[x] Ask about the specifics of Kirika's powers. In particular, find out if she can selectively exclude others from being affected by the antimagic, as well as if she can direct the blasts in a specific shape like a cone instead of a radius.
[x] Once we reach the city, go loud. Form the wings of corruption and surround the platform with the leftover grief in mist form. Don't even bother keeping a low profile, we want them to notice us.
[x] Contact Rin and Akiko, assuming they don't contact us first. Get their current situation and location, and if they need immediate assistance. If they do, head towards their location, otherwise, work out a good rendezvous point.
[x] Keep an eye out for other megucas in the area with the grief senses, but do not engage them unless it is necessary.
- [x] If combat erupts, be intimidating and flashy, but focus on the defence. Intercept and shut down attacks, but don't seriously harm anyone if you can help it.
- [x] Keep Kirika away from the fighting. She doesn't have a reliable way of subduing hostile megucas without resorting to her antimagic, and we want to keep that ability a secret until it becomes necessary to bust it out.

We shouldn't go for an obvious rendezvous. Accidentally-on purpose land between the Sendai Group and the others. If we're planning on going in THIS loud, then it doesn't really matter why we did what we did, and nobody is going to care about whether or not we're affiliated with Sendai.

I mean, we can even throw in a "Hehe, I guess some of the girls here are smart" or whatever.

----

Looks like we're going in loud and proud

[x] Cannongerbil
[Q] While playing One-winged angel on grief orchestra

I prefer Navras.
 
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We shouldn't go for an obvious rendezvous. Accidentally-on purpose land between the Sendai Group and the others. If we're planning on going in THIS loud, then it doesn't really matter why we did what we did, and nobody is going to care about whether or not we're affiliated with Sendai.

I mean, we can even throw in a "Hehe, I guess some of the girls here are smart" or whatever.
The issue that Guilop raised is that the Sendai girls might not actually be in active combat at this point, and that by going directly to them, we would reveal their location to the hostiles and reignite the conflict. This is why I choose to ask them if they are in combat before choosing to intervene or not.
 
Or we could just go loud. Being stealthy is kind of a waste of time, and we need to act fast if we want to have a chance of nipping this in the bud. I'm also not seeing the benefits of going stealthy on this op.
Stealth would leave us in a more favourable position if it came down to negotiation in the future (assuming we aren't caught or recognised) as we would appear more like an unaffiliated third party. And even if we are caught (which is not necessarily a given) a stealthy extraction is less aggressive than a fly-by blaring *WITCHWITCHWITCH* to all senses.

It's tough to negotiate if one side laid the smackdown on the other if you wish for lasting peace. This applies to us and them - they hurt us and Mami will make things more difficult than it needs to be. And you can't fight what you don't know is there/isn't there anymore.

Alternatively, should things appear dire for Sendai, with a stealthy approach we can repeat our introduction to Rin and Sakura (Witch-like Meguca dropping from absolutely nowhere to kick ass would leave a much more lasting impression if intimidation is the goal). Critical sneak attack for massive damage.

Also, our grief wings and clouds light up on sensors, but I don't think solidified grief (such as the platform/carpet/marbles) does, hence why I had the clause in my vote to ask our companions whether they could sense it or not.

Does being loud have any specific benefits besides speed that you can think of? We could make a list of pros and cons? (or rather, someone else can, as I'm going to bed.)
 
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The issue that Guilop raised is that the Sendai girls might not actually be in active combat at this point, and that by going directly to them, we would reveal their location to the hostiles and reignite the conflict. This is why I choose to ask them if they are in combat before choosing to intervene or not.

Edit: Slightly misunderstood Cannon's point.

Even if they're not in combat we have to pretend we're "accidentally" landing right in the thick of things. There are two reasons for this.

1) Some degree of plausible deniability. We should do whatever we can to at least pretend we're not affiliated with the Sendai Group.

2) Maximum Distraction. We're a tank that can absorb enough damage to disable a Missouri-class Battleship. We can afford to interpose ourselves between the Sendai Group and any combatants. Our landing should be in a crouch, and then flapping the wings down to cover us and generate a gust of wind. Stand slowly and grin, clowly flaring the wings out to full span. If there's fighting going on, we should include a Tiro Finale near-miss as a warning shot, followed by above noted Maximum Wings.

----

Stealth would leave us in a more favourable position if it came down to negotiation in the future (assuming we aren't caught or recognised) as we would appear more like an unaffiliated third party. And even if we are caught (which is not necessarily a given) a stealthy extraction is less aggressive than a fly-by blaring *WITCHWITCHWITCH* to all senses.

It's tough to negotiate if one side laid the smackdown on the other if you wish for lasting peace. This applies to us and them - they hurt us and Mami will make things more difficult than it needs to be. And you can't fight what you don't know is there/isn't there anymore.

Alternatively, should things appear dire for Sendai, with a stealthy approach we can repeat our introduction to Rin and Sakura (Witch-like Meguca dropping from absolutely nowhere to kick ass would leave a much more lasting impression if intimidation is the goal). Critical sneak attack for massive damage.

Also, our grief wings and clouds light up on sensors, but I don't think solidified grief (such as the platform/carpet/marbles) does, hence why I had the clause in my vote to ask our companions whether they could sense it or not.

Does being loud have any specific benefits besides speed that you can think of? We could make a list of pros and cons? (or rather, someone else can, as I'm going to bed.)

There are many approaches to this problem. Honestly, the @Cannongerbil vote is just as valid as what you've said, and we're not going to be able to decide which is better unless we go into a very deep philosophical argument about the nature of warfare and how humans respond to force versus peace.

----
EDIT: VOTE LINKS ESTABLISHED.

Sayaka Plan: Not created
Kyouko Plan: Not created
Incubator(-esque) Plan: Cannongerbil
Madoka(-esque) Plan: PhantomFractions

Honestly, we can say that the Cannongerbil Vote is sort of a mix between a theoretical Sayaka Plan and a theoretical Kyouko Plan. PhantomFractions' plan comes closest to a Madoka Plan, but also has contingencies that sway towards a Kyouko Plan.
 
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My vote is two pages ago, post 14841 or so. I do like the suggestion to ask Kirika how her power works, though. Will add it tomorrow.
 
You reminded me I'm yet to vote.

[x] Cannongerbil
-[q] Tell Mami and Kirika to cover her ears
-[q] Make grief instruments. Start playing Ozzy Osbourne's "Crazy Train" as loud as you can.

I REGRET NOTHING.
 
Oh, hey, we're back to our regularly scheduled brain damage. :D

[] Cannongerbil

Actually, come to think of it, isn't this vote a bit too aggressive since we haven't extracted the Sendai girls and still have no real idea what the root cause of the conflict is?

Also, how are we supposed to cleanse them if we're busy attracting every hostile magical girl in the city at the same time?

Also, I hope we can get through this without Mami getting maimed on Sabrina's account- and that we can do something about the extra issues we inadvertently gave her. :(

Butchering the cannon vote below:

[x] Ask about the specifics of Kirika's powers. In particular, find out if she can selectively exclude others from being affected by the antimagic, as well as if she can direct the blasts in a specific shape like a cone instead of a radius.
[x]Talk to Mami.
[x]Once we're close enough, land and condense our grief into marbles. Stealth-mode engaged.
[x] Contact Rin and Akiko, assuming they don't contact us first. Get their current situation and location, and head towards their location.
[x] Keep an eye out for other megucas with the grief senses, but do not engage them unless it is necessary.
[x]If we get approached, hail them via telepathy. Say we need to talk about something and it can't wait- their lives are in danger.
-[x]...Take us to your leader?
[x] If combat erupts, go loud, open up with a hail of marbles to buy us enough time to set up griefwings as a defensive barrier. Focus on defense and keep trying to talk them down. We're a neutral party in this war, and their lives are in danger. Intercept and shut down attacks, but don't seriously harm anyone if you can help it.
- [x] Keep Kirika away from the fighting. She doesn't have a reliable way of subduing hostile megucas without resorting to her antimagic, and we want to keep that ability a secret until it becomes necessary to bust it out.
 
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Seriously though, blueberry's got one of the best damn skillsets a meguca can have (Lol blendermode and fuckstupid healing rates). She just doesn't have the mind set to go with it.
Might be the mindset, but doesn't she also have a comparatively low magic potential/grief tolerance? Ie won't her sooljim grow dark faster than average?
(Though, to be fair, that might be because the "average" girls of Mitakihara are monsters in that regard.)
 
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Might be the mindset, but doesn't she also have a comparatively low magic potential/grief tolerance? Ie won't her sooljim grow dark faster than average?
(Though, to be fair, that might be because the "average" girls of Mitakihara are monsters in that regard.)
Her magic level's low, but that alone doesn't kill her in the canon materials- the mindset's always the biggest contributing factor in canon, TDS...
 
Right, that said, I propose that once we finish recruiting for our Grief Soccer team, we announce ourselves by the moniker of the Mitakihara Monsters.
 
As a rule, no using magical abilities while holding the ball, cause Homura is just too hax, otherwise.
 
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