- Location
- Staring into the void
But why? We need all the forests we can get.[X] [Secondary] Change Policy: Forestry x2 -> Infrastructure x2
But why? We need all the forests we can get.[X] [Secondary] Change Policy: Forestry x2 -> Infrastructure x2
Because repeated actions soon.
Right now we have 4 excess forests, 3 if you count Valleyguard's upcoming baths as well.
Dam only helps with part of the way.
Unless of course you think their are rivers heading to the mountain horse lands.
We can do a [Main] roads and be totally safe. Any more than that starts getting very risky. Also we can't spend any other wealth if we do that.Do we have enough Wealth to add roads? I would love some roads...
We can't do a meaningful number of trade missions anyway; no wealth.So I propose we switch to diplo policy so we can get in contact with the post plague world.
Our biggest bottleneck is Influence Subordinate if we want to do it, as that sucks a lot of wealth.More to the point, we now have 5-7 Forest Leeway. As long as we match use with growth, we should be fine right now.
I say start with the Dam, and work on the Annexes for right now.
Do we have enough Wealth to add roads? I would love some roads...
-12 Econ used, +4 wealth gained, -8 culture lost, -3 mysticism, -4 Tech lost, -3 Martial lost, -4 diplomacy, -10 Econ expansion lost,
We really want to be over 10 wealth.One Main and Five Secondary actions, and Two Main and 1 Sec [Guild] action. -1 Stability if Wealth Under 10 by Mid-turn, +1 Stability if over 20 by Mid-turn
Hey, some information from Amber Road. Who knows how accurate, though.Amber Road (Trading Post) - Increases trade power for all Far Northern Tribe products, provides a market for an extra saltern (L: 5?/5, D: 2?/4)
8 points of Econ from Annexes, 2 from Influence, 4 from Cotton, and 4 from snails, for a total of 18, when our current count is 14.[X] [Main] Grand Hall Annex
[X][Secondary] Grand Hall Annex
[X][Secondary] Grand Hall Annex x2
[X][Secondary] Influence Subordinate - Tinriver
[X] [Secondary] Change Policy - Trade
[X] [Secondary] Change Policy: Forestry x2 -> Infrastructure x2
[X][Guild] Plant Cotton
[X][Guild] Expand Snail Cultivation
[X][Guild Secondary] Expand Snail Cultivation
We really, really don't need extra LTE right now. We are drowning in LTE, to the point where we can't even get our capital back up. Can we focus on that, instead?
This drops our wealth down by -9, which puts us at -5 before income comes in. Can we not cause a guild panic, please?[X][Main] Dam 4-6? action commitment, -2 Econ per action
[X][Secondary] Grand Hall Annex {S}
[X][Secondary] Grand Hall Annex x2 {S}
[X][Secondary] Influence Subordinate - Tinriver
[X][Secondary] Influence Subordinate - Greenshore
[X][Secondary] Expand Econ
[X][Guild] Plant Poppies
[X][Guild] Build Warships
[X][Guild sec] Plant Cotton
Expenses come in before income?This drops our wealth down by -9, which puts us at -5 before income comes in. Can we not cause a guild panic, please?
Does that mean that the governor was half-exiled?Seeing a governor publicly shoveling shit for failing to ensure that his subordinates - even the hated ones
Yes.
Thing is, with 3x Plant actions and the rural plague still in effect, we drop our LTE like a rock this turn. Our current max refund is 2. My updated plan drops us:We really, really don't need extra LTE right now. We are drowning in LTE, to the point where we can't even get our capital back up. Can we focus on that, instead?