Now onto the prelim suggestions for the council:
New Shipyard Andor-36 PP 10 turns (fills in a shipyard at the remaining homeworld without one)
Expansion-Tellarite-18 pp 4 turns (based on the options for Earth and Vulcan, continues to spread out our infrastructure so one area being hit doesn't ruin us, also gets another berth for the repair and construction of the smaller ships)
Academy Expansion-20 pp
Explorer Corp Recruit Drive-20 pp, we need more crew to replace losses and construct new ships, both for the general fleet and for the explorer corp
Allocate Excelsior resources/Budget Increase-20/25 pp-we were a bit tight on resources even with two mines finishing this year and now we have more repairs and lost ships to replace, we may need to take both.

I'm not sure we need our shipyards quite *that* distributed. I'd rather get one new Excelsior berths at an existing shipyard (cheaper and faster) plus expand at another,

Request Excelsior berth at San Francisco Fleet Yards, 27pp (6 turns, gain new 3m t berth)
Expansion-Tellarite-18 pp 4 turns (based on the options for Earth and Vulcan, continues to spread out our infrastructure so one area being hit doesn't ruin us, also gets another berth for the repair and construction of the smaller ships)
Request Academy Expansion, 20pp (Gain +.5 Officers/Enlisted/Techs throughput)
Request mining colony on Josephine III 10pp (4 turns, then +20 Br/year)
Request new Starbase I for Romulan Border Zone, 27pp
Request new Tech Team (Doctrine Specialty) to be added to your Ship Design Bureau, 30pp

Bank the rest. We won't be starting a new Excelsior until next year when the Tellar Prime shipyard opens, so we can wait on an infusion of resources, I think.
 
The level of Crisis is lessened.

Upon completing research of the Vaccine II technology, the state of emergency will cease, and assets will demobilise. Normal turns will resume, with a particularly high Defence Garrison requirement now placed on the Romulan Border Zone as remaining pockets are searched out and destroyed.
*sigh of relief*

I miss those peaceful months, before the Biophage came into its own as a threat...

Anyway, let's do a diplomatic push at the new guys. It'll likely take the form of humanitarian aid or whatever we call it in a galaxy with species who are just as capable of kindness as humans.
 
Anyway, let's do a diplomatic push at the new guys. It'll likely take the form of humanitarian aid or whatever we call it in a galaxy with species who are just as capable of kindness as humans.

Well, mechanically I think we're better off "focus firing" our diplomatic pushes rather than scattering them hither and your. If we're going to start trying to devote 15pp to a diplomatic push every year I'd like to focus on the Betazoids. I know everyone loves the Amarki, but we have plenty of warriors between Humans and Andorians, and we have plenty of Science with the Vulcans, and we have plenty of... whatever Tellarites are good at. (Mining? They seem to like rocks.) The Betazoids could offer a whole new class of social science and diplomats that could really boost the Federation's outreach efforts.
 
I'm not sure if this is available outside of the crisis, but the 'Expand Indi Beta Outpost with Ship Repair Berth' crisis option is very tempting. It sounds like the repair berth is cheaper than a full construction option, and we could use a few of these. For that matter, specialized repair berths might even be faster than using the standard ones.

And I'm completely onboard with focused diplomacy, a new type of tech team, and convincing another old guard to retire.

I'd skip rebuilding any Mirandas, and get replacement Centaurs instead.
 
Request new Starbase I for Romulan Border Zone, 27pp

Do we really need another base there? I mean didn't we spend a lot of this crisis building/upgrading our presence there (plus relocating a lot of stuff that would need protection)? And with both our sides weakened (and the discovery of the new species there) I doubt we will likely see much conflict there in the near future.

Well, mechanically I think we're better off "focus firing" our diplomatic pushes rather than scattering them hither and your. If we're going to start trying to devote 15pp to a diplomatic push every year I'd like to focus on the Betazoids. I know everyone loves the Amarki, but we have plenty of warriors between Humans and Andorians, and we have plenty of Science with the Vulcans, and we have plenty of... whatever Tellarites are good at. (Mining? They seem to like rocks.) The Betazoids could offer a whole new class of social science and diplomats that could really boost the Federation's outreach efforts.

Well I at least would be for a concentrated diplo-offensive though I am not sure which race would be the best. Betazoids are certainly intriguing but there is something to be said for "securing" a more militaristic member (if only to give that ideology a stronger voice in the Federation Council) or even trying for the newly discovered aliens in the Neutral Zone since their technology seems highly useful, their location is of strategic importance and would gives us ample "bases" to counter any new Biophage spread (though that could/would lead to diplomatic conflict with Romulans)
 
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Do we really need another base there? I mean didn't we spend a lot of this crisis building/upgrading our presence there (plus relocating a lot of stuff that would need protection)? And with both our sides weakened (and the discovery of the new species there) I doubt we will likely see much conflict there in the near future.

Per the last update, we are actually going to have in increased defense requirement in that sector until we're sure the remnants of the Biophage are wiped out. A Starbase would help avoid tying up so many ships.

And well, a Starbase is an investment in more than the near future. We may have made diplomatic process with the Romulans, but diplomacy and a strong border will help remove temptation. We know there are "reconquest" factions constantly fighting for power in their government.

Well I at least would be for a concentrated diplo-offensive though I am not sure which race would be the best. Betazoids are certainly intriguing but there is something to be said for "securing" a more militaristic member (if only to give that ideology a stronger voice in the Federation Council) or even trying for the newly discovered aliens in the Neutral Zone since their technology seems highly useful, their location is of strategic importance and would gives us ample "bases" to counter any new Biophage spread (though that could/would lead to diplomatic conflict with Romulans)

So here's how it seems to work. To get a species from "possible member" to "affiliate" takes 100/100 score. To get a species from "affiliate" to "actual member" takes 500/500. Each roll has a range of -10 to 30 in result (so 10 on average). We get one roll per year, and I assume a diplomatic push gets us basically an extra roll that year.

That means that on average, the get the Betazoids from their current 218/500 to full membership would take on average about 28 years. If we do a diplomatic push every single year, we maybe cut that to 14 years. Events during exploration missions might cut it further.... but you can see that this is by no means a quick process. We're talking decades left to unfold on its own, and still many years even if we push as hard as we can.
 
The affiliates really proved their worth throughout this crisis. We should focus on getting species who aren't yet to affiliate status up to there so we can call on them if need be, at which point they'll gradually become Federation members fully. And we can improve those rolls with glorious Xenopsych.
 
Even with further expansions being cheaper Utopia Planetia takes too long to be a useful immediate measure, a year longer than expanding existing shipyards basically. I'd be willing to do just 2 shipyard expansions now, forgo the Andor shipyard and save 60 points towards going for Utopia Planetia next year or the year after if people prefer that, though. Maybe UP this year If we need less yards for our repairs than expected and can still fit in an academy expansion, but that'd mean no budget request.
 
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Even with further expansions being cheaper Utopia Planetia takes too long to be a useful immediate measure, a year longer than expanding existing shipyards basically. I'd be willing to do just 2 shipyard expansions now, forgo the Andor shipyard and save 60 points towards going for Utopia Planetia next year or the year after if people prefer that, though.
I think a push for it now is better. We have the resources, we might as well. It may take a little longer, but the rewards are worth it. More large berths, faster expansions, and a tech team.
 
I really want to finish the set and get Andoria up and running, I mean we already have a discount on it that would be a shame to waste.... and may lead to political problems down tehroad
 
Summary of Casualties
=========================

Operations in Kadesh System under Commodore T'Faer

Damaged
Challorn, Constellation-class, Starfleet - 3 months (Starbase) - No crew
Courageous, Excelsior-class, Starfleet - 3 months (Starbase) - 1 Tech
Sarek, Excelsior-class, Starfleet - 6 months (Shipyard) - 2 Officer
Excelsior, Excelsior-class, Starfleet - 3 months (Starbase Repair)
K'tinga 2, K'tinga-class, KE
K'tinga 3, K'tinga-class, KE

Crippled
Riala, Riala-class, Amarki - 12 months (Shipyard) - 4 Officer, 2 Enlisted, 4 Tech
Kumari, Excelsior-class, Starfleet - 12 months (Shipyard) - 4 Officer, 5 Enlisted, 4 Techs
Shakalash, Constellation-class, Andor Guard - 9 months (Shipyard) - 2 Enlisted, 1 Tech
Svai, Miranda-class, Starfleet - 9 months (Shipyard) - 1 Officer, 2 Enlisted
Bird of Prey 1, Bird of Prey-class, RSE
Bird of Prey 2, Bird of Prey-class, RSE
Bird of Prey 5, Bird of Prey-class, RSE
Bird of Prey 3, Bird of Prey-class, RSE
K'tinga 4, K'tinga-class, KE
K'tinga 1, K'tinga-class, KE

Destroyed
Faithful, Miranda-class, Starfleet - All hands lost
D7 Cruiser 1, D7 Cruiser-class, RSE
D7 Cruiser 2, D7 Cruiser-class, RSE
Centaur 2, Centaur-class, Starfleet - 1 Enlisted, 2 Techs lost
Klingon Bird of Prey 1, BoP-class, KE
Klingon Bird of Prey 4, BoP-class, KE
Klingon Bird of Prey 5, BoP-class, KE
Bird of Prey 4, Bird of Prey-class, RSE

Amarki Losses: 4 Officer, 2 Enlisted, 4 Tech
Starfleet Losses: 8 Officer, 12 Enlisted, 9 Tech
(Explorer Corps: 2 Officer, 1 Tech)
Romulan: 6 Officer, 12 Enlisted, 5 Tech
Kadeshi: 13 Officer, 11 Enlisted, 14 Tech
Klingon: 2 Officer, 7 Enlisted, 1 Tech
===
Total: 35 Officer, 44 Enlisted, 34 Tech

NB: 1 Officer, 1 Enlisted returned to pool from Centaur 2.
 
With most of the damaged ships being possible to repair at a starbase I'm ok with Utopia Planetia now, provided we also get an academy expansion.
 
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With most of the damaged ships being possible to repair at a starbase I'm ok with Utopia Planetia now, provided we also get an academy expansion.

It's going to take four years and almost all of this massive pile of political will we've accumulated. It will be a long time until we see the benefits. Mmm, I'm really torn on this one.

Anyone have a good grip on what we need to do to meet our goal of five 5YM by 2311 with the Sarek and the Kumari to repair? Basically, I'm tempted to let construction on the San Francisco Excelsior continue unimpeded and let the Kumari wait in line behind the Sarek for repair in the 40 Eridani A dock.
 
It's going to take four years and almost all of this massive pile of political will we've accumulated. It will be a long time until we see the benefits. Mmm, I'm really torn on this one.

Anyone have a good grip on what we need to do to meet our goal of five 5YM by 2311 with the Sarek and the Kumari to repair? Basically, I'm tempted to let construction on the San Francisco Excelsior continue unimpeded and let the Kumari wait in line behind the Sarek for repair in the 40 Eridani A dock.
We can repair the Kumari in the new berth at Tellar Prime opening up in 10 months, so after the Sarek no futher delays at 40 Eridani should be necessary. That means we only need to be able to make the crew requirements, so we need to about double our Exploration Corps crew in-take. If controlling the academy turns out to be insufficient we may need a recrutment drive in one of the next 3 years.
 
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Quite a lot of Kadeshi deaths, was there any effort in beaming them out when they are hit?
What's their population now?
 
... can anyone give me a rundown on what exactly this means?
  • Request funding to start Utopia Planitia Shipyards, 150pp (16 turns, gain new shipyard starting with 2 3m t berths, 2 1m t berths))
Expansions for Utopia Planitia will be cheaper in future than for other yards, because there's less clutter in Mars orbit, and yes, she'll come with a light cruiser tech team.
 
List of issues to hammer out concerning the nutral zone, post-emergency:
Joint Romulan-Federation patrols of the nutral zone at set intervals. Even if there is not enough trust to let one side make solo paratroops of the area, the clear need to patrol/explore the area has been shown. By doing joint patrol, both sides can keep an eye on each other while carrying out this critical duty.

How to deal with non-aligned species with homeworlds inside the nutral zone.

Feel free to add additional issues.
 
Of course the Enterprise took no damage and suffered no casualties. As expected of the flagship.

And we really do need Utopia Planitia ASAP.
 
Hmm, not as bad as I feared. Still a bloody toll but compared to what it could have been, and the forces arrayed against us, it doesn't seem so bad. Now, what are the total losses in this war, by faction, that we know of?
 
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