I beg to differ and think the majority of Ymaryn history shows otherwise. Look at our subordinates and former subordinates. We absorbed Hatvalley during a crisis there, basically by accepting everyone as refugee, and then settled Gulvalley with people from there. We settled Greenshore, Tinriver and Western Wall. The Heaven Hawks asked to join us. The Thunder Twins were taken under our wings after they suffered a gigantic catastrophe and where thankful for our presence. The only arguable conquest we had was Txolla, and well, that was a nomad king outside our control and besides, Txolla is mostly made up of the people we liberated from Xohyr.

So, basically, we have never really forced anyone under our rule. So your statement that it has to be that way in the iron age is disproven by our own history, at least for purposes of this game.

That is lovely, also beside the point... sure we may never have come with fire and sword to make someone obey, but once they did we used fire and sword (or the threat thereof) to make sure they kept doing it. When we bribed those Hath villages for instance we did not send Ymaryn warriors there just to protect them from the bandits, but also explicitly to make sure they stayed bribed.

The land of the Ymaryn belongs to the king as the embodiment of the People, any attempt to steal that land is banditry and punishable in an appropriate manner.
 
@veekie, what do we do when poppies become common enough and cheap enough that we start getting a drug epidemic within our lands?

Export them elsewhere. :V

No really. By the point we have enough poppies to have a domestic drug epidemic, the GDP per capita would be hilariously high or we really had gargantuan amounts of poppies. Otherwise, overseas will drive the prices up sufficiently to keep it unaffordable for anyone non-wealthy.

And in two turns or so when they start raiding our coasts and demanding tribute to stop that "written off" sea dominance will look very nice.

To be fair, even Trellis naval dominance was something we could handle for trade. The Colonies, even if independent, would now have to pay everything themselves. And provoking the grizzly on your front lawn is not a good idea. Because even all together, the Colonies have 6 Provinces between them and non of our megaprojects (except maybe the cultural/administrative ones).
 
Hm, yes, it does. Basically, if the mercenary companies left with our equipment that would be straight-up theft, and you can argue it's the same with the land of the colonies - given to them for a specific purpose, and not (just) for their own ends. That does make sense. So I guess we'd have to, at the least, demand some compensation, basically as if they had bought the land...
Considering the value of a small country's worth of land, they'd say no. Or rather, they'd say 'that's not possible so no'.
 
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Hmm...
Hmm... ...

Say, why aren't we sending one of the more loyal Mercenary Companies to Greenshore for a turn?

That sounds like a very good idea that we should get behind, am I missing something here?
 
I think it's a bad sign that people are trying to preemptively rationalise losing colonies. The right choice is to make the appropriate investments to keep them, not pretend that losing them isn't a massive failure.

Just a couple of turns back people were willing to risk the complete annihilation of the Ymaryn to keep the eastern subordinates. I find it curious that there's such unwillingness to invest in the western ones.

I really should be the highest priority. It's certainly more important than opening trade, and we should have the Stability to be able to eat a Triple Main on this. Particularly as we know multiple Main actions have positive synergy.
 
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Hmm...
Hmm... ...

Say, why aren't we sending one of the more loyal Mercenary Companies to Greenshore for a turn?

That sounds like a very good idea that we should get behind, am I missing something here?

Huh.

Dragon Banner (Mercenary Company) - Can be hired to other kingdoms for wealth, or maintained to boost Martial capacity (L: 4/5, E: 7/10)

They seem capable. Though if we wait longer they'll probably go 5/5 and 8/10. And it may cause a confrontation?
 
Hm, yes, it does. Basically, if the mercenary companies left with our equipment that would be straight-up theft, and you can argue it's the same with the land of the colonies - given to them for a specific purpose, and not (just) for their own ends. That does make sense. So I guess we'd have to, at the least, demand some compensation, basically as if they had bought the land...


I beg to differ and think the majority of Ymaryn history shows otherwise. Look at our subordinates and former subordinates. We absorbed Hatvalley during a crisis there, basically by accepting everyone as refugee, and then settled Gulvalley with people from there. We settled Greenshore, Tinriver and Western Wall. The Heaven Hawks asked to join us. The Thunder Twins were taken under our wings after they suffered a gigantic catastrophe and where thankful for our presence. The only arguable conquest we had was Txolla, and well, that was a nomad king outside our control and besides, Txolla is mostly made up of the people we liberated from Xohyr.

So, basically, we have never really forced anyone under our rule. So your statement that it has to be that way in the iron age is disproven by our own history, at least for purposes of this game.
The idea of them paying for the Land could be possible, if it was anyone other than the Ymaryn.
Remember, we don't have private land ownership.

All Land, from the shittiest hill to the most bountiful floodplain, belongs to the King, and thus the Ymaryn.
People cannot buy land, because that would imply the land is theirs, and that all land does not belong to the King.

Personal Stewards of Nature + Communal Land Ownership means that we get super pissy when someone tries to take our land, and that the idea of giving land away is basically unthinkable.

I doubt even the colonies would suggest simply buying the land, and if they have diverged enough that it has become something they would think about I doubt any of the Ymaryn would even consider accepting it.
 
Just a couple of turns back people were willing to risk the complete annihilation of the Ymaryn to keep the eastern subordinates. I find it curious that there's such unwillingness to invest in the western ones.
Not keeping the eastern subordinates would've resulted in the complete annihilation of the Ymaryn what with the anti-civilisation nomad horde attacking them. Your argument is complete crap.
 
Huh.

Dragon Banner (Mercenary Company) - Can be hired to other kingdoms for wealth, or maintained to boost Martial capacity (L: 4/5, E: 7/10)

They seem capable. Though if we wait longer they'll probably go 5/5 and 8/10. And it may cause a confrontation?
I consider waiting not optimal, as we need to do it now. I don't think causing a confrontation is something we should be too worried about when they're already making noises and dragging their feet.
 
That is lovely, also beside the point... sure we may never have come with fire and sword to make someone obey, but once they did we used fire and sword (or the threat thereof) to make sure they kept doing it. When we bribed those Hath villages for instance we did not send Ymaryn warriors there just to protect them from the bandits, but also explicitly to make sure they stayed bribed.
That is not at all how it happened. The Hathvalley absorbion was refugee intake action, as per PiA or whatever it was called back then. Basically, everyone in Hathvalley just up and left for us. So it was them voluntarily joining us, in such numbers that we basically ended up with the territory. And sure, when we restored order there, we also used military to do so, but they were never used to enforce our conquest against people not actually wanting to join us.

The matter of fact is we simply never had any secessions so far. We never had to deal with this kind of situation before. But we do have a history of never forcing people under our rule. The Ymaryn "Empire" should stay together out of loyalty; if those regions feel no loyalty to us anymore, they should be allowed to leave.

Considering the value of a small country's worth of land, they'd say no. Or they'd say 'that's not possible so no'.
Well it could be paid in rates, basically tributes. I also expect them to say no, but well - then we can enforce our claims on that. Then it would indeed be about getting our property's worth back, instead of subjecting those people. So I think we should at least make that offer as a compromise, if we can.
 
Hmm...
Hmm... ...

Say, why aren't we sending one of the more loyal Mercenary Companies to Greenshore for a turn?

That sounds like a very good idea that we should get behind, am I missing something here?
Mercenaries recoup forces from where they are, gaining Martial, but losing Loyalty if not stationed at the core. Considering that they are at 3/5 and almost out of Martial, that is going to have the opposite effect of what you imagine.
 
We should decide our actions via discussion, and if your actions can't win via reasoned debate then you absolutely shouldn't give up extra resources to make sure that things never come to a vote at all.

The problem with this approach is that people do not always vote for the most reasonable option. At best they will often vote for the most well-argued one, which still means it's rational to circumvent that debate if people with worse ideas are better at defending them. Beyond that, people often have a tendency to hold to previously established positions and/or follow their guts, both of which can prevent even the chance of persuading them. Given that, it is absolutely reasonable to attempt to minimize chances to let the thread make mistakes - historically we have made such mistakes, and predictably we will again. Fundamentally, however much you might wish it were otherwise, playing politics is an important component of preventing negative outcomes.

I know you'll want to cite your usual "thread is mostly rational" counterpoint here, but even assuming you're correct, you yourself acknowledge that we sometimes err - and considering how damaging those errors have been, I think it's entirely rational to spend stats on preventing them.

All that said, I'm not sure whether this policy issue qualifies for such risk - want to wait and see how this set of actions turns out. But in terms of general tactics, we can't afford to reject politics out of hand.
 
I think it's a bad sign that people are trying to preemptively rationalise losing colonies. The right choice is to make the appropriate investments to keep them, not pretend that losing them isn't a massive failure.

Just a couple of turns back people were willing to risk the complete annihilation of the Ymaryn to keep the eastern subordinates. I find it curious that there's such unwillingness to invest in the western ones.

It was a strategically sound decision, one I disagreed with but proven wrong. For the record, we were not risking the complete annihilation of the Ymaryn.

Beside, if we did not defend our Eastern subordinate, our Western ones will have no reason to stay with us, because we failed our obligation.
 
Not keeping the eastern subordinates would've resulted in the complete annihilation of the Ymaryn what with the anti-civilisation nomad horde attacking them. Your argument is complete crap.

No, it wouldn't. It would have made the core Ymaryn safer by retaining the banners at home to fight on better ground. We got incredibly lucky when the nomads double critical failed, otherwise we'd very likely have been exterminated, as they were attacking the core within a single phase.
 
I think it's a bad sign that people are trying to preemptively rationalise losing colonies. The right choice is to make the appropriate investments to keep them, not pretend that losing them isn't a massive failure.

Just a couple of turns back people were willing to risk the complete annihilation of the Ymaryn to keep the eastern subordinates. I find it curious that there's such unwillingness to invest in the western ones.

Because some of us predicted that Western ones are going to be a pain back in the July because we knew we wouldn't gather our wits to influence them until it is too late. And here we fucking are, because long-term consequences and "no, we won't have actions for Influence" are totally not a thing until they suddenly are and everything is on fire.

It's basically sunk costs at this point: it would be nice to have them if we influenced them ~10 turns ago to prevent drift. Now it's way too costly to be viable, considering first influence is likely to not be enough, what with centuries of not doing a thing.
 
The matter of fact is we simply never had any secessions so far. We never had to deal with this kind of situation before. But we do have a history of never forcing people under our rule. The Ymaryn "Empire" should stay together out of loyalty; if those regions feel no loyalty to us anymore, they should be allowed to leave.
They will follow the Western Ymaryn practice of slavery. We cannot let them leave or they will enslave people.
 
Because some of us predicted that Western ones are going to be a pain back in the July because we knew we wouldn't gather our wits to influence them until it is too late. And here we fucking are, because long-term consequences and "no, we won't have actions for Influence" are totally not a thing until they suddenly are and everything is on fire.

It's basically sunk costs at this point: it would be nice to have them if we influenced them ~10 turns ago to prevent drift. Now it's way too costly to be viable, considering first influence is likely to not be enough, what with centuries of not doing a thing.

We need to stop being queasy trying to max into a golden age all the damn time, and just influence people and do projects we can afford.

If we're gaining a main action, I am going to argue for the Dam over @PrimalShadow 's objection.
 
It was a strategically sound decision, one I disagreed with but proven wrong. For the record, we were not risking the complete annihilation of the Ymaryn.

Given that the nomads were attacking the core within that phase, we were risking the complete annihilation of the Ymaryn. We were lucky enough to hit a three in ten thousand chance. Just because you win at a game like Russian Roulette doesn't make having played it sensible.

Beside, if we did not defend our Eastern subordinate, our Western ones will have no reason to stay with us, because we failed our obligation.

They'd have the same reason they might have now if we care to, bribery.
 
That is not at all how it happened. The Hathvalley absorbion was refugee intake action, as per PiA or whatever it was called back then. Basically, everyone in Hathvalley just up and left for us. So it was them voluntarily joining us, in such numbers that we basically ended up with the territory. And sure, when we restored order there, we also used military to do so, but they were never used to enforce our conquest against people not actually wanting to join us.

The matter of fact is we simply never had any secessions so far. We never had to deal with this kind of situation before. But we do have a history of never forcing people under our rule. The Ymaryn "Empire" should stay together out of loyalty; if those regions feel no loyalty to us anymore, they should be allowed to leave.


Well it could be paid in rates, basically tributes. I also expect them to say no, but well - then we can enforce our claims on that. Then it would indeed be about getting our property's worth back, instead of subjecting those people. So I think we should at least make that offer as a compromise, if we can.

We tried to conquer Trelli, twice. Our society clearly has no objection to conquest, certainly not to the point where we would just allow secession because someone asked.
 
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