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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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An Adamant armour set, with a T5 material as the centerpiece, is a more then worthy task for us to set to work on. It'll be the work of the century, a piece that'll go down in the annals of Kraka Drak's history. Just being able to craft something like that's a reward in and of itself, for a Runesmith.

Adamant armour set, with a T5 material, as well as the decades it will take to craft one, is something that should be reserved for our fellow Dwarfs and not other entities, UNLESS they do some great favor or service for Dawi.

Our own king and prince will have to pay handsomely for a commision, and even they will not be getting items of the quality mentioned above.

The implications are horribly insulting, treasonous even.
 
I think he asked about AP cost of making enough adamant.
Yes, it just seems that if the last action got us a single bar...
I feel armouring the King of the Skies that way isn't feasible until we're able to produce it in larger quantities.
about 16 bars of adamant.
Wow. That seems to be something that is infeasible until we're able to produce adamant much faster than one bar every 16 turns.
 
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Adhoc vote count started by soulcake on Apr 22, 2020 at 10:54 AM, finished with 229 posts and 73 votes.

  • [X] Plan Metal and Secret Brotherhoods. V2
    -[X] Odd Places 4/10: Look on Master Yorri's map and try and discover one of his marked locations. The locations will certainly be odd, but whether they'll be useful will remain to be seen. [Cost: 1 action] Roll for usefulness. 1 action
    -[X] Trial of the Brotherhood: [Cost: 1 Bar of Adamant for 1 turn]
    -[X] [Difficult] A Royal Panoply Pt. 1: [Cost: 1 action] If a rune you want requires special ingredients that you don't have access to I will alert you. 1 Action.
    -[X] Choose 1: The King's Armor will have Master Rune of Gromril, Rune of Preservation, Rune of Sanctuary. Forge the Armor from Adamant.
    -[X] Choose 2: The Heir's Armor will have Master Rune of Gromril, Rune of Preservation, Rune of Valaya. Forge the Armor from Adamant.
    -[X] The Rune Metal Pt. 4: [Cost: (8 -3) =5 actions] Student of the Odd and Mind for Metal will proc. 3 Actions.
    -[X] Kingly Authority: You may petition King Otrek to flex his political muscle to expedite the process. [Cost: 5,10,15, Favour from King Otrek, depending on tier] -1 turn taken on order. Expedite the Dragonhide.
    -[X] Dragon Hide [Cost: 2 Turns]
    -[X] Obsidian [Cost: 1 Turn]
    [X] Plan Metal and Secret Brotherhoods. V3
    -[X] Odd Places 4/10: Look on Master Yorri's map and try and discover one of his marked locations. The locations will certainly be odd, but whether they'll be useful will remain to be seen. [Cost: 1 action] Roll for usefulness. 1 action
    -[X] Trial of the Brotherhood: [Cost: 1 Bar of Adamant for 1 turn]
    -[X] [Difficult] A Royal Panoply Pt. 1: [Cost: 1 action] If a rune you want requires special ingredients that you don't have access to I will alert you. 1 Action.
    -[X] Choose 1: The King's Armor will have Master Rune of Gromril, Rune of Preservation, Rune of Valaya. Forge the Armor from Adamant.
    -[X] Choose 2: The Heir's Armor will have Master Rune of Gromril, Rune of Preservation, Rune of Sanctuary. Forge the Armor from Adamant.
    -[X] The Rune Metal Pt. 4: [Cost: (8 -3) =5 actions] Student of the Odd and Mind for Metal will proc. 3 Actions.
    -[X] Kingly Authority: You may petition King Otrek to flex his political muscle to expedite the process. [Cost: 5,10,15, Favour from King Otrek, depending on tier] -1 turn taken on order. Expedite the Dragonhide.
    -[X] Dragon Hide [Cost: 2 Turns]
    -[X] Obsidian [Cost: 1 Turn]
    [X] Plan Metal and Secret Brotherhoods.
    -[X] Odd Places 4/10: Look on Master Yorri's map and try and discover one of his marked locations. The locations will certainly be odd, but whether they'll be useful will remain to be seen. [Cost: 1 action] Roll for usefulness. 1 action
    -[X] Trial of the Brotherhood: [Cost: 1 Bar of Adamant for 1 turn]
    -[X] [Difficult] A Royal Panoply Pt. 1: [Cost: 1 action] If a rune you want requires special ingredients that you don't have access to I will alert you. 1 Action.
    -[X] Choose: Both Armors have Master Rune of Gromril, Rune of Preservation, Rune of Sanctuary. Forge the Armors from Adamant.
    -[X] The Rune Metal Pt. 4: [Cost: (8 -3) =5 actions] Student of the Odd and Mind for Metal will proc. 3 Actions.
    -[X] Kingly Authority: You may petition King Otrek to flex his political muscle to expedite the process. [Cost: 5,10,15, Favour from King Otrek, depending on tier] -1 turn taken on order. Expedite the Dragonhide.
    -[X] Dragon Hide [Cost: 2 Turns]
    -[X] Obsidian [Cost: 1 Turn]
 
[X] Plan Metal and Secret Brotherhoods.
[X] Plan Metal and Secret Brotherhoods. V2
 
Well now, 1 Bar of Adamant every 2 turns. That's not very fast, but it IS in the background, still 16 to make the armor of the sky king, that's 32 turns or 320 years if we don't spend actions making it. Definitely looks like this'll be a pretty limited resource.
 
Well now, 1 Bar of Adamant every 2 turns. That's not very fast, but it IS in the background, still 16 to make the armor of the sky king, that's 32 turns or 320 years if we don't spend actions making it. Definitely looks like this'll be a pretty limited resource.
I imagine direct action can see more made.
 
There's no way we can justify wasting that much adamant on something that's not a dwarf. Him getting Gromril is still a huge gesture.
 
I imagine direct action can see more made.
Mmmm that production rate means we probably won't be able to make the armor in time for turn 18. Might be able to make it ON turn 19 depending on how much a suit of armor requires.
 
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Mmmm that production rate is pretty slow, we probably won't be able to make it in time for turn 18. Might be able to make it ON turn 19 depending on how much a suit of armor requires.
I expect it will be worth the extra actions to make especially given our productivity. The association with armor worn by Grimnir will probably help.
 
I expect it will be worth the extra actions to make especially given our productivity. The association with armor worn by Grimnir will probably help.
It would be yes, though that doesn't really change the time frame since we need to do the Dowry this turn or turn 18 and that's going to take most of our actions because part 2 costs 3.
 
I wonder, does every dwarf have their own personal rune to be discovered? like a rune that embodies themselves? or is it only for ancestor gods?
 
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