*pant* *pant* Nearly 2000 pages of brain damage, microwavable tea, GIANT GRIEF MECHS, homu-sads, mumi-sads, sabrina-sads, everyone-sads, botched social interactions, regrettable decisions, Kirika cuteness, and general craziness later, I finally catch up. I know there was the story only mode, but the comments section and occasional thread derailment was too hilarious to skip.

Welcome aboard...and why would you do that? :p

You know he's not the only one who did that, right?

Frankly, you don't get the full Sabrina Experience without the thread's arguments at the very least.
 
The Incubators don't really have a military arm that we know of, and given Kyubey's already here and probably making reports back home...
I can imagine very few intergalactic transport systems that couldn't also kill us in a single move.

Ignoring all their displayed abilities, and even mere telepathy used enough on only Sabrina as retaliation would be debilitating without killing. Assuming the telepathy can't be dialed up to harmful like sound can. (Tbh, I think it is just done by modifying brains directly.)
 
Last edited:
Are you quite sure that's the right conclusion from that quote? You might want to re-read it. It looks like you though she was putting the grief back in as opposed to taking it out.

I didn't quote every piece of evidence I read. Think you're referring to something I cited for a different part.


Here are my citations for re-filling seeds:

The only place for you to put the Grief to is back in Hildegard's Seed -you suppose you could make a giant Grief monolith and leave it here, but that's probably a bad idea- so you dig the Seed out of your pocket and hold it up, moving a few spheres out of the way so that the light catches the Seed.

Yep. Still a mostly clear, spherical shape with a pinprick dot of darkness in the centre. You shrug, and begin pouring the Grief back in - it goes in much more readily than it came out, the Seed vacuuming it in almost as fast as you can disincorporate your spheres.

Finally, the Grief is gone, and the Grief Seed back to looking like, well, a Grief Seed. You pocket it, and dismiss your puella magi costume in a blaze of light, fastidiously smoothing down your skirt before wandering out to the main road.

Later we removed a bit of grief from it for our wings, and then Aurora (active at the time) pulled some grief a near-full version it in our pocket to almost hatch.

"I extracted some Grief from it to make my wings," you reply. "Speaking of which, um, let me try something?"

Without waiting for an answer, you hurriedly put Hildegard's Seed aside for a moment, and yank at the Grief in Aurora's. The Grief comes free almost sulkily, heavy, ropy streamers oozing from the Grief Seed. It almost feels like the Witch is trying to hang on to the Grief, but you counter that easily.

You observe Aurora's Grief Seed closely as the Grief flows away - you can feel an impression of the Witch again, the blues and blacks and marble of the Barrier trying to reform - the Witch was definitely trying to hatch again. There's a sensation of... hunger, predation maybe?

Hildegard, by contrast, is simply... quiet, the Grief sitting immobile within the Grief Seed. You wonder, and hope that perhaps it's turning back into a Soul Gem. Maybe, maybe not - nothing seems to be happening right now.

Note that we did not un-fill Hildegard at any time, but it's noted that it is "quiet" despite this, as compared to the sense of hunger/predation from the active seed, the same sense we got from Irene active and at normal grief levels.

Furthermore,

[x] Find a remote location. Conceal and slip the witch book into your sling bag. Use grief to seal it shut. Restore Aurora to an 'unused' state. Call for Coobs.

"I'll be careful," you say, pulling Aurora's Seed out of your pocket. You focus, and Grief begins pouring back in, endless, ropy streams of deep purple funelling down into the tiny orb. "And I'll see the both of you soon, OK?"

"Yes," Homura agrees.

"See you soon, Sabrina," Mami says.

You sigh as that connection closes. But you've business to handle and no time for dawdling - you're on the clock, after all. Homura's little book of Witches you slip into your bag, still encased securely in its shell of Grief. You focus on packing away the Grief back into Aurora quickly, and finally... "Kyuubey."

You root around in your pocket, and withdraw Aurora's Seed. "Alright, give me a minute or two and I'll trade you the Grief Seed you have for this one?" You focus on the Grief Seed, dredging deep into it to withdraw the masses of Grief within. Miniature planetoids coalesce out of the billowing Grief, vectoring out into the backyard. Driven by your will, the Grief Seed empties slowly clearing out.

You hold it out to Oriko, looking at the Grief Seed to be sure.

Aurora.

The Witch, Aurora, is inert, torpid within the clear, glassy sphere of the Grief Seed.


Re-reading it, yes we don't check it until we re-broke it. But taken together with the previous, it seems either we break seeds the moment we skim any grief from them at all, or filling to the "normal" level does not re-activate them. We certainly have not attempted to purposely reactivate them by filling them past the normal level or by re-hatching them. I personally think hatching would definitely reactivate the Witch.



I used to think this was true, but I'm not so sure lately. I don't think we've tried emptying a seed, then restoring it no 'nominal' capacity. What's to say there's a distinction between normal seeds and de-griefed seeds, aside from their current grief total?

I do not believe we've actually determined this. The rest of your analysis is really good though.

See above.
 
We can sense the structure of grief seeds. If damage occurred we'd know.

Also, we're the only one that can cycle grief out of a seed, so there's no way for this to become a problem when we aren't around.
We have only done one or two cycles in the past, so we don't know if a larger number of cycles would cause damage (or any other change). In the real world, this kind of stress test is important. If there is a problem which could potentially manifest for users of old seeds when they put grief into it, then we want to know about it before we start handing them out indiscriminately.

2 partially filled clear seeds
Unless someone manages to get two of them 50% full this isn't actually dangerous to learn about in the wild.
True, but that just means that the situation is less dangerous, not that we shouldn't test it.

2 normal grief seeds
This experiment is being run by like every magical girl ever. If it was a problem we'd know, and it doesn't relate to clear seed safety anyway.
If this is a problem, then we would not necessarily know about it. The drain would be very slow (i.e. because the amount of grief in a partially filled grief seed is still pretty close to the amount of grief in a fresh grief seed). And Homura and Mami (presumably) always used their fullest grief seed to do cleansing and feed them to Kyuubey when the seeds are (mostly) full, so they might never have noticed. This experiment relates to clear seed safety because it's still possible (until we learn more) that the only difference between a "clear" seed and a "normal" seed is the amount of grief that each one contains.

Remember that the two times we have noticed grief transfer occurring in the past (Mostly filled Hildegarde + Aurora, Half filled Aurora + Irene), it was the so-called "normal" seed that was the actual danger. I would not be at all surprised if the normal seeds are more dangerous than we have been assuming to date.

1 empty clear seed + normal grief seed
Grief flows from clear seed to dark seed. Probably no problem, but we're still telling everyone not to leave clear seeds alone with dark seeds. Flat rules are easier to follow than conditionals.

1 full clear seed + normal grief seed
We already know not to put clear seeds near dark seeds. Worst case scenario is we don't change how we handle them.
Having rules to prevent potential problems is good. Knowing the exact scope of the problem is better. Having rules might be a good enough reason to rate these experiments as a lower priority compared to some of our other other experiments, but we still need to do them eventually. When explaining the risks to others, I would much rather be able to say "We have done extensive testing and these are the exact situations that can cause a problem to occur." rather than "We saw a problem happen under one condition so don't do that, and also don't do any of these other things that we haven't tested but suspect to be dangerous."

One thing that might be good is seeing if the distance we need to separate clear seeds from dark seeds increases as the clear seed fills.
Agreed. This would be an excellent test.
 
Last edited:
From my understanding, we're trying to convert grief seeds back to soul gems as part of the de-witching process, yes?


I absolutely would not oppose this if figured out how to do it. However, I think it is an extremely limiting thought.

In my mind, we're trying to restore a sane version of the person who was the Witch. How we go about that I don't care as long as it works. If we need to re-produce their soul gem, fine. If we can find a way for their grief seed to control a body, that's also fine. If we need to stick the grief seed into a machine and have it project their consciousness into a computer simulation MGNQ-style, that's the right direction at least.

Point is, don't obsess over the grief seed -> soul gem conversion that you lose sight of the true goal: un-Witching the Witch.
 
So does a Resonance days-like revival (wherein the revived meguca is sane, but does not retain any memories prior to witching out) would be acceptable, then?
 
If this is a problem, then we would not necessarily know about it. The drain would be very slow (i.e. because the amount of grief in a partially filled grief seed is still pretty close to the amount of grief in a fresh grief seed). And Homura and Mami (presumably) always used their fullest grief seed to do cleansing and feed them to Kyuubey when the seeds are (mostly) full, so they might never have noticed. This experiment relates to clear seed safety because it's still possible (until we learn more) that the only difference between a "clear" seed and a "normal" seed is the amount of grief that each one contains.
I think the chance of grief seeds breaking down after repeated cleansings is pretty vanishingly small, Boone. From the repeated filling and emptying we've done over the course of the quest, I think we can confidently say that the seeds aren't breaking down over repeated uses. Why would they? A soul gem can be nearly filled and emptied without any structural damage to the gem a theoretically infinite number of times, so why would a grief seed be any different? Let's not waste science time on stuff we already know when there's so much that we don't.
So a Resonance days-like revival (wherein the revived meguca is sane, but does not retain any memories prior to witching out) would be acceptable?
Whatever we can get, really. If that's all we can get, then we'll just have to be okay with that.
 
So does a Resonance days-like revival (wherein the revived meguca is sane, but does not retain any memories prior to witching out) would be acceptable, then?
That's basically what Kazumi is; but with all of the bullshit grief powers at our disposal, I suspect that we can do better.

(Note that I have only read the first few chapters and summaries of Kazumi Magica - I've been avoiding reading through the whole thing until we decide that we actually will head to Asunaro. 'Tis a silly place, and all that)
 
Last edited:
On a mostly unrelated note to the boone shadowruns, if we can't revert grief seeds, I'd definitely settle for "Breaking" them and getting the soul out somehow. Euthanasia's still preferable to the alternative of just letting them sit in misery forever if we can't fix them.
Note that we have no reason to believe that they are in misery or even conscious. The closest thing we have to a clear seed is a disconnected soul gem, and those sure as hell aren't conscious. Assuming that they are in misery as a matter of course goes against the current best evidence.
I didn't quote every piece of evidence I read. Think you're referring to something I cited for a different part.


Here are my citations for re-filling seeds:



Later we removed a bit of grief from it for our wings, and then Aurora (active at the time) pulled some grief a near-full version it in our pocket to almost hatch.



Note that we did not un-fill Hildegard at any time, but it's noted that it is "quiet" despite this, as compared to the sense of hunger/predation from the active seed, the same sense we got from Irene active and at normal grief levels.

Furthermore,








Re-reading it, yes we don't check it until we re-broke it. But taken together with the previous, it seems either we break seeds the moment we skim any grief from them at all, or filling to the "normal" level does not re-activate them. We certainly have not attempted to purposely reactivate them by filling them past the normal level or by re-hatching them. I personally think hatching would definitely reactivate the Witch.







See above.
Hildegarde did in fact have a lower grief level than normal when it was "quiet". We took some out for the wings, and then Aurora took still more grief out in its attempt to hatch. The evidence is inconclusive. Grief pulling could be proportional to total grief available, or it could be based on if a seed has been cleared before. We currently can not say one way or the other.
The drain would be very slow
If the drain is so slow then it's not a problem we need to worry about.
 
Note that we have no reason to believe that they are in misery or even conscious. The closest thing we have to a clear seed is a disconnected soul gem, and those sure as hell aren't conscious. Assuming that they are in misery as a matter of course goes against the current best evidence.
Eh. Pretty sure a witch is totally disconnected from the body it once had. They could easily be conscious, and I agree with ugo on this one: if we cannot save them, it would be preferable to kill them, rather than leave them to suffer.
 
Note that we have no reason to believe that they are in misery or even conscious. The closest thing we have to a clear seed is a disconnected soul gem, and those sure as hell aren't conscious. Assuming that they are in misery as a matter of course goes against the current best evidence.

Hildegarde did in fact have a lower grief level than normal when it was "quiet". We took some out for the wings, and then Aurora took still more grief out in its attempt to hatch. The evidence is inconclusive. Grief pulling could be proportional to total grief available, or it could be based on if a seed has been cleared before. We currently can not say one way or the other.

Why do you think I'm talking about grief pulling? What grief pulls where is basically ancillary to every point I've made...


I'm talking about soul activity. We DID refill Hildegard, and doing so did NOT re-activate the soul/witch, not unless she was immediately deactivated again by taking the grief for wings.
 
I didn't quote every piece of evidence I read. Think you're referring to something I cited for a different part.


Here are my citations for re-filling seeds:



Later we removed a bit of grief from it for our wings, and then Aurora (active at the time) pulled some grief a near-full version it in our pocket to almost hatch.



Note that we did not un-fill Hildegard at any time, but it's noted that it is "quiet" despite this, as compared to the sense of hunger/predation from the active seed, the same sense we got from Irene active and at normal grief levels.

Furthermore,








Re-reading it, yes we don't check it until we re-broke it. But taken together with the previous, it seems either we break seeds the moment we skim any grief from them at all, or filling to the "normal" level does not re-activate them. We certainly have not attempted to purposely reactivate them by filling them past the normal level or by re-hatching them. I personally think hatching would definitely reactivate the Witch.







See above.
No. None of these are examples of checking a seed as we refilled it to standard capacity.

Hildegarde was not filled to normal capacity when Aurora stole grief from it. All the grief that formed our wings at the time was Hildegarde's. We never fully refilled Hildegarde again. It's close but it's not a valid example.
 
I'm talking about soul activity. We DID refill Hildegard, and doing so did NOT re-activate the soul/witch, not unless she was immediately deactivated again by taking the grief for wings.
Indeed, and the point I'm making is that she may well have immediately deactivated again by taking grief for the wings. So we cannot say for sure.
Eh. Pretty sure a witch is totally disconnected from the body it once had. They could easily be conscious, and I agree with ugo on this one: if we cannot save them, it would be preferable to kill them, rather than leave them to suffer.
A Witch is not a grief seed. We cannot assume they will act the same.
 
I think the chance of grief seeds breaking down after repeated cleansings is pretty vanishingly small, Boone. From the repeated filling and emptying we've done over the course of the quest, I think we can confidently say that the seeds aren't breaking down over repeated uses. Why would they? A soul gem can be nearly filled and emptied without any structural damage to the gem a theoretically infinite number of times, so why would a grief seed be any different? Let's not waste science time on stuff we already know when there's so much that we don't.
Our power grants us perfect control over grief, so we have a tendency to forget how dangerous it is. The gaseous form is known to be severely corrosive to physical objects, and in humans, grief generally causes things like suicide and murder. If anything, the surprising thing is that seeds or soul gems can contain it safely at all. So yes, I do think that there is a definite possibility that long term exposure or cycling grief into and out of a grief seed could damage it. Our past experiences make me cautiously optimistic that seeds really are resilient enough to be able to handle the grief, but I wouldn't want to assume that that's true without doing extensive testing first.

One additional test that we could do would be to find an old grief seed and see if we can detect any damage which it may have sustained over time due to the grief within it. But I don't know where we could find such a thing; Homura might have an old seed, but there's a good chance her shield keeps things suspended outside of the timestream (just like the boiling water), so that probably wouldn't help. Most seeds get used and then destroyed by Kyuubey, so there might not be any truly old seeds around. But the Sendai girls do have quite a collection, so it might be worth looking closely at their seeds at some point.
 
You acknowledged it and then stated afterwards there was no occasion in which we unfilled Hildegarde.

Then made a conclusion based on that statement when it wasn't a valid example.

Unfill is definitely a case of using the wrong words; I meant 'empty'.

But taken together with the previous, it seems either we break seeds the moment we skim any grief from them at all, or filling to the "normal" level does not re-activate them.

I don't see how this conclusion contradicts anything, though. The seed was not active after being skimmed from, so either we break seeds by skimming grief from them in the first place, or we never reactivated them by refilling them to normal?
 
Our power grants us perfect control over grief, so we have a tendency to forget how dangerous it is. The gaseous form is known to be severely corrosive to physical objects, and in humans, grief generally causes things like suicide and murder. If anything, the surprising thing is that seeds or soul gems can contain it safely at all. So yes, I do think that there is a definite possibility that long term exposure or cycling grief into and out of a grief seed could damage it. Our past experiences make me cautiously optimistic that seeds really are resilient enough to be able to handle the grief, but I wouldn't want to assume that that's true without doing extensive testing first.

One additional test that we could do would be to find an old grief seed and see if we can detect any damage which it may have sustained over time due to the grief within it. But I don't know where we could find such a thing; Homura might have an old seed, but there's a good chance her shield keeps things suspended outside of the timestream (just like the boiling water), so that probably wouldn't help. Most seeds get used and then destroyed by Kyuubey, so there might not be any truly old seeds around. But the Sendai girls do have quite a collection, so it might be worth looking closely at their seeds at some point.
But why would a grief seed be worse at holding grief than a soul gem? We know those are exposed to grief for long periods of time for as long as they exist. Really, it's a waste of a science vote. The grief seeds are specially made to contain grief. They can handle it.
A Witch is not a grief seed. We cannot assume they will act the same.
Point is I'm not comfortable using grief seeds as a permanent power source. I'd like to find a way to make them unnecessary in some shape or form, so that we can at least destroy them.
 
Last edited:
Unfill is definitely a case of using the wrong words; I meant 'empty'.



I don't see how this conclusion contradicts anything, though. The seed was not active after being skimmed from, so either we break seeds by skimming grief from them in the first place, or we never reactivated them by refilling them to normal?

Hildegarde was fully emptied before being mostly refilled. Not sufficient proof we break a seed by skimming it.

It is proof it takes quite a bit to reactivate a witch though.
 
I don't see how this conclusion contradicts anything, though. The seed was not active after being skimmed from, so either we break seeds by skimming grief from them in the first place, or we never reactivated them by refilling them to normal?
Or they do reactivate by filling to normal.

The conclusion has not been contradicted. Nor has it been proven, nor has it been disproven. It is not a conclusion. It is a theory, a guess, with no solid evidence that it goes one way or another. It could be true as easily as it could be false, so we can't use it to understand the world around us. Acting like it is certain when it is not certain is not right.

Also, on an unrelated note I now think that asking for a seed or two off of Mami would be a good idea. Because we'll finish all the critical stuff inside of 2 hours and not be able to start on the less critical stuff because we won't have the seeds on us. That's my prediction. I'm calling it now.
 
Sabrina: "I've done it. I've finally cracked the secret to reversing witchification."

*Sees Love in her Grief Senses. Realizes reverting Witches means turning them into Devils. Turns as white as her hair. Gemsplodes everything in the warehouse, which she sets on fire.*

Sabrina: "Nopenopenopenopenope."
 
Sabrina: "I've done it. I've finally cracked the secret to reversing witchification."

*Sees Love in her Grief Senses. Realizes reverting Witches means turning them into Devils. Turns as white as her hair. Gemsplodes everything in the warehouse, which she sets on fire.*

Sabrina: "Nopenopenopenopenope."
No creepy facial expressions and half-drunken behavior in my city!
 
Back
Top