Nice but I was thinking more like the girl from idol master.
I was thinking more wearing a whole cow hide, head included, like others wear a wolf or bear hides. Can't be too elaborate or she'd not be able to remove it quickly enough for the shaman compromise outfit. Though you might end up with the legs of the sacred cow hide used as ties for the robe. Probably has lots of ornamentation made in the image, of if not actual, crops hanging off her. May start off as actual crops until the craft god pops up and starts gifting her. Could end up carrying around a plow as a symbol of office/weapon later. Possibly adding in a scarf-thing decorated with tarnished to green copper and some gems if/when grapes really take off as a thing.

As I said accessorizing and outfits are an important things for divinity.
 
Wait what the priests evolved GG one of the best traits they had into THAT why I mean I can see how with them being stuck in a single city they would take measures to control there pop growth but why THAT
Children are unproductive. It's either this or feed them to the wolves, who are all dead and chased away. At least this way they're in the god's arms and the people will be blessed with future prosperity.

It thus serves both the greater good and the child's own.
 
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what were the snails for why are they there

Why are there so many snails?!
I have no idea.

These were some weird folks cooped up for a long, long time.

I can only assume that over time their weirdness accented itself in some Strange Cycle until it thinkened into a jam-like gooey weird funk. And thus snails.
 
Wait what the priests evolved GG one of the best traits they had into THAT why I mean I can see how with them being stuck in a single city they would take measures to control there pop growth but why THAT

They got repeatedly kicked and their pride broken and stuffed into a small space, forced to bow to their enemies. They adapted, but as their ability to appease their gods with quantity of blood declined they started looking for quality. It also became a self-reinforcing cycle of "I am so much better than you, look what I give up to show my piety" among the upper classes.
 
They got repeatedly kicked and their pride broken and stuffed into a small space, forced to bow to their enemies. They adapted, but as their ability to appease their gods with quantity of blood declined they started looking for quality. It also became a self-reinforcing cycle of "I am so much better than you, look what I give up to show my piety" among the upper classes.
So how long until they face a demographic collapse as the new blood is no longer there to replace the old
 
[X] [Temple] Fythhagyna
[X] [Crow] Alien but knowable
[X] [Boats] Size
[x] [Drought] Weed out troublemakers (Main Restore Order)
[X] [CA] Bring in whoever comes (Chance of stability loss, +2 Econ)

Aw, yeah. Harvest god! Everyone loves a good harvest god. And a reminder to take care of the land, which harkens back to our role as earthshapers which is my favorite aspect of the Ymarn.

Crow is tempting, but...I don't want to put him as the center of worship. He functions best as the outsider-god, the one who resides just outside of what we understand. Trickster gods thrive best in liminal spaces and I don't want to tie him down.
 
@Academia Nut What kind of construction technologies/techniques/tools do we have? Dirt Ramps, pulleys, levers, saws, planes, etc? It would be a shame if we constructed a large temple ceiling that couldn't stand up to an earthquake or its own weight.

If we somehow manage to get a fourth Social Value slot, would it be automatically populated with Greater Good due to how deeply ingrained Greater Good is with our other Social Values?


It's a shame about Moloch Calls, but it does explain how they've managed their stability with how ridiculous it would be to keep the True City and Golden Age going.
 
It also became a self-reinforcing cycle of "I am so much better than you, look what I give up to show my piety" among the upper classes.
Diodorus also relates that relatives were forbidden to weep and that when Agathocles defeated Carthage, the Carthaginian nobles believed they had displeased the gods by substituting low-born children for their own children. They attempted to make amends by sacrificing 200 children of the best families at once, and in their enthusiasm actually sacrificed 300 children.
Freeman in The History of Sicily from the Earliest Times (1894) states that the Carthaginian nobles had acquired and raised children not of their own for the express purpose of sacrificing them to the god. The author states that during the siege, the 200 high-born children were sacrificed in addition to another 300 children who were initially saved from the fire by the sacrifice of these acquired substitutes.[13]
Plutarch wrote in De Superstitione 171: ... but with full knowledge and understanding they themselves offered up their own children, and those who had no children would buy little ones from poor people and cut their throats as if they were so many lambs or young birds; meanwhile the mother stood by without a tear or moan; but should she utter a single moan or let fall a single tear, she had to forfeit the money, and her child was sacrificed nevertheless; and the whole area before the statue was filled with a loud noise of flutes and drums that the cries of wailing should not reach the ears of the people.

So how long until they face a demographic collapse as the new blood is no longer there to replace the old
They're not sacrificing enough of their total new population for that to be an issue, except possibly among the noble class, which means that they're simply bringing in fresh blood, strengthening their society as a whole.
 
Are you starting to understand? The only People who can be seen as overall good are The People, all the others are barbarians who's flaws far outweigh any redeeming features. They must be made to repent and reform, by any means necessary.
Then throw open our granary doors to display our generosity and purity of heart.

Send traders to disperse our secrets to the wind, so that all might learn of the true path and feed their children.
 
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Are you starting to understand? The only People who can be seen as overall good are The People, all the others are barbarians who's flaws far outweigh any redeeming features. They must be made to repent and reform, by any means necessary.
That way of thinking lies a dangerous path, just sayin.
Adhoc vote count started by BungieONI on May 31, 2017 at 11:41 PM, finished with 44496 posts and 68 votes.
 
I see but just to be clear is it only the nobility that is doing it or is every Xoh citezen in on the practice?

It depends on the situation, but the worse things get the more of their population participates, although a lot of it can also be imposed from above. Typically there are very few sacrifices in any given year, with usually only one or two noble families offering up a child if they have suffered particularly bad luck and are trying to appease the gods they have obviously angered.
 
[X] [Temple] Fythhagyna
[X] [Crow] Prankster
[X] [Boats] Not the boats, but where they are made
[X] [Drought] Weed out troublemakers (Main Restore Order)
[X] [CA] Bring in whoever comes (Chance of stability loss, +2 Econ)

Blurgh late.

Tactical-ish voting. I don't care for Crow as the top deity and while Fyth isn't really exciting, she's preferable to me. Also still trying to push female empowerment agenda thing stuff, who the hell knows.
Ditto for Crow as an alien, but that's my personal beliefs.
 
It depends on the situation, but the worse things get the more of their population participates, although a lot of it can also be imposed from above. Typically there are very few sacrifices in any given year, with usually only one or two noble families offering up a child if they have suffered particularly bad luck and are trying to appease the gods they have obviously angered.
The question we're all thinking: how much stability do they get per child?
 
Bleh, tactical voting. The Harvest Goddess is the single pick I find the least interesting.

[x] [Temple] Crow
[x] [Crow] Alien but knowable
[x] [Boats] Not the boats, but where they are made
[x] [Drought] Weed out troublemakers (Main Restore Order)
[x] [CA] Bring in whoever comes (Chance of stability loss, +2 Econ)
 
Then throw open our granary doors to display our generosity and purity of heart.

Send traders to disperse our secrets to the wind, so that all might learn of the true path and feed their children.
Good ideas all, though i think our granaries prosperous as they are cannot feed everyone, what we need is more land to farm and cultivate that we may spread our bounty. And our traders are such good generous folks they should have necessary protection so that the desperate and ignorant do not harm their own salvation, and wouldn't teaching our secrets be aided by the by having enough influence to make Others listen?

On a side note it's interesting trying to think of ways to twist things into an imperialist mindset.
 
The question we're all thinking: how much stability do they get per child?

It's not per child, but they do have ridiculously cheap Stability generation and their odds of gaining Stability instead of losing it from government action are much higher than with the Greater Good. They just, you know, have a trait that will make most other civilizations eventually want them dead.

They have a really bad habit of that. The negaverse thread when they realized what they had evolved Greater Good into required two mod interventions and Arthur Dent to show up and yell at everyone before it was unlocked.
 
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Adhoc vote count started by Umi-san on May 31, 2017 at 11:45 PM, finished with 44498 posts and 68 votes.
 
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