Lights... Camera... ACTION!!: A Hollywood Quest

IMPORTANT ANNOUNCEMENT
Hi Magoose here one of the guys helping Duke.

So we have some bad news.

The quest has been canceled as duke does not want to write it anymore.

I'm going to ask if I can take over for it, because I like this quest, and it would be a shame to kill it
TBF, Mags, you have been doing a lot of the heavylifting for the quest, so this will be in good hands. :)

To be clear to everyone, this is just me burning out on imagination of the quest, since my muse has been hitting me over the head a lot with so many different ideas that I just can't find myself too interested in this.

I'll still hang out here, though, since this still does have a sepcial place in my heart.

I'd like to thank you all for making this a wonderful experience while it lasted.

I'd also like to thank @Magoose, @Fluffy_serpent, and @Martin Noctis for doing so much to help prepare and write this quest. I couldn't have done it without you all. :D

I'll see you all around.

With so many regards, Duke William Of.
 
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Well, i was thinking on perhaps making Two-Face something like a secondary villain instead of just having his face be burnt, but I guess we might as well leave the script as it is.

[X] Plan Second Act
 
[X] Plan Second Act And A Script
-[X]A Final Farewell: You and Clint have a very interesting conversation on how to treatthe final scene of the film. He wants it to be quiet, introspective, and play to the relationship they have. You agree. DC: 40
-[X]Beginning: You want to film that fight with Batman, and you looked at the many… many things that could go wrong, and you instead… took a look on how to make it better. DC: 50
-[X]Sleek and Smooth: Tom wants to do some laps in the Batmobile, and that lead to a joke… who's the better driver. Jodie also wants to take a crack at it just for the hell of it. DC: ???
-[X]Heist: Robin came up with a wonderful idea during the opening scene… during Batman's take down of the guards… Joker is quietly squealing things away in another building, the entire fight and set up a decoy. It's brilliant. DC: 40
-[X]Wonderful Relief: Alec Guinness is happy that he has a lowered role in the film but wants to give one final monologue to show his great -support. He dosen't see why he likes this film… but he thinks that, unlike many other films he could have worked on… he finds that somehow, he enjoyed it. DC: 35
-[X]The FCC demands a schedule: You need to work with Brandon to give the FCC what they want. Before Brandon decides to push the envelope on what you can get away with on live-action prime-time television. Again.
-[X]Prince of Persia: Sands of Time: This is Ron Howard's first Lucasfilm picture, and he says that he loved every moment of it. Except for filming in the Desert. There was way too much sand there DC: 35
-[X]Red Day: John Second part of his Red Trilogy… Focusing on not the gurillas and freedom fighters in Seattle, but of the horror of war, focusing on several, small but interconnected stories all culminating in the Siege of Denver. DC: 30
-[X]Mary's Mayhem: It's summer so Mary wants to spend a week with the ILM people. And… than she started having ideas.
-[X]I spy: So Carrie was reading the newspaper and than you both found a picture. A picture where you were playing with your kids… where did it come from… because you were going to have a talk. DC: 30
-[X]Mom's Scare: So you received a letter from a friend from New York, who told you that your mother was not feeling so well and she has been sick for a few days. You are not going to be a bad son, so you will go to her and find out. DC: 20
-[X] Dad's old friends: So dad has a few friends from Korea coming over, and he invited you to meet them. Turns out… he's kinda a living legend there since he manage to rescue his old friends. DC: 20
-[X]The Family Time: You need a night out with the family dammit! No more drama, no more work, just you and Carrie and the Kids!
-[X]The Scripts and the movies: You want scripts made, so give the ideas and make those scripts (Scripts that linetail will be made this turn. Every script is one action.)
--[X] Yakuza 0

This is obviously the same as KaiserChris's plan except instead of A Well-Known Fan we do the script for the Last Unicorn. Honestly I just want the script so we can make the movie.

Edit: since it's been pointed out to me that the Last Unicorns being made Kaiser Chris suggested I change the script action to Yakuza 0 . If the people voting for my plan can come up with another script they like I'll change it to that.
 
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So any ideas on what we shows we should put out this year? I'd really like to get another season of Miraculous to make up for the gap years. And even if we just renew al the shows we did last year (I'd like to give Fraggle Rock one last chance) Cupid had it's series finally so we have a slot open.

I was thinking we could do Andor. Andor is finishing in a month so we'll have a rough idea on how the story goes moving forward and it's a good buildup to the EU and Rogue One in the 90s.

This is obviously the same as KaiserChris's plan except instead of A Well-Known Fan we do the script for the Last Unicorn. Honestly I just want the script so we can make the movie.

So some good news is that Magoose told me earlier that The Last Unicorn is currently being made by Don Bluth so it should come out in a few years.


Also, I edited my plan to include a section where Bruce takes the family to watch the Olympic Games since that's happening right now.
 
So some good news is that Magoose told me earlier that The Last Unicorn is currently being made by Don Bluth so it should come out in a few years.

Also, I edited my plan to include a section where Bruce takes the family to watch the Olympic Games since that's happening right now.
How's it being made? Is it an omake reward or something? Or did we vote for it to be made and I just forgot.

I was thinking we could do Andor. Andor is finishing in a month so we'll have a rough idea on how the story goes moving forward and it's a good buildup to the EU and Rogue One in the 90s.
If we don't mind filling up one of Sunrises slots we could do Starwars Visions. If one episode really resonates with people we can make it a full blown show or let the people at Marvel and Marvel Manga take a crack at expanding the stories. I've been compiling a list of my favorite episodes with the intent of eventually watching them again and making some summaries.

But as far as writing goes I'm usually slow as molasses. So it may be awhile unless someone else wants to do it.
 
Speaking of Star Wars did we ever do anything about the directors cuts of Empire and Jedi, because i think it would be cool to see an extended version of the assault on Hoth so we can see Vader stop some Blaster bolts in mid-flight
 
I have a vague idea about an otherwise grounded show where myths and folklore are true. Either they were always true or they were created by humanity's belief in them. Though unlike other takes on that concept they aren't necessarily sustained by said belief. Right up to the point of things like cryptids and alien abductors existing because conspiracy nuts believe in them. So basically it's Supernatural but it's a small town sheriff's office now being forced to confront supernatural threats.
 
I have a vague idea about an otherwise grounded show where myths and folklore are true. Either they were always true or they were created by humanity's belief in them. Though unlike other takes on that concept they aren't necessarily sustained by said belief. Right up to the point of things like cryptids and alien abductors existing because conspiracy nuts believe in them. So basically it's Supernatural but it's a small town sheriff's office now being forced to confront supernatural threats.
City of mist is a ttrpg that is based on concepts very similar to this if you want inspiration
 
I have a vague idea about an otherwise grounded show where myths and folklore are true. Either they were always true or they were created by humanity's belief in them. Though unlike other takes on that concept they aren't necessarily sustained by said belief. Right up to the point of things like cryptids and alien abductors existing because conspiracy nuts believe in them. So basically it's Supernatural but it's a small town sheriff's office now being forced to confront supernatural threats.
reminds me of the MMO The Secret World.
 
I have a vague idea about an otherwise grounded show where myths and folklore are true. Either they were always true or they were created by humanity's belief in them. Though unlike other takes on that concept they aren't necessarily sustained by said belief. Right up to the point of things like cryptids and alien abductors existing because conspiracy nuts believe in them. So basically it's Supernatural but it's a small town sheriff's office now being forced to confront supernatural threats.
Fairies in Ars Magicia work somewhat similar in that they are created by or are attracted to stories. A village may have a story about a witch living in the woods and originally it was probably just a petty spellcaster or an old lady but a fairy showed up and now there's an actual malevolent creature in the woods. Romania in Ars Magica is swarming with vampires because people talking about the vampires just draws in more vampire fairies who continue the cycle.
 
How's it being made? Is it an omake reward or something? Or did we vote for it to be made and I just forgot.

It was decided along with other films by Magoose as selected by NPCs off-screen thanks to Bruce being away finishing up Conan while the movie selection was taking place. I believe the other animated film is The Little Mermaid.

If we don't mind filling up one of Sunrises slots we could do Starwars Visions. If one episode really resonates with people we can make it a full blown show or let the people at Marvel and Marvel Manga take a crack at expanding the stories. I've been compiling a list of my favorite episodes with the intent of eventually watching them again and making some summaries.

I actually kind of have something of a plan of turning Lop and Ocho into a full movie so we have more time to explore their relationship, Ocho's fall and corruption into a zealous Imperial, and Lop gaining some independence and starting to understand her Jedi potential. Though on the other hand, there may be some issues for the timeline is Lop is a Jedi at the same time as Luke yet was never mentioned in the movies and Luke is the first of the New. Maybe we could have it where the climax takes place weeks after Endor so Lop is following Luke's example and is one of the many new Jedi like Kyle and how he became one in Dark Forces II.

Speaking of Star Wars did we ever do anything about the directors cuts of Empire and Jedi, because i think it would be cool to see an extended version of the assault on Hoth so we can see Vader stop some Blaster bolts in mid-flight

I don't remember if there was enough scenes to make a cut of Jedi, but I know specifically with Empire, we rolled so well in the production that there was no Director's Cut because Marcia didn't want to cut any scenes with everything being important and having a great flow already.
 
I actually kind of have something of a plan of turning Lop and Ocho into a full movie so we have more time to explore their relationship, Ocho's fall and corruption into a zealous Imperial, and Lop gaining some independence and starting to understand her Jedi potential. Though on the other hand, there may be some issues for the timeline is Lop is a Jedi at the same time as Luke yet was never mentioned in the movies and Luke is the first of the New. Maybe we could have it where the climax takes place weeks after Endor so Lop is following Luke's example and is one of the many new Jedi like Kyle and how he became one in Dark Forces II.
Well Lop and Ocho was(or is) on of the episodes of Visions I was planning and I would like to see it expanded upon but I'd personally think it'd be better as a miniseries instead of a singular movie. It'd give us even more time to expand on things (like the bonds they shared, Lop fumbling her way into jedihood without a teacher like Yoda and Ochos descent into extremism) without stretching things out too long.Though I agree the finale should happen somewhere near or soon after Rotj. If we do it early enough Ochos post Endor actions (before she's defeated) could be the first hint at the Imperial Warlord period that happened in Legends.
 
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The (Near) Dream Team

Too many cooks spoil the broth... how many times has that phrase been used? A perfect adage to symbolize what many in different aspects of any kind of job had to learn the hard way. It was inevitable really, how at times you could have the greatest cooks, the perfect teachers, the perfect engineers even, yet using them all together would only bring about a bad outcome, as the resulting clash of egos between them would bring about the downfall of whatever they might be working.

One only had to look at Atari, as legend told of how the Superman version which started the crash just happened to have all their best talent on hand to bring about one of the more revolutionary games in existence... with the result being one of the worst, buggiest, unplayable messes that nearly doomed the entire industry before it was quickly rescued by both LucasArts and Nintendo.

The point being that on most occasions, companies will recognize the incoming issues that a team may have when putting one together, and will thus structure said teams with one overall leaders, along with a crew that will be willing to work together. Other times, they would just throw the dice and let the chips fall as they may, as the expected team may not even be that important in the grand scheme of things, and whatever may come as a result would at the very least not harm the company overall.

...Oftentimes, in LucasArts however, teams are just formed when the team leader calls for whoever they may want to work for them, and with the flat hierarchical system that the company runs on, the results may be as grand as Final Fantasy and Metal Gear, or as forgettable as Pirate Ship Higemaru. with the results often varying in between the projects.

Then there are teams which on paper do not really seem to be anything shocking or out of the ordinary, yet its only when you look back when one can see what an amazing stroke of luck it was to have such people working on a single project. And how incredible it was that none of them caused the entire thing to fall apart.

...Well, almost none of them at least.

Hironobu Sakaguchi was feeling like all the elements inside his team where finally coalescing into a whole. it had been a journey of a thousand miles, one that had tasked him to his limits, yet one that he could look back on now, and understand how much he'd needed this dose of reality.

When he had been made the new person in charge for "Team Fantasy" he'd felt both proud and ecstatic. His time working at lucasArts had been a challenging one alright, that had certainly pushed him to reconsider his previous knowledge, yet one that he would have never thought to change if he could. Being part of the creation of a genre defining game certainly helped as well, and to be named the new man in charge had done his ego wonders as well. He was sure that he could do the new entry justice, as he'd already spoken with Dawson before and gotten his blessing to move the series into an anthology format which would allow him to explore new worlds, new ideas, with different characters and stories altogether.

And it had all been working just fine at first; they'd had the new world all set up and ready, many of the different characters had been fleshed out, the storyboards and art were promising, with Yoshitaka Amano outdoing himself with the concept art, breathing life into seemingly static drawings, making them look more epic yet tragic at the same time. it was just the right kind of atmosphere that the game needed, and it was working wonders for the rest of the team, each focusing on their tasks.

Then the problems began; it started with small bickering about the weapons system, nothing that anybody would have thought it mattered much, and perhaps it would be something that they could discuss for the next entry in the franchise. it started growing a bit more when more of the engineers and designers started arguing about using said new model rather than just improve the previous model of the first game. It then grew to the characters, and the idea to have individual endings for each and every one of them, which fair sounded very cool, but it was just not something that could be done with the already set story of Final Fantasy II.

Before he knew it, half the team had started a mini-civil war, and the other half was working alongside you to try and keep the entire game from being even more delayed than what it was. Luckily for him, the rest of the group members managed to coalesce around him, and a couple of others who managed to convince them to just continue working rather than just argue for the rest of the day. Seriously, you owed a lot to that pair...

Which made it all the more embarrassing that you can't recall their names at the moment.

Still, it was thanks to their efforts that the game could get back on track, and with some small improvements that they managed to finagle without taking any more extra time or space in the console as well.

Overall, the game was finally nearing its end, he found a couple of diamonds in the rough that could very well turn out to be future director material, and the setback taught him a valuable lesson to plan for the worst, and to keep a better look when selecting his team. Not to mention not letting problems fester as long as this one had, which looking back was perhaps one of the more boneheaded moves that he could have done.

Well, live and learn as they say...

Yuji Hoori would not say that he was jealous of Final Fantasy's success. He truly wasn't. At all. Not even a little bit.

...

Okay, perhaps just a little, but could you blame him!

He had been an avid fan of RPG gaming, back when it had been just in Table Top, and then when it made the transition to a new medium; Ultima and Wizardry had been among his favorites, and when joining LucasArts he'd even dared to dream that he could make a game that took all the elements that made RPG's so fun to play, and simplified them enough for a broader audience, teaching them about it and gradually guiding them towards more complex and broader games, ones that he was sure he could design for grander adventures, with heroes and villains that would emulate the passion and enjoyment of brand new worlds.

Then Final Fantasy just has to debut in the middle of his internship, turning all of his dreams to near ash.

Yeah, he had good cause to feel bitter. At the end of the day, Final Fantasy had achieved what he'd hoped to, and mainly because the men in charge had decided to take the initiative rather than just wait like he'd done, hoping to have the right amount of experience and influence to lead his own project.

Not to mention the sheer luck of Sakaguchi to actually be head hunted for the overall project.

Yet, in the end, he also could choose to take it as a challenge. Which he did. His dream to be the pioneer may have been dead, but that did not mean that he would give up on the entire industry. Perhaps he could no longer make his game the first in a new genre of RPG, but he could make it an equal... no, a superior version of what came before. If he played his cards right, he was sure that he could make his future project the one that everyone in LucasArts would be looking forward rather than Final Fantasy.

And the best way to start, was by knowing one's enemy. Which was why he had approached Hironobu to get a spot for the next project in the franchise. As far as anyone was concerned, he was just in to help, not considering how much he would be also learning from them and improving for his own means. And for a while it worked just fine; so much of what made Fina Fantasy special was not something he could reproduce, but he gained invaluable experience when it came to defining and constructing the background and overview worlds, not to mention the different characters as well.

At first he'd thought that he would only need one character for his overall adventure, but seeing how fun it was to have multiple companions, and how this could give different avenues for quests and mini-quests as well, he decided to make amendments to his original vision. Having the hero travel with company would make his future game all the more entertaining.

That the Genesis would be able to make it a reality had nothing to do with it...really!

Though he had to admit the character design and concept art was not to his liking. Yoshitaka-San was a fine artist, yet he could not help but think that there was something missing there. In the end, he just decided to table it, and revise it once more when it came to his project.

What surprised everyone, and even himself, was that his real talent would come to shine not in designing characters or backgrounds like he'd been assigned to, but in the story development and how it would all come to connect as well. It began with small suggestions for the backstory of some characters, which then evolved into taking over writing the main plot as his contributions and ability to connect the different threads (not to mention making truly engaging characters and story) were noticed.

Say what you want about LucasArts, but they recognize talent when they see it.

When the entire debacle (over the battle system of all things) began he was firmly in Sakaguchi's camp, wanting to bring the game into release as badly as him. He had poured his sweat, creativity, and hours of writing and re-writing code for the overall story just to have a small dispute over how to fight in an RPG bring everything to a halt. he may have gotten too attached to this project, but at this point he found that he did not care.

His story would be told, no matter the cost.

Shouzou Kaga was not a newcomer to the videogame industry, having worked in it for at least five years in it before joining LucasArts. he'd seen the rise and fall of the Videogame Market in America, shaking his head at their foolishness, and fully expecting Japan to take the lead in bringing it back to par. Imagine his surprise when he saw that perhaps there was hope yet for the Americans in the form of LucasArts, a company that had embraced just the thing that would have made the collapse an impossibility; innovation and technology.

Well, better late than never, right?

Still, that had been enough to peak his interests. Kaga understood very well what motivated him, how the passion for coding, creating, designing new worlds often tended to dominate his every project, adding complexity upon each new game like puzzles that one had to truly think and plan ahead to solve them. He would not call himself a pioneer in such cases, but he did like to think that he knew better than most when it came to making games that could combine the exhilaration of figuring out the right answer, along with the adrenaline rush of action.

The only thing that constrained him though, was the technology available.

Sure, computers were making an incredible leap forward, and he'd made good use of them for his many different ideas so far what with both his freelance work, and whenever he managed to find work in one of the other companies. Nevertheless, it did not change the fact that for all that Japan was often being hailed as the fastest growing nation, and one of the many places where new technology was coming up, that in the end that seemed to be more propaganda than anything, especially when one compared the results from computer giants like Microsoft and Apple in the United States.

Which is why when he saw how LucasArts console had some of the greatest technological leaps this far of the Pacific, he knew that he had to check it out.

Joining the company was the easy part, his resume and experience alone made him a catch for any company alone. Finding the right opportunity to work on said console and stress test it, not so much. Many of the different projects being worked on at the moment seemed content to just use the console and its settings without truly pushing it to their limits. Heck, the only project that so far seemed to be doing something similar was the next entry into the Final Fantasy franchise, and they were all nearly done as well, meaning that he might have to wait until a new project became available.

Or at least it would have, had the project not entered into crisis at the last second, and they suddenly needed any and all programmers to make do and finish on time. His entry into the project was seamless, his accomplishments irreproachable, and his speed at coding just what they needed to make do in time. He even managed to get close to the head of the team, Hironobu Sakaguchi, as well as the Head for the story, Yuji Horii to suggest an addition to the game; an additional storyline that could be unlocked after the players managed to beat the Dark Emperor. It was not an easy sell, though he could see Horii was interested in it, and Hironobu was heavily tempted.

He continued talking about how it would not take as much time as the original, being just a smaller take on it. not to mention that adding it would certainly erase the any bad feelings that the company may have over their current delay. Just the right words it seemed, as Hironobu was determined to make sure no black spots appeared in the records. Whatever he may desire, in the end the result was just as he expected; the storyline was approved, and he got to delve deeper into the Genesis capabilities for his future projects.

Sometimes, life just works the way one wants it to.

Akitoshi Kawazu had the distinct pleasure of being both, a good friend of Hironobu Sakaguchi who wished to aid him in the sequel to the Final Fantasy Franchise, but also the man who inadvertedly may have contributed to it being delayed for nearly an entire year, and perhaps more had it not been for the sudden appearance of some hidden talents within the company.

He did not even had nay malicious intent, he'd worked in the previous entry and was as committed to it as Hironobu was, but he also felt that it could be improved when it came to the development of the combat system, making it a more central aspect of the game, and perhaps make it a bit more realistic when it came to improving one's skills. He'd even spoken to Hironobu about it, how each weapon and ability would improve the more one used it, and though he had been refused after Hironobu had tried it on some beta testers, concluding that it would take away from the experience, he'd nonetheless still felt that the program could work if the bugs were fixed and the system optimized for it.

Time was the excuse that was given to him, and at the time it had felt like a copout, a platitude to just keep his head down and keep on working without making any fuss. Perhaps that's the reason he complained about it with his team about it, expounding the benefits of the new system and how it might help revolutionize gameplay for the RPG genre once more. He thought that he was just venting out, that those he spoke would understand that as well.

He did not expect to create a crisis which caused the game to nearly flounder just as it was reaching the finish line.

He was lucky that all it took was a talk with Hironobu for him to understand that he had not expected for this to happen and to avoid blaming him to the higher ups. For all that the was a member of Team Fantasy, and for all that LucasArts had more relaxed guidelines than any other company, he was sure that they would crack just as hard on anyone that tried 'sabotaging' one of their games. Even harder for the one game that put the Genesis on the map.

The worst part though, was that despite it all, despite the near disaster that it had all turned into, despite the near danger that this put his friendship with Hironobu, and despite realizing that the way he handled this was completely out of line... he still felt he was right with his ideas. That alone was enough to convince him that continuing in Team Fantasy was just not the right path for him. Once the game was done, he would be speaking with Hironobu about a transfer, hopefully they could both leave in good terms with each other.

Perhaps he could try and make his own game. He'd had some ideas about a non-linear game that would emphasize more on the storytelling and freedom of the player characters, instead of the more linear story that Final Fantasy had been focusing on. Perhaps something with more romance in it as well.

Something to think about in the meantime.

"(...) No one at the time understood the true impact of Final Fantasy II. The gameplay and story were an improvement of course, and it was the first game where Hironobu Sakaguchi truly took center stage for the franchise (and would continue for the next years as well). But the true effects would be felt by those who worked on the game behind the scenes; Yuji Hoori, Shouzou Kaga, Akitoshi Kawazu, all of them would go on to hone their talents during the development, each taking brand new experiences, the influence of Final Fantasy inspiring them for their own games in the future, giving births to exciting new franchises that to this day, entertain and challenge players all around the globe."

-
Extracted from 'Final Fantasy II: The Game Which Birthed Three Franchises', YouTube Channel 'Game Historian'

A.N.: All right, this came to me when thinking about the different designers that would come to work for our company, as well as what would move them and what could influence them. At this moment, Final Fantasy is "The" go to game when it comes to RPGs, but I feel that as such, there would be many that nonetheless would try to make something unique, even if taking their own experience from said game as well.
 
Did we ever make a Star Wars Holiday Special? I was watching the Rifftrax of it recently and wondered if it was a huge failure in this timeline as well.

Speaking of Rifftrax, we should totally get MST3K for LucasTV when it premieres in 1990.
 
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We've spoken about Howard the Duck before; George Lucas' Folly, one of the worst movies ever made, the one films that was supposed to be animated before some collective bout of madness made everyone around George that his idea to have it be Live Action was just what it needed. That kind of film, and how despite everything we did, George would do it as he liked the character and its different adventures, as well as the parody and satire that it delved into.

But, with no pitch on sight, I decided, to quote Thanos the Mad Titan, do it myself.

I mean, we own Marvel now, so at least the entire legal drama is not going to happen this time around with Gerber in our pocket, not to mention there is no Universal this time around to try to meddle or to limit the budget. Not to mention that perhaps now we can convince George that we can have the movie done in animation rather than try for a live action film. not to mention that I do want to see Howard be more like the detective they put him on much later after the OTL film was done.

Thus, I give you:

Movie Pitch:
Howard the Duck


GENRE: Noir/Action/Adventure

SUBGENRE: Comedy/Science Fiction

FORMAT: Animated Movie

Set Up: Based on the Marvel Comic (and Characters) created by Steve Gerber. Howard T. Duckson has had to deal with many odd cases in his life, beginning with his sudden transportation to a world ruled by hairless apes! Yet, let it not be said that he can't adapt. Becoming a detective with his own agency seemed to be the right choice, yet having to protect a young woman being hunted by a variety of weirdos, all the while trying to solve his most recent case to pay the rent might be more challenging than what he'd thought.

Director: Brad Bird
Composer: James Horner

Howard the Duck is a detective in New York, where he has made a new life for himself after the "Cosmic Axis" sent him to Earth. Like all detective and Noir films, there is an inner narration from Howard where he gives information to the audience at times. Despite Howard being an anthropomorphic duck, there is a sense of normalcy when he interacts with people, as if this is just another thing that they have to deal with, but not getting over-emotional with it.

The movie begins with a scene of Garko the Man-Frog drinking the potion that turns him into a half-man, half-frog monster, as he declares how he will enact revenge upon all who mocked him. However, he quickly becomes a real frog that is squished by a police car that is going to a building where they find a dead body. As they investigate, Howard arrives, and after some words he begins to investigate as well, his inner narration giving the information about his life and what he finds from the body and the apartment.

After an encounter with his landlord where he is told he's due for the month's bill, he goes to a bar to drown his sorrows where he meets Beverly Switzler, who asks for his help as she feels someone is following her. Though he wants to say no at first, she reveals that the dead body that he is investigating was her former boyfriend, which has Howard believe that she may be a lead, thus both decide to stick together.

Through the movie they are chased by menacing groups that wish to abduct them under the orders of Kong Lomerate, a real estate tycoon, as well as having to face his lead man, Count Macho, though they escape thanks to Howard's friend, Paul Same. They are also attacked by Dr, Angst and the Band of the Bland as they try to consult with Winda Wester to find a lead. After which they have to face against Le Beaver for no other reason than because he hates America and thinks defeating Howard will make everything better.

During the final confrontation with Kong Lomerate (who they find because the Band of the Bland told them who hired them) they have to face against Howard's arch-enemy, Bessie the Hellcow, whose many confrontations between them have become a thing of legend (though unfortunately, too much to recount at the moment). Bessie manages to capture them with the help of Kong, and bring them to their master; Pro-Rata, the Sorcerer Accountant.

Once captured, Pro-Rata monologues about his beginnings as a simple accountant, his rise as a sorcerer, and his criminal empire, as well as how he kidnapped Beverly because she was aware of it, though she denies it and claims she only quit because she had found a new and better job. A confrontation between both sides begins, though Howard and Beverly manage to trick Pro-Rata into destroying the source of his powers ("The Sacred Pen of Bureaucrats") after which he is arrested, though not before claiming he does not know anything about Beverly's boyfriend, as he did not kill him.

Back to Howard and Beverly in a bar, as the former is once more drowning his sorrows. Since he has not solved the case he cannot get paid, and Beverly is just as broke as he is as well. He happens to pick a newspaper which once more is denigrating him, causing him to blow his top and go give the man a piece of his mind, while Beverly tries to stop him.

Once in the Newspaper Office, he confronts the man, Lester Verde, who goes on a tirade about how Howard finally saw through his evil plans, which has Howard deflate and just go "What" in a flat tone as Lester exposits his entire past in a villain's monologue; how he was bullied as a child, discovered a talent for writing, and decided from then on to use his talent to bully others rather than be bullied himself, using the written word to have power over others who were more successful and powerful than him.

At one point during his tirade, Lester admits that he had been the one to have Beverly's boyfriend killed (manipulating the news to trick him into taking an overdose of sleeping pills) mainly because she refused to date him in College. As his tirade ends, Howard reveals that he had taped it all, and as Lester moves to attack, Beverly trips him, knocking him out until the police arrives and takes him into custody.

Lester, now awake, screams and swears vengeance at Howard as he is taken away. Both Howard and Beverly are left alone, they share some words, and as it seems that they are going to go their own ways, Howard calls to her, asking her out to dinner, which she happily agrees, as the both walk away hand in hand.
Howard T. Duckson/Howard the Duck: He is a three-foot-tall anthropomorphic duck, who generally wears a tie with his detective suit and is almost always found smoking a cigar. Howard is an inhabitant of "Duckworld" yet he was transferred to Earth through the "Cosmic Axis". With no way back, Howard has tried to make the best of the situation, opening a detective agency and trying to make ends meet. He is often irascible and impatient, though he mellows out when in the company of his friends (which he doesn't have many). He is also a master of "Quak-Fu", which at best helps him get out of messy situations.

Played By: Robin Williams
Alternate: Harvey Keitel

Beverly Switzler: She was a young life model from Cleveland who had to abandon her career in order to make ends meet, working for the evil Sorcerer-Accountant Pro-Rata (though she was not aware that he used magic, nor that he was evil). She gets entangled with Howard when the homicide victim case he was investigating turns out to be her former boyfriend. From there, the two embark in a bizarre journey where they have to depend on each other to survive, growing attached to each other despite their foibles and finding in each other a shared spirit. Beverly tries to look at the positive side of life, which at times makes her look naive, but in reality she is no one's fool.

Played By: Sarah Douglass
Alternate: Lea Thompson
Paul Same/Winky Man: He is a narcoleptic split-personality sleepwalker, an eccentric artist, and a good friend of Howard the Duck. Paul is a mostly calm person, who tries to take things slowly, and is very helpful towards his friends, as he takes in Howard and Beverly as they try to hide from those who are chasing after them. He also possesses an alter ego known as "The Winky Man" which appears when he falls asleep if he does not take his medication. When under this personality, his agility and brain power skyrockets, which lets him defeat enemies easily.

Played By: Fisher Stevens
Alternate: Rick Moranis

Winda Wester: She is a fortune teller who occasionally is able to make real predictions. An ally of Howard the Duck, she is the one to whom Howard usually goes to when he's stuck in a case and has no new leads. She speaks with a lisp which makes her difficult to understand, though at the same time she tends to use it in her favor whenever the time to use her "powers" comes about. Though she may not look like it, she does tend to see Howard as a friend, and her best costumer, as he is the only one that keeps on coming back.

Played By: Victoria Carroll
Alternate: Amy Irving
Kong Lomerate: He is a man turned monkey that made use of his transformation to create a giant real estate empire, while at the same time swindling buyers by selling them useless swampland... while also making use of said property to cheat on his taxes, which were handled by the evil Sorcerer Accountant Pro-Rata. Though Kong Lomerate tries to portray himself as a sophisticated being, his sudden outbursts of rage, and his mannerisms betray his animalistic qualities.

Played By: Christopher Lee
Alternate: Peter Cushing

Count Macho: He is a former martial arts master who used his training to bully and intimidate people, all the while trying to act like the heroes from martial arts movies, quoting many of their lines without understanding their meaning, just wanting to look cool. He is hired by Kong Lomerate to find and capture Howard and Beverly, though he cannot control himself and tries to hurt them as well, which has him distracted for when the Winky Man makes his appearance, and helps in killing him by throwing him out a window, Count Macho quoting lines till the end.

Played By: Dan Castellaneta
Alternate: Bill Murray

Pierre Dentifris/Le Beaver: He is a Canadian "Super-Patriot" who despises America for how it treats Canada as a lesser sibling or an annoyance. Pierre is an inventor who created an exoskeleton suit in the shape of a beaver to fight Howard the Duck in order to make Canada more respected. Neither Howard nor Beverly understand the reasoning, yet Pierre (or Le Beaver as he insists to be called) does not care and goes on to face Howard the Duck in deadly combat.

Played By: Rene Auberjonois
Alternate: Tim Robbins

Bessie The Hellcow: She is Pro-Rata's minion, a cow that was turned into a vampire and thus uses her powers and abilities to follow her master's will. She is Howard's archenemy, as both have clashed in numerous occasions, too many to even recount here or in the movie actually. After Howard was able to evade the many traps and capture attempts by Kong Lomerate, Pro-Rata sends her to capture them and bring them to him so that he may take care of them by himself.

Played By: Frank Welker
Alternate: Dee Bradley Baker

Pro-Rata: He is an evil accountant who discovered that he could use magic, and thus used it in order to help corporations and criminals to file their taxes, saving them millions of dollars. Beverly was one of the assistants at his firm who suddenly quit, making Pro-Rata suspect her of finding the truth about him (in reality, she had found a new job and wanted to start as soon as possible). Pro-Rata, despite his actions to capture both Beverly and Howard, did not kill her former boyfriend.

Played By: Jim Cummings
Alternate: Vincent Price
Dr. Angst and the Band of the Bland: They are a rock band who tries to make it big, though in reality they have nothing that makes them stand out from the other bands currently making waves. Their music is generic, their imagination non-existent, and their risk-taking is zero. They do not have an original thought in their heads at all.

Played By: Tangerine Dream

Garko The Man-Frog: He is a man who spent his time on a window-sill, debating with himself whether to drink a bottle containing a mysterious fluid. When he finally drank the fluid he changed into the Man-Frog and began threatening to kill everyone. His transformation was short-lived, however, as he quickly turned into a real frog and was killed when he was run over by a police car.

Played By: Danny DeVito

Lester Verde: He is a sensationalist journalist reporter who uses his talents in order to have power over those he writes about. He considers himself Howard's archrival, constantly denigrating him in his articles because he's jealous of how much attention he gets. He is also the one who had Beverly's boyfriend killed as revenge against her since she refused to date him.

Played By: Tim Curry
Newspaper Stand Owner: He is the owner of a newspaper stand near Howard's agency. Howard always buys a newspaper from him, which usually has many indictives against Howard.

Played By: Stan Lee

A.N.: Funny thing, this idea came when I was speaking with @Kaiser Chris about a possible premise for it, and just recently I found out that the original writers for the OTL film had the same idea for the premise, before studio involvement and legal battles had them discard it for what came later on. This time around, we can do justice to said idea. For animation I decided to go for Brad Bird, since I think he has just the right amount of originality and creativity to tackle the parody-heavy themes of the character.
 
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