I for one agree to this structure. With exception on 1, that I don't remember if any of the Asunaro meguca have useful sensory powers that might aid finding a survivor in Thiruvananthapuram. I'll try to check...
I see hitting Iowa now as an important part of being careful. They've had all of about 10 minutes to realize that they might have to react to us in any way. If any of their trump cards require prep work, they're out of play.
On the other side, I'm not aware of any fruitful opportunities for intel gathering if we do burn wallclock time on them. If someone has ideas about this, I'd like to hear them, because if there are good opportunities here I'm completely overlooking them at the moment.
For me, within the paradigm of an immediate operation, caution is synonymous with gaining intel without tripping over any of their trump cards. If they left any survivors in Thiruvananthapuram, those are the world's leading experts on Iowa's capabilities, thus, if we think we can find one efficiently we do so. After that, yes, scouting and prep work from far out, from which to plan our closer approach.
It's going to be easier for me to go along with this than not. I'm just going to do it. The hell with it. Either the needle-in-haystack problem is solvable or not.
[X] Express that you're worried:
-[X] Some part of you is pretty sure that you won't just get to wipe Iowa out from timestop.
-[X] You are, in fact,
actually new to being a magical girl and aren't certain how to evaluate the risks involved in fighting Iowa, who you know so little about specifically, at various levels of preparation.
--[X] You want these people
crushed. They smell like a legitimate threat to everything you know and love, and for all that you make a rule of trying to see all Magical Girls as victims
first, you
really haven't found a lot of sympathy in yourself for Iowa. If they weren't almost assuredly in a population center, you
actually might consider throwing some terrajoules at them from orbit. Heck, you
are considering doing that, just intentionally missing and using the whole thing as a distraction -- a nice, thousand-ton chunk of rock doing mach fifty-six turns out to be
incredibly hard to ignore. As-is? You've been going over exactly what it means for you to stop sandbagging as a team for this. Repeatedly. In different variations. Enchanted grief and infinite magic present a
lot of options, and which specific ones to go with is something to talk about once you've got everyone rounded up. And if you have to escalate, you
will, because these people are going to be trying to kill you.
--[X] But you'd expected to do a lot more intel-gathering on Iowa before fighting them, and part of you is saying that you could just... take an orbital flight path in timestop at 20-Gs to the last place Iowa is known to have been, find someone to ask about their capabilities. If anybody has a notion of how to find Magical Girls in a city without leaving timestop for more than a tiny bit at most, that might be a
really good idea. And if we could come up with a way to let Oriko or Sayaka scry Iowa's specific location, outside whatever interdiction they have, from timestop here in Japan, maybe that would be smart too. Otherwise it's plan A: get everyone, do planning, sit down at maximum scrying range, look at where Iowa is, do
more planning, then attack them.
[X] Listen to your friends. If anybody comes up with a clear idea of how to find someone who has previously fought Iowa, or it proves viable to scry Iowa's specific location from Japan, just
do those things without breaking to voting.
I'm gonna try to
avoid touching this for the rest of the week. But, well, I guess we'll see.