[X] [Mega] Upgrade Best of the Best to Life of Arete
[X] [Main] International Games
[X] [Secondary] New Trails
[X] [Secondary] Change Policy - Megaproject Support
[X] [Guild] Grand Docks

Hideously expensive, but it generates a rich, defensible pocket in the North. I'd prefer to wait until the Waaghs are gone and get it done before they're back though. It's rather expensive, but the Pop Explosion soaks it up.

N.B.: it has been noted in the posts preceding this turn that that project is doomed to be shit due to erosion. Basically it would just divert a river into another. Though it has also been noted that the problems in the project could be solved or mitigated by experience in water retention. So basically, just adding that if we don't want the Mega-project to be a wasted effort it's probably best to do the Dam first.
 
Last edited:
What do you mean zero means if they can't attack us because we have better defenses more soldiers and stronger soldiers, then all we need to do raid them until they surrender. It's not like they can glow their food inside their walls.

all we are lacking for this plan is better defenses, It'll take longer we don't need to make a bloodbath taking fortified cities.
You expect to march through fortified mountain passes, ignore the sizable stocks any fortifications will have, and raze their crops and slaughter their peasantry for the hubris of their military elite? Fortifications are the counter to raiding, why do you think the ST is our single most fortified province? Because Nomads want to conquer it? No- because you can hide everything valuable including food in the hard to crack forts.
No thanks.

I'd much rather just use circumvallation to pen them in their fortifications and force either horrendous odds sortieing or eventual surrender.
 
If Symphony can trigger twice:
-Core Main - International Games
-Core Sec - New Trails
-Core Sec - Megaproject Support
-Guild Main - Grand Docks
-Province Main+ Law - Grand Docks x2
-Province Fused Secondaries - International Games
-Symphony - Grand Docks
-Symphony - International Games
I'm not convinced the provinces account for symphony when picking their actions, and I'm pretty sure they'll really want to finish the games first, so I expect them not to do the smart thing here.

That said, this is an excellent test bed to see if they do account for symphony based on their actions, since the International Games has an exact number and the provinces don't have to over shoot.

I am tempted to vote for this for the explicit point of data gathering on symphony though... One way or another we are likely to gain some good information. I'll see if I can get AN to answer one of the questions I have early though.

@Academia Nut , do the provinces account for bonuses granted by Symphony when choosing their actions?

Otherwise I'm waiting for the fell magic that is stopping us from being in red martial to be explained.
 
Because they repeatedly try to stab us and we have siege tech needed to break down defensives?

You expect to march through fortified mountain passes, ignore the sizable stocks any fortifications will have, and raze their crops and slaughter their peasantry for the hubris of their military elite? Fortifications are the counter to raiding, why do you think the ST is our single most fortified province? Because Nomads want to conquer it? No- because you can hide everything valuable including food in the hard to crack forts.
No thanks.

I'd much rather just use circumvallation to pen them in their fortifications and force either horrendous odds sortieing or eventual surrender.

Considering we border them on three sides then if they're both the built fortifications and the men to contest focussed mercenary lad raids from someone technologically,Numerical, and tactically superior then I don't know how you think your war plan won't be a bloodbath
 
veekie wants data? Good enough for me.
[X] [Mega] Upgrade Best of the Best to Life of Arete
[X] [Main] International Games
[X] [Secondary] New Trails
[X] [Secondary] Change Policy - Megaproject Support
[X] [Guild] Grand Docks
 
Considering we border them on three sides then if they're both the built fortifications and the men to contest focussed mercenary lad raids from someone technologically,Numerical, and tactically superior then I don't know how you think your war plan won't be a bloodbath

It is still going to be a bloodbath, but less of one than either prolonged raiding (which either fails due to Watchtowers + Fortifications or slaughters innocent civilians and peasantry) or storming the fortifications when we are in a hurry (storming a fortress is ridiculously bloody).
 
.B.: it has been noted in the posts preceding last turn that that project is doomed to be shit due to erosion. Basically it would just divert a river into another. Though it has also been noted that the problems in the project could be solved or mitigated by experience in water retention. So basically, just adding that if we don't want the Mega-project to be a wasted effort it's probably best to do the Dam first.
It has also been noted by those who actually worked out the quantities of water involved that this isn't going to happen any sooner than a thousand years, if at that. A Canal capable of draining even 10% of the river flow would be rather impressive as it is.

You expect to march through fortified mountain passes, ignore the sizable stocks any fortifications will have, and raze their crops and slaughter their peasantry for the hubris of their military elite? Fortifications are the counter to raiding, why do you think the ST is our single most fortified province? Because Nomads want to conquer it? No- because you can hide everything valuable including food in the hard to crack forts.
No thanks.

I'd much rather just use circumvallation to pen them in their fortifications and force either horrendous odds sortieing or eventual surrender.
See for instance the Khemetri strategy against us before our main force arrived. Overwhelm us in the field with numbers, then surrounded your settlements.

Except with 24 Martial....well...we actually DO have enough troops to put every single major settlement under siege if we wanted.
 
[X] [Mega] Upgrade Best of the Best to Life of Arete
[X] [Main] International Games
[X] [Secondary] New Trails
[X] [Secondary] Change Policy - Megaproject Support
[X] [Guild] Grand Docks
 
Starting a war next turn could mean we rip our Dragon General out of her cute fluffy retirement since she is young to survive until then.
Can you guys really square that with your conscience?
 
I'm not convinced the provinces account for symphony when picking their actions, and I'm pretty sure they'll really want to finish the games first, so I expect them not to do the smart thing here.

That said, this is an excellent test bed to see if they do account for symphony based on their actions, since the International Games has an exact number and the provinces don't have to over shoot.

I am tempted to vote for this for the explicit point of data gathering on symphony though... One way or another we are likely to gain some good information. I'll see if I can get AN to answer one of the questions I have early though.

@Academia Nut , do the provinces account for bonuses granted by Symphony when choosing their actions?

Otherwise I'm waiting for the fell magic that is stopping us from being in red martial to be explained.

We've actually tested that one before when we built the Grand Palace!
Provinces account for the resource cost of Symphony and Law. They know it's going to happen, and will skip actions if necessary.

And well, Heroic Admin helps a lot with this sort of thing.
 
Actually after thinking about it some more I'm thinking skipping on attacking the Highlanders. I don't like them and will probably vote to crush them next time they attack us, but we do not do wars of aggression (well, except against the Xoh).

Taking them down would cost us a lot. And farming Stability from them thanks to Joyous Symphony almost makes up for the costs of fighting them off. It doesn't, but when you add in the opportunity costs it starts to look a lot more reasonable to just sit back and grow.
"Next time" they might just take us out the only reason we "won" there was Genius martial hero otherwise Khem HK and TH would have beaten us to death. If it were just Khem we would have been fine but the HK attacked like they always do and the TS attacked because we were getting dunked on by 2 other nations.
 
Starting a war next turn could mean we rip our Dragon General out of her cute fluffy retirement since she is young to survive until then.
Can you guys really square that with your conscience?

We don't actually have to put her in charge of the Highland campaign, i don't think we'll need her to beat them, especially if we wait out the HKs heroic martial king first. I expect to get a choice on whether to give command to her or not. She's just a general, not our king.
 
Last edited:
You know if we ever want to fuck the Khem over we just need to try Mega Project Divert the Nile. We would be the only civ to be able to pull this off and it would take a lot of turns but if we did it then Khem would die off as soon as it was completed.
 
Last edited:
It is still going to be a bloodbath, but less of one than either prolonged raiding (which either fails due to Watchtowers + Fortifications or slaughters innocent civilians and peasantry) or storming the fortifications when we are in a hurry (storming a fortress is ridiculously bloody).

as long as everyone knows that it will be a bloodbath there was quite a bit of talk of a quick bloodless war earlier by people voting in a way doesn't help prepare. I wouldn't vote for it but I don't want people to thank 4 main War missions against fortified cities won't have a lot of casualties.
 
Starting a war next turn could mean we rip our Dragon General out of her cute fluffy retirement since she is young to survive until then.
Can you guys really square that with your conscience?
I can not, personally. Still going to do it unless the highland kingdom suddenly start wising up and do everything they can to appease us, and at this point I might only accept vassalization as an appeasement.

This war doesn't sit well with me. I do not think it should be necessary. But international diplomacy needed to curve this is just now coming into existence, and I am reasonably sure the highlanders won't even attempt to take part in it. I refuse to wait a few hundred years for them to wise up.
 
[X] [Mega] Upgrade Best of the Best to Life of Arete
[X] [Main] International Games
[X] [Secondary] New Trails
[X] [Secondary] Change Policy - Megaproject Support
[X] [Guild] Grand Docks
 
I can not, personally. Still going to do it unless the highland kingdom suddenly start wising up and do everything they can to appease us, and at this point I might only accept vassalization as an appeasement.

This war doesn't sit well with me. I do not think it should be necessary. But international diplomacy needed to curve this is just now coming into existence, and I am reasonably sure the highlanders won't even attempt to take part in it. I refuse to wait a few hundred years for them to wise up.
A wise and self aware way to look at it. Wish I could give you a like and a hug.
 
If it's for the betterment of the people yes. We have done it before with Nomads, having used overkill on them. We also overkilled the Xoh, they were below us.

So yes, history says the Ymaryn are the kind of people who punch down like that.
First of all, we've only attacked the Nomads when they attacked us first. We were never the ones to deal the first blow. But sure, let's take a look at our notable enemies, see what they're really made of.

First we have the nomads. You say they are weaker than us, but there's one thing we can say about them: They might be uncultured barbarians, but they sure know how to fight. Heck, one of the arguments for making with the Khemri was that a Hero Duo from up north would cause us no end of trouble, and we pretty much had to make the Stallion March to hold them off.

Then we have the Xohyr. Our ancestral enemies, monsters who captured and sacrificed so many civilians they were able to build a wall with their skulls. A foe so terrible we needed to borrow the strength of the aforementioned Nomads before we even wanted to fight them. Not only that, they had the world's first True City. We might not want to admit it, but Xohyr was probably the birth of Culture in our region. They were without a doubt our peers.

They might be a bit of a footnote, but I want to bring up the Spirit Talkers as well. We didn't fight much against them directly and neither of us were particularly martially inclined, but they had a profound effect on our military. It was them who taught us the power of mysticism and elitism in warfare, and each of their Berserkers could take on an entire unit of regular troops on their own. You can draw a direct line between the International Games we are building today and the legacy of the Spirit Talkers.

There's also the Thunder Horses/Speakers. Again, not the most frightening foes we've faced, but they are descended from Wendiktos himself. A guy so badass the Ymaryn themselves gave him their blessings and who wielded a fallen star in battle. He led an army so mighty that when they eventually lost, the Ymaryn as a people learned that even the mightiest of heroes can fall.

And finally, we have Khemri. Oh by Gwy, we have the Khemri. Now this was a worthy opponent. A young girl blessed with an unthinkable talent for violence; a God given flesh descending on the battlefield to match her; Armies so large and battles so bloody the battlefield had enough cadavers to fill an enitre city! It was a glorious battle, so terrible and awe-inspiring we immediately began working on ways to fight them again without killing them!

Compared to that, what does the Hill Kingdom have? What exactly makes them worth the effort to take out? They are cowards who are fundamentally unable to face their foes head on, who only attack them once their back are turned.
An insect like that isn't worth the underside of our boots.
 
Back
Top