Lights... Camera... ACTION!!: A Hollywood Quest

IMPORTANT ANNOUNCEMENT
Hi Magoose here one of the guys helping Duke.

So we have some bad news.

The quest has been canceled as duke does not want to write it anymore.

I'm going to ask if I can take over for it, because I like this quest, and it would be a shame to kill it
TBF, Mags, you have been doing a lot of the heavylifting for the quest, so this will be in good hands. :)

To be clear to everyone, this is just me burning out on imagination of the quest, since my muse has been hitting me over the head a lot with so many different ideas that I just can't find myself too interested in this.

I'll still hang out here, though, since this still does have a sepcial place in my heart.

I'd like to thank you all for making this a wonderful experience while it lasted.

I'd also like to thank @Magoose, @Fluffy_serpent, and @Martin Noctis for doing so much to help prepare and write this quest. I couldn't have done it without you all. :D

I'll see you all around.

With so many regards, Duke William Of.
 
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A Trilogy Ended
A Trilogy Ended:

(George POV)

I'm asking for volunteers. to help get this film done.

You looked at ILM and everyone had finally been able to finish the work you had done. You had been insane to see this done, but what was the purpose of working with some of the greatest special effects minds alive, along with yourself… if Marcia and Bruce and Mike kept saying…

Everyone knew that the attempted theft of Star Wars lit a fire on Steve and yourself to finish the film. There was going to be pushing hard, but then again, who wouldn't feel like that? Your entire work was something that was almost taken by someone else. Everyone understood. But ILM all decided… everyone at ILM decided, they would work on Star Wars, in addition to all their work for other films.

It was not something that you ever considered. But then again, you didn't realize just how loyal and driven the Magicians at ILM were to you and to Star Wars itself.

Everyone who worked now had a job, had a wonderful career in movies, and was paid ridiculous amounts of money for their services.

Maybe you didn't know just how loyal they were.

But then again, as Bruce left for Monaco to wine and dine with royalty… god it was weird to think about that… you realized something.

As they showed the reels of the film to you and Steve, you realized that they managed to finish all the special effects. Space battles…

Blue screens and other things… Everything that you suspected to take another year…

But all… damn near 500 members of ILM, taking no breaks and staying late, and not requesting overtime despite well being within their rights to have. Hell, you were going to ask Mike to pay them more anyway…

They finished the film. They finished the film that all your conservative estimations would be at least a year.

You had it done… except for editing… everything was done.

Steve looked at you and finally spoke. "George, what the hell did you do to make them so loyal to Star Wars?"

You were silent… Bruce might know, but you honestly didn't know. "I don't know."

Yet you learned quite clearly in the next few weeks and months. It was you who gave them everything for their careers and to some, their joy.

So they gave you everything they had in return.

Reward: Star Wars Quality: 999… Rounding up to 1000 due to not wanting a blue ball you guys.

The film was completed a year before it had any right to.

Because all of ILM came together, to finish the work of a man who helped give them everything. Something that should be considered impossible.

George is preparing for something to reward ILM.

The release date needs to be chosen.

New Action available.
 
Reward: Star Wars Quality: 999… Rounding up to 1000 due to not wanting a blue ball you guys.

The film was completed a year before it had any right to.

Because all of ILM came together, to finish the work of a man who helped give them everything. Something that should be considered impossible.

George is preparing for something to reward ILM.
Who knew treating your workers well and not being skeevy and stuff would make them actually want to do their best? And everyone involved deserves that reward.

The release date needs to be chosen.
Would it be possible to release Star Wars this Christmas?
 
Who knew treating your workers well and not being skeevy and stuff would make them actually want to do their best? And everyone involved deserves that reward.


Would it be possible to release Star Wars this Christmas?
Christmas or not, either way we should give that taxi driver who stopped our film being stolen a few tickets as a gift.

Sidney, Murdoch, and everyone is going to hate us...
Wasn't the original reason Magoose gave us for the reason Murdoch "stole" Star Wars was that he had a few films planned that he thought could compete? If that's still true there's no way he's getting them out early enough now. 😆
He is making a Gamble that would make Alan Blush because he is putting 100 million dollars of his personal money into a set of films he wants to dominate the box office.

and placing them against Star Wars.

And he's trying to rig the deck into his favor as much as he can before he does it. through every dirty trick and game he can so that he can come out on top.
 
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This is gunna be epic and, honestly, with each part of the trilogy going to be better than the last we can reliably expect a TON of copycats.


The era of Sci Fi this will be called. Almost certainly going to have to expect sci Fi adventures and big robot themed movies and shows too.
 
Jobs 'n Opportunities
Jobs 'n Opportunities

Tokuro Fujiwara was at a crossroads in his career, one that while he had not fully expected, at the same time he could not say that it surprised him either. After all, while he had made the decision to enter the Vido game industry on his own, and had not regretted it a single bit despite the entire scorn it was poured into sometimes by the older generations, at the same time he had to admit...this year was just weird as hell! Just...how does this kind of things keep on happening!

For context...

His introduction to the game industry had been pretty mundane in his opinion; he needed a job, he was good at programing and computer sciences, and thus he looked for a job that could match both of said requirements. It was just his luck that he had found an apprenticeship for Konami first and thus had managed to get the skills necessary for further advancement in the company. Heck, he did not even mind the large hours and the overwork, as in many ways he had come to enjoy it.

It was true what they said, if you love what you work at, then you'll never work a day in your life. And for Tokuro, he'd found a newfound appreciation when it came to working on games, and even a degree of creativity and imagination when it came to actually coding and creating something wholly his when he had the time to practice a bit with the different algorithms. His mentors had also been willing to share some of the secrets and tricks used for the programming and design of the many games and characters that the company worked for, which in many ways gave him the time to explore on what else could be done with the current set up, and what could be done with a greater system on hand.

But with everything that was good in his job, Tokuro also had to admit that there were drawbacks; for all that he enjoyed the work, he could not deny that the constant feeling of being just a cog in the machine did grate a little. That he was a better programmer than the others and was still being relegated to menial tasks just because of his age was another point against them. And the fact that his favorite restaurant just happened to be over two districts down from the main office may be petty, but he really liked the Udon there!

You just don't keep a man away from his Udon!

But, in the end, what started him on the path to change companies began when he was given his first director assignment for a videogame. He was actually pretty excited when he first heard the news. And he understood very well that he would be given the project as a form of test for him which is why he made sure to try as hard as possible to make Pooyan one of the most fun and inventive new games to come. And sure, perhaps making a game showing a cartoony pig trying to escape from a big bad wolf using balloons might not have been Tokuro's cup of tea, but still, his time would come, he was sure of it. He just had to suck it up, and keep on working, though at times he wondered how long would that be.

Then the universe proved that all great things truly come in threes, as the "Big Three" as it would come to be called sent shockwaves that even someone like him could feel.

First, the sudden collapse of the American Market for videogames, and the entire Videogame industry in America; what else could be said about it, other than Holy Shit but Americans could be dumb! Seriously, making double deals and crime just for some electronic products? And this just about ended an entire burgeoning industry that with some care could have become one of the pillars of their industry?

Second, came when the assets of Sega were suddenly bought by one of the few American companies that were still willing to bet on the Videogame Industry. And not any company, but Lucasfilm's, those crazy bastards who gave the finger to Toho, bought an entire anime company to import, and boosted both the film and anime industry by giving them a new market to exploit and expand on. Sure, animation was getting more reception than the movies, but there was still demand, and with it came opportunity.

And third, and the most important to him...was Sony sudden reveal and their connection to the Yakuza and organized crime.

...That was a shock to him. Tokuro was not a naive child, who thought it impossible for crime to exist just because it had never happened to him. Nor was he one of those older men from previous generations that tried to hide and present a front that such a thing could not happen as no "respectable" Japanese man would ever consort with the Yakuza. But neither had he thought that an electronics giant like Sony, even after all the trouble it'd had because of Lucasfilm's, would get so deep into the Yakuza's pockets so as to have actual managers and executives be arrested.

It just put things into perspective is all.

And yeah, perhaps he'd been feeling quite nervous when he saw how some of the higher ups at Konami suddenly seemed to be running a bit more nervous, others retired quietly, and there was a feeling of just...not rocking the boat and keeping things quiet. Perhaps all of those things together had pushed at his mind a bit more, but he'd been thinking about leaving lately nonetheless. Don't get him wrong, he could have made a career with Konami, but at the end of the day, he just had to accept that some things were not meant to be.

Just think of the Udon, and carry on.

His contract was not due until next year, and till then he was set to work on Roc'n Rope, and if perhaps he remained working until late at night in order to make up for the news he'll give at the end of the year, well, that would be between him and his seniors. Just leave it to future Tokuro to deal with.

But that still left him with the main conundrum. His fork in the road as it were. For as he was preparing to spread his wings once more...he still needed a place to work with. it should have been easy, after all, there were still many other companies that were operating and always needed an extra hand. That he had previous experience in Konami would be a boon rather a than a black mark in his record, and his previous directing work would certainly look good in his resume.

But...the previous experience with both Sony, and on an irrational level Konami, kind of gave him a bit of anxiety when it came to working on any kind of videogame company at the moment. He was sure he might over it in time...but that was time he would not be working, and he was not going to bet his livelihood on some fear either.

So...it was either Capcom (and they should not have any other kind of dealings, right?) or LucasArts (the new kids on the block). On the one hand, Capcom was a relatively new company with four years already on the market, and so far seemed to be doing quite well for itself. Tokuro could see himself finding some work there, perhaps even getting to the rank of director and producer in time.

On the other hand...LucasArts. New kids on the block as mentioned, still organizing and yet to make their own games, though from news heard from the grapevine, they were already in development for a console to try and enter the market. Already skipping the Arcade and working in several games to better succeed. It was an ambitious and daring move...one that you were not sure if it would work either.

So... normally it would be a no brainer which to choose. But the current scare had made both options equal in their appeal, and he was not about to just up and wait until he was homeless or broke before making a choice. So, looking at the addresses he began making a plan to see which one he would be more willing to see tomorrow...

That is until he saw just where LucasArts had its office...and just how close that Udon place was.

Well, if they're going to make it that easy.

Sometimes, things just seemed to work out for him.

By next year, LucasArts was already welcoming its new Director to the family.

A.N.: I Just had to do it. I'm sorry but I needed to get the mind behind Bionic Commando, Ghouls n' Goblins and Magical Quest Starring Mickey Mouse! I loved those games growing up, and I played all three games of Disney's Magical Quest. I also tried to add some levity and comedy moments, which I hope did not ruin it.
 
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Mobile Suit Zeta Gundam
Mobile Suit Zeta Gundam
Genre: Science Fiction/War
Sub-Genre: Adventure/Fantasy
Format: Television (Anime)

Premise:
It is the year 0086. Six years have passed since the One Year War, and while the Earth Sphere is at peace, it is one that is crafted by the tyrannical rule of the Titans, an organization created by the Earth Federation to crush any signs of dissent and rebellion to prevent another war. While founded with a noble purpose, overtime the Titans have become corrupt nationalistic oppressors who commit the same evils of Zeon that they swear to stand against. This systemic and brutal rule against the Spacenoids has spread dissent with the Anti-Earth Union Group spreading a call to arms to reform the Federation in the name of justice.

In Side 7, the Titans are working on a new Gundam which they seek to use as a weapon of fear and terror instead of hope. When Char Aznable, now fighting under the name of Quattro Bajeena under the AEUG is sent to steal the Gundams, he comes into contact with the MK II's designer Kamille Bidan, a troubled youth and powerful Newtype who wishes to stand against the Titan's brutality. Much like Amuro Ray before him, Kamille is thrust into a war beyond his comprehension, piloting the Gundam to free the Earth sphere and prevent the mistakes that lead to the One Year War from being repeated again. All the while, dark forces are on the move within the Earth sphere, many insidious actors seeking to conquer it and shape humanity in their own design.

AEUG
Kamille Bidan:
The Protagonist of Zeta Gundam, Pilot of the Gundam, where as Amuro was neurotic and forced into the role of pilot, Kamille is a brash and hotheaded youth who desire to avenge his lot in life from the Titans following the death of his Parents. He is a powerful Newtype who's connection to others is as much a strength as it is a potential hazard, as he tries to mature from a boy to a man; he is forced to come to terms with loss, the reality and terror of a Civil War and the pain of a situation no person can truly prepare for.

Quattro Bajeena/Char Aznable: Returning older and debatedly wiser, Quattro is in many ways a look into who Char could have been had he avoided the Sirine call of revenge. A dedicated soldier, a capable pilot, and understanding, if brash, leader and teacher. The man has grown much since the war, and knows not where this path will take.

Emma Sheen: A Titan Defector to the AEUG, a skilled Mobile Suit Pilot, and officer. Between the hard edge lies a capable friend and passionate defender of her friends and loved ones.

Fa Yuiry: Kamillie's Neighbor, and caretaker following the loss of their home, she is a rock of stability and sanity in the madness of the GRYPS WAR, being both sensible and realistic in terms of how to react to the chaos around her.

Bright Noa: The Eternal Captain of the White Base and Now commander of the AEUG's space forces, now older and wiser; he is still the same dedicated commanding officer he was during the One Year War; now operating in a less ridged structure

Henry Bekkener: The Captain of the Argama before Bright, Henry is a calm and cool figure who serves as comic relief, though at the same time is a competent leader who does what is best for his men. Usually likes to think of creative and unorthodox strategies to win the day. Has a crush on Emma Sheen but dies before it is requitted.

Blex Forer: The leader of the AEUG, Blex was a hero of the One Year War who was respected by his leadership and organization, being a critical figure in preserving the Federation's presence in space before the counterattack after the Odessa Offensive. Blex acts as a sort of grandfatherly figure and is often hailed as a visionary for his calls for reform, sharing similar ideals to Revil and Zeon Zum Deikun. Likes to see the best in others and earnestly believes Newtypes can guide humanity to a better future.

Titans

Jared Messa:
Rival, Titan, Soldier, Jared is in many ways Kamille Bidan's perfect foil, where as Bidan was new to war, Jared was a seasoned veteran of the Zeon Autumn. He is the story of the ambitious young man who falls to Demagoguery and hatred in the name of power and ideology. Where Kamile is skeptical, Jared is a believer in the Titans cause.

Paptimus Scirocco: The enigmatic man from Jupiter, Paptimus is one of Jamatov's closest allies, being the representative of interests within the Jupiter Energy Fleet. He is a driven ambitious genius, a playboy who can charm every woman(and some men), as well as be the single most dangerous Mobile Suit Pilot to ever grace the post one year war era. He has grand and insidious ambitions for humanity, a future ruled by Newtypes with him at the top.

Jamitov Hymen: Founder and Leader of the Titan's Taskforce, and architect of the Gryps War, and much of the Chaos that has followed the One Year War's End. A man who's ambition lies in the forced migration from Earth laced in a rhetoric of Earthnoid Supremacy; while also cultivating his reputation as a Savior of the Earth.

Mouar Pharoah: A No-Nonsense and Practical member of the Titans who focuses on both the Morale of her unit and the common good, however warped it may be, in Service of the Titans. A lover to Jerid and a capable field officer, she is another examination of those who serve totalitarian regimes for a greater purpose.

Bask Om: The Number Two of the Titans and a man who's hatred for those born in Space was formed by his experiences in a Zeon POW Camp, the trauma of the One Year War turned Bask into a monster who takes glee in inflicting suffering and cruelty onto others. Bask inflicts pain as a method of always being in control and to never be weak again. Can make him highly irrational and prone to fits of rage.

Yazan Gable: A Titans Ace, Yazan is an extremely powerful pilot and perhaps the most powerful Oldtype pilot in Gundam. Yazan has a very mercenary attitude, only joining the Titans due to the benefits and the mobile suits he'd get to fly, an attitude that has him later easily swearing loyalty to Scirocco for the battle opportunities given. Yazan has no empathy or morals, living for the thrill of the battle and being rather happy with the escalation of the war.

Four Murasume: A melancholic and quiet soul who yearns for happiness, Four meets Kamille in Hong Kong and the two strike an instant connection due to liking each other's personalities and Newtype connections. Unfortunately, Four is a Cyber Newtype created by the Murasume Labs to provide the Titans, and later Scirocco with a private Cyber Newtype army to dominate the Earth. Four struggles with her programming and her newfound love for Kamille.

Axis Zeon

Haman Karn:
The Regent of Axis , Guardian of Mineva and Head of the largest Zeon Remnant force within SOL. She is in many ways a talented woman grinded down by a difficult life, behind her facade of a powerful mobile suit pilot, machiavellian schemer, and powerful force of personality, is a deeply lonely and isolated individual whose powerful newtype abilities emphasize her abilities and Isolation.

Mineva Lao Zabi: The Daughter of Dozle Zabi, and sole surviving member of the Zabi Dynasty, she has been groomed all her life to be a puppet and mouthpiece for Haman's ambition. Hoever she is far more intelligent and capable then she seems, having inherited the dedicated will of her father and Uncle Garma's charismatic abilities…but breaking the isolation of an entire life of indoctrination is at the moment far more then she is capable of for now…

Earth Federation

Lila Milla Rira:
A pilot of the Earth Federation Space Force, Lila is conscripted by the Titans in their hunt for the Argama, liking their mechs and benefits but not taking fondly to their rough authoritarian leadership. A very skilled Oldtype pilot, Lila buts heads with Jared at first but overtime Jared starts to respect and admire Lila, requesting she take him under his wing. While a romantic relationship was forming, Lila would be killed by Kamille, thus beginning Jared's fall.

Wong Lee: An executive for Anaheim Electronics and their representative to the AEUG. While Wong appears to be amoral and greedy, in truth he is a principled man who goes above and beyond his role to support the AEUG so the Titans tyranny can come to an end. However, he is a rather gruff and no nonsense businessman which can lead to butting heads. Is skilled in martial arts and a competent man at logistics.


-The Rise of the Titans as both a Political Group and as a Federation Special Security force comes from rise in Anti-Federation Terrorism across the Sides in 0083, Dubbed "The Zeon Autumn" due to many of the groups being inspired by or led by Zeonic Remnants from the One Year War, the largest of witch The "Delaz Fleet" was defeated following a disastrous Operation only known as "Stardust.

- Jamatov Hymen, the Admiral in charge of the Titans, is more open in his political ambition both in terms of propaganda and rhetoric.

-Bask Om despite being a POW during the One Year War was a noted Federation Tortuer during the early war in the Intelligence Division.

-The AEUG has three main factions, The "Siders" the primarily space based reform faction, The "Eierists" Earth migrationists who belive all Humans should migrate off of earth and "AE's" or Anti Earthers, the faction that belives in the end of Earth Rule entirely and the mass de-centeralization of the Earth Government.

-The Republic of Zeon (The Federation Anti Zabi Puppet Goverment) plays a mostly minor role in the series however they are a source of necessary manpower for the AEUG's cause. Side 3 serves as a running plot point of the responsibility given to the defeated and how peace nad reconciliation move forward. Plot threads set up for ZZ. One of the only reasons the AEUG survives the Final Battle after being mauled to near oblivion by both NEO-Zeon and the Titans with the use of one of their Two Defence Fleets.

-Show a greater exploration of the Titans factioanlism and dynamics. Have them be more competent, smart and deadly.

-The Battle of Jaburo is completely different in setup. The Federation does not abandon Jaburo, though it is less developed and filled than its height at the apex of the war. Jamitov with Scirocco's aid plans a trap where it seems like the senior leadership of the Titans are gathering to launch a coup with the aid of a superweapon. In actuality, the Titans are largely absent, thus having the AEUG fight conventional Federal forces with some Titans auxiliary, and Jamitov uses a tactical nuke not to destroy Jaburo, but to kill the Federal leadership and frame the AEUG.

-Sayla is present and largely replaces the role of Beltochika who while still existing, has a more minor role as logistical support for the AEUG along with being a minor source of conflict for Amuro and Sayla. One episode focuses on Sayla returning to Side 3 and her dealing with her family legacy and the growing political schism of Side 3. Episode furthers AEUG spread while also hinting at the Titans.

-Amuro has his own character arc of moving beyond his status as the White Devil of the One Year War and trying to become a symbol of hope, with him pushing Kamille to be better than him. Is still in a relationship with and devoted to Sayla.

-After Dakar, Char steps back from leadership of the AEUG that Blex gave to him, and lies and says that Blex appointed Bright as the leader of the AEUG, both to avoid responsibility and due to his own doubts about a reformed Federation. Bright in the last quarter of the series does his best to assume greater responsibility as AEUG leader.

-Mirai is a working mother who uses her family's wealth and influence to support the AEUG.

-Martin Webber, introduced in the last season returns as the Argama's doctor. Works with Kamille and Char to try and find purposes for Newtypes beyond war.

-When the Dakar Speech happens, the Federation descends into open Civil War between the Earth Federation Forces and the Titans. An episode is dedicated to the outbreak of this Civil War as units schism and soldiers are forced to take sides, many fighting with the Titans doing so out of some feeling of moral right and a lack of information. While AEUG and the Federal Loyalists have the advantage on Earth and are winning by the end, the Titans dominate in space and crush or assimilate the Federal Space Forces, opening the door to Axis' invasion.

-Rosamia Badam's existence is cut out entirely to give more screentime to Four and her relationship with Kamille along with more exploration of the Earth Sphere and the Federation Civil War.

-Reccoa Londe does not defect to the Titans due to not being requitted in love from Char. Rather, she is captured and forced to undergo the Cyber Newtype process, being brainwashed into an agent of Scirocco along with being seduced by his Newtype powers and Scirocco preying on her insecurities and weaknesses. During the final battle, Reccoa frees herself from her programming and sacrifices herself to save Emma.

-Emma Sheen doesn't die in the finale, but is critically wounded in a strike that makes her lose her legs. Gets cybernetics in ZZ Gundam, but unable to fly at full performance, thus acts as a mentor and trainer to Judau and his friends.

-Katz isn't adopted by Fraw and Hayato who aren't together, and is instead adopted with Kika and Letz by the kind Jaburo officers from the prior series who looked after them, with his adoptive mother serving Karaba. Katz still joins and is slightly less annoying, but serves as a foil for Kamille by showing what he will become if focused on war and fighting. Still dies.

-The episodes of the show which were cut out of the compilations movies OTL largely have a different focus with more expansion on old characters or greater exploration into the setting and conflict.

A/N: This might seem very confusing considering that I posted the Zeta Gundam sidestory earlier. Well, I had been working on this with @Cyberphilosipher who contributed like half of the character bios and some of the TTL changes. I would have completed this before the LucasTV posts, but then Hurricane Beryl happened and I lost power for half a week.

The purpose of this post is more to serve as a point of reference for future materials, most especially ZZ Gundam which I have plans to go very AU with less comedy and more opera elements. ZZ as a whole mostly remains the same, but with better character writing and a few major plotlines along with some greater nuance for the Federation as part of its sort of redemption arc and eventual reformation by CCA and Unicorn.
 
Tabletop RPG Pitch Mekton
Tabletop RPG Pitch
Mekton


Synopsis: With the massive success of Zeta Gundam as well as Lucasfilms other mech based franchises like Pacific Rim and Macross now is the perfect time to take advantage of this "mech mania" to make a mech based rpg. Mekton is meant to be a generic rule system that can be slotted into any of our current mech properties without much difficulty as well as any number of homebrew settings the players want to do.

While the main book will come with stats for some of the more iconic and standard mechs of the series As well as some "generic" mechs to fill rolls and act as examples for any homebrew the rules will have a number of resources that will allow Game masters and players to build their own mechs and other vehicles as they desire.
The book will also include a small intro to each of the settings to those who haven't seen them yet as well as one or more new example settings for the Game masters to to do with as they wish. It is planned that potential future supplements will be a more detailed overview of the settings and will add stats for more than the necessities for the game.
____________________________________________________________________________________________________________________ in real life Mekton was R Talsorian games first rpg. And was based on Mike Pondsmith getting ahold of a Gundam manga and making up the story due to not being able to read Japanese. One of the later editions rules would be used for an official Japanese Gundam rpg. With Gundams and our other mech series successes I figured we could do it.
 
So I have reread zeta gundam and am offering huge rewards for next turn for this:

A review for gundam from a modern audience both zeta and 0079
 
Hey guys since Yugoslavia is still around that mean Democratic socialism will exist and be more influential in the future rather then Sweden being the exception as in the only one that actually practices it
 
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