TBF, Mags, you have been doing a lot of the heavylifting for the quest, so this will be in good hands.
To be clear to everyone, this is just me burning out on imagination of the quest, since my muse has been hitting me over the head a lot with so many different ideas that I just can't find myself too interested in this.
I'll still hang out here, though, since this still does have a sepcial place in my heart.
I'd like to thank you all for making this a wonderful experience while it lasted.
I'd also like to thank @Magoose, @Fluffy_serpent, and @Martin Noctis for doing so much to help prepare and write this quest. I couldn't have done it without you all.
Biking through the quiet center of Letterkenny, Ryan O'Neil couldn't tear his eyes away from the urban decay of the town he called home. Everywhere he looked, there were buildings in disrepair, homeless people, shuttered shops and signs of a town gone to shit. But he knew he couldn't blame the people, the entire nation was in the gutter. With a national unemployment rate of 14% to 15% and a local rate near 20%. Donegal's isolation and distance from the incompetent muppets in Dublin, who would rather fight amongst themselves than help the rest of the country, were taking their toll.
It was frustrating to helplessly bike past this misery, knowing he couldn't do much to alleviate their suffering. Still, he could count himself lucky. By a funny set of circumstances, he was the president of Oatfield, perhaps the most stable company in all of Ireland, thanks to being bought out by an American billionaire with a soft spot for the business. After the buyout, the old guard stepped away with payouts that ensured they'd never have to face the economic effects of the recession. Ryan wasn't as lucky, but in his opinion, he got something greater: the role of president in an Irish company with strong connections to the USA.
As he finished his thoughts, he finally arrived at the Oatfield factory on the outskirts of Letterkenny—the only factory the company had ever owned. With a nod to the security guard, he entered the compound, parked his bike in the rack, and walked to the office building with his backpack. Upon entering, he made his way to the main conference room, the only one in the building. There, he saw his accountant, the chief overseer of the factory, a couple of others, and most bizarrely, an American.
Funny story about the American: a few months ago, Ryan had requested a market research study from Lucasfilm to better utilize their assets and potential marketing. They sent this guy from some firm or another. It was hilarious to watch him try to communicate with the locals, struggling with their accents and clearly uncomfortable with staying in such a small town.
"G'day lads, sorry I'm late. Busy traffic and all that," Ryan said sarcastically. "Let's get started with the presentation, post haste."
With that, Ryan stood in front of everyone, and an aide turned on the projector.
"We at Oatfield have a long and storied past, but like all things, we can't stay the same forever. Since our golden years in the sixties, we've experienced a steady decline in profitability, and the recent recession should have been our death knell," Ryan said soberly.
From the room, he saw somber looks from the older lads and a bit of shock from the younger ones. Except for the American—Kevin or something—who looked rather bored.
"But we're lucky enough to have received a lifeline from our friends in the USA, and the compassion of our new boss, Bruce O'Brian, who not only saved us from certain death but has also resolved to loan us money and invest so that we could not only survive but expand. This is why we have our good friend from the USA here. I've talked with him beforehand, and we've agreed on the changes we're bringing in to give this company a new birth. Please give him a warm welcome," Ryan concluded.
A rather weak round of applause came from the staff as Kevin stood up.
"Good morning, everyone. I'm Kevin Stuart but you can call me Kevin. I've been sent from the United States to advise on how this company should go forward, from marketing to production. We need to change this company from top to bottom. We already have good and capable staff, so we should expect no firings or downsizing. In fact, we should experience the opposite as we expand to create more production lines, a second factory, and more," Kevin began strongly.
The staff started to smile and sighed in relief. This was one of Ryan's conditions—no firings or downsizing. He couldn't do much for the city, but God damn him if he ever hurt his struggling employees.
Kevin continued, "In terms of the raw numbers, Ireland is simply too small to sustain a large confectionery company, especially with the local economic struggles as of late. So we need to look at the larger world for export: England, Europe, Airport Duty Free Shops but namely the United States. And in this, we have our greatest advantage: your Irish origin."
Some workers looked at him funny, but Kevin answered their unspoken questions.
"You might not know it, but Americans love to talk about their origins and their connections to the rest of the world. Whether they're newly arrived immigrants on Ellis Island or their ancestors arrived in the 1600s, they love their connections, and the food and trinkets associated with them. Among them, Irish heritage is the most beloved. In some cities, we even celebrate Saint Patrick's Day."
"Really?" one of them shouted.
"Really," Kevin answered. "So we need to take advantage of this perception and aggressively market your candies as true Irish staples, like whiskey and leprechauns. Because while some have the Irish branding, for a lot of others, right now it might as well have been made in Detroit. That's not good. So, what do Americans associate with Ireland? Rolling green hills, nature, and classical agriculture. Also, alcohol. With this in mind, I talked to Ryan and a couple of employees for potential rebrands, recipes and their names."
With that, a large list of names and descriptions for candies was projected on the wall.
Irish Cream Toffees
A rich, creamy toffee flavored with a hint of Irish cream liqueur, inspired by the famous Irish drink, but non-alcoholic, making it suitable for all ages.
Emerald Mints
Smooth, melt-in-your-mouth mint candies, colored green to represent Ireland's famous Emerald Isle. The mints could be individually wrapped with Celtic knot designs on the wrappers.
Celtic Caramels
Soft, buttery caramel chocolates with a hint of sea salt, paying homage to Ireland's coastal regions. These could be packaged in a rustic, traditional Irish-themed box.
Shamrock Sweets
A variety of fruit-flavored hard candies shaped like shamrocks, a symbol of Ireland. The flavors could include apple, blackcurrant, and berry, all inspired by Irish fruit varieties.
Clover & Honey Oat Clusters
Hard candies made with real Irish honey and oats, reflecting Ireland's agricultural heritage. These could be marketed as a wholesome, natural candy option.
Kerry Bars
A chocolate-covered confection with a soft center of Irish butter fudge. The bars are named after the famous Irish butter produced in Kerry, commonly nicknamed Kerry Gold.
Heather Honey Nougat
Soft nougat candies infused with the flavor of heather honey, a specialty from the Irish countryside, providing a unique and authentic Irish taste.
Moorland Mint Patties
Dark chocolate-coated mint patties with a cool, refreshing center, inspired by the fresh breezes of the Irish moors.
Golden Whiskey Caramels
Caramels flavored with a subtle touch of Irish whiskey, offering a sophisticated treat that nods to Ireland's famous distilleries, but with very low alcohol content.
"Naturally, we can't produce them all right away, so we need to pick and choose which to manufacture now, which to introduce later, and what we must scrap," Ryan interjected.
"That's right, Ryan," Kevin responded. "But that's for later. Next is how we market these products to the USA and other nations. Our problem is price. At our current stage, we can't offer lower prices than our American competitors, but we can negate that. I advise that we market our product as a more luxurious and healthier alternative to the junk food of Mars bars and Milky Ways. We can proudly say that our ingredients are naturally produced from the plentiful and picturesque Irish countryside and that our products don't contain the unhealthy processed junk that other companies pump into their candy."
Ryan could see the angle he was coming from. But does the world really have such a rosy view of Ireland? Bah, at least he was proud that most of his ideas for recipes were on the list for potential American export—number six was his favorite.
But now it was time for perhaps the most controversial part of the redesign.
"Finally, for this last part of the presentation, before we can debate and tweak where necessary. To appeal to kids and other consumers, we need a new mascot. The little girl was perhaps very important some decades ago, but new times require new mascots. For this, I hired a designer. So, say hello to: Ollie The Irish Hare."
With that an image of a hare is projected. At first Ryan wanted something like a leprechaun or something but Kevin told him that another company already had a leprechaun as a mascot, for cereal of all things. So he settled for a hare.
Kevin continued "Ollie was born in the rolling hills of County Donegal, where he learned the secrets of the land from his elders. As he grew, Ollie became known for his ability to find the most delicious and natural ingredients, which he lovingly transforms into Oatfield candies.
He now travels across Ireland, gathering the best that the land has to offer and bringing joy to every household with his sweet treats. Ollie embodies the spirit of Ireland: adventurous, caring, and a true lover of nature. Children adore him for his playful nature, while parents appreciate his commitment to quality. With the slogan being 'Ollie's Delights, From the Heart of Ireland to You'" Kevin finished his presentation and waited for the reactions from the room.
The room was silent as everyone looked at the picture of Ollie, Ryan studied the faces of his employees. There were smiles from some of the younger staff, especially those in sales, and curious glances from the factory overseer. The older lads were more reserved and cautious. Replacing the little girl which was printed on their candy wrappers since this company was founded was always going to be tough, perhaps they could find a compromise.
"Right, lads," Ryan said, breaking the silence. "Now that we've had a look at what Kevin's brought to the table, let's have a good old-fashioned Irish debate about it. What do we keep, what do we change, and what do we throw out? But remember, at the end of the day, we need to make Oatfield a success, not just for us, but for our town and our county."
And with that, the room came to life with the sound of passionate voices discussing the future of Oatfield Candies. Ryan smiled to himself. He knew in his heart, however unlikely it may be, that this would be the beginning of something big.
December 1, Los Angeles 1982
Michael Eisner entered his office in downtown LA after his chauffeur dropped him off in front of the building. As the president of Lucasfilm, he needed to do the job his two bosses refused to do, actually run the business and manage its finances. With January approaching, he had requested financial reports from every department to assess how they had grown and profited over the past year. He was particularly excited about Polaroid and their digital camera developments which finally entered maturity and were ready for mass market adoption.
As he sat down in his chair, he noticed a report placed on his desk. With some excitement, he grabbed the stack of papers, but when he saw the title "Oatfield," his enthusiasm deflated. Of course, it was that company.
One of the benefits of working with only two owners was that they didn't demand short-term gains, allowing him to naturally grow the company without a board of directors breathing down his neck. However, the downside was that if one of the owners had a peculiar interest, he could do little to stop it. In this case, Bruce had forced him to save a small factory in some remote part of Ireland that made candy nobody outside Ireland had ever heard of, all because Bruce had some nostalgic attachment to it. Though, wasn't Bruce born and raised in New York? Ah, never mind.
With a sigh, he opened the report and, after skimming it for a bit, muttered,
"Eh, not bad."
AN: Wanted to give our most neglected part of LucasFilm some love and flavor so I gave them a rebrand so that they could compete in the American market without bleeding money. I studied early '80 Ireland and they were really in a tough position being hit very hard by the oil crises which grinded its economy to a halt and combined with poltical chaos, IRA , terrorism and the ecomomic panic of the Romania war in this quest would have hit Ireland very hard. I Imagine that Bruce's investment in Oatfield would be the only investment the region would have outside what little Dublin and Europe would give to a very isolated region.
For marketing I was inspired by IKEA who proudly markets itself as a swedish company and combined with a greater health-conscious public I was convinced that this was a good direction for the company. Also for any people who would complain that Ireland wouldn't have the economic condition to sustain such a company I proudly say: "If the DeLorean company could survive and thrive in Ireland in this quest then a confectionery can too!" If I made any mistakes please tell me.
Well, Mr. Goemon is a very basic game, and it would give us the beginning for a good franchise later down the line. The same as Bomberman if you think about it.
But, as I mentioned beffore,, I really think Nidhogg would be a good game that could and should be done as well.
Well, Mr. Goemon is a very basic game, and it would give us the beginning for a good franchise later down the line. The same as Bomberman if you think about it.
But, as I mentioned beffore,, I really think Nidhogg would be a good game that could and should be done as well.
Hmmm.....I guess it depends on how many games we can push for the support of Some Kids in America. On a tierlist I would do Bomberman, then Mor. Goemon than Nidhogg. I put Nidhogg last mainly because it's lacking at the moment in terms of content but I still want it to be at the start of our console as it'd make for a nice 2 player game.
I also kind of want to support Wacky Races as I think it would be a cool proto Mario Kart and Ballblazer would make for a really cool competitive game.
@Magoose For the Some Kids in America, how many games can we push them to develop? Also, does this mean they are only going to focus on those games or those are simply the games which get the most focus and thus the most bonuses?
Hmmm.....I guess it depends on how many games we can push for the support of Some Kids in America. On a tierlist I would do Bomberman, then Mor. Goemon than Nidhogg. I put Nidhogg last mainly because it's lacking at the moment in terms of content but I still want it to be at the start of our console as it'd make for a nice 2 player game.
I also kind of want to support Wacky Races as I think it would be a cool proto Mario Kart and Ballblazer would make for a really cool competitive game.
I guess we can try it, but it will depend on the power of our console as to whether Wacky Races as a proto Mario Kart might be feasible. Ballblazer migth be a good idea as well
@Magoose For the Some Kids in America, how many games can we push them to develop? Also, does this mean they are only going to focus on those games or those are simply the games which get the most focus and thus the most bonuses?
[]Who reads this Garbage, and can we make more of it? (Mike is a huge fan, and he wants to expand the title with his own money.)
[]Marvel has a beginning of a magical monopoly of Magical bullshit (Dr. Strange might have to deal with the greatest and strangest threat ever... the phenomenon of magical girls.)
[]BOO (Huh, guess they aren't ready for it, but the kids are going to love it.)
I've been thinking on these for a while now and I genuinely can't decide which one I want to go with. Could I maybe get a little bit of clarification on what they might entail so I can make a more informed decision? Like, who is the "they" that aren't ready, or what do you mean by "expand the title?"
[]Lucasarts Japan: Sakaguchi and his cohorts in Japan have all but told you that there is a problem with the Console that you are all making. A Problem called, Nintendo, and their Famicom, or whatever the hell it was called. Something about licensing. DC: 20
I just realized that we have basically everything we need to make Sonic a multimedia franchise from the get-go. We get Marvel to make a comic that's allowed to be darker in tone without being kid-unfriendly while keeping a tight grip on any characters created for it. While we may need to bring in Ken Penders we shouldn't allow him to nick every character he creates for the comic. And the comic would create source material for the projects that follow. Including any potential cartoons, films, or theme park rides.
I just realized that we have basically everything we need to make Sonic a multimedia franchise from the get-go. We get Marvel to make a comic that's allowed to be darker in tone without being kid-unfriendly while keeping a tight grip on any characters created for it. While we may need to bring in Ken Penders we shouldn't allow him to nick every character he creates for the comic. And the comic would create source material for the projects that follow. Including any potential cartoons, films, or theme park rides.
He was, and we could get him to work for us as well. For all his faults, the guy was the one who saved Sonic and created an entire world (full of fun characters) out of what was at the time just a funny gag comic.
This video actually explains it more, and the enitre situation is fascinating.
Unfortunately guys, Magoose confirmed to me in PM that we can only allow one game to be supported by the Kids in America action, but that we will have a LucasArts upgrade later on to expand production and quality. So just wanted to let you know that Rescue on Fractalus will be the choice.
Tokuro Fujiwara was no stranger to working long hours into the night, in fact that had been his modus operandi ever since before he had joined LucasArts Japan, and despite the better conditions, and more flexible schedule, he found that he did not mind having to do so when the situation called for it. Heck, if he did a good enough job to justify it he could even get what was called "overtime pay", which frankly boggled his mind when he first heard of it. That he could get paid for working more than the agreed hours in contract?
What sort of madness did these Americans possessed!
Nevertheless, that was not what impulsed him this night, far from it. Ever since his employment he'd found a surprising situation when it came to his company; the fact that while the American Branch was supposed to be the one in charge, at the moment most of the decisions were being taken by the branch here in Japan, mostly because of the better organization due to the purchase of the Sega assets, which also had many of the staff remain in charge to keep it well organized, while opening new positions for newcomers like himself and Hideo.
You could not stop laughing at him when he told you the story. Not that he minded, still over the moon over getting that autograph!
That the Console Project and their first videogame Project were being done in this branch was proof enough of it. Sure, there was talent and cross pollination, what with the current Lead Designer, Hironobu Sakaguchi, with his "Team Fantasy" working with that other programmer from the states when it comes to story and lore for what they were calling "a new vision for RPGs beyond what was expected", and last rumors mentioned this Wunderkind that had helped with one of Lucasfilm's movies managing to get a job offer, and making waves in their own side of the Pacific. Yet nevertheless, it was a point of pride for Tokuro to know that in a way, it was their side who were leading the charge up the hill.
Or at least, it was supposed to be.
It had all been going quite well lately, perhaps suspiciously so, yet in the end Tokuro had no reason to suspect that anything nor anyone would find a cause to bother them or could find a way to do so. It would seem that the relaxed environment had managed to lull him into a false sense of security as when the news arrived, they did so in so shocking a manner as to stop the flow of work for at least a couple of hours. It was something that he'd never experienced before, and something that frankly he should have when he was told just who it was that disturbed their peace.
Nintendo representatives had arrived to speak in LucasArts Japan's Headquarters, and it seemed that they were not playing around.
Just the thought of that day still brought chills to Tokuro's mind. If there was ever a company that could be called the Big White Shark of the Videogame World, it would be Nintendo. Sure, there were still other companies around that were giving it a good fight with their won consoles, but everyone around knew with certainty just who was the overall leader. It was a tough fight to be sure in order to dominate the Market, but it was one that already had a definitive victor as far as everyone could see.
Or it would have, had LucasArts was not set to take the fight.
A company that was already gaining ground with their own cadre of programmers and ideas, backed by one of the most innovative and ground breaking technological developers in both Apple and whatever wizardry their own Pixar members could create, and a new console nearly ready for production. Yes, he could see why they might be concerned... yet concerned is not the same as being afraid, as this visit revealed. It was not even a legal order, nor even lawsuit, just a simple visit and everyone at LucasArts was already in panic mode, waiting for orders from the Main Office in America as to what to do.
It was enough to humble him, and realize just how far from the summit they still were.
That's why he had been focusing so much in his latest project. The constant reminder, the waiting for the reps from America to arrive and deal with this, it had been just too much for Tokuro at the moment, who sought solace in his work, the one thing he was sure would leave him too tired to worry himself all night. Taking from his experience in both Pooyan and Roc N' Rope, he tried to make a demo for a new game that would perhaps help in taking this new experience of his into something a bit more positive.
He would be the first to admit that though he had worked in more than one "Cute" game, his true feelings always veered more towards the gothic and the scary. However, just this one, he thought he would need to work on something harmless and not so stress inducing as an experience. From Pooyan he took the inertia controls that had been revolutionary at the time. From Roc N' Rope he took the vertical platforming, and from his own metaphorical thoughts, he brought the setting.
It was, in the end, the perfect way to encapsulate what they were trying to do; to go above and reach the summit, to climb ever higher, to a level where a meeting would not have them be scared out of their wits, and above it all, it was a way to finally make a small contribution to the company He'd just joined. He knew Hideo was busy with his whole "Policenauts" idea and trying to get the support needed for it, but in Tokuro's opinion, he felt that this one would have a better chance to be released faster.
Yeah, he was sure. after all, who could resist the allure of the...
Videogame Pitch: Ice Climbers
Set Up: The characters Popo and Nana, collectively known as the Ice Climbers, scale 32 vertically scrolling, ice-covered mountains to recover stolen vegetables from a giant condor.
Game Developer: LucasArts Entertainment Director: Tokuro Fujiwara Genre: Platform
Popo and Nana: They are the Ice Climbers who seek to scale various mountains, yet must also avoid various obstacles and enemies en route to each summit. In order to successfully accomplish each level, they must catch a vegetable-stealing condor.
The first player controls Popo, a boy wearing a blue parka, while the second player controls Nana, a girl wearing a pink one. The only tool they carry is a wooden mallet to carve openings in the ice above and to club enemies. Each mountain level consists of eight layers of colorful ice and a bonus stage. Standard, dull ice blocks pose no threat other than an easily disposed-of barrier and platform. Square ice blocks with higher detail are indestructible, forcing the player to take another path. Hatched ice acts as a conveyor belt sliding Popo or Nana either left or right.
Finally, many mountains include unbreakable moving platforms resembling clouds. The bonus stage takes place at the peak. Within a 40-second time limit and no enemies, the Ice Climbers often face trickier jumps and multiple moving platforms. The peak is also the only place to recover stolen vegetables, most notably eggplants. Collecting just one piece of corn from the fifth bonus stage is the only way to gain an extra life. At the top of the peak, the Condor flies overhead.
Enemies encountered on the way up the mountains include the Topi, Nitpicker, and White Bear. Topis come in two varieties: the blue seal and the short Yeti-like creatures. Topis have the ability to fill in holes in the floor with ice. To do this, a Topi scouts out an opening in the floor, runs back to its cave, and reemerges pushing an icicle to fill in two blocks. This process repeats until no more openings on their layer of ice exist. The Nitpicker is a small, mountain-dwelling bird that swoops down from icy caves on the levels' edges. Unlike the Topi, which is confined to one floor of the mountain, Nitpickers can cross over multiple ice layers. Taking them into account along with moving platforms and sliding ice, timing jumps can be more difficult. The final enemy is the White Bear. This enemy, wearing sunglasses and pink speedo, appears on screen only when Popo and Nana take too long to advance. Pounding the ice, the Polar Bear forces the screen to move up. If Nana or Popo are forced off the screen, the player loses a life.
Other obstacles include deadly falling icicles. These can form on the bottom of any type of platform. After a few successful mountains climbed, all enemies' speeds increase.
There is a VS. Ice Climber option which has a few more gameplay differences. The player must pick from an initial set of 24 mountains to conquer. After eight are cleared, a Super Bonus stage occurs in which the player must reach a high platform. Afterwards, the player must choose from the second set of 24 mountains, in which the Condor is replaced by a giant butterfly. After the next eight stages are cleared and the Super Bonus is over, the player resumes the cycle from the original mountain set. The game keeps track of whether the mountain was claimed by an Ice Climber or if it remains Topi territory—once all the stages are completed, the counter resets.
After the bonus stage, the players' scores are tallied. Points are rewarded for every brick of ice destroyed, every Topi-pushed icicle smashed, every Nitpicker killed and every vegetable collected. Finally, a bonus score is rewarded if a player manages to climb to the top of the bonus stage and jump up and grab the Condor.
The game can be played in one- or two-player mode. The latter places Popo and Nana against each other in a race to the summit. Players may prefer to play cooperatively on the way up, but during the bonus round, they must compete for the top.
A.N.: I've had the idea for the Ice Climbers to join our own videogame stable of characters, but it wasn't until the latest update that the inspiration for how it would come to be hit me. I can see Tokuro making this thanks to his previous experience with games that are somewhat similar, and a bit of foreshadowing on what Hideo might be working at the moment.
Alright, I'm done. I've remade our list of assets, updated it as much as I could, and hopefully made it easier to look through it as well, without the need to bunch it all together.
Please let me know if something's missing.
Lucasfilms Unlimited
Privately owned company between George Lucas and Bruce O'Brian. Founded in 1974 with its purpose being to give freedom to the artist, and the owners, to make their movies unfettered by studio Interference. Currently, the ownership of the shares is between George Lucas (48%), Bruce O'Brian (48%), Marcia Lucas (2%) and Michael Eisner (2%)
Current President: Michael Eisner
Intellectual Rights
Original Creations
- Star Wars (Created by George Lucas)
- Rocky (Created by Sylvester Stallone, in Co-Ownership with him)
- Gundam (Created by Yoshiyuki Tomino, In Co-Ownership with Sunrise Studios)
- Tom and Jerry (Created by Hannah-Barbera Studios)
- Forgotten Realms (Created by Ed Greenwood. Setting for R. Talsorian Games)
- Johan and Peewit (Created by Pierre Culliford/Peyo)
- Amadeus (Created by Peter Shaffer)
- Dungeons and Dragons (Created by Dave Arneson and Gary Gygax)
Books
- Dune (Created by Frank Herbert)
- The Tolkien Legendum (Hobbit and LOTR, created by J.R.R. Tolkien)
- The Entire Robert Howard Character Library (Created by Robert E. Howard)
- Carrie (Created by Stephen King. Held only in Stewardship as Brian De Palma owns the rights. But as he is now a Partner/Employee of Lucasfilms, it is counted here)
- The Shining (Created by Stephen King)
- Tarzan (Created by Edgar Rice Burroughs)
- The Last Unicorn (Created by Peter S. Beagle)
- The Princess Bride (Created by William Goldman)
- The Basil on Baker Street Series (Created by Eve Titus)
- Mrs. Frisby and the Rats of NIMH (Created by Robert C. O'Brien)
- The entire Philip K. Dick's Book Collection and Works (Created by Philip K. Dick)
- The Cam Jensen Books (Created by David A. Adler)
- The Name of the Rose (Created by Umberto Eco)
- Dahls' Bibliography up till 1983 (Created by Roald Dahl)
- The Adventures of Tintin (Created by Herge)
- The entire works of H.P. Lovecraft (Created by H.P. Lovecraft)
Movies
- THX 1138
- Enter the Dragon
- A Streetcar named Desire
- Rebel without a Cause
- The Maltese Falcon
- Blazing Saddles
- Arscenic and Old Lace
- Finian's Rainbow
- You're a Bug Boy Now
- Alice Doesn't Live Here Anymore
- Mean Streets
- Get to Know Your Rabbit
- The Daughter of Rosie O'Grady
- Mary, Mary
- Three Little Words.
- Two Weeks With Love
- Mr. Imperium
- Singin' in The Rain
- Skirts Ahoy!
- I Love Melvin
- The Affairs of Dobie Gillis
- Give a Girl a Break
- Athena
- Hit the Deck
- The Tender Trap
- Meet me in Las Vegas
- The Catered Affair
- The Mating Game
- It Started With a Kiss
- The Gazebo
- How the West was Won
- The Unsinkable Molly Brown
- The Singing Nun
- That's Entertainment!
Movies Produced
-Rocky: Released in May, 1976. It tells the tale of Rocky Balboa, a poor small-time club fighter and loanshark debt collector, who gets an unlikely shot at the world heavyweight championship held by Apollo Creed. (Directed by Sylvester Stallone)
- Star Wars: Episode IV - A New Hope: Released in December, 1976. Set "a long time ago" in a fictional universe where the galaxy is ruled by the tyrannical Galactic Empire, the story focuses on a group of freedom fighters known as the Rebel Alliance, who aim to destroy the Empire's newest weapon, the Death Star. (Directed by George Lucas)
-Five Dates: Released in April, 1977. A romantic comedy about a struggling comedian and how he finds the love of his life, their romance and road to falling in love. (Directed by Bruce O'Brian)
-Close Encounters of the Third Kind: Released in June, 1977. It is the story of Roy Neary, an everyday blue-collar worker in Indiana, whose life changes after an encounter with a UFO. (Directed by Steven Spielberg)
-Solomon Kane and the Nephilim's Castle: Released in March, 1978. Based on the Robert E. Howard character of the same name, it tells the story of Solomon Kane, as he travels and fights against a Nephilim plot to bring hell on Earth. (Directed by Martin Scorsese)
- Hardcore: Released in September, 1978. Its plot follows a conservative Midwestern businessman whose teenage daughter goes missing in California. With the help of a prostitute, his search leads him into the illicit subculture of pornography. (Directed by Paul Schrader)
-Dracula: Blood Origins: Released in November, 1978. The story follows Vlad Tepes III, back before he became Dracula, when he was still fighting against the Ottomans to protect his people, falling deeper and deeper into the clutches of Carmilla, the Vampire Queen, as his struggles cast him deeper into the role of a monster. (Directed by Brian De Palma)
- All The President's Men: Released in January 1979. Based on the 1974 non-fiction book of the same name by Carl Bernstein and Bob Woodward, the two journalists investigating the Watergate scandal for The Washington Post, the obstacles in their way, and the discovery of how deep the hole goes when they find themselves monitored by the government itself. (Directed by Alan J. Pakula)
- The Adventures of Agent Elvis: Released in May 1979. It tells the story of Agent Elvis, as a secret agent who battles the forces of a sinister organization bent on world domination. Though considered mostly a B rated movie, it has gained a cult following and is considered a cult classic among many of Elvis' fans. (Directed by Various directors at different times of the film)
- Conan the Barbarian: released in June 1979. Based on the Character and books written by Robert E. Howard. It tells of Conan as he travels through the Hyberian Age, having adventures with his friends as he tries to stop the dreaded Thulsa Doom, the man who killed his family, all the while wrestling with the Riddle of Steel. (Directed by Steven Spielberg)
- Rocky II: Released in September 1979. The sequel to Rocky, as the namesake finds himself struggling to adjust to his newfound fame and family life, and is dragged into a rematch fiercely demanded by Apollo Creed. The movie adds that touch of poignancy nuance and complexity to Apollo Creed, something many appreciated and made many fans. (Directed by Sylvester Stallone).
- Raging Bull: Released in October 1979. An adaption of former middleweight boxing champion Jake LaMotta's 1970 memoir. It follows the career of LaMotta, his rise and fall in the boxing scene, and his turbulent personal life beset by rage and jealousy. An exploration of the himan condition by focusing into a dislikedm yet compelling lead. (Directed by Martin Scorsese)
- 1941: Released in November 1979. This is a war comedy involving a panic in the Los Angeles area after the December 1941 attack on Pearl Harbor. Follows both sides, the Japanese and Americans, as they try and make sense of the chaos with some "Three Stooges" like comedy hijinks and chaos. (Directed by Steven Spielberg)
- Blow Out: Released in November 1979. A Neo Noir Mystery Thriller about a movie sound effects technician from Philadelphia who, while recording sounds for a low-budget slasher film, unintentionally captures audio evidence of an assassination involving a presidential hopeful and the murder of a state governor. (Directed by Brian De Palma)
-Marathon Madness: Released in January 1980. A Screwball Comedy for the Ages. The tale of the first Olympics...and all the wackyness that happened during the first ever race, not limited to: cheating, purposeful dehydration, and a not participant winning it thanks to taking a cab all the way nearly to the finish line. (Directed by Steven Spielberg)
- Star Wars: Episode V - The Empire Strikes Back: Released in May 1980. It is the second film in the Star Wars film series. Set three years after the events of the last movie, the film recounts the battle between the malevolent Galactic Empire and the Rebel Alliance, as the latter has to flee and scatter from the brutal counterattack led by Darth Vader. Luke goes to Dagobah to train under Master Yoda, the last Jedi master, while Darth Vader chases after the remnants, as well as both Han and Leia who seek shelter from an old friend of the former. (Directed by Bruce O'Brian)
- Airplane!: Released in August 1980. An absurdist comedy, a parody of the disaster film genre, particularly the 1957 Paramount film Zero Hour!, from which it borrows its plot, central characters, and some dialogue. It also draws many elements from Airport 1975 and other films in the Airport series. It uses surreal humor and fast-paced slapstick comedy, including visual and verbal puns, gags, running jokes, and dark humor. (Directed by David and Jerry Zucker, and Jim Abrahams).
- The Evil Dead: Released in October 1980. A supernatural horror film. It focuses on five college students vacationing in an isolated cabin in a remote wooded area. After they find an audio tape that when played releases a legion of demons and spirits, four members of the group suffer from demonic possession, forcing the fifth member, Ash Williams, to survive an onslaught of increasingly gory mayhem. (Directed by Sam Raimi)
- Kagemusha: Released in December 1980. An epic jidaigeki (Period Drama) film. It is set in the Sengoku period of Japanese history and tells the story of a lower-class criminal who is taught to impersonate the dying daimyō Takeda Shingen to dissuade opposing lords from attacking the newly vulnerable clan. (Directed by Akira Kurosawa)
- Undercover: Released in January 1981. A Historical Drama and Biopic focusing on Elizabeth Cochran, an American journalist whose career spanned three boooks, thousands of newspaper articles, a job working for Joseph Pulitzer, an expose of an asylum and the world record for fastest circumnavigation of the globe. (Directed by Brian De Palma)
- Small Giant: Released in February 1981. A biopic covering over the life of Robert Smalls, a slave turned Civil War hero who managed to free himself and became a Navy pilot for a Union. Smalls is a simple man who lead the life of a giant and until now has tragically been forgotten by America. (Directed by Brian De Palma)
- The Emerald Pimpernel: Released in March 1981. The tale of Father Hugh O'Flaherty, an Irish priest and member of the Roman Curia who served in the resistance during WWII and was responsible for saving 6,250 Roman Jews from the Holocaust. A story of courage and determinatino against the forces of evil. (Directed by Martin Scorsese)
- The Taxman Cometh: Released in April 1981. A Horror Satire film focusing on the IRS, and an absurdist look into its organization, its agents, and the depth they will sink into to get the money they think the American Public owes them. A comedy that managed to entertain desite the mundane institution that it focuses on. (Directed by Paul Schrader)
- Indiana Jones and the Raiders of the Lost Ark: Released in June 1981. An Action Adventure film. Set in 1936, Indiana Jones, a globetrotting archaeologist vies with Nazi German forces to recover the long-lost Ark of the Covenant which is said to make an army invincible. Teaming up with his tough former romantic interest Marion Ravenwood, Jones races to stop rival archaeologist René Belloq from guiding the Nazis to the Ark and its power. (Directed by Steven Spielberg)
- The Bros: Released in August 1981. A fairly standard, yet semi-serious, slice of life take on frat comedies revolving around a group of fraternity brothers in college trying to make the most of their lives inbetween their immensely busy class schedules and the workload given to them. (Directed by Paul Schrader)
- Devil's Hour: Dead Man's Gold: Released in September 1981. A mystery and Urban Fantasy film involving creatures from myth and folklore, and how they have adapted to modern society as they try to figure out a mystery involving both sides. Dr. John "Jack" Seward and his companion Donovan MacCool become some of the most popular detective characters in ireland. (Directed by Francis Ford Coppola)
- Moonlight Diner: Released in October 1981. A Horror film, featuring the old legends of werewolves. A group of travelers in an old diner find themselves trapped as a vicous beast attacks anyone that dares come out, mauling and killing them without discrimination. it's only weakness being the silver necklace used against it. (Directed by Bruce O'Brian)
- Dark Forest: Released in October 1981. A Horror Thriller with a dash of Science Fiction. A group is being hunted through outer space by mysterious beings that are wittling them down as they try to escape this new species they've discovered. No matter what they do or try, there is no escape from...the humans?! (Directed by Wes Craven)
- Solomon Kane and The Shadows of Africa: Released in November 1981. Based on the character created by Robert E. Howard of the same name, and a sequel to the first movie based on it. Solomon Kane, in his quest for justice, is stranded in Africa as he fights against an apocalyptic cult bent on blood spilling and world domination. (Directed by Martin Scorsese)
- Tron: Released in December 1981. A science fiction action adventure film. Set in OTL, it has Kevin Flynn, a computer programmer and video game developer who is transported inside the software world of a mainframe computer where he interacts with programs in his attempt to escape the deadly machinations of a greater program keeping control by deleting its "Lessers". (Directed by Steven Lisberger)
- Mad Max: The Road Warrior: Released in January 1982. The sequel to George Miller's dystopian film. The story follows "Mad Max" Rockatansky, a former upholder of the law now turned drifter, a hardened man who helps a community of settlers to defend themselves against a roving band of marauders in a post-apocalyptic wasteland. (Directed by George Miller)
- Red Dawn: Released in February 1982. The film depicts a fictional World War III centering on an invasion of the United States by an alliance of Soviet, Warsaw Pact, and Latin American states. The story follows a group of teenage guerillas, known as the Wolverines, in Soviet-occupied Seattle. (Directed by John Milius)
- Rocky III: Released in May 1982. The next entry in the Rocky Franchise. Rocky Balboa, now at the top of the boxing world, has to defend his titles against any and all newcomers. But the fame goes to his head just as he faces someone with the hunger and motivation to take it all, losing the fight and leaving him to now seek the help of his former opponent, Apollo Creed, to regain his title. (Directed by Sylvester Stallone)
- The Kung Fu Kid: Released in June 1982. A martial arts drama film about a young teen moving to Hong Kong, facing alienation and bullying, who finds his center and strength through learning Kung Fu and its philosophy by a an old man by the name of Li Jun Fan, a former fighter. (Directed by John G. Avildsen)
- E.T. The Extra-Terrestrial: Released in July 1982. A Science Fiction film. It tells the story of Elliott, a boy who befriends an extraterrestrial, dubbed E.T., who is left behind on Earth. Along with his friends and family, Elliott must find a way to help E.T. find his way home before the government authorities find him and keep him for themselves. (Directed by Steven Spielberg)
- The Last Summer Run: Released in August 1982. A coming of age story mixed with action and satire. It shows a group friends during one of their last summers before they grow up and have to move on to the rest of their lives. A sudden kidnapping and a rescue mission leads to some of the most interesting subversions of the genre. (Directed by Ron Howard)
- Amnesia: The Dark Descent: Released in October 1982. A man Daniel awakes without any memory of his past or where he is. Now, exploring a dark and foreboding castle called Brennenburg, while trying to maintain his sanity by avoiding monsters and unsettling events, he will be witness to some of the darkest secrets of mankind...and perhaps even more. (Directed by David Lynch)
- Reservoir Dogs: Released in November 1982. An American Neo-Noir Crime film. The story follows a gang of diamond thieves whose preparations are ruined by sheer chance, leading to a breakdown as they are hunted down one by one...leading to some of the survivors to start torturing a cop before they turn on each other as well. (Directed by Quentin Tarantino)
- The Dark Crystal: Released in December 1982. On a blighted planet a thousand years earlier, a powerful crystal cracked and two new races appeared: the cruel Skeksis, and gentle Mystics, the urRu. Jen, a young Gelfling adopted after the Skeksis slaughtered his clan, must now fulfill a prophecy to heal the Crystal as the Great Conjunction of the world's three suns draws near. (Directed by Jim Henson and Frank Oz)
- The Score: Released in January 1983. Based on the Parker Series written by Richard Stark. The story follows Parker, the titular character, who is hired to lead a team for a heist in exchange for a large sum of money. However, he's double crossed by the team and the boss, leaving him now with the objective of tracking them down and get his money back. (Directed by Michael Mann)
- Sisu: Released in February 1983. A historical action thriller. Set during the Lapland War between Finland and Nazi Germany towards the end of World War II, a legendary Finnish Army commando turned gold prospector attempts to defend himself from being robbed and murdered by a Waffen-SS platoon led by an infamously brutal and corrupt officer. (Directed by Sam Raimi)
- Killer Queen: Released in March 1983. A drama film. A personal Project that Carrie Wrote for herself and Debbie. A family drama that is incredibly detailed and personal. It made for a great comeback debut for Debbie, with her fans once more rejoicing at the return of the Queen to the silver screen once more. (Directed by Bruce O'Brian)
- Flashdance: Released in April 1983. A romantic drama dance film. Alex Owens is a passionate young dancer who aspires to become a professional ballerina, going through the many vicissitudes of life along with her friends Jeanie (a waitress soon turned exotic dancer), Richie (a short order cook), and Nick (her boss from the steel mill). (Directed by Brian de Palma)
-Star Wars: Episode VI - Return of the Jedi: Released in May 1983. It is the third film, and the conclusion, of the trilogy. The film follows the ongoing struggle between the Galactic Empire and the freedom fighters of the Rebel Alliance. After Han's capture and delivery to Jabba the Hutt, our heroes have to rescue Han and escape from Jabba's clutches. A the same time, as the Rebels attempt to destroy the Empire's second Death Star, Luke Skywalker tries to bring his father, Darth Vader, back from the dark side of the Force. (Directed by Steven Spielberg)
-National Lampoon's Vacation: Released in August 1983. A black comedy road film, it tells the fictitious story of the Griswold family on a cross-country trip to an amusement park and various locations as accidents occur along the way. The story plays up the aspects of regular tropes of a family trip, and subverts them by emphasizing the negative elements, with a comedic undertone. (Directed by Harold Ramis)
-Creepshow: Released in August 1983. An anthology horror show based on stories made from Stephen King's novels and original ones as well. An homage to the old Horror Comics of the 50s made by EC Comics, it shows up to five different horror tales, with the over the top humor and scares from the old comics, along with a true appreciation of the macabre. (Directed by George A. Romero)
-The King of Comedy: Released in September 1983. A satirical black comedy, it tells the story of Rupert Pupkin, an aspiring stand-up comedian, who is increasingly obsessed with a successful comedian whom he met by chance. This obsession eventually pushes him to criminal acts in order to achieve his dream to be famous. It focuses on themes like celebrity worship and American media culture, along with an unreliable narrator (Directed by Martin Scorsese)
- Mishima: A Life in Four Chapters: Released in September 1983. A biographical drama film based on the life and work of japanese writer Yukio Mishima. The film interweaves episodes from Mishima's life with dramatizations of segments from his books The Temple of the Golden Pavilion, Kyoko's House, and Runaway Horses. (Directed by Paul Schrader)
- The Shining: Released in October 1983. Based on the Stephen King Novel of the same name. Jack Torrance is a writer and recovering alcoholic who accepts a new position as the off-season caretaker of the Overlook Hotel. Lloyd, his young son, has psychic abilities which warn him the hotel is haunted before a winter storm leaves them all trapped. Jack's sanity deteriorates under the influence of the hotel, his family now facing mortal danger. (Directed by Wes Craven)
- Dune (Part I): Released in November 1983. An adaptation of Frank Herbert's Dune, though divided in two parts. It tells the tale of Paul Atreides, the rise and fall of his House, as well as the struggle to reclaim his birthright. It's unique in that it deconstructs the messianic archetype and shows the dangers of having a single charismatic leader as ruler. (Directed by Francis Ford Coppola)
- Ran: Released in January 1984. An epic action drama. It derives from William Shakespeare's King Lear and includes segments based on legends of the daimyō Mōri Motonari. Hidetora Ichimonji, an aging Sengoku-period warlord, decides to abdicate as ruler in favor of his three sons, with dire consequences both for him and his family. (Directed by Akira Kurosawa)
Movies in Production/Post-Production
Gamera: Guardian of the Universe: Based on the character created by Daiei Studios, and in collaboration with them. This is a reboot of the franchise, as the sudden appearance of giant monsters known as "Gyaos" seed panic around all of Japan. It's in this period of fear where a mysterious new monster, known only as Gamera, rises to defeat them. (Directed by: Kazuki Ōmori)
Prince of Persia: The Sands of Time: The beginning of an epic adventure as Eskander, the Prince of the Persian Empire, must fight to save his land and people from a mysterious curse...one that he himself brought because of his pride and foolishness. Now, allied Princess Farah from Visakhapatnam, they must find a way to seal once more the Sands of Time. (Directed by Ron Howard)
The Breakfast Club: A coming of age story. Five high school students, all with different mindsets and cliques in High School, face detainment in their school library on a Saturday morning, overseen by their authoritarian vice principal. As time passes by, their egos fade and they become close buddies. (Directed by John Hughes)
Footloose: A musical drama film. It tells the story of Ren McCormack, a teenager from Chicago who moves to a small town, where he attempts to overturn the ban on dancing instituted by the efforts of local minister Shaw Moore after the death of his son due to both drinking and dancing. (Directed by Ron Howard)
Places in the Heart: A drama film. StoryThe film follows Edna Spalding, a young woman during the Great Depression in Texas who is forced to take charge of her farm after the death of her husband and find the most unlikely help in a motley bunch. A powerful character piece about growing up as an American. (Directed by Robert Benton)
Ghostbusters: A supernatural, horror comedy. It follows Peter Venkman, Ray Stantz, and Egon Spengler, three eccentric parapsychologists who start a ghost-catching business in New York City. Thoiugh business is slow at first, it begins booming as an enemy beyond compare, known only as Zuul, begins making its presence known around the physical world. (Directed by Ivan Reitman)
Amadeus: An adaptation by Peter Shaffer from his 1979 stage play of the same name. Set in Vienna, Austria, during the latter half of the 18th century, it retells a fictionalized story of Wolfgang Amadeus Mozart from the time he left Salzburg, following a fictional rivalry between Mozart and Italian composer Antonio Salieri at the court of Joseph II, Holy Roman Emperor. (Directed by Miloš Forman)
Conan the Destroyer: A sequel to Conan the Barbarian. The story follows Conan, who crushed after the death of Valeria, now has become a pirate and left his friends behind to try and forget the past. However, new rumblings of a cult coming from the East reach his ears, and the call for adventure fills his body once more as new enemies reveal themselves. (Directed by Bruce O'Brian)
Scarface: A Crime Drama remake of the 1932 film of the same name. It tells the story of Cuban refugee Tony Montana, who arrives penniless in Miami during the Mariel boatlift and becomes a powerful drug lord, and how he loses it all; his empire, his lover, his men, as he dies in an explosive manner. (Directed by Brian de Palma)
Blood Simple: A Neo-Noir Crime film written by the Coen Brothers. Its plot follows a Texas bartender who is having a love affair with his boss's wife. When his boss discovers the affair, he hires a private investigator to kill the couple. This leads to anear convoluted, and deadly, game between all parties, ending with only one survivor. (Directed by The Coen Brothers)
Cult of the Preacher: A horror film that is set in the "Satan Panic". A group of kids have to deal with the current scare, while also the moralizing Father at the church keeps their community on guard against anything that may seem "demonic". Unaware to all, he is actually conspiring with forces beyond anyone's control, as a hunter from the Church slowly closes in. (Directed by Sam Raimi)
Across America in 90 Days: A biopic adventure film. It follows Horation Nelson Jackson as he makes a 50 dollar bet to ride across America in ninety days, using only an automobile at the beginnings of the 20th century, as well as th emany obstacles he finds across the way; from those sent by opposing better, and local enemies that he finds as he drives. (Directed by Quentin Tarantino)
Splash: A Romantic Comedy, it involves a young man who falls in love with a mysterious woman who is secretly a mermaid as a child, and tries to once more find the connection after twenty years. They meet again when he's an adult, and manage to rekindle their romance, but are now being watched and hunted by scientists who have found her true identity. (Directed by Ron Howard)
Flight of the Navigator: A Science Fiction, Adventure film. It follows David Freeman, a 12-year-old boy dealing with adolescence and an annoying younger brother, who is abducted by an alien spaceship and transported from 1978 to 1986. He now has to find out what happened to his missing memories, as well as a way to return back to his time. (Directed by George Lucas)
The Assassination of Jesse James by the Coward Robert Ford: A reteling of the assasination of Jesse James, removing the mythological elements and showing the cold, hard truth of the man and the gang of thieves that ran with him. Currently being done by Malpaso Productions, but distributed by Lucasfilms. (Directed by Clint Eastwood)
Used Cars: A satirical black comedy. The story follows Rudy Russo, a devious salesman, working for affable, but monumentally unsuccessful used-car dealer Luke Fuchs. Luke's principal rival, located directly across the street, is his more prosperous brother, Roy L. Fuchs, who is scheming to take over Luke's lot. (Directed by Robert Zemeckis).
Beverly Hills Cop: A buddy cop comedy. Axel Foley is a stree-smart detective from Detroit. One day, an old friend of his, Mikey, is killed when visiting him, leaving Axel distraught and determined to find his killer. When he is denied the chance to be assigned to the investigation, he decides to go on his own to LA in order to find the killer. (Directed by Martin Brest)
Movies Distributed
- Home is the Hero (Produced by Emmet Dalton. Released in February, 1973)
- Monkey Sun (Produced by Toho Co., Ltd. Released in June, 1974)
- Lady Snowblood (Produced by Toho Co., Ltd. Released in December, 1974)
- Godzilla Vs. Gigan (Produced by Toho Co., Ltd. Released in January, 1975)
- Seven Samurai (Produced by Toho Co., Ltd. Released in September, 1975)
- Lone Wolf and Cub: Baby Cart at the River Styx (Produced by Toho Co., Ltd. Released in October, 1975)
- The Outlaw Josey Wales (Produced by Warner Brothers. Released in November, 1975)
- Lupin III: Strange Psychokinetic Strategy (Produced by Toho Co., Ltd. Released in January, 1976)
- Taxi Driver (Produced by Columbia Pictures. Released in February, 1976)
- Lone Wolf and Cub: Baby Cart to Hades (Produced by Toho Co., Ltd. Released in February, 1976)
- Godzilla Vs. Megalon (Produced by Toho Co., Ltd. Released in March, 1976)
- Submersion of Japan (Produced by Toho Co., Ltd. Released in June, 1976)
- The Tale of Zatoichi (Produced by Daiei Films. Released in June, 1976)
- Lone Wolf and Cub: baby Cart in Peril (Produced by Toho Co., Ltd. Released in August, 1976)
- Carrie (Produced by United Artists. Released in September, 1976)
- Lone Wolf and Cub: Baby Cart in the Land of Demons (Produced by Toho Co., Ltd. Released in September, 1976)
- Throne of Blood (Produced by Toho Co., Ltd. Released in March, 1977)
- The Last Dinosaur (Produced by Rankin Bass; Tsuburaya Productions. Released in May, 1977)
- Dawn of the Dead (Produced by Laurel Group. Released in October, 1977)
- The War in Space (Produced by Toho Co., Ltd. Released in December, 1977)
- THX 1138 (Director's Cut) (Produced by Warner Brothers. Released in January, 1978)
- The Hidden Fortress (Produced by Toho Co., Ltd. Released in February, 1978)
- Godzilla Vs. Mechagodzilla (Produced by Toho Co., Ltd. Released in July, 1978)
- Dodes'ka-den (Produced by Toho Co., Ltd. Released in July, 1978)
- Enter the Dragon (Produced by Warner Brothers. Released in February 1979)
- Mad Max (Produced by Kennedy Miller Productions. Released in April 1979)
- The Muppet Movie (Produced by ITC Entertainment, Henson Associates. Released in June 1979)
- The Daughter of Rosie O'Grady (Produced by Warner Brothers. Re-Released in March 1980)
- Blade Runner (Produced by The Ladd Company. Releaased in January 1980)
- Dacii (Produced by Studioul Cinematografic Bucuresti. Released in August 1980)
- Flash Gordon (Produced by Starling Productions. Released in September 1980)
- Firefox (Produced by Malpaso Productions. Released in November 1980)
- Excalibur (Produced by Orion Pictures. Released in April 1981)
- The Great Muppet Caper (Produced by ITC Entertainment, Henson Associates. Released in July 1981)
- Accident (Produced by Studioul Cinematografic Bucuresti. Released in September 1981)
- The Smurfs and the Magic Flute (Produced by Éditions Dupuis and Belvision Studios. Released in November 1981)
- Michel The Brave (Produced by Studioul Cinematografic Bucuresti. Released in March 1982)
- Singing in the Rain - 30th Anniversary Re-Release. (Produced by MGM. Released in April 1982)
- Zu Warriors from the Magic Mountain (Produced by Paragon Films Ltd. Released in April 1983)
- The Bounty (Produced by Dino De Laurentiis Corporation. Released in May 1984)
Scripts
- The Playground (A Fantasy Coming of Age film that splits between kids and adults like a simple DND Campaign. No one but Carrie knows what that is, but no one said they weren't interested in it.)
- Tijuana Takedown (Dave's… Okay, you'll say it, Cyberpunk Epic. Honestly, you don't see the appeal. George likes it, but that's just because of the technology required to make it is beyond anything that anyone else has. But you think someone might like it… You think. No one has any idea on how to make it)
- Prince of Persia: The Thousand and Second Night (Sands of Time Must be completed before this one can be made)
- Prince of Persia: Thus Spoke Zoroaster (Sands of Time and The Thousand and Second Night mmust be completed before this one can be made)
- The Slenderman (Mike said to wait for produce this one. Maybe he knew something about other things)
- Deliver us From Evil (Mike has a plan for that next year. You trust him with that)
- La Victoire En Chantant: (The tale of Napoleon from his first assignement till his exile. Might be a bit redundant now that Kubrick is planning his saga, but perhaps it's still salvageable).
- Romancing the Stone: (An adventure story, one that truly seems to live up to the name).
- The Hobbit: An unexpected Journey: (First part of the Hobbit tale, hopefully Christopher will agree to the changes made to the books).
- Dune (Part 2): (You'll need to finish making Dune (Part 1) before starting this one).
- Messiah of Dune: (You'll need to finish making Dune (Both parts) before starting this one).
- Gilbert and Sullivan: The Musical: (The tale of some of the best compossers told in the musical style and with compossitions they created).
- Big Wednesday: (This story just sounds like a beautiful, and tragic, coming of age story. Perhaps with the right actors it can be a true contender).
- Hansel and Gretel: Witch Hunters: (You don't know what it is about it, but the dark re-interpretation just sounds so cool).
- A Dream of a Dream: (Carrie wrote this for Debbie, and if her reaction is anything to go by, then this is one that will hit you in the feels).
- An American Saga: Rise to Rebellion: (The first movie of a trilogy about the American Revolution, showing both sides of the conflict, as well as the spirit of revolution that pushed the founding fathers to fight. A story worthy of being called a Saga).
- Back to the Future: (How did Zemeckis came up with this?! It's abolutely amazing, a franchise in the making if the ending is anything to go by as well).
- Back to the Future Part II: (Robert was working with one of his friends, Bob Gale, and… the script for Back to the Future was pretty damn good… but this one had left you with questions.)
- Back to the Future Part III: (The conclusion, and a really fun one if you have anything to go by. Time Travel is always difficult to work with)
- Call of Duty: Ghosts: (A tale set in the same universa as Tijuana Takedown, though this one seems to be a bit more on the nationalist side than the previous one).
- Lucius: (This one is going to give you nightmares for days to come...you're not even sure if there's going to be a child brave enough for this role).
- Wendy the Witch: (Ah, a movie involving one of the old Harvey comics characters. Seems like a fun reinterpretation, though you're not sure how well would it be accepted).
- Stormchasers: (This movie just screams "Coming of Age" story, and you can't find anything that would stop you from making it)
- Forgotten Realms: Honor Among Thieves: (Oh, those moralists are going to hate this movie. More than enough reason to try and amke it you suppose).
- Snow White and the Huntsman: (John was on break for filming Red Dawn and had a few days to play with; he locked himself into a room with Dave Alister, and a copy of the Brothers Grimm...he wrote the script in a few hours, called it "Cinema Therapy").
- Star Wars: Death Troopers: (Dave went behind George's back...to write a Star Wars horror movie about zombies. Despite all the gore it is surprisingly good, and shows al the evil of the Empire).
- 261: (The tale of Kathrine Switzer, the first woman to ever run the Boston Marathon. Her life and struggle, as well as her victory).
- The Mask of the Black Death: (You just know Kurasawa is involved in this, and you can't find anything wrong with that. A beautfil homage to one of Poe's greatest works indeed).
- The Last Warchief - Joseph Medicine Crow: (Holy crap, this guy is still alive and kicking, but what a life he must have lived so far!)
- Wise Guys: (Wait, isn't this The Bros but in the 30s? Hopefully it works better this time around).
- Star Wars: Rogue One: (Another great entry in the Star Wars Universe...but does it have to paint the rebels in such a light?).
- Promised Neverland: (Well, if nothing else this is going to shock some parents and their families).
- Dark Waters: (An interesting take on Fairy Tales, and an epic that is unique if nothing else).
- Model UN: (Well, you can clearly see this one going places. It's about time someone thought to do something like this).
- The Autopsy of Jane Doe: (You're really putting in effort into the horror genre, let's hope this one is another banger).
- Late Night with the Devil: (Chilling, terrifying, and easily done. The entire found footage angle is amazing as well).
- Limitation of Harm: (A horrifying movie in fake documentary form. Truly amazing to see).
- St. Patricks Batallion: (It's been a while since you had a historical script with you. This might be fun)
- Sleepless In Miami: (An interesting look at illicit substances and the damage they can do...in a satirical comedy way of course).
- The Venetian Enchantment: (An "Urban Fantasy" film.,,you hope it's at least well developed)
- Red Day: (The sequel to Red Dawn. Must have done said film before this one).
- Red Twilight: (The Sequel to Red Day. Must have done Red Dawn and the previous film before this one).
- Hush: (An amazing thriller and horror film that shows how humans can be just as moonstruous without the need of the supernatural).
- Light of Day: (An interesting idea for a musical..though how are you going to get Bruce Springsteen to work in it?!)
- Pulp Fiction: (Well, Quentin really has a mind for violence...and profanity, lots and lots of profanity. Still, this is fun!).
- Robert Lee Scott: Tiger and Propeller: ( Well, you're not going to say no to a movie about an American serviceman).
- Pen Pals: (An interesting idea, and a beautiful message for communication being the basis for peace among the stars).
- The Greatest Worst Show Ever Made: (Your laterst attempt at writing. Not to shabby indeed).
- Jarhead: (An emotive movie that explores and takes a deep look into what truly makes one human)
- Robocop: (Detroit has never looked as dark and corrupt as this movie... and that's saying something!)
- Predator: (This subversive action-horror film is going to be one to remember, you'r sure of it.)
- Law Abiding Citizen: (An amazing thriller, and a thorough criticism at the American Justice System)
- Ghostbusters: Who You Gonna Call Now?: (An amazing sequel, with all the comedy and horror that made the original unforgetable)
Producers
- Francis Ford Coppola: Aside from directing, he has the experience to produce up to three films at the same time. But only two if he's directing another film.
- George Lucas: Aside from directing, George can also produce films, though only one at a time, and none if directing a film, unless it is his own.
- Steven Spielberg: Aside from directing, Steven can also produce films, though only one at a time, and none if directing a film, unless it is his own.
- Bruce O'Brian: Aside from directing and acting, Bruce can also produce films, though only one at a time, and none if directing a film, unless it is his own.
- Don Simpson: As a veteran Producer, Don can handle up to two films at the same time.
- Jerry Bruckheimer: As a veteran Producer, Jerry can handle up to two films at the same time.
- Oliver Stone: Writer, Director, and now Producer. Oliver can only do up to one film at the time.
- Edward Neumeier: Jack of all trades, master of none. Edward can do up to one film at the time.
- Ian Bryce: Former Assistant Producer for Return of the Jedi. Still young, but holds a lot of promise in him.
Directors
- Steven Spielberg: Steve is really an imaginative storyteller, someone who loves doing adventures that harken back to his youth. While currently, he has the ambition to prove his critics wrong, because they think he cannot do anything without a gimmick. He's best used for Adventure stories, ones that are more akin to the serials that he grew up on. For now at least. He's young, just like you. But he wants to do other things that make him artistically fulfilled. However, he has a problem where he is constantly going over budget… over schedule, and being a bit indulgent. A strong hand can do wonders to help him, or even just be able to work with him and in his goals.
- George Lucas: Co-owner of Lucasfilms Unlimited, and the creator of Star Wars. George is more of an innovative and world building director who much prefers to go for stories that interest him rather than those that may be popular. Does have a preference for movies that involve Special Effects as well as serials and comic characters. He's adept at Science Fiction after working on THX 1138 and the Star Wars trilogy. He does have a bit of a habit when directing at being a bit abstract when giving direction, but even so, he's still one of the best directors of the 20th century.
- Bruce O'Brian: Co-Owner of Lucasfilms Unlimited, actor, director and producer. Bruce prefers to work on movies that have a lot of action and special effects, and his choreographic work is second to none when needing a well shot fighting scene. He's known to also work on horror and romance films, often trying to look for roles for his family as well, though the latter genre tends to be among the weakest of his films. Bruce's luck when filming however can be described as "extreme" whether for good or for ill, with his projects often being criticized as the worst of the worst or loved as the highlights of cinema.
- Martin Scorsese: Martin is easily the greatest artist of the Group of Directors, and that is everyone's opinion, even your own. He wants to make thought-provoking films that are interesting, for everyone. He's a sucker for the Urban dramas that have been made, but he also isn't afraid to tackle new challenges, from epics to biopics… to even something as simple as an adventure story. As long as it strikes a resonating chord with him, he will get it done. Though he also has struggles going over time, all of those things were not his fault, and a result of studio interference. The problem is… well, he wants to do his own thing sometimes… and that thing might not even be created yet. And he doesn't want to make popcorn films like other directors do in their spare time. Even if he might have to.
- Brian De Palma: Brian is the odd one out. He likes directing, has a strong directing talent and he's great for budget and other things. But he has a problem that, in his opinion could be a problem. He's not the best at working with original screenplays, preferring to adapt novels, stories or even outright remaking others than trying his best to make his own. He said that he strongly believes that if he has a framework, he can make it better because he can contort the story to the cinema. And well, he's the only one who hasn't really gone over budget or schedule. Yet he hasn't really worked on huge projects before, so it would be a change for them.
- Paul Schrader: Paul is one of the great writers of The Writers Room, who has a great track record of making good movies. As a writer. As a Director, he's not unproven, but not the most... Creme de la creme, as much of the studio is known for. Honestly, his output is really focused on solitary, art pieces, that are not going to make money. Though it has also led to his reputation as being... creative, but untalented. But you don't believe that is right.
- Francis Ford Coppola: Between the directors, he's the most... controlling, unknowing, and honestly, he's kinda arrogent. But there is one thing that you know. He can make a damn fine film. The problem is, he's not interested in making a quantity of films. He was an artman. You don't care about that too much, but you are running a business. And you do need to make money.
- Akira Kurosawa: Considered by every critic in America to be among the best directors in Japanese history (and perhaps the world). Kurosawa is a man that cares about the art more than profit, and will do only those movies that he considers artful or interest him. His talent is great, his perfectionism tolerable, and a harsh taskmaster when on the set. Though he's mostly known for his Period Pieces, and adaptations from Shakespeare, he nonetheless is willing to try new and exciting ideas.
- Wes Craven: Up until John Carpenter burst into the scene, Wes Craven was widely considered the most proficient at Horror films...A title which he doesn't seem that fond of. Wes is good at what he does, his work in the horror genre could be called pioneering even now when he's just starting. Yet at the same time, he wishes to try and expand his horizons beyond what he already knows. Nevertheless, he is prolific writer and director, willing to give his all in every production, and innovate at every chance he gets.
- Sam Raimi: A promising young Director who's just made his debut with "The Evil Dead", a movie that made a splash during the Halloween season. Sam is best known for his dynamic camera work, unorthodox style of filming, unconventional storytelling and a desire to experiment with unconventional angles and framing. Along with a unique editing style, he often blends horror or action with a healthy dose of dark humor. He injects witty one-liners or situational comedy into even the tensest moments, balancing the tone and engaging audiences with unexpected humor.
- Quentin Tarantino: One of the most daring young men that you've met. Quentin hasn't had any formal schooling on cinema or its minutia, but can tell how to move a camera, how to write a story treatment, and how to move actors in just the right way through sheer instinct and talent. Having learned through watching movies (and a small internship with some of your other directors), Quentin's style can be summed up as immersive with distinctive characters and stylized violence, all fun to see.
- Ron Howard: An acclaimed actor who has participated in some of the greatest television series of both the 60's and the 70's. He also worked with you and George in American Graffiti which is how you managed to get ahold of him when he was ready to make the transition from actor to director. From hsi time and experience as actor he's learned the ins and outs of what it takes to work on TV, but time will tell if he has what it takes to move to the big screen.
- The Coen Brothers: Joel and Ethan, young up and coming directors who so far are better known for aiding Sam in editing his film, and for trying to suggest that he direct Crimewave. Sam swears by them though, and so far they do display the potential for greater projects. Their interest seem to lay in genre hybridity, and despite your offers, they still insist on working together for their movies.
Writers
- Dave Allister: One of the first writers who entered Lucasfilms, and a massive proponent for all kind of science fiction and fantasy movies. Erratic, passionate, and mostly discussing with George about new and exciting ideas to add to the Star Wars Universe, so far Dave has been a great contribution for Lucasfilms Unlimited, and you hope he remains so...even if he keeps on procrastinating on that Pirates film that he keeps on insisting will make for an excellent adventure.
- Paul Schrader: (See Directors)
- John Milnius: A radical "Zen Anarchist" as he describes himself, yet with more conservative leaning when you get to know him. Je loves surfing and is not one to get constricted by any kind of approach, character arc, or any kind of rules for writing, just following what he believes would make for a good story. His passion however, leads more to Sword an Sorcery stories, tales of Feudalism and oriental philosophy, and war, though in the end he can write about anything and everything. If no one can tell, he's amassive fan of Kurosawa.
- Robert Zemeckis: One of the newst writers who came in under Steven's reccomendation. Robert is one of the most imaginative man that you've known, refusing to be caged in any kind of genre. He has ideas for any and all kind of stories, though if there's anything they have in common is that most of his ideas seem to push and explore what your current technological level is capable of, as well as the norms and structure of storytelling. The man has a passion, no one can deny it, you just hope it doesn't burn him out.
DreamWorks Animation
The Animation Department of Lucasfilms. Founded in 1977, it has embraced innovation and tradition thanks to the influx of both old and new animators from CalArts and Disney respectively. it has also embraced different styles thanks to animators from Japan joining the company directly, or by working with its Japanese Branch; Sunrise Studios.
Current Head Animator: Yoshiyuki Tomino
Movies Produced
- Hiawatha: Released in March 1979. Based on The Song of Hiawatha written by Henry Wadsworth Longfellow in 1855 and Iroquois history. An animated film telling of Hiawatha and his quest to unify the Haudenosaunee to bring peace to the land from the constant warfare among the 5 tribes. (Directed by Don Bluth)
- John Henry: Man of Steel: Released in February 1980. Based on the legend of folk hero John Henry from the classic blues folk song about his duel against a drilling machine, which exists in many versions, and has been the subject of numerous stories, plays, books, and novels. A roaring success and a landmark in animation history (Directed by Brad Bird)
- Basil of Baker Street: Released in May 1981. Based on the children's book series by Eve Titus and Paul Galdone. It follows Basil of Baker Street, a mouse detective who undertakes to help the young mouse Olivia find and save her father from the criminal mastermind, and Basil's sworn enemy, Professor Ratigan. (Directed by John Musker and Ron Clements)
- The Secret of NIMH: Released in December 1983. Living in secret on a farm near the N.I.M.H. research facility, Mrs. Brisby must save her family before the farmers destroy their home. With the help of Jeremy the Crow, The Owl, and the wise rat known only as Nicodemus, she will do whatever it takes to save her family from the coming storm. (Directed by Don Bluth)
Movies in Production/Post-Production
An American Tail: In the land of Russia, a family of mice (The Mousekewitz) dream of a better tomorrow, and a better land, where no cats may persecute them. Following the destruction of their village after a pogrom, the family embarks on a journey to America, but on the way, their youngest, Fievel, is separated from them, and must now find a way to reunite with them. (Directed by Don Bluth)
Treasure Planet: Based on the adventure novel Treasure Island by Robert Louis Stevenson in 1883. It follows young Jim Hawkins who, enamoured of the tellings of Space Pirate Flint, is soon embroiled in a quest to find his long lost hoard, or "Treasure Planet". On the way he meets John Silver, an old crewmate who befriends and mentors him, before discovering he's an old pirate looking for the Treasure Planet for himself. (Directed by John Lasseter)
Undertale: Long ago, two races ruled over the earth: Humans and Monsters. After a war broke out between the two races and humans won, monster-kind was sealed underground with a magic spell. Many years later, a young girl climbs to the top of Mount Ebott, a place that many say people never return from, and falls down into the Underground. Now, Frisk must travel through the Underground in the hopes of making it back to the surface, fighting battles and making friends along the way, desperately trying not to die, because in the Underground, it's kill or be killed. (Directed by John Musker and Ron Clements)
The Legend of Sinbad: Based on the Mythical tales set in One thousand and One Nights. It adapts the tale of Sinbad the Sailor, as a pirate looking for both treasure and freedom, who now has to aid a princess from a destroyed kingdom as she tries to stop her evil Vizier to open the path for a Rakshasa army to lay waste to the world. (Directed by John Musker and Ron Clements)
El Cantar de Mio Cid: Based on the Cantar de mio Cid, the movie adapts the tale of Rodrigo Diaz de Vivar, just as he is starting on his path looking for glory. Tricked by Princess Urraca, and sent to his death, he now must rally and lead them back home through treacherous paths and enemies, in order to both save them and stop the vicious scheeming to kill the King. (Directed by Brad Bird)
Macross: Do you Remember Love?: An adaptation of the original series. The story begins in Medias Res, with the SDF-1 fighting the Zentraedi at the edge of the galaxy. With some small adjustments to the characters, it still follows Rick Hunter as he defends the city-ship and enters a love triangle with both Lisa Hayes and Lin Minmei. (Directed by Noboru Ishiguro and Shōji Kawamori)
Scripts
Movies
- Atlantis: The Lost Empire: (Everyone in the animation department wants to see this one done, though you think you can do a better job if you wati for a little while).
- Tarzan: (No one has actually tried making an animated version, despite how obvious it should be that this is the best medium to better show his adventures).
- War for the Crystal: (An amazing original fantasy adventure that could rival Lewis' travels to Narnia if you're creative enough)
- Here Today: (A short animated film whose exploration on music and feelings will bring everyone to reconsider animation as art once more).
- The Frog Princess: (A beautiful take on a classic tale, and set on colorful New Orleans as well. A must do if there ever was one!)
TV
- Chain Breaker: Rise of Fenrir: (What an interesting take on the Norse myths! Hopefully you get to make it soon).
- Meisters of Magic: (A fun show in which a quirky group of magic users fight an evil empire. Basic stuff, but really entertaining).
- Real Steel: (a heartwarming slice of life story about a father reconnecting with his son, along with boxer robots included).
- Phantom 2040: (A cyberpunk adaptation of the classic pulp hero...you just hope you can speak with Lee Falk before making it).
- Arcane: (Dear God, this is just... you might need to wait for the tech to evolve a bit, but this is getting made!)
Directors
- Yoshiyuki "Kill Em All" Tomino: Head of Animation of DreamWorks, and easily one of them more talented men who work, and the man you put in charge to get your grubby little hands on Gundam. He has since proven himself to be one of the most valuble assets in Dreamworks, and despite all the work and culture clash that his arrival and subsequent hireing has caused to the American and Japanese staff, he's wonderful, though a bit depressive, and needs some help to remind himself he's truely great. He gained his nickname because Gundam had the highest body count of an Animated show... it even made it into the world record book. And he wants to make it bigger.
- Noboru "The Eagleman" Ishiguro: Another director who you hired and haven't worked with at all, mostly because he's either helping Tomino, spending time with John and Ron... or trying to get his American pilot's license. He also has been going around every airport and military base in the state to get footage of an F-16 flying, which have only been out for a month. The man loved his aircraft, and most flying scenes were under his watch, and they were the best in the industry.
- Shōji Kawamori: Perhaps among the youngest of your directors, a previous apprentice of Tomino who came with him and learned all he could from both East and Western Animation, creating both the Macross and Tranformers franchises. Though Kawamori's expertise so far lies in the Mecha Genre, he's also shown signs for well written interpersonal relationships, as well as larger than life conflicts explring the themes of life, freedom and peace.
- John Musker and Ron Clements: John and Ron are those two guys that work on everything, don't say anything, but always want to be doing well. Ever since their debut with "A Classical Tale" they've gathered a following of those animators who much enjoy working in more traditional projects, as well as those who keep themselves on the sidelines. You don't know how, but they just seem to bring out the best of everyone under them. They are great. And really that's all you have to say. They are great.
- Don Bluth: The Second in command, and you are damn sure he sees himself on that when it comes to Animation. Not that you could gainsay him. Out of every one of your new set of animators he is the most experienced, and the most dedicated to the art of 2D animation, to the point that he's already being called "The Old Man" by the rest. Bluth's style is still miles above everything you've ever seen, and it actually makes you wonder what the hell was Dinsey thinking by cancelling his debut movie. Well, their loss is DreamWorks' gain.
- Brad Bird: Also called "The Fledgling", Brad is a graduate of Cal Arts that decided to go with the new up and coming companny rather than the already established Disney. So far he hasn't regretted his decision, making Director at such a young age, and already trying for new assignements. So far he's working on whatever you're able to find for him, but his ambition is on new and untested stories, ideas that have yet to be given a chance.
- John Lasseter: Graduate of Cal Arts that also joined at the same time as Brad, but his interest clearly lie in computer animation and the newly established Pixar division where he spends nearly the entire day; helping with the technicians and the computer experts, learning everything about this new way of creating animated images, and pushing the boundaries on what it can accomplish for the future of animation. He's a hard man to dislike, with his own brand of humor and charm. Just don't put him and Bluth in the same room!
Sunrise Studios
The Japanese Branch of DreamWorks. Sunrise was bought after the collapse of the Lucasfilms-Toho Alliance in 78'. Though a part of Lucasfilms, it has been granted artistic license and near independence in action, making it its own De Facto Branch independent from DreamWorks. Though it hasn't made that many theatrical movies, its strength lies in TV Animation and its near fluid style.
Movies Produced
- Sword of the Stranger: Released in September 1982. A story in the style of Kurosawa, following the swordsman, No-Name (Nanashi), as he comes across a running child alongside his dog, hiding in a temple before assassins come for the boy! After a brief battle and payment of a jade piece, No-Name is hired to escort the boy safely across Japan. (Directed by: Tadao Nagahama)
Movies in Production/Post-Production
Detention: Told by a survivor who wishes to remain anonymous, this tale fully displays the full horror of the "White Terror" currently ongoing in Taiwan, through the mythology of the land, and the experiences of a young girl who finds herself trapped in school after hours, dealing with the mysterious monsters, as well as wondering why does her memory has problems in remembering the past. (Directed by John Lasseter)
Scripts
Movie
- Cars: (A beautiful story of finding oneself among a greedy and corporate sport, while also building on the idea of friendship found in the most unlikely places).
TV
- The Legend of Chun Hyang: (An old korean folktale now adapted and given some interesting new perspectives. This should also be an OVA, hopefully it gets picked for an anime as well).
- My Princess, you must die!: ( An interesting OVA which also subverts spectations in a fun way, while also adding some character developement).
- Spy x Family: (What the heck are you watching, and how can a series about international spy shenanigans be so...wholesome?!).
- Off: (You're...not exactly sure what kind of TV show this is supposed to be...but it will certainly make everyone think).
- My Life as a Teenage Robot: (What is it with Japan and Robots? At least this one is set in America...or someplace like it).
Directors
- Mamoru Oshii: A daring and innovative director whose work so far has been marked by controversy as he was fired after only one season due to not conforming to the mandates from producers. His technique seems to be more focused on animation first, followed by story second and characters last, though he's also been a proponent for good casting of VA's, as they are what keep an animation's heart beating. He also tends to stray from the source material he adapt, preferring a more philosophy-oriented storytelling. No matter his eccentricities however, he's sill one heck of a director.
Hannah-Barbera Studios
An American animation studio and production company, which was founded on July 7, 1957 by Tom and Jerry creators William Hanna and Joseph Barbera. Bought by Lucasfilms Unlimited in December 1980, the leadership and animators have found themselves with a greater budget and artistic freedom, exploring new forms of animation and storytelling. It's main focus is on TV Animation, with no animated movies made yet.
Current Heads: William Hannah and Joseph Barbera
Scripts
- Swat Kats: (Anthropomorphic cats fight against a gallery of rogues. What's not to like?).
- The Pirates of Dark Water: (An adventure like no otther in the Land of Ruke. You could almost see it be part of a franchise)
- Mighty Max: (Violent, yet oh so satifying to see. The adventures of Max are some of the most acation oriented you've seen so far).
- The Magic Treehouse: (Your children would love this, and all the kids in America as well).
- Wonder Pets: (It has pets, it has adventure, it has fun and adventure, what more could you want?).
- Cam Jensen: (You have the rights for it, now you better get to work)
- The 13 Ghosts of Scooby Doo: (A New and fun iteration of the franchise, with a new variant that builds up from the previous series)
LucasTV
Luscasfilms TV Division, designed to run a network in which movies and TV Shows could be freelsy shown without the need to be beholden to ads or promotional material. At the moment is the number 3 Network in America, with innovative shows, as well as many who have been distributed from different creators and directors.
Head of LucasTV: Brandon Tartikoff
TV Shows Produced
Live Action
- The Olympiad with Bruce O'Brian: Released in January, 1976. A documentary showing Team USA as they go about their training in preparation for the 1976 Olympics.
- Lawyers Dozen: Taking inspiration from the acclaimed movie "12 Angry Men". This is a series that follows the members of a jury as they discuss the crime, told from their point of view exclusively. The show does not have a set cast, allowing for different actors to bring in their talents for the show. (Created by William Wolcott)
-- Season 1: Great success and approval from the viewers. (Released in September, 1980 - February, 1981)
-- Season 2: New experimentation on storytelling, pushing the envelope when it comes to stories to tell. (Released in September, 1981 - March, 1982)
-- Season 3: Use of new sytles of juries, as wellas different types of crime. (Released in August, 1982 - February, 1983)
-- Season 4: Focuses on legacies of the past: re-trials, reservation rights and old missing cases. (Released in August, 1983 - February, 1984)
- Cupid: Series based on the myth of Cupid. Trevor Hale is a manw ho believes himself to be Cupid, who has been exiled by Zeus and tasked with pairing 100 couples. Whether he truly is Cupid, or just a crazy man remains to be seen, as he's aided by Dr. Claire Allen who tries to descipher the truth, and is usually pulled in his crazy schemes. (Created by Donald P. Bellisario)
-- Season 1: Great success and approval from the viewers. (Released in September, 1980 - February, 1981)
-- Season 2: Small dip as stories became more episodic, with character developement given a secondary place when it came to the series.(Released in September, 1981 - February, 1982)
-- Season 3: Increase in audience as a season arc introducing "Psyche" is developed. Howard Rollins leaves the show (Released in August, 1982 - February, 1983)
-- Season 4: The final season fo the show, overall good ratings but with somewhat mixed reviews due to the darkness of the season. Whether Trevor was Cupid is never answered. (Released in August, 1983 - February, 1984)
- Luke Cage: Based on the Marvel Comics character created by Archie Goodwin, George Tuska, Roy Thomas, and John Romita Sr. The series follows Luke Cage, formerly Carl Lucas, an Ex-Con who gained superpowers through experiments realized when in prison. Now trying to lay low and live his life, he finds himself getting involved as he sees the damage and danger his neighborhood is in from the depredations of gangs and criminals. (Showrunner: Aaron Spelling)
-- Season 1: Facing Cornell "Cottonmouth" Stokes and Mariah Dillard-Stokes (Released in August, 1982 - October, 1982)
-- Season 2: Facing Willis "Diamonback" Stryker and Mariah Dillard-Stokes. Mariah dies at the hands of Willis, who also passes away due to overtaxing his body when facing Luke Cage. (Released in August, 1982 - October, 1982)
- Lyberty's Crystal Skeleton: An Alternate History, Neo-Noir mystery thriller. After "The Fall", an event in 1878 which destroyed the industrial world, humanity and the surviving nations have finally managed to reconstruct to levels before the event. Yet now, the people in this Brave New World, must deal with the dangers and conspiracies that still plague it. (Created by Rick Berman)
-- Season 1: The adventures of Detective St. Croix as he embarks on a quest to save the President and the government in 2025 America (Released in August, 1982 - February, 1983)
-- Season 2: The collapse of America in 1878, and the actions taken by some of the survivors to live and thrive, showing both the dark and noble side of humanity. (Released in August, 1983 - February, 1984)
- The Gentleman's Club: The story will follows the Gentleman's Club, an international group of assorted individuals, who've taken it upon themselves to fight the various criminal organizations around the world. Gunrunners in Africa to kidnappers in China, there's never a lack of criminals to take in for our plucky heroes. Along the way, they may or may not run into some important historical figures. (Created by Leslie Stevens)
-- Season 1: Episode of the week adventure, though not fully popular, it has its core of supporters. (Released in August, 1982 - March, 1983)
-- Season 2: New format, with arc villains, interpersonal drama, and more memorable villains. Ratings improved. (Released in August, 1983 - March, 1984)
- Mafia: A television game show that pushes game theory and intrigue to the ultimate test, Mafia is a show where participants in groups of 16 roleplay a town that is plagued by the mafia. In each game, 3 of the 16 are secret mafioso whose objective is to kill each of the townsmen until they are the only ones left or are in the majority. The townsmen must seek out who the mafia is and eliminate them before they perish to win. (Hosted by Bert Convy)
-- Season 1: Succesful first showing, one of the most popular game shows in America at the moment. (Released in August, 1982 - April, 1983)
-- Season 2: Somewhat reduced ratings, though still popular with regular entertainment guest stars. (Released in August, 1983 - April, 1984)
- Family Ties: A sitcom that reflects the social shift in the United States from the cultural liberalism of the 1960s and 1970s to the conservatism of the 1980s. Set in Columbus, Ohio, the show depicts Steven and Elyse Keaton as baby boomers, liberals and former hippies, raising their three children: ambitious, aspiring millionaire entrepreneur Alex; fashion-conscious, gossipy Mallory; and tomboy Jennifer. (Created by Gary David Goldberg)
-- Season 1: Incredibly popular with iconic characters and amazing chemistry (Released in September, 1982 - April, 1983)
-- Season 2: Ratings still strong, with a good balance of entertainment and good moral lessons. (Released in September, 1983 - April, 1984)
- Remington Steele: A romantic comedy and police procedural series. Laura Holt, a licensed private investigator opened a detective agency under her own name but found potential clients refused to hire a woman, no matter how qualified. To solve the problem, Laura invents a fictitious male superior she names Remington Steele. Through a series of events, a former thief and con man (whose real name even he proves not to know and is never revealed), assumes the identity of Remington Steele. (Created by Robert Butler)
-- Season 1: Having difficulties at the moment, but still entertaining (Released in August, 1982 - February, 1983)
-- Season 2: Issues fixed, show drastically improving in ratings, becoming one of the highlights of the line up. (Released in August, 1983 - February, 1984)
- Daredevil: Based on the Marvel Comics Character created by Stan Lee. It follows the early days of Matt Murdock, a blind lawyer-by-day who fights crime as a masked vigilante by night, juxtaposed with the rise of Wilson Fisk, a crime lord who plans to take over the city, both in the criminal sphere and the more lawful one as well. (Showrunner Stephen J. Cannel and Frank Lupo)
-- Season 1: Amazing story with grounbreaking choreography and stellar cast that brought the darkness and grittiness of the setting. (Released in August, 1983 - October, 1983)
- Are You Afraid of the Dark?: A Horror Anthology TV Series that revolves around a group of teenagers who refer to themselves as "The Midnight Society". Every episode, at a secret location in the woods at night, one member would tell a scary story to the group. The actual story, rather than the telling, will be displayed to the television viewer. (Written by Wes Craven, Sam Raimi and Dave Allistar)
-- Season 1: One of the best anthology horror shows, popular with nearly all demographics. (Released in August, 1983 - February, 1984)
- Salem's Lot: Based on the 1975 horror novel 'Salem's Lot by Stephen King. The plot concerns a writer, Ben Mears, who returns after a long absence to his small hometown intending to write a book about an old, ominous house on a hilltop known as the "Marsten House" which has a reputation for being haunted. Murders, suicides, kidnappings, to the point that Ben believes the house to be inherently evil. (Directed by Tobe Hooper)
-- Season 1: Though not the show many expected, the suspense and acting is loyal to Stephen King's book, and one of the best MIni-Series done. (Released in August, 1983)
- Fraggle Rock: A children's musical fantasy comedy puppet series about interconnected societies of Muppet creatures. The show centers around three major species, the fun loving Fraggles, the hard working Doozers, and the self proclaimed king, queen, and prince of the universe, the Gorgs. (Created by Jim Henson)
-- Season 1: Unfortunately, a bit of a flop since Jim had to be hospitalized, but with promise for the future. (Released in August, 1983 - February, 1984)
- Love Connection: A television dating game show in which singles attempt to connect with a compatible partner. The main premise was to arrange dates for couples. A guest appeared on the show after going on a date with one of three contestants, having chosen on the basis of the contestants' videotaped profiles. After the date, the televised appearance was scheduled. (Created by Eric Lieber)
-- Season 1: Though not what they expected, it has managed to become one of the most experimental shows so far. (Released in August, 1983 - February, 1984)
- Miami Vice: A Crime drama television series. The series follows James "Sonny" Crockett and Ricardo "Rico" Tubbs, two Metro-Dade Police Department detectives working undercover in Miami who deal with local, international and global organized crime. The show draws heavily upon 1980s New Wave culture and is noted for its integration of contemporary pop and rock music, and stylish or stylized visuals. (Created by Anthony Yerkovich)
-- Season 1: An iconic show, with the characters becoming household names, and the clothes, hair styles, and brands becoming fashionable upon the entire nation. (Released in August, 1983 - April, 1984)
DreamWorks TV Animation
- A Classical Tale: An educational animated TV show telling the different myths and legends from ancient Greece, using advanced cinematic animation, allowing a more fluid style to go with the more entertaining, and less stuffy, storytelling. Currently done:
-- Season 1: Greek Mythology. (Released in June-September, 1978)
-- Season 2: Norse Mythology. (Released in June-September, 1979)
-- Season 3: Egyptian Mythology. (Released in June-September, 1980)
-- Season 4: Hindu Mythology. (Released in June-September, 1981)
-- Season 5: Celtic Mythology. (Released in June-September, 1982)
-- Season 6: Japanese Mythology. (Released in June-September, 1983)
- Pacific Rim: Released in January, 1981 - June, 1981. An animated TV show set in the future, when Earth is at war with the Kaiju, colossal sea monsters which have emerged from an interdimensional portal on the bottom of the Pacific Ocean. To combat the monsters, humanity unites to create the Jaegers, gigantic humanoid mechas, each controlled by two co-pilots whose minds are joined by a mental link. (Directed by Noboru Ishiguro)
G.I. Joe: Rise of Cobra: Released in August, 1982 - September, 1982. Based on the Hasbro toyline and Marvel Comics adaptation, G.I Joe: Rise of Cobra is a five part miniseries that serves as an introduction to the world of G.I Joe through the protagonist Riley "Goose" O'Brian, a brash and hotheaded Green Beret recruited into G.I Joe with the Joes doing battle with Cobra, an evil terrorist organization bent on ruling the world. (Written by Larry Hama and Mavis Kingsley)
Macross: The Robotech Wars: Released in August, 1982 - April, 1983. An anime television series. It depicts a love triangle against the backdrop of great battles during the first Human-alien war. The franchise features a fictional history of Earth and the human race after the year 1999, as well as the history of humanoid civilization in the Milky Way. (Created by Shoji Kawamori)
G.I. Joe: A Real American Hero: A continuation from the MIni-Series GI Joe: Rise of Cobra. GI Joe once more continues to fight off the plans of Cobra to undermine the world governments and takeover. Following the failure of Cobra's more elaborate plans, the organization starts coming up with ridiculous and outlandish ways to takeover. (Created by Harry Lama)
-- Season 1: A favorite for children everywhere, with excellent animation, gripping stories, and stand out characters. (Released in August, 1983 - February, 1984)
Sunrise TV Animation
- Mobile Suit Gundam: Released in September, 1978 - July, 1979. Set in the futuristic calendar year "Universal Century" 0079, the plot focuses on the war between the Principality of Zeon and the Earth Federation, with the latter unveiling a new giant robot known as the RX-78-2 Gundam piloted by the teenage civilian mechanic Amuro Ray. (Created by Yoshiyuki Tomino)
- Miraculous: Set in Paris, it tells the tale of Adrien Agreste and Marinette Dupain-Cheng, two teens who become holders of the "Miraculous", which are powered by small animal-themed cosmic beings called Kwamis that can transform them into the superheroes Ladybug and Cat Noir. (Created by Takashi Hisaoka)
-- Season 1: Great debut, and introduction, of the main heroes and their Kwamis. (Directed by Brad Bird. Released in September, 1979 - July, 1980)
-- Season 2: An amazing continuation, with an excellent and original story which took the series in a brand new direction. (Directed by Mamoru Oshii. Released in August, 1983 - May, 1984)
- Astro Boy: Pluto: Released in August, 1981 - November, 1981. An anime adaptation of Astro Boy as created by Osamu Tezuka. More specifically, an adaptation of the "Greatest Robot on Earth" Arc, making a more nuanced and developed world, where the Greatest Robots on Earth are being hunted by a mysterious robot, discovering an entire conspiracy beneath it all. (Directed by Mamoru Oshii)
- Mobile Suit Zeta Gundam: Released in August, 1982 - July, 1983. A sequel to the original Mobile Suit Gundam. The plot is set in the futuristic "Universal Century" timeline and takes place eight years after the events of the original series. Zeta centers on a new conflict that is formed between two new factions - the Titans, a corrupt task force formed by the Earth Federation, and the Anti-Earth Union Group (AEUG), a rebel group that seeks to end the Titans. (Created by Yoshiyuki Tomino)
Hannah-Barbera TV Animation
The New Adventures of Scooby Doo: Released in August, 1982 - February, 1983. Another entry in the Scooby Doo franchise where the Mystery Gang (Fred, Daphne, Velma, Shaggy and Scooby) travel around the world solving mysteries and finding "Ghosts", this time with a more connected storyline throughout the season. (Created by William Hannah and Joseph Barbera)
The New Adventures of Jonny Quest: The latest entry in the Johnny Quest Franchise. Johhny accompanies his father and friends in their adventures as they face the dangerous enemies that seek to use them for their nefarious ends. (Created by William Hannah and Joseph Barbera)
- Season 1: A beautiful return to the old type of classic animation and adventures of the era. (Released in August, 1982 - November, 1982)
- Season 2: Excellent continuation of the series, with new characters in the form of Jessie Bannon, Race's daughter. (Released in August, 1983 - November, 1984)
The Nguyens: The Nguyens, follows the titular Nguyen family, a family of Vietnamese immigrants who Saigon who escaped after its fall and immigrated to the United States after spending a few years wandering at sea. The series follows the daily adventures and lives of the Nguyens as they attempt to pursue the American Dream with running storylines being running a restaurant, culture clashes, school drama, and the many eccentricities of modern American life. (Created by Daniel Nguyen)
- Season 1: Great success, an amazing introduction of a cartoon that is elevated to the same rank as The Flintstones and The Jetsons. (Released in August, 1982 - March, 1983)
- Season 2: Keeping up with the themes, excellent animation and an increase in ratings. Vietnamese population identifies with the characters. (Released in August, 1983 - March, 1984)
Atomic Betty: Betty Barrett is a typical girl who enjoys school, daydreaming about living in outer space, sci-fi movies, and singing in her musical band. Unknown to all of her friends and family, however, she is also a member of the Galactic Guardians, an elite team dedicated to interstellar crime-fighting and law enforcement. (Created by William Hannah and Joseph Barbera)
- Season 1: An excellent season with a wide gamut of enemies and colorful allies. (Released in August, 1982 - February, 1983)
- Season 2: Somewhat reduction in quality of stories due to less focus on the series. (Released in August, 1983 - February, 1984)
Fillmore!: A parody of popular police dramas of the 1970s, it is centered on reformed juvenile delinquent Cornelius Fillmore and his new partner, Ingrid Third, members of the Safety Patrol at X Middle School. The series focuses on regualr events at school which then take the form of a police serial. (Created by William Hannah and Joseph Barbera)
- Season 1: Excellent season. A hit with both children and adults who still miss their old procedural dramas. (Released in August, 1983 - February, 1984)
TV Shows in Production/Post-Production
Live Action
DreamWorks TV Animation
Sunrise TV Animation
Mobile Suit Gundam ZZ: The third installment, and a follow up to Mobile Suit Zeta Gundam. It follows the story of the Anti Earth Union Group (AEUG) battleship Argama. To fight off the Axis Zeon, now called the Neo Zeon, Captain Bright Noa recruits a group of teenage junk collectors led by the loudmouthed but powerful Newtype Judau Ashta to pilot the Argama's mobile suits. (Created by Yoshiyuki Tomino)
Mobile Suit Gundam 0080: War in the Pocket: A sidestory to the Main Gundam Franchise. Set during the "One Year War", it focuses on the experiences of an eleven-year-old boy, and his learning of the real meaning of war as he befriends an enemy Gundam Pilot during the last days of it. (Directed by Fumihiko Takayami)
Hannah-Barbera TV Animation
Scripts
- Inspector Spacetime: (A Dr. Who spinoff...you would need to get their approval first).
- Psych: (a good Police procedural show with a twist. it certainly bucks the formula and will bring more than enough viewers if done.)
- 20,000 Leagues Under the Sea: (Verne's novels always make for some of the greatest stories ever told).
- All We Marsmen: (A great adaptation of one of Philip K. Dick's most iconic novels).
- The SCP Files: (...You are never looking at the world the same. Never.)
- The Bone Wars: (How can two people do so much good and damage to an entire field of study?!)
Marvel Comics
A New York City-based comic book publisher. Formerly owned by Cadence Industries, Stan Lee lead a succesful buy out where they were then bought by Lucasfilms in 79'. With their full support they stopped paying anyn heed to the CCA (Comic Code Authority) and were allowed to have a greater degree of freedom in both stories and art.
In 1981, Jim Shooter created the "Eclipse Imprint" of Comics. Similar to Manga magazines in Japan, it consists on self-contained stories within their own universe, allowing for independent and In-House creators to write and draw different type of stories. In a way, it's similar to independent comics, now written under the Marvel Umbrella.
In 1984, Jim Shooter created the "Atlas Imprint", to allow indepnedent creators to bring in new genres to Marvel, supporting their ideas and expanding the demographic of the readers who would prefer different stories from superheroes. This year, the "Māberujapan" Anthology Magazine was founded in Japan, to export Marvel Comics to Japan in "Tankobon", as well as to acquire new Mangas and Mangaka, some of which can be sent to America under the "Eclipse imprint".
Current Editor-in-Chief: Jim Shooter
Addition to Marvel Canon
- Static: A new A-Rank hero that managed to catch the popularity and appeal of Spider-Man for a new generation. Its adventures and new location has managed to create another "Continuity" set in the Great Lakes Region, where different Marvel characters can be used and have better chances to expand on their stories. (Created by Jonathan Priest and Bob Hall)
Eclipse Imprint
- Bubblegum Crisis: Published in 1981. Set in a Cyberpunk future Japan whose been dominated by corporations after an Earthquake devastated the nation. The story follows the adventures of the Knight Sabers, an all-female group of mercenaries who don powered exoskeletons and fight numerous problems, most frequently rogue robots. (Created by Steve Englehart and Alex Niño)
- SP//dr: Amazing Armored Hero: Published in 1981. An alternate take on the Spider-Man origin story, set in a more cyberpunk tale; Peni Parker was a normal girl who has to step up, and become the new pilot for the SP//dr Mech after his father, the previous pilot, died. It follows her adventures as she deals with grief and everyday life. (Created by Geoff Senior and Simon Furman)
- Pacific Rim - The Manga: Published in 1981. An "Amerimanga" adaptation of the popular TV Animated Series. The series is drawn by Geof Darrow, who built his art with japanese style, written by James Luceno and Brian Daley with input from Mavis Kingsley (the series creator). It's not a scene-by-scene adaptation, as different actions and different characters also appear.
- Dr. Slump: Published in 1982. The series follows the humorous adventures of the little girl robot Arale Norimaki, her creator Senbei Norimaki, and the other residents of the bizarre Penguin Village. The story was already finished in Japan, and is now being reprinted with the blessings of its original creator. (Created by Akira Toriyama)
- Sand Land: Published in 1982. The newest series by Toriyama. Though it's set to last only 14 issues, making it a Mini-Series, it shows an exciting and new world to explore, with complex dynamics, yet simple storytelling. It follows the adventures of Beelz, Rao and Thief as they travel through a desolate land, looking for the last body of water in the region. (Created by Akira Toriyama)
- Corsair: Tales of the Enchanted Ocean: Published in 1982. A reworked project by Don McGregor, it tells the story of Robert Drake, the Captain of the Fiddler's Green along with its eclectic crew as they sail through a world of adventure where magic has made its explosive return, along with all kinds of different magic creatures. (Created by Don McGregor and Jim Valentino)
- The Transformers: Published in 1983. A project based on the Sunset Toys line of toys, The Transformers. It tells the story of alien robots living in the plane tof Cybertron, who due to a civil war between the Autobots and the Decepticons, have gotten stranded on Earth, their war now raging on the planet. (Concept Created by Shōji Kawamori. Script and Art by Simon Furman and Masami Yūki)
- Cyborg 009: Re-Published in 1983. An old series by Shotaro Ishinomori, it follows the adventures of a group of people who were kdinapped and turned into cyborgs to serve as weapons of war for the highest bidder. They rebel and dedicate their lives to fight against evil and terrorism, even as society rejects them for being said weapons of war. (Created by Shotaro Ishinomori)
- Getter Robo: Re-Published in 1983. An old series by Go Nagai, the first example of robots that could join together to form an even bigger, stronger robot. It follows a trio of teens as they face against the combined attacks of the underground Dinasour Empire, whose main objective is the destruction of mankind. (Created by Go Nagai)
- Usagi Yojimbo: Published in 1984. It is set primarily at the beginning of the Edo period of Japanese history and features anthropomorphic animals replacing humans. The main character is a rabbit rōnin, Miyamoto Usagi, who wanders the land on a musha shugyō (warrior's pilgrimage), occasionally selling his services as a bodyguard. (Created by Stan Sakai)
Atlas Imprint
- Destroyer Duck: Published in 1984. An anthology comic book by Steve Gerber. It tells the tale of Louis "Duke" Duck, a resident of an anthropomorphic comic book world who is looking to save his best friend from the evil "GodCorp". However, the situation maybe more complex than expected, as hitherto unknown forces manipulate events from the shadows, turning his quest into a laberythine saga, where the line between friend and ally is blurred. (Created by Steve Berger and Jack Kirby)
- The Rocketeer: Published in 1984. It follows the tale of Cliff Secord, a stunt pilot who discovers a mysterious jetpack that allows him to fly. His adventures are set in pre-World War II America, giving them a retro, nostalgic feel. Analogues of Pulp era characters and celebrities also make appearances, along with a fun and eclectic cast who help in fleshing out the setting. (Created by Dave Stevens)
- The Mystic Knights of Tir Na Nog: Re-Published in 1984. Based on old Irish legends of the Ulster Cycle, it follows the adventures of a quartet as they protect the land of Kells against the forces of Queen Maeve and her magic, as well as the mythical monsters that plague the land, developing a raich narrative full of hystirical and mythical connections. Re-Published from their original run in 1982. (Walt Simonson and Louise Simonson)
- Mister X: Published in 1984. (Created by Dean Motter and Paul Rivoche)
Ardmore Studios
Ireland's oldest film studio. The studio struggled through several changes of ownership in its early years, to the point it revceived national funding up till the early 80s, when it was finally bought by Lucasfilms in order to expand their European distribution.
Movies Produced
Movies in Production/Post-Production
Still Wakes the Deep: A Psychological Horror movie. The story follows an electrician who is trapped on a damaged oil drilling platform in the North Sea in the 1970s, having no way to escape while being pursued by mysterious monsters under harsh weather conditions, he tries to repair it in order to remain alive with his friends and Co-Workers. (Directed by David Cronenberg)
The Imitation Game: Based on the life of Alan Turing, his struggles during his life, his role in helping create the machine which broke the "Enigma Code" of the Germans, his participation and formmulas that allowed the British to win in WWII, and his final fate when his sexual orientation is discovered. (Directed by Stephen Frears)
Scripts
-Michael Collins: (The tale of perhaps the greatest hero of Ireland's independence war. A must do).
- The Name of the Rose: (An amazing tale, an amazing novel, and throughly engrossing.)
- The Last Voyage of the Demeter: (An incredibly suspenseful film, one that will surely reoznate with many in England for sure).
LucasArts
The Videogame division of Lucasfilms Unlimited. Founded in 1981, it's been developing and acquiring both staff and assets for its big debut in 1983. Among the bought assets are the Sega Company in both America and Japan, turning it into their Hardware developement branch, while LucasArts remains as the Software and game developement along with occasional help from Apple.
Video Games Developed
Sega Genesis
Final Fantasy: Released in June 1983. A Role Playing Video Game. The game takes place in a fantasy world with three large continents. The elemental powers of this world are determined by the state of four crystals, each governing one of the four classical elements: earth, fire, water, and wind. The story follows four youths called the Warriors of Light, who each carry one of their world's four elemental crystals which have been darkened by the four Elemental Fiends. Together, they quest to defeat these evil forces, restore light to the crystals, and save their world. (Directed by Steve Dawson and Hironobu Sakaguchi)
Immunity: Released in June 1983. A Platform, Action, Hack and Slash Game. You take control of a single cell inside a human and have to fight and defeat the myriad of diseases and infection that try to take over or harm your host. It has different kinds of diseases to face, and the ability to customize the host so one can see it as it grows and how either succeeding or failing can affect it in the end. (Directed by Yutaka Sugano)
Penguin Adventure: Released in June 1983. A Racing Platform Game. The story follows Penta, a penguin who has to bring home a golden apple in order to cure Penguette, the Penguin Princess. The game requires quick reflexes as Penta never stops running, and includes different endings, along with the option to customize in items to use during the levels. (Directed by Ryouhei Shogaki, Hiroyuki Fukui and Hideo Kojima)
Eidolon: Released in June 1983. An Adventure Fantasy Game. The player character is working as an archeologist where they are studying a recently uncovered sword, said to be from the Arthurian age with ancient texts describing it as the Eidolon. The player touches the sword, and then finds themselves transported to a dungeon. From there, the archeologist needs to find a way back, having an adventure on this new world along the way. (Directed by Charlie Kellner)
Showtime Basketball: Released in June 1983. A Sports Game. A basketball game where players can select one of the NBA's 23 teams and their rosters at the year of release and play either against a computer, play against a second player, or chose to play in single mode to engage in a eight team tournament style game. (Directed by Ibaragi Kohda)
Ballblazer: Released in June 1983. A Futuristic Sports Game. A simple one-on-one sports-style game bearing similarities to basketball and soccer. Each side is represented by a craft called a "rotofoil", which can be controlled by either a human player or a computer-controlled "droid" with ten levels of difficulty. The game allows for human vs. human, human vs. droid, and droid vs. droid matches. The basic objective of the game is to score points by either firing or carrying a floating ball into the opponent's goal. (Directed by David Levine)
Pirate Ship Higemaru: Released in June 1983. A Maze Game. The player controls a sailor, by the name of Momotaru, who must use barrels to defeat the titular pirate crew. Momotaru has no attacks of his own, but he has the ability to grab barrels, drums, large bags, and various other items which he can throw (either horizontally or vertically) across the screen. Any pirate who stands in the way of a barrel or other object will be hurled off the screen. (Directed by Shinichi Nakamoto)
Rescue on Fractalus: Released in June 1983. A Science Fiction War Game. The player is a pilot for the Terran Federation piloting a "Valkyrie" combat shuttle on the planet of Fractalus. In each level, the player must traverse a highly mountainous and arrid planet, having to defend themselves against anti-aircraft and Jaggi ships which the player will have the opportunity to shoot down with their blaster canons. The primary objective of the game is to rescue downed pilots, with their location being shown by the wayfinder. (Directed by David Fox)
Sega Arcade
Tetris: Released in June 1983. A portmanteu of 'Tetra', meaning four, and the designer's Favorite game, Tennis. Inspired by a Puzzle game called 'Pentominoes'. There's a pit ten blocks across and a set of shapes made up of permutations of four blocks. The game drops these shapes one at a time. The player can move and rotate these shapes while they are in the air and for half a second before the shape locks in place after touching the bottom or the upper surface of a shape sitting on the well. Placing a shape so it comes to permanent rest in such a position resulting in an unbroken line horizontally across the play space has the line disappearing and any blocks above moving down to fill the space. (Director: Alexey Pajitnov)
Nidhogg: Released in June 1983. A fast-paced dueling game where players sword fight in a side-scrolling environment. Players can run, jump, slide, throw their swords, and fistfight. The player-character's sword can be held at three different heights: low, medium, and high, and changing the sword's position to hit the opponent's sword will disarm the opponent. Players can also dive kick, wall jump, climb ledges, and crawl. The player continually pushes towards one side of the screen, such that they are permitted a few seconds to run towards their opponent's side while their opponent respawns after dying. (Director: Jamie Lee Evans)
Space Paranoids: Released in June 1983. An Arcade shooter where player take control of a Light Tank fighting against an alien invasion. Space Paranoids is like Galaga in that the player fights against waves of enemies to clear each level, but main differences is Space Paranoids is a 3D first person shooter as players must navigate the tank in a labyrinth like environment with three different levels of elevation for the players to elevate in thanks to interspersed tower structures. (Directed by David Lavine)
Dragon's Lair: Released in June 1983. An interactive film, Action advenure videogame. The player controld "Dick the daring", a knight on his quest to rescue Princess Daphne. Unlike other games with the same premise, the game shows predetermined animation scenes, and the player has to select the right movement at the right time in order to continue to the next scene, or fail at it and be shown a death scene. There is a different "fail and die" scene for every single choice as well instead of a generic "Game Over". (Directed by Rick Dyer)
Video Game Projects
Video Game Ideas
- Bomberman: (Director: Shinichi Nakamoto)
- Among Us: (Director: Chip Morningstar)
- Mega Man: (Director: James Wyatt and Keiji Inafune)
- Mr. Goemon: (Director: Shinichi Nakamoto and Steve Dawson)
- Ice Climbers: (Director: Tokuro Fujiwara)
- Tron 1.5: (Director: Bill Adams)
- Star Wars: Rise of Skywalker: (Director: Hal Barwood)
- I Have No Mouth, And I Must Scream: (Director: David Mullich and Harlan Ellison)
- Yi: The Admiralty: (Director: None)
- Karateka: (Director: Jordan Mechner)
- Prince of Persia: (Director: Jordan Mechner)
- Star Wars: Return of the Jedi: (Director: Jordan Mechner)
- Undertale: (Director: Koichi Nakamura)
- Star Wars: Frontier Conflicts: (Director: None)
- Space Ace: (Director: Don Bluth)
- Sugar Rush: (Director: Bill Adams)
- Wacky Races: (Director: Kazunobu Shimizu)
- Brawl Brothers: (Director: Jamie Lee Evans)
- Star Wars: Death Star Run: (Director: None)
- Battlehawks 1942: (Director: Lawrence Holland)
- Hannah-Barbera Pentathlon: (Director: Ken Nicholson)
- Bruce O'Brian Punch Out!!: (Director: None)
- The Magical Quest Starring Mickey Mouse: (Director: Tokuro Fujiwara)
- Pacific Rim: Shatterdome: (Director: None)
- Space Harrier: (Director: Yu Suzuki)
- Snatcher: (Director: Hideo Kojima)
- Thunder Blade: (Director: Chris Butler)
- Snow Wars: A New Kid: (Director: Jonathan Davidson)
- Tommy Lasorda Baseball: (Director: Naoto Oshima)
- The King of Dragons: (Director: Koichi Nakamura)
- Frozen Flame: (Director: None)
- Skyblazer: (Director: Keiji Inafune)
- Bank Panic: (Director: Mutsuhiro Fujii)
- Batman: Arkham Riot: (Director: Yutaka Sugano)
- Sword of Vermillion: (Director: Hiroshi Hamagaki)
- Bruce O'Brian Olympics: (Director: Keiichi Yamamoto)
- Alien Syndrome: (Director: Tokuro Fujiwara)
- Altered Beast: (Director: Rikiya Nakagawa)
People Of Note
- Hironobu Sakaguchi: The leader of "Team Fantasy" or "Team Square" in charge of the programmers and staff who went into work for LucasArts after the sudden closure of Square.
- Steve Dawson: A Software Engineer who joined LucasArts from Atari after being fired. His passion for Fantasy had him set much of the foundation for the new "Final Fantasy" game.
- Shinichi Nakamoto: A Software Engineer whose overwork abuse had him jump ship to America and never look back. He's a solid contributor for many different games, and has even ut in some ideas of his own.
- Chip Morningstar: A software architect who worked for Porject Xanadu before being hired by LucasArts. He has big ideas on how to use the nascent "Internet" to play games.
- James Wyatt: A Software Engineer whose love of Science Fiction, and crushing of his dream of being a writer, had him pursue his dreams ina na alternate way. He's currently partnering with Keiji in order to bring in a new game based on their designs.
- Keiji Inafune: An intern from the Japanese Branch who's plans mixed with Wyatt in order to bring about "Team Rock" who are currently working on a game they call "Mega Man".
- Hitoshi Akamatsu: A quiet developer who is a fan of both Horror and Lucasfilm movies. Though he'd currently working on designs for his own game, he has yet to make any waves, preferring his privacy and not rocking the boat.
- Tokuro Fujiwara: A game designer who jumped ship from Konami to work in LucasArts after rumors of Yakuza involvement started spreading after the "Sony Scandal". Tokuro is a versatile designer, at ease in fantasy, childish, and horror games alike. He preferes the latter though.
- Bill Adams: A game designer who joined LucasArts after seeing the movie Tron, and finding it fertile ground for videogame adaptations, of which he has already created two. He's talented with Science Fiction games.
- Alexey Pajitnov: A former Soviet Computer Engineer who was left to rot and was able to secure passage to America through Romania. He is incredibly gifted with Puzzle Games.
- Hal Barwood: A screenwriter, film producer, and now game designer whose main work lies in fantasy and adventure. He can be very innovative, willing to work with both original ideas and established franchises.
- Jamie Lee Evans: A game designer who specializes in fighting games, though she can also mold to different genres. She tends to be more on the calm and responsible side, usually being labelled as the "Team Mom" whenever she takes charge.
- David Lavine: A Software designer who's main work has been in Atari based games and systems. His specialty lies in racing and sports games, as well as working in adapting different franchises to games as well.
- David Mullich: A game designer who previously worked for Apple before making the leap to LucasArts after the video game collapse of 82'. He specializes in RPG's, but can adapt to different genres.
- Jordan Mechner: A game designer who began as a film student, Mechner prefers story driven games, and the use of rotoscoping to form a more fluid look to his games.
- Koichi Nakamura: A game designer from Japan, and quite young as well, who enjoys adventure and fantasy style RPG games. Though he worked with "Team Fantasy" for a while, he's since been trying to form his own team for a new type of game.
- Yutaka Sugano: A mining engineer student who is working on an internship as he finishes his degree. Most of his ideas involve his experience on his field, yet has also found a deep interest in japanese history.
- David Fox: A game designer who was one of the founding members of LucasArts and one of the project leaders before the expansion after buying Sega. He currently works on many of the more 'fractal' games.
- Kazunobu Shimizu: A game designer whose primary skill lies in racing games. Many of his ideas tend to be of the futuristic kind, yet he also prefers to work in games that have any kind fo racing type.
- Hideo Kojima: A young untested game designer who nonethless shows great promise. His ideas currently seem to lead to a more story dirven game, along with mystery, stealth and science fiction.
Partnerships
- The Ladd Company: Founded by Alan Ladd once he was fired from Fox, the company specialises in giving young and up-and-coming directors the chance to bring their ideas and visions to the big screen. Though not a distribution company, it has so far made strides into the new generation of filmmakers who have yet to sign with either Lucasfilms, or any of the more established Studios in Hollywood. Currently neutral, as their partnership with Lucasfilms is not exclusive.
Rewards: Production within the US is significantly cheaper, meaning that when you give a budget, more money will be spent on other things, like VFX or actors' salaries. It also gives a roll bonus to hiring actors by +20.
- Malpaso Productions: Founded by Clint Eastwood in order to produce his own films,and make sure that the big money wasting productions of his past remain there. Malpaso prides itself on its tight shooting schedules, finishing always on time and in budget. Sometimes even earlier. Currently in an exclusive relationship with Lucasfilms, the studio has focused mostly on the western, Crime and Thriller genre when it comes to filmmaking, with great success.
Rewards: Rolls for any production in the Genre of Western, Modern Crime, or thriller, gets a +20 when they are working on it. Clint being placed as a director of any Western film, will give it a Quality of +100, thanks to his (Legend of the Western) Trait unless he is working on another project. Clint must serve as executive producer or director of any film to use this bonus.
Subsidiaries
Industrial Lights and Magic (The Magicians): Created under George's Aegis as he wanted to make sure to have the best special effects for his Star Wars movie. Bringing together both veterans of the industry, as well as necomers, college students, artists and engineers, ILM has since become the standard by which Special and Practical effects are measured. When not in use for any of the many Lucasfilms Unlimited project, ILM has been known to take on work for the other studios, many recognizing the quality they can bring in to the table, and it being much cheaper than trying to create their own. Lately, George has been experimenting with visual graphics, though that has been spinned into its own subsidiary. (Add the VFX, and Special Effects Rolls to all productions under this banner, and Gain +100 to VFX and SFX rolls on all Lucasfilms films. Gain a Reroll on any VFX and SFX roll. Will passively make money through contracts to other movie studios with a d100 per millon roll done every year) - Pixar Computers: So Pixar needs more powerful computers. And Apple is offering at a discount. (Pixars quality increases)
ILM Fashion Department: a department of Industrial Light and Magic that specializes on the art of creating costumes and props. While technologically ILM is making the most visually beautiful movies, the high-definition quality won't matter if the audience doesn't suspend their disbelief when looking at the characters. Just as a magician needs their trusty cape and wand to sell the act, so too must our characters dress and operate with authenticity whether it be historical accuracy, fantastical realism or contemporary storytelling... So better to make sure that the tailors, leatherworkers, blacksmiths, make-up artists, hairdressers, and everyone involved in this essential process have available not only the best material and equipment that the money can buy, but that that they are well paid foe their jobs. (The costume rolls increas to +200.)
The Mike Eisner Division: The Brain Child of, of course, Mike Eisner, he wants it to become a monolith of producing hype, getting attention, and in the end, getting butts into seats at the movie theaters. Now, of course, it would require a huge amount of money, time, and effort to bring it to full operation, however, there is always something that people would need. Mike said he needs quite a bit, a new building in town that we need to Lease or buy out, hiring new people, intelligent people, who understand not marketing, but storytelling. And of course, he said that he needs your support to get it done because George is still a little hesitant to work on this when there were so many things he wanted to do to push the movie industry forward. (All Audience and Critical Rolls will now have a +50 to their rolls, in addition, there is one reroll allowed for the Audience roll. You no longer need to dedicate actions to excite movies or make a trailer, as it is done automatically in-house. Will take effect in 1978.)
Lucasfilm´s PR department: After a lot of effort even Bruce O'Brian has been convinced of the importance of managing your public persona correctly, and what better way of doing it than by hiring an expert to do it? Whereas anyone in Hollywood can get a rather decent PR team for $5 million or less, it is wise to spend significantly more to make sure your team is one of the best in Hollywood. (All media rolls are increased by +30.)
Lucasfilm´s advisory committee of experts (AKA The Council of Elders): Lucasfilm is a studio that cares to portray things in their movies with as much historical and scientific realism as possible (within reasonable limits) and is committed to making faithful adaptations... So it is well worth it to have several university teachers and other scholars in several fields (Physics, archeology, history, literature...) in your call to serve as consultants. (Accurate film stuff, and other things.)
The Writers Room (Or the Screen Team): Where the screenwriters of the Studio gather for ideas, for their screenplays to be shared, and where they are finally put together into movies. (Screenplays from real life, and among your pitches are created into actual film scripts. With varying quality every year. You currently have 4 Writers in the Room, Dave Alister, Paul Schrader, Robert Zemeckis, and John Millus. They will produce 6 workable and producible scripts every six months. They can be asked to make more by using the new action to ask them to develop the pitch. They can make more, but only on special occasions. All Scripts written by the Writers Room will now carry a +100 to their quality.) - The Movie Writers Room Extravaganza: So the writer's room needs to be expanded… Holy fuck, does it need expanding. So you do the only thing that can be done. You take a look at expanding them, but spending tens of millions of dollars. (The Writer's room will no longer produce films every six months, any film can be made without the script malus as there is now hundreds of writers and scripts being produced or purchased at a rate that is dizzying.) - The TV Writers Room Extravaganza: So Brandon basically came to you and needed to do one thing. He needs to upgrade and hire over a thousand tv writers for the shows that you want to produce in the future. And that means… well he needs money to expand. (The TV writers room will see a large increase in quality.)
DreamWorks Animation (Lucasfilms Animation Group): The Newest Animation group in time, and now there is a simple thing. Make some wonderful cartoons. It's notable in that it has a mix between Japanese and American animators that share their techniques and experience, allowing for different style to intermingle and experiment with. Currently, Yoshiyuki Tomino is the Head Animator, with Don Bluth considered the 2nd in Command by the rest. (+40 to all animated projects)
Skywalker Sound: George has basically thrown down the gauntlet on what sounds can do in the movies. This company is all about one thing. Making the best sound for the movies. (+100 to all music rolls, as well as another +20 to all quality of the films, and TV shows.)
Unnamed Studio Lot (The Lucasfilm Lot): A New Studio Lot on the outskirts of the city, a massive 400-acre facility that will serve as the headquarters for most of the Staff. Is currently under construction while it builds everything. How George and Mike managed to swindle this out of the city council and the County commissioner, you will never know. (all production rolls there will have a +50 to their rolls, no matter what, and production problems are completely removed.)
The House Of Ideas: For far too long the student filmmakers and the young actors are being subjected to what can only be described as Agism. Hollywood isn't taking risks anymore when making their films. And you want to change that. So let's start Green lighting projects that were ignored or told off. And let's see just how much money they missed out on. (All fictional pitches will automatically be given a Screenplay score of 50 and developing them further will include heavy bonuses)
THX: Another Sound company, this time to make the theaters showing star wars the best in the world, and by making them work. It's less a system of recording and more a quality assurance for all movie theaters. Something that will make films better and a part of the experience. (x2 to all Movie Profit rolls. Will stack with other modifiers)
Sunrise Animation: This is considered the Japanimation animated division, in charge of all things Japanese entertainment, as well as dealing with the minor stuff that is going on and dealing with distubution of Lucasfilms products in Japan. Considered by man working in Japan to be the highest quality studio, they have an incredible work culture, as well as being an all around nice place to work at. (All Anime related projects get a +100 to all quality rolls. Products released internationally will not suffer any maluses. Can currently create 2 animated projects at the same time that are directly comissioned from Lucasfilms higher ups, meaning you. Has a great deal of autonomy and mostly does its own thing, meaning you can get no more unless you put someone else in charge.)
Sunset Toys: The Toy development division, mostly handling the Star Wars and Gundam backlog from Kenner and Bandi. (Merch rolls from films are increased by a factor of 2. For TV shows, by a factor of 4.)
Polaroid: The Camera Lense Company was recently acquired by George to make personal, Handheld Digital Cameras. While the Technology that ILM is pioneering is still in it's infancy, the commercial potential in this market… is incredible. (Will automatically produce Digital Cameras in two years time (1982), and add, potentially every year, roll a 500 million-10 billion in Revenue. Cause a shake-up in the global electronic industry.)
Marvel Comics: You've bought Marvel Comics and its subsidiaries, granting you the rights to some of the greatest superheores ever made (save for DC) and now you can make movies, TV Shows, and any kind of animation using said characters. You can also give suggestions for Comics or the direction the company can take on the current comic books, however you've also made the agreement during the purchase to grant the writers and artists a greater freedom in what kind of stories to tell and how they tell it. - Marvel Manga: A Bridge between the east and the west web-slung with care and woven into a weekly magazine. Excelsior! (Found Magazine in Japan. Gain Manga artists and writers for Eclipse Imprint)
Hannah-Barbera Studios: Among the oldest animation studios, famously known for the Flintstones, the Jetsons, Yogi Bear, Huckleberry Hound, and among others, its most famous franchise; Scooby-Doo. Bought under a new deal, William Hannah and Joseph Barbera have joined in with the same promise you gave Marvel for greater freedom (and budget) to try new things for animation.
R. Talsorian Games: A publisher of role-playing game books and accessories. Creator and distributor of Table Top Role Playing Games (TTRPG) such as Cyberpunk and the recently acquired Forgotten Realms setting by Ed Greenwood. Mike Poundsmith is the founder, designer for Cyberpunk, and personal friend of writer Dave Alistair, who aided in its developement.
- As of July 1982, TSR, Inc (Tactical Studies Rules) and all its properties have been bought and incorporated into R. Talsorian Games. It was a company started by Gary Gygax and Don Kaye in order to publish Dungeons and Dragons, it has since gone on to publish other TTRPG Games such as Cavaliers and Roundheads, Boot Hill, Empire of the Petal Throne, Crimefighters, Gamma World, Gangbusters, Metamorphosis, Star Frontiers, Top Secret and Warriors of Mars.
Oatfield: A chocolate and confectionery manufacturer located in Letterkenny, County Donegal, Ireland. The company is the oldest confectionery manufacturer in Ireland. Owned by the McKinney Family, you've become an investor and co-owner so that it may continue to produce some of the most delicious sweets and candies in all of ireland, and soon enough the world. Mary is also a fan of them, so there is that.
Sega Arcade Saloon Extravaganza: Even with the revolution that home consoles have been, video arcades are still very popular and they will be for many years, and they only way that millions of children have to experience video games... Sega has a stellar trajectory as a developer of arcade games and machines as you can see in their spectacular Arcade Saloons in Japan, building some of them in teir likeness in the States (and eventually the world) seems like a good investment. (Will increase the popularity of arcade games till the end of the 90's.)
LucasDorms: A very cozy habitation complex adjacent or otherwise very close to the other facilities. Welcome to anyone who needs a quick nap or a place to stay. Very appealing to young aspiring actors, writers and other artists coming in from afar with stars in their eyes, ideas in their heads, and passion in their eyes. Includes a very expansive, dining area boasting a restaurant-tier buffet and a well-equipped gym. All financed by Lucasfilms' success. (Imagine for a second, actors could actually feel safe and comfortable and not have to worry about... stuff. Believe me when I say this... will stop some crazy and heinous shit.)
LucasLounge: A complex consisting of multiple entertainment and recreational facilities ranging from tabletop, board and video game rooms, PC and console stations, at least two pools, a library filled to bursting with books and luxurious reading nooks, a music archive and listening booths, an arcade, and, naturally, multiple private and sizeable cinemas to watch the Lucasfilms movie and TV media roster. At this point, you're just pampering your people. (Our employees aren't going to be so stressed out.)
Solo Studio. With the creation of Star Wars level movies increasing in quantity, it is vital to have an in-company sound stage to meet prodution needs. Construct a sound stage within Los Angeles County, or if not feasible a nearby county to have appropriate scenes be filmed locally. (We have a second sound stage... It can be upgraded... to be the largest in the world.)
Alright, I'm done. I've remade our list of assets, updated it as much as I could, and hopefully made it easier to look through it as well, without the need to bunch it all together.
Thrawn trilogy, And the Wars against the Imperial warlords/remnants for sure.
The Dark Empire series could use some rewrites but it has some cool ideas.
I'm not entirely sure if the Yuzzhan Vong are part of the Legacy era but I'm just not a big fan of them.
I like the Legacy Comics a lot, so I would preserve most of the storylines, maybe eliminating the Wong stuff, and (since we are not planning the Old Republic yet) maybe Celeste Morne and the Rakghouls....
If you are meaning about things that are in the future of the Saga, then Heir to the Empire, Hand of the Emperor, Crimson Empire, and The New Jedi Order... And if we are willing to make extensive rewrites, then Dark Empire and Legacy of the Force would be great as well...
[]A Story of Monsters and Men (Can begin production in 1984 and all routes will be made)
[]A Musical Wonderland (The Music will have a +1000 to the Quality)
[]Hopes and Dreams Save the World (Unknown Effect)
[]Racing Games can't be good (The Racing market is not that big)
[]I think we can make this work (Lucasarts thinks they can get it done.
[]Dear lord, who would do something like this (Unknown Effect)
[]Lord of the Rings is something that requires only Professor Tolkiens's Work, nothing more (As long as you continue to hold true to Tolkien work, you will not earn Christopher's ire.)
[]I hate how people think they can bastardize the work of professor Tolkien. (The fan fiction coming out of Lord of the Rings is honestly getting kinda depressing. like they are missing the point, and they should be ashamed. unknown effect)
[]Christopher is the Good Son (Christopher Tolkien now has a demand. and he wishes to be there for writing the script writing.)
[]There is a price to pay (Mike is not convinced. Clint will make it but he needs some convincing.)
[]All the Things we do (Trying to plan this will be a nightmare)
[]Who the fuck would watch this (You will be surprised)
[]Why the Hell would you do that (Marvel and Sunrise talk, and then they realize more and more what is going to happen. And they love it)
[]Great Power, Great Responsibility (So, How the hell will they animate this)
[]Great Scott (unknown Effect)
[]Over the Hill (Meanwhile in Lucasfilms, THere is finally someone who can make something happen)
[]Frak (Ice climbers is being developed by one man. It's going to kill him if he does not get help)