Which is why empires were all spherical and hadn't used natural borders extensively. :V
Why yes, many empires have been roughly spherical. Not completely, obviously. What we would do is use the river in the west to cut off the HK and build forests to discourage the TH as we extend down the river and east of it. We gain a natural border while living along land that is much easier to travel through, and thanks to our ability to grow forests that doesn't hold true for our enemies. We can also revitalize the land to the east a great deal more, thus not being a long line of needing to take nothing but border provinces.

It's pretty simple, if we take the land south of the eastern hills province then the eastern hills province has one border it doesn't have to worry about that isn't on the exact opposite side. of said province. Furthermore, we would be exerting significantly greater influence on the area to the east of the river, as they see our fertile fields and lush forests, they will be tempted to join our land. Just going further east means that people have to travel farther to reinforce further lands that have more borders.

Our increasing wealth would also greatly encourage various minors to convert to us, rather than the TH who just like to raid and the HK who say 'follow us or die.'

This is literally wrong.
From last turn:

New Settlement - There are a few new sites that could have new settlements placed on them: a new settlement within Redshore (can go further south), within Northshore (further to the west, inland to the north into the plains), badlands, eastern hills, northern pastures within Stonepen
North Shore is the former fishing minors, not Redshore. Do note that it says immediately before that that Redshore can go further south, saying nothing about further north.

We're adjacent to enough unoccupied hills to double our territory. They're maybe short on water, but we're not exactly that far from unlocking aqueducts.
If we're talking about the eastern hills I'm okay with that, I'd just like to use it as a stepping stone and start getting diplomatic inroads towards the lowland minors as we do it.

Keep in mind our diplomacy is a very large advantage we have (it's pretty obvious everyone else isn't seriously diploing) it would be great for us to leverage it while the HK and TH decide how to deal with each other.
 
Ok can we at least agree to expand at a pace where our population and culture can keep up and allows us to properly fortify and reduce centralization penalties?
 
Ok can we at least agree to expand at a pace where our population and culture can keep up and allows us to properly fortify and reduce centralization penalties?
*puts on electron degenerate matter plate armor and ablative ceramic heat plating*

I believe so.

Thank you for being sensible.
 
@Academia Nut
Is our current culture competing favorable against immigrant/refugee culture?

Does our current list of action contain option to encourage codify culture and norm?
 
We're adjacent to enough unoccupied hills to double our territory. They're maybe short on water, but we're not exactly that far from unlocking aqueducts.
This is pretty much true. Stating that we're 'running out of places to expand' is just absurd. We're running out places to expand where we're almost completely infeasible to raid, but that doesn't imply we need to go to war with someone else just because they MIGHT raid us in the future. There's an excellent chance if we make it too costly they won't, especially if they're fighting over the lowlands.

A turn or two ago people were insisting we HAD to go to war or the Death Priests would take over the entire lowlands. Now people are insisting we HAVE to go to war before the Highland Kingdom or Thunder Hooves take over the entire lowlands. Meanwhile, we've set up settlements on the coast that offer greater food security than yet more farms and that offer us better chances to trade. People said our military technology was stagnating two turns ago. Meanwhile, we picked up planked carts and freaking compound bows.

If you just want to go to war because you want to go to war, that's fine, but the arguments that we 'have' to seize the lowlands in any short timeframe are kind of absurd. Most of the arguments about empires are also kind of silly- the closest analogy to our culture I can think of is the hilariously successful Incan empire, and if not for the Spanish arriving as a civil war was underway and carrying foreign disease with them that would have ended far differently even with the wild disparity in military technology between Inca and Spanish.
 
Like I said, this does not fit the picture of the official map, at all.
which part doesn't fit into the (outdated) official map?
New Settlement - There are a few new sites that could have new settlements placed on them: a new settlement within Redshore (can go further south), within Northshore (further to the west, inland to the north into the plains), badlands, eastern hills, northern pastures within Stonepen
all northern settlements = more area for the nomads to raid. All southern coastal settlements = more conflict with sea raiders. All inland southern settlements = more conflict with HK and DP.

Also, I don't care whether or not we expand into the lowlands so long as we expand somewhere and try to do it in a way that reduces our border exposure to others.

Which is why empires were all spherical and hadn't used natural borders extensively. :V
both are true, IIRC.
China = roughly spherical/square. Germany? Same. France? Same. Aztec? square that expanded 'til they hit the sea. Persia? Same. Vaguely recalled African nations from the Bronze age? Same. Vaguely recalled borders of the N.A. tribes that occupied the US before being invaded? Same.

Countries which are different: Rome? Different cus they relied heavily on sea trade, expanding in a vague sphere around mediterranean, and cus they skirted the mountains to the north. Inca? Hugged the mountain chain down chile. Egypt? Hugged the Nile.

We can Rome if we go the sea/coastal route; Inca if we hug the hills past EH Province; Egypt if we go down the middle of the lowland rivers.
Just make sure to balance our overall shape so that an attack in one place doesn't split us in half and damage the logistics of our response.
The annexed North shore minors already were in northwest. Now we are going further west still, further along coast and somewhat inland.
There are two settlement options there, if I'm reading it right. One goes further to the west, presumably along the coast; the other is heading toward hooking up with Stonepen.

Ok can we at least agree to expand at a pace where our population and culture can keep up and allows us to properly fortify and reduce centralization penalties?
was anyone arguing against this? I don't think even the lowlanders wanted a fast landgrab just because it would make the landgrab less effective overall.
 
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I'll be honest guys- the huge amount of bitter arguing between the same people who just talk past each other is making this much less fun
 
I'll be honest guys- the huge amount of bitter arguing between the same people who just talk past each other is making this much less fun
*sigh*

*hands @DocMatoi a bowl of Kompeito*

I totally agree.

Oh.

Here take this. A Forumite favorite.

*Passes over a Electron Degenerate Matter plate armor with heat resistant ablative ceramic plates*

This is why I try to mediate if I can. The only thing greater than the fury of a Mod/Admin/SuperAdmin repeatedly warning a thread and being ignored is a woman scorned.
 
Hmm I like the way we have been tipping factions in the low lands war and would prefer to continue that until we get the sea raiders well in hand. The nomads we can push off here and there but these sea raiders are a new variable we should seriously look into.
 
Hmm I like the way we have been tipping factions in the low lands war and would prefer to continue that until we get the sea raiders well in hand. The nomads we can push off here and there but these sea raiders are a new variable we should seriously look into.

I have an idea bouncing around that they might be the other metal workers who live in the south west.
 
I have an idea bouncing around that they might be the other metal workers who live in the south west.
Then it's going to be a tough fight until we catch up to them and outfit our warriors with iron or bronze. Bronze would be the cheapest and the overall difference between it and iron are quite small when it comes to killing.
 
Then it's going to be a tough fight until we catch up to them and outfit our warriors with iron or bronze. Bronze would be the cheapest and the overall difference between it and iron are quite small when it comes to killing.

You are aware that everyone, including the metal workers are centuries away from even approaching the creation of bronze?

We are in a Stone Age setting for gods sake, the best they could have are highly sociopathed copper tools, which are useless as weapons
 
You are aware that everyone, including the metal workers are centuries away from even approaching the creation of bronze?

We are in a Stone Age setting for gods sake, the best they could have are highly sociopathed copper tools, which are useless as weapons

The metal workers might get bronze soonish, I think, if they roll some crits.

But everyone else?
Definetly.
 
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