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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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[X] Plan Metal and Secret Brotherhoods. V2

On Griffon:
-Favor
--I like the idea of asking for rare materials so we can make the armor the best that it can be, but do keep in mind that also means spending multiple actions studying the material to maximize things. Just a precaution.
--While the Griffon mount idea is neat its coming out of nowhere IC, however, one thing Griffons have that Dwarves don't - Extreme mobility. What about asking them to collaborate with our Rangers? Not as mounts, but as a formal agreement to aid in searching for assets and threats?

-Armor
--Main thing I can think of is that for a flying creature, the following things are paramount:
---Recovery. Wing injuries kill, not just because of crash landings, but because winged creatures are inherently lighter and more fragile than their ground based peers. If the wings are injured, they need to heal or die long term.
---Protection from missiles. This is the main threat from civilized opponents, though a generalized heavy protection may suffice.
---...I wonder what happens if you put the Master Rune of Flight on an armor...
 
--While the Griffon mount idea is neat its coming out of nowhere IC, however, one thing Griffons have that Dwarves don't - Extreme mobility. What about asking them to collaborate with our Rangers? Not as mounts, but as a formal agreement to aid in searching for assets and threats?
Part of Otreks agreement with the King of the Sky already, not sure if you mean more formally, but there has been an agreement. Unless I bungled that part of the update up and didnt include it.
 
Part of Otreks agreement with the King of the Sky already, not sure if you mean more formally, but there has been an agreement. Unless I bungled that part of the update up and didnt include it.
I think so. The inclusion, not the bungling.

The discussion is brief. Otrek manages to get the Griffons to agree to start working in conjunction with the Rangers in clearing out the peaks and in return he offers them the right to roost on several peaks without fear and establish claims over their existing roosts. Not exactly a great loss, given that a good chunk of the north is covered in mountains and the security offered by a large population of Griffons is arguably more valuable than peaks your people rarely ever reach.
 
I wonder if they'll reject the Adamant for not being what they want? It's not True Gromril.
 
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[X] Plan Metal and Secret Brotherhoods. V2

Adamant is just super gromril from my understanding so not sure why they would reject it.
 
-Armor
--Main thing I can think of is that for a flying creature, the following things are paramount:
---Recovery. Wing injuries kill, not just because of crash landings, but because winged creatures are inherently lighter and more fragile than their ground based peers. If the wings are injured, they need to heal or die long term.
That is certainly something Griffins can get around, I imagine. Especially considering they're probably already at least partly magical in biology given they can tussle with Minotaur and Giant sized enemies yet still fly on relatively small wings.

Barring extreme mutilation they can probably get by on the ground while their wings heal.
 
That is certainly something Griffins can get around, I imagine. Especially considering they're probably already at least partly magical in biology given they can tussle with Minotaur and Giant sized enemies yet still fly on relatively small wings.

Barring extreme mutilation they can probably get by on the ground while their wings heal.
If they're getting anything from eating greedy one hearts it might be the regen. Which was noted to be beyond regular troll regen. Fixing their wings shouldn't be an issue if they are getting the regen.
 
-[X] Choose 1: The King's Armor will have Master Rune of Gromril, Rune of Preservation, Rune of Sanctuary. Forge the Armor from Adamant.
-[X] Choose 2: The Heir's Armor will have Master Rune of Gromril, Rune of Preservation, Rune of Valaya. Forge the Armor from Adamant.
Thinking about it, does the Rune of Preservation even exist yet? It only came about when a Dwarf Prince got decapitated by a Wight, which I don't think exist yet.

And I'm not sure how, but I would like to continue the whole "meteor" theme we have going for Otrek's gear. Master Rune of Gromril works for that because it's the Star-Metal, but I'm wondering if we can do something with the Rune of Impact (again) here. It might work better for getting the synergy between Combos.
 
If they're getting anything from eating greedy one hearts it might be the regen. Which was noted to be beyond regular troll regen. Fixing their wings shouldn't be an issue if they are getting the regen.
On the one yes, if they are then this is really good. If they are though one thing which could be done is Modifed for Armor Master Rune of Currents, Rune of Fortitude, Rune of Healing and that would enhance them even further.


Thinking about it, does the Rune of Preservation even exist yet? It only came about when a Dwarf Prince got decapitated by a Wight, which I don't think exist yet.

And I'm not sure how, but I would like to continue the whole "meteor" theme we have going for Otrek's gear. Master Rune of Gromril works for that because it's the Star-Metal, but I'm wondering if we can do something with the Rune of Impact (again) here. It might work better for getting the synergy between Combos.
We know it exists because it appeared on our cask of dragonblood back in the first few turns.

I'm not really seeing a way to continue the meteor theme directly ala fire and burning with the armor's given what I want them to do, but we can build a very sturdy armor that acts like a foundation or center for the meteor via making him even more unstoppable and relentless, like the theme behind what's going on his cloak. A talisman with Master Rune of Passage, Rune of Impact and Rune of Fire/Burning would be a big synergy with the King's Cloak and Trollslayer, if this talisman set up is a combo.
 
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[X] Plan Metal and Secret Brotherhoods. V2

I idly wonder if sooner or later griffons will just... commission stuff from lesser runesmiths, just like dwarves do.
Like a banner-like object to place in their nests, help protect their young. Or some armor for a brash griffon who likes to hunt above his weight class.

It'll be funny if this is how Dolgi finally breaks through his stroke of bad luck. Becoming the first dedicated griffon runesmith.
Though taking literally a moment to think about it- probably impossible, the griffon market is... not an actual thing that exist or could exist for a looooooong time.
 
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Actually yeah, what about Master Rune of Gromril + Rune of Impact + Rune of Sanctuary?
-Gromril: What the Adamant of the Armor came from.
-Impact: The tremendous force and crash that saw it come upon the world.
-Sanctuary: Adamant's rejection of magic.

Or looking at it another way, it can be said to be the story of how Adamant was obtained: From gromril that impacted upon the world, then purged of magic.
 
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Sounds like a different kind of preservation, thinking about it.
Not really? I want a sort of like, "effects just stop because the user's state is preserved" and that state is life and I think that rune can do something like that.

E: Like unfortunately these armors are very much a case of throwing stuff at the wall based on loose concepts and hoping it sticks. More so than other combos.
 
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Not really? I want a sort of like, "effects just stop because the user's state is preserved" and that state is life and I think that rune can do something like that.

E: Like unfortunately these armors are very much a case of throwing stuff at the wall based on loose concepts and hoping it sticks. More so than other combos.
Any chance of trying out my proposed combo with the Rune of Impact instead of Preservation for the King? If nothing else, having both non-Master Runes being different will probably make Snorri feel better while he's working.
 
-Armor
--Main thing I can think of is that for a flying creature, the following things are paramount:
---Recovery. Wing injuries kill, not just because of crash landings, but because winged creatures are inherently lighter and more fragile than their ground based peers. If the wings are injured, they need to heal or die long term.
---Protection from missiles. This is the main threat from civilized opponents, though a generalized heavy protection may suffice.
---...I wonder what happens if you put the Master Rune of Flight on an armor...
Something that people once again need to be reminded of is that this is a fantasy setting, not real life and we have things that goes against what we would expect in the real world. Griffons in Warhammer are not fragile and are in fact among one of the more deadlier things in the setting.
 
Any chance of trying out my proposed combo with the Rune of Impact instead of Preservation for the King? If nothing else, having both non-Master Runes being different will probably make Snorri feel better while he's working.
Like I told Garlak, I'm considering the Runes of Preservation to be necessary to help them survive hits and as a sort of... assistant to the other two runes. Master Rune of Gromril is really good at resisting titanic forces, but preservation should enhance that effect and help it preserve the user. For Sanctuary, it is meant to literally preserve the sanctuary and thus the user within the sanctuary against ills.
 
I'm still making plans for an anti-daemon set. Here's what I've come up with so far:

Banner: Daemonward (Master Rune of Valaya, Rune of Sanctuary, Rune of Determination)

Weapon: Master Rune of Breaking, Rune of Spellbreaking, Rune of Daemonslaying
Daemons are made of magic. Break the magic, break the Daemon.

Armor: Master Rune of Gromril, Spelleater Rune, Rune of Sanctuary
Guard against daemonic strength, magic, and corruption.

Talisman: Master Rune of Dismay, Rune of Valaya, Rune of Spellbreaking
Force fear upon the fearless.
 
Preservation should give a save against, uh, call 'em "death effects" I guess. That sort of thing is very nice of course. No getting snicker-snack'd by a vorpal blade if you have it. It feels like security because of that, right? A player just feels much better knowing your characters have something like that.
 
Preservation should give a save against, uh, call 'em "death effects" I guess. That sort of thing is very nice of course. No getting snicker-snack'd by a vorpal blade if you have it. It feels like security because of that, right? A player just feels much better knowing your characters have something like that.
This argument that you also raised a good many days back is in fact a good part of the reason why I thought of them for this armor set.

And yeah, the point of these armors is to Protect Against Death Effects in my mind.
 
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