Starfleet Design Bureau

[X] Atomic Torpedoes (Prototype)

More Nukes more better, spatial torps are trash and we need to actually be able to kill the enemy.
 
If we take TNG technical manual numbers, a TNG era photon torpedo has 1.5kg of matter reacting with 1.5kt of antimatter. Resulting explosion is around 65.4 Megatons.

The highest megaton (fusion) nuclear bomb modern humanity has built (and tested) is the Tsar Bomba, with 50 Megatons. Atomic (fissile) devices are significantly weaker hydrogen devices. Atomic devices are around the 1 Megaton range.

Do keep in mind photon torpedoes have displayed much greater explosive value on the TV screen than the numbers suggest. Anywhere ranging from 65.4 Megatons (TNG manual) all the way to 500 Megatons (calculated from TV screen explosion size). Also that these are TNG era numbers/explosions which we are currently 300 years away.

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As for Vulcans and nuclear weaponry, I doubt they care. If they're throwing photon torpedoes around against the Andorians/Klingons they're more likely scoffing at the primitive weaponry. And these will be atomic devices, much weaker than fusion devices.

In the episode "Broken Link" of DS9, when Garak tried to commandeer the Defiant's weapon systems and launch a suicide attack on the Founder's homeworld, the Defiant was stated to be able to scour the world of life and kill all the Founders by itself using its onboard stock of photon and quantum torpedoes. This is despite the ship only having minutes or seconds to launch such an attack before it would inevitably be ripped to shreds by the Jem'Hadar.

Star Trek isn't really a setting which revels in its ships' capacity for raw destruction like some other sci-fi properties. But Trek goes surprisingly hard when it does come up.
 
As a devout follower of the Cult of Yoyodyne Explosions, I must ask people to vote for the torpedoes. The current ones are hot garbage, and these will actually allow Starfleet to pretend to be a peer power. Plus, initiating a very clear line that we won't hesitate to open cans of instant sunshine when threatened can only be a good thing! It's not like there was a nuclear war in our past!
 
[X] Atomic Torpedoes (Prototype)

Why yes, various sorts of fusion shaped charge torpedoes and missiles are indeed important for space combat.
 
I... seriously doubt that, old fashioned A-bombs have been outdated for a long time, and that's IRL.

Seems more likely to me that Atomic is just the term used for all nuclear weapons by star fleet due to history diverging.
Maybe atomic covers all nuclear devices fissile and fusion. Maybe it doesn't. There's wiggle room for interpretation. ¯\_(ツ)_/¯ Fusion devices does make more sense though, it can rival early photon torpedo yields and much easier to manufacture than getting antimatter.
 
[X] Tycho City Expansion (+8 Industry)

I wonder if we can keep up the all cannon no torpedo approach, just for the fun of it.
 
I feel like we could maybe turn atomic torpedoes into something like a casaba howitzer, which would improve the effectiveness of nukes in space.
 
[X] Atomic Torpedoes (Prototype)

Besides, like I said earlier, we're getting the nukes regardless and they won't even need a refit to use. Better, in my mind, to make the ships that will eventually be using them better.

We are indeed ship designers, and by saving annd increasing industry capacity as we have been we'll be able to go ham on the NX and make in an absolute beast. 8 Industry is a lot for us right now and gives us a ton of room for design freedom.
Nukes may be something we get later, but do you really want to put what are basically chemical explosive equivalent warheads on our Flagship? Spatials are basically useless in a real fight and that's all the Munitions we have right now.

This is part of making the NX a beast. We're "spending" 8 industry to ensure that we don't wind up in a situation where our Torpedoes are as useful as the US Torpedoes were at the start of WW2.

[X] Tycho City Expansion (+8 Industry)

Nukes seem like a step back tech wise, and not a great look given recent human conflicts just before first contact.
We are using Torpedoes that are really equivalent to using chemical explosives. Nukes are the next step to Photon Torpedoes and far more powerful than the "spatial" weapons the NX is hobbled with in Canon.

[X] Tycho City Expansion (+8 Industry)

I wonder if we can keep up the all cannon no torpedo approach, just for the fun of it.
Why would you want to do that? Torpedoes are a flexible option that can do things phasers can't. Like be used as mines, or fly around obstacles, etc.
 
Voting for the atomics is only to expedite their current development. It's like the 1-B coils vote; they'll happen either way, but Industry helps us in the now to keep pace with the increasing costs in our designing process.

We're not "sitting on a giant pile" like @Skippy said. Almost everything goes back in to building, with a little left over to hopefully compound to greater amounts for more building.

And when we get to the NX-class, why can't we just... not put in a bunch of torpedo launchers, maybe just one, and lean on our presently good weapon, the phase cannon?
 
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