- Location
- Australia
There's just no need to buy two engines here, especially when it means they'll only ever run at 80% output. It's wasteful.
For me it's mostly about this part. In this war we had a lot of old ships fighting to the death. When this ship is relegated to combat support rather then anchor it needs to switch to punching up with its torpedoes rather than swatting with its phasers.If the steady inflation in size holds true, the Federation will be punching up on the mass scale in the second half of her service life.
At that point the Federation is the smaller, more maneuverable ship.
And while I agree both maneuverability and firing arc are somewhat overhyped, given the success of the original time line ships that had little of both, this is one of the capabilities that I really think are better to have and not need often, than not have when you do need.
That being said, I would have been happy at 140-150%, this is a bit much. I just wasn't happy at 120%. I mostly want to be equal in maneuverability to the equivalent Klingon ship, which tends to be much smaller than ours at the same combat power. If that 180k K'tinga goes maximum and is flying like a 90k ship, i don't want to be lumbering around like a 240k ship.
Against vessels with standard maneuverability but less than half the design's mass, or during formation actions, the multi-target damage rating determines general damage output.
If I understand this correctly, should a ship manage to get below half our effective weight, we lose a big chunk of danage as we switch to multi target damage. How much? Well, I'm not sure. All i know is the Excalibur single target is rated 50, and the multi-target is rated 4. The Kea was 12 for both though, so us going phaser porcupine might mean this doesn't matter for the moment.
But what it does mean is in the future vs those larger ships, anything over 310k effective mass will be down to multi-target danage vs us.
I don't think it's coincidence the K'tinga is the same size as the Excalibur, and I would be surprised immensely if they make unable to keep up with the ship its likely designed to counter. Luckily, if they use the same danage calculations as us, keep up would technically only require slightly above average on their part.
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