I'd rather have fewer, more successful 5YM than more plentiful but ill-equipped ones. The flipside of the rewards for 5YM being so great is that the cost of failure is extremely high.

Plus, our crew pool for EC grows extremely slowly. We can't afford to be regularly replenishing losses and crewing many new ships. Fewer, stronger ships seems the smart way to go.
That's actually a point of contention - given that we keep them out of areas where they might clash with a superior enemy (space near Cardassian territory, really far-ranging missions) then our hypothetical future smaller Explorers will be just as capable if not more so than our current Explorers (due to improved technology), which are not undergoing the catastrophic rate of attrition being suggested here.
 
We aren't going to produce ill-equipped 5ym ships. That is a blatant mischaracterization of the position being argued. If you think it makes such a difference, then why not an argument that EC ships should get seasoned in regular service until blooded? That's the same tier of difference you're arguing is ill-equipped, and we throw such ships to the EC mission all the time.
 
Objections to Frigate/Cruiser/Capital Ship and the notion of largest ships having to always be explorers is silly and Starfleet-centric.
I like having a Starfleet-centric term. It's not like anyone's going to confuse that big ship the Seyek have for a five-year-mission ship when it's obviously a battleship. We're not stupid.

"Capital ship" is a dry and generic term. Any old bunch of people might use it. The fact that Starfleet calls everyone's big ships "explorers" as a generic term says something about Starfleet culture, and I like it that way.

Okay I'mma be straight with all of you.

USS Excelsior isn't an Explorer. Nor is USS Thirishar, nor USS Salnas, nor Endurance, Kumari, or Avandar. No more than literally any other ship in our fleet, and far less than the likes of Enterprise or Stargazer. It's honestly kind of silly that we call them that.

If you object to naming them Capital ships instead, come up with some third name that's better and I'll be first to vote for it, but I refuse to keep calling them Explorers unless they're in the Explorer Corps.
I don't remember you having a problem with this until just now?

People have been muttering unhappily about how our 'escorts' do almost everything BUT 'escort' other ships, for a long time now. There hasn't been the same kind of groundswell of opposition to calling the big ships 'explorers.'

I'm in favour of the new system - it clearly defines and differentiates between Size and Role. All of our Explorers will still be called Explorers, they'll be Capital Explorers instead of Explorer Explorers. Now that it's been brought up, it's faintly embarrassing the prides of our fleet are technically designated "Explorer Explorers". The informal name will still be Explorer, this is purely an administration-side cleanup.
Uh... we just call them 'explorers.' Nobody uses the phrase 'explorer explorers.' Sometimes we say 'Explorer Corps ship' to clearly distinguish ships that draw from that special crew pool and go on five year missions from other ships of the same class in regular fleet service... but realistically we will always have that problem, one way or another.

So there will be Explorer Frigates and Explorer Cruisers too, right? And Capital sized ships, they'll include Capital Science ships and Capital Battleships that print Militarization points like they're going out of style, right? Like, We're gonna have So Many Classes of Capital-sized ships, you won't even believe it, right?

Or are we probably just gonna have two generalist platforms at the top of the scale, Generalist light-cruisers for the next 20 years, and only the Escorts are really looking at any design proliferation that justifies any sort of 'role:size' scheme?
That's basically it. We have the Excelsior (which will probably be pulling five year missions well up into the 2320s if not later), the Ambassadors (mostly five year mission ships), and that's it. Even if we design a "pocket explorer" of 1.8 to two million tons, there's no fundamental reason to call it a capital ship in the first place. We'll be using it as the 'big sister' to the one-megaton cruisers we already have, as a heavier sector flagship.

For the next few decades we're going to have explorers, and we're going to have everything else. That simple.

Warp 10 is the limit in TNG era. The question is what does that translate to in the OG system. Technically I suppose it doesn't matter because with the TNG system all they did was keep on adding decimal places.
That's my point. Ships get faster, but instead of saying "Warp 8, 9, 10, 11, 12, 13, 14" they say "Warp 8, 9, 9.2, 9.6, 9.9, 9.99, 9.9975." It's foolish.

Saying "Warp 10 is the limit in the TNG system" doesn't mean "In TNG, ships can't go faster than so-and-so." It means "In TNG, Starfleet forgot how to count to 11 without taking its shoes off."

In other news, from all the Master of Orion updates this year, it looks like the ASTF's operations are being abstracted out, since we're no longer seeing any details of how the ASTF has been continuing up on the world Freedom, or whether they're still sticking to the same minor world hopping strategy.

We also haven't seen any world corruption level updates, so that mechanic probably has been abandoned by now (which is good, because under a simplistic model, we only reduced total corruption from 59% at start of 2311 to 50% at end of 2312).
I actually kind of miss that because it gave us fairly regular tangible updates. When we reduced a world's corruption we felt like we'd achieved something, something more significant than "+20 Impact."

We're not sure. Pocket explorers and a second cruiser class have both been floated.
Yes, but there's no compelling reason to class either of these as "garrison explorers" or "explorer cruisers" or whatever the heck.

Unless the galaxy itself becomes more dangerous as we expand outwards, this wouldn't be any more dangerous than it currently is; later on hypothetical smaller Explorer ships would have stats just as good as (and likely, eventually better than) our current explorers.
I don't think we can count on event DCs remaining constant as ship stats increase. There are narrative justifications for it, too- a lot of what our ships do is routine or nearly routine missions to survey and explore. When we've explored the tame stuff, what's left to look at is likely to be more dangerous.

My argument is to make each individual unit as strong as possible. And this goes double for ships whose entire Business is risk.

I don't like the idea of "Pocket Explorers" on 5YMs because it's this corporate penny pinching mindset that uses phrases like "Acceptable losses" and "return on investment" to spend as little as possible and then is surprised when it gets back as little as possible. And then not realising that you end up spending three time as much as before to make up for the losses in cured because of less capable units.

I want our units that by definition will be operating without support as much as possible to be as individually capable as possible.

When we push a crew out into vast unknown stars as distant from the Core as any Federation citizen has ever been I want our crews to have as many tools as possible at their disposal. I don't want to come up short because some Desk bound corporate drone decided to keep quarterly expenditures down as casualties aren't his problem.

Like I see those little points of crew as people and I don't like risking them more than there is any need to and using "Pocket Explorers" to bulk up 5YMs is letting our people down out of some misguided sense of thriftiness.

Edit: Like yes I understand not eeking out every last point of state. That's fine. But deliberately underbuilding the ships that go into danger to save $$$ is monstrous.
I think what it comes down to is that we may not want to build the strongest ship imaginable. Not if it means we can't build them in some reasonable quantity- we're not in the business of building Just One Ship and piling all our eggs into that singular basket.

But I don't think that's what you meant. And I agree with you entirely that for our purposes, we want explorers to steadily increase in strength, not remain constant in strength and just get cheaper. We might design a 'heavy cruiser' with Excelsior stats and a 1.5 or 1.8 or whatever megaton hull... but that's not an Explorer Corps ship, that's a flagship for our existing sector fleets.

I'm with you on the whole "not knowingly building 'economy' ships for the Explorer Corps." That's not a good approach and it's not going to be rewarding for us over the long haul.

EDIT: This has gotten entirely out of hand from a tangent regarding renaming the Explorer Explorers to Capital Explorers. The fact that it's up for debate at all is a point in the name-change's favour, but even if you double down and say "no, there's no way the thread will ever vote to make non-Capital-size Explorers" we should change the name anyway, because right now they're technically classified as Explorer Explorers, which is ridiculous.
You are literally the only person I can ever remember using "explorer explorers" as a term for our heavy starships.

One stat doesn't make a difference nearly as much as you think. If we had elite or veteran Connie-As, as we should if they had been in service that long, then we would have passed every single check you refer to except 33 Fujit. We aren't likely to replace our existing Excelsiors either as the net effect would be a drop. Putting out a 7 and 8 ship rather than a 8 and 9 one, if the crew was reduced, would not have nearly the effect you claim on event passes. And especially more ships would be a huge benefit in crisis situations, where the stakes are much higher anyway.
Uh... Enterprise, Courageous, and Sarek all started out Veteran. They were performing a lot better than a Veteran Constitution-A or even an Elite one could have done, unless we go with the overpowered game start statline Oneiros had for the Constitution-A that later got retconned.

I don't think it's feasible to deny that our ships would be failing significantly more events if they got hit with a -1 to all stats. They wouldn't perform "just as well." We would almost certainly have lost at least one other ship (S'harien, in particular, was nearly stolen by the Syndicate). There are a lot of events for which we simply have no idea what our margin of superiority is. Given that typical die rolls are either 2d6 or 3d6, we almost certainly have examples of events where we'd have lost a ship or had some disaster befall us if our ships had lower stats.

We aren't going to produce ill-equipped 5ym ships. That is a blatant mischaracterization of the position being argued. If you think it makes such a difference, then why not an argument that EC ships should get seasoned in regular service until blooded? That's the same tier of difference you're arguing is ill-equipped, and we throw such ships to the EC mission all the time.
The main argument against doing exactly that is how long it takes a ship to reach Blooded in regular service (at a typical event rate of 1/year or less) compared to how long it takes to reach Blooded in the Explorer Corps (at a rate of 4/year). Explorer Corps ships starting out Green actually is a problem for them, but they shake it off quickly.
 
Nobody's proposing ill-equipped EC ships. MAYBE sacrificing one stat point from peak if hitting peak is crazy costly.

What is being proposed is pocket explorers as efficiency sector flagships. Forward Defense's cross-sector response techs a makes a high D Explorer scale response specialist extremely valuable because it can show up to a huge range of events.
 
[X][ACADEMY] Custom - shift 1 Tech to Officers
[X][EXPLORER] Custom - shift .25 from Tech to Officer
[X][WARP] Keep to the old system
[X][SHIP] Keep to the existing Escort/Cruiser/Explorer system
 
I don't remember you having a problem with this until just now?

People have been muttering unhappily about how our 'escorts' do almost everything BUT 'escort' other ships, for a long time now. There hasn't been the same kind of groundswell of opposition to calling the big ships 'explorers.'
It's only been pointed out as silly and happening just now.

You are literally the only person I can ever remember using "explorer explorers" as a term for our heavy starships.
Uh... we just call them 'explorers.' Nobody uses the phrase 'explorer explorers.' Sometimes we say 'Explorer Corps ship' to clearly distinguish ships that draw from that special crew pool and go on five year missions from other ships of the same class in regular fleet service... but realistically we will always have that problem, one way or another.
Sure, nobody uses the term because it's stupid - but it is technically what they're classed as, and this whole argument is about the technical classification, not the common parlance, which will still refer to Explorers as Explorers. And no, by reclassifying the size as "Capital", we will no longer be referring to any ships except those in the Explorer role - which draw from the EC - as Explorers, literally solving the problem you just said we'd always have.
 
And the Council (really Oneiros) will be looking for us trying to twist advantages that we should not get. So do not expect easy approval to make a < 2MT 'Explorer' that exists just to get Lone Ranger benefits. It will either be out-right denied, or have a punishing PP cost.
 
Instead of wasting time designing and fielding a superfluous design, let's just build more Excelsiors, Renaissances, Centaur-As/Miranda-As, and whatever our Oberth-replacement will be.

Seriously, this is the same shit Nazi Germany pulled. They kept changing their tank designs every few months instead of picking a few and mass producing them like the American Sherman or Soviet T-34.
 
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We know that the canon 3.1mt Ambassador would have gotten a berth expansion project, and in any case we could have 3.3mt berths before a build is necessary.

I'm not going to fill the hull to 3mt anyway for a big Ambassador, so I'm pretty sure people are just going to have to deal with a lighter ship than the absolute heaviest we can make.
This sounds like you're trying to leverage your position as a Big Name in Ship Design Thread to threaten everyone with your refusal to take larger designs seriously, and I really hope you're not doing that. Because it sounds like a dire warning that 'you want a big Ambassador? Well I won't design it, you'll have to chose between a suboptimal ship designed by someone else or my choice of perfect svelte diet-ambassadors.'

Now that's kinda funny, but it's also kinda...like we are all aware that this is just a game, you know? There's no need to serve the virtual citizens of the Federation as many events as possible holy shit they are dying. I get you enjoy getting 'optimal' results but uh, the reward for optimizing is just @OneirosTheWriter throwing more shit at us until we need that optimization. We aren't gonna 'win' the game with optimal ships, and we won't loose with sub-optimal ones. There's not even any guarantee that we'll get a better outcome-what if we awaken the Borg or the Dominion or the Iconians? We did so well in the early game we got the Cardassians sprung on us. Winning can be it's own punishment around here it seems.
It's only been pointed out as silly and happening just now.



Sure, nobody uses the term because it's stupid - but it is technically what they're classed as, and this whole argument is about the technical classification, not the common parlance, which will still refer to Explorers as Explorers. And no, by reclassifying the size as "Capital", we will no longer be referring to any ships except those in the Explorer role - which draw from the EC - as Explorers, literally solving the problem you just said we'd always have.
It's not what they're classed as, you're making that up to make the 'Explorer' type sound stupid and whip up support for 'capital'. NOBODY refers to them as Explorer-explorers because they're just Explorers, and there's no second component to that at all. And the 'problem' is not a problem at all IMO.
 
It's only been pointed out as silly and happening just now.



Sure, nobody uses the term because it's stupid - but it is technically what they're classed as, and this whole argument is about the technical classification, not the common parlance, which will still refer to Explorers as Explorers. And no, by reclassifying the size as "Capital", we will no longer be referring to any ships except those in the Explorer role - which draw from the EC - as Explorers, literally solving the problem you just said we'd always have.

Except it isn't what they're technically classed as. The current classes are Explorer, Light Cruiser, and Escort. We don't have any technical system for roles. Combat escort or science cruiser or whatever is entirely informal. The closest you'd get is Explorer Corp Explorer, which doesn't seem confusing in the slightest.
 
We aren't going to produce ill-equipped 5ym ships. That is a blatant mischaracterization of the position being argued. If you think it makes such a difference, then why not an argument that EC ships should get seasoned in regular service until blooded? That's the same tier of difference you're arguing is ill-equipped, and we throw such ships to the EC mission all the time.

I'm not so much concerned with whether the Ambassador is 3mt or 3.4mt as I am with the "pocket explorer" idea that's been tossed around. I think the ships we send on 5YM should be the best we can realistically build. Of course we can debate over the stats of that ship, but I oppose the idea of a ship for 5YM designed to be like an explorer, except worse and cheaper. That's all I'm concerned about.
 
This sounds like you're trying to leverage your position as a Big Name in Ship Design Thread to threaten everyone with your refusal to take larger designs seriously, and I really hope you're not doing that. Because it sounds like a dire warning that 'you want a big Ambassador? Well I won't design it, you'll have to chose between a suboptimal ship designed by someone else or my choice of perfect svelte diet-ambassadors.'

Now that's kinda funny, but it's also kinda...like we are all aware that this is just a game, you know? There's no need to serve the virtual citizens of the Federation as many events as possible holy shit they are dying. I get you enjoy getting 'optimal' results but uh, the reward for optimizing is just @OneirosTheWriter throwing more shit at us until we need that optimization. We aren't gonna 'win' the game with optimal ships, and we won't loose with sub-optimal ones. There's not even any guarantee that we'll get a better outcome-what if we awaken the Borg or the Dominion or the Iconians? We did so well in the early game we got the Cardassians sprung on us. Winning can be it's own punishment around here it seems.

It's not what they're classed as, you're making that up to make the 'Explorer' type sound stupid and whip up support for 'capital'. NOBODY refers to them as Explorer-explorers because they're just Explorers, and there's no second component to that at all. And the 'problem' is not a problem at all IMO.
We have an Explorer role, and an Explorer size. How do you propose we refer to an Explorer-size Explorer-role vessel, if not as an Explorer Explorer? As discussion in this thread has shown, the two may not always line up, be it different roles for the size or different sizes for the role. Even for discussing hypotheticals (and in fact, especially for discussing hypotheticals) making the distinction by name is useful.

Except it isn't what they're technically classed as. The current classes are Explorer, Light Cruiser, and Escort. We don't have any technical system for roles. Combat escort or science cruiser or whatever is entirely informal. The closest you'd get is Explorer Corp Explorer, which doesn't seem confusing in the slightest.
I... I almost don't want to believe you, because that's even worse. Are you saying that despite building ships to fulfil explicit roles, as the council demands, we outright don't have a formal role system for building starships?!

In any case, it's still (what I at least consider) a positive change coupled with another widely-agreed positive change (escort->frigate).
 
This sounds like you're trying to leverage your position as a Big Name in Ship Design Thread to threaten everyone with your refusal to take larger designs seriously, and I really hope you're not doing that. Because it sounds like a dire warning that 'you want a big Ambassador? Well I won't design it, you'll have to chose between a suboptimal ship designed by someone else or my choice of perfect svelte diet-ambassadors.'
Yeah I... kind of feel that concern too.

It's only been pointed out as silly and happening just now.

Sure, nobody uses the term because it's stupid - but it is technically what they're classed as, and this whole argument is about the technical classification, not the common parlance, which will still refer to Explorers as Explorers. And no, by reclassifying the size as "Capital", we will no longer be referring to any ships except those in the Explorer role - which draw from the EC - as Explorers, literally solving the problem you just said we'd always have.
We're going to be using the same ship classes regardless. Excelsior, Ambassador, and maybe a pocket explorer with Excelsior stats but lower crew requirements. Under your pseudo-system, these classes will be designated as "explorer capital," "explorer capital," and "garrison capital/cruiser" respectively.

In short, there is not going to be a strong distinction being made between 'explorers' in the sense of 'the ship classes we send on five year missions' and 'capital ships' in the sense of 'big ships.' We are not, at any time in the near future, likely to design a 'big ship' that is not suited for the role of Explorer Corps service.

Or are you proposing to designate ships of the same class that fulfill different missions as different kinds of ship? So that Excelsiors doing one thing are 'explorer capitals' and Excelsiors doing an entirely different thing are 'garrison capitals?'

I'm really not seeing how this is preferable to the status quo where all sufficiently heavy ships are referred to as the one word term 'explorers.' No one has been confused by this. Your best criticism is that we would have to call such ships "explorer explorers," except that isn't actually true, because you made it up and nobody calls them that.

It's only been pointed out as silly and happening just now.

Sure, nobody uses the term because it's stupid - but it is technically what they're classed as, and this whole argument is about the technical classification...
Except that you made up this "technical classification" yourself, and nobody actually uses it, including Starfleet's own bureaucracy.

We have an Explorer role, and an Explorer size. How do you propose we refer to an Explorer-size Explorer-role vessel, if not as an Explorer Explorer? As discussion in this thread has shown, the two may not always line up, be it different roles for the size or different sizes for the role. Even for discussing hypotheticals (and in fact, especially for discussing hypotheticals) making the distinction by name is useful.
We never had a problem discussing any of this before. We've had all these conversations over and over, they've been well understood by all the participants. Nobody got confused, nobody had a problem owing to our use of 'explorer' as a word for 'big spaceship.' Nobody used a daft term like 'explorer explorers.'

*(including small garrison explorers, 'big' versus 'medium' explorers for five year missions, 'battleship' explorers for wartime, etc.)

In any case, it's still (what I at least consider) a positive change coupled with another widely-agreed positive change (escort->frigate).
It's a controversial change that undermines something which provides flavor to Starfleet for many players, stuck together in a 'package deal' with the change that people actually asked for (escort -> frigate).

Nobody said "yeah, and can we rename explorers 'capital ships' while we're at it?" That's precisely why I'm voting against the nomenclature change now, even though I supported "escort -> frigate" in the first place. Because I didn't expect it to become a package deal that would take away something I like for flavor reasons.
 
Instead of wasting time designing and fielding a superfluous design, let's just build more Excelsiors, Renaissances, Centaur-As/Miranda-As, and whatever our Oberth-replacement will be.

Seriously, this is the same shit Nazi Germany pulled. They kept changing their tank designs every few months instead of picking a few and mass producing them like the American Sherman or Soviet T-34.

It's been thirty years since we designed a new Explorer. We can build a significantly better ship in every regard. It'll probably be another 20-30 years before it's worth designing a replacement for the Ambassador. We absolutely should start the Ambassador now, and we've already voted to.
 
What If I told you there was a Voyager story where the climax was Tom Paris kidnapping Janeway so they can evolve into scalies and procreate a whole new lizard branch of the human race?

Would you think this story was:

A) a serious canon episode?

-or-

B) a fanfic writer inviting you to his magical realm?

Trying to traumatize an innocent poster, that should be infraction worthy.

What if I told you that Threshold (Voy) won an Emmy?

An episode so bad getting an emmy? that is incredibly sad.

So there will be Explorer Frigates and Explorer Cruisers too, right? And Capital sized ships, they'll include Capital Science ships and Capital Battleships that print Militarization points like they're going out of style, right? Like, We're gonna have So Many Classes of Capital-sized ships, you won't even believe it, right?

Or are we probably just gonna have two generalist platforms at the top of the scale, Generalist light-cruisers for the next 20 years, and only the Escorts are really looking at any design proliferation that justifies any sort of 'role:size' scheme?

First it gives us more granularity to our classifications, and to our refit programs. barring unprecedented breakthroughs, we will be eventually refitting most of our fleet in many distinct ways (barring ships meant to mothball yards or the breakers) such refits might create specialist platforms to fulfill our needs at the time or even as proof of concept for new roles and missions and it makes out classification of enemy ships more accurate than it currently is.

Just because we do not have many classes of capital ships or any other weight class at the moment, it doesn't mean this won't change and it makes things simpler, Explorer, regretfully, is at the moment both a mission type and a weight classification and that is.... confusing.

Regarding the sub Capital Explorers, the issue here is that the Capital escort is meant to go deep into the unknown, they are also a heavy investment of time and resources and that still leaves us with a lot of terrain uncovered closer to home. Having a sub capital escort for short range missions could also serve us as a final screening for the Capital Explorer ships in 5ym, who are our biggest, more prestigious postings.
Honestly I am not a big fan of the way crew is being handled right now, creating a tiered military organization (and kid you not, Starfleet is a military organization, with peaceful aims, but military non the less) is generally a bad idea, having prestige postings is one thing, a parallel academy? that strikes me as less than wise.
We need to provide ways for crew to switch from and to the Explorer Corps and I think the Sub Capital Escorts could also help with that
 
We have an Explorer role, and an Explorer size. How do you propose we refer to an Explorer-size Explorer-role vessel, if not as an Explorer Explorer? As discussion in this thread has shown, the two may not always line up, be it different roles for the size or different sizes for the role. Even for discussing hypotheticals (and in fact, especially for discussing hypotheticals) making the distinction by name is useful.
Has literally anyone else but you used this term? ANYWHERE? Have we ever seen an Explorer-Cruiser or an Explorer-Escort? Are those in fact, nonsense ships, which I made up to show how nonsense they are? Is the role 'Explorer' so closely linked to being a Master-of-All-Trades that it must by definition a large ship, and concurrently, do the requirements for Science and Defense and the combat cap discourage us from building true Battleships?

What other roles for top-tier ships EXIST in our fleet, other than the Explorer type? Not carriers-they're a non-starter in Trek. Not Battleships, they're against Doctrine. Not specialist S or P ships, escorts can do single jobs almost as well as any capital ship. The only hat that they can wear better than any other is the hat of doing everything in all seasons. So we don't even need a hypothetical framework for suggesting ships that are so far outside our needs and desires. Fundamentally, a debate about 'First-Rates' vs 'Third-rates' is what we have right now. We are not having a debate about missile ships vs Carriers vs Battleships, so we don't need to distinguish between CVs, BBs, and CGs. We have Ships-of-The-Line. Debates about Big Ambassador Vs Small Ambassador are about if we want 130 or 120 guns on our First Rates, not if we want ships with paddle-wheels. Every hull number in the fleet has the NCC prefix after all.

I get the opinion you're jumping in without a sense of how the thread actually uses these terms and pretending there's a problem-or you think the problem's real and we're all just ignoring it.
 
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I think a lot of the issue is lack of cross-pollination with the SDB thread here. There have been posted designs that cost +1/1/1 crew and anywhere from 50-100SR more than a E-A, but have +2 in 4 stats and +1 in the other 2. It's entirely reasonable that in 9 years that we will stop building Excelsiors for the sector flagship role and start Ambys. This would be less reasonable if we try really hard to max stats and end up with an 8/9/7 crew monstrosity.
 
It's been thirty years since we designed a new Explorer. We can build a significantly better ship in every regard. It'll probably be another 20-30 years before it's worth designing a replacement for the Ambassador. We absolutely should start the Ambassador now, and we've already voted to.

I'm not talking about the Ambassador, we should totally build them. I'm talking about the 'pocket explorer' people are trying to push.
 
Instead of wasting time designing and fielding a superfluous design, let's just build more Excelsiors, Renaissances, Centaur-As/Miranda-As, and whatever our Oberth-replacement will be.

Seriously, this is the same shit Nazi Germany pulled. They kept changing their tank designs every few months instead of picking a few and mass producing them like the American Sherman or Soviet T-34.
The only new designs currently being floated are the Amby and the Kepler.

Second Line Explorer/Garrison Capital Ship/Whatever is probably going to be the Excelsior-A for quite a while.
Has literally anyone else but you used this term? ANYWHERE? Have we ever seen an Explorer-Cruiser or an Explorer-Escort? Are those in fact, nonsense ships, which I made up to show how nonsense they are? Is the role 'Explorer' so closely linked to being a Master-of-All-Trades that it must by definition a large ship, and concurrently, do the requirements for Science and Defense and the combat cap discourage us from building true Battleships?

What other roles for top-tier ships EXIST in our fleet, other than the Explorer type? Not carriers-they're a non-starter in Trek. Not Battleships, they're against Doctrine. Not specialist S or P ships, escorts can do single jobs almost as well as any capital ship. The only hat that they can wear better than any other is the hat of doing everything in all seasons. So we don't even need a hypothetical framework for suggesting ships that are so far outside our needs and desires. Fundamentally, a debate about 'First-Rates' vs 'Third-rates' is what we have right now. We are not having a debate about missile ships vs Carriers vs Battleships, so we don't need to distinguish between CVs, BBs, and CGs. We have Ships-of-The-Line. Debates about Big Ambassador Vs Small Ambassador are about if we want 130 or 120 guns on our First Rates, not if we want ships with paddle-wheels. Every hull number in the fleet has the NCC prefix after all.

I get the opinion you're jumping in without a sense of how the thread actually uses these terms and pretending there's a problem-or you think the problem's real and we're all just ignoring it.
Actually, Battleships are perfectly in doctrine. Lone Ranger encourages them.

And we've seen the Cardassians use explorer-cruisers.
I'm not talking about the Ambassador, we should totally build them. I'm talking about the 'pocket explorer' people are trying to push.
Gen 1 pocket Explorer is the Excelsior-A. Gen 2 pocket Explorer is probably an SDB Amby refit/varient optimised for increased D over other things.

Pocket Explorer/Garrison Explorer is a role.
 
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I think a lot of the issue is lack of cross-pollination with the SDB thread here. There have been posted designs that cost +1/1/1 crew and anywhere from 50-100SR more than a E-A, but have +2 in 4 stats and +1 in the other 2. It's entirely reasonable that in 9 years that we will stop building Excelsiors for the sector flagship role and start Ambys. This would be less reasonable if we try really hard to max stats and end up with an 8/9/7 crew monstrosity.

I like the idea of the Ambassador and future Explorers being EC only, while the Excelsior becomes the workhorse of the fleet. It fits canon with the Excelsior spam they had there.
 
In short, there is not going to be a strong distinction being made between 'explorers' in the sense of 'the ship classes we send on five year missions' and 'capital ships' in the sense of 'big ships.'

Except that time we almost ended up with capital-grade hospital ships. Because you know, that happened. And things like it can happen again.
 
I like the idea of the Ambassador and future Explorers being EC only, while the Excelsior becomes the workhorse of the fleet. It fits canon with the Excelsior spam they had there.
Iunno about that. Amby's looking to be have a better cost/capability ratio. Of course, phasing out the Excelsior will happen no time soon because it's got GREAT response abilities for it's C value.
 
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