Voting is open
[X] Feel the grass.
-[X] Have a Multiform in Golden Oozaru form distract the Dragon.
-[X] Ask the sorcerers if they can make it so the dragon can't sense us charging our attack.
 
[X] Feel the grass.
-[X] Have a Multiform in Golden Oozaru form distract the Dragon.
-[X] Ask the sorcerers if they can make it so the dragon can't sense us charging our attack.
 
POINT OF ORDER

POINT OF ORDER

No matter which side wins? And no matter what happens in the next update because of it?

Let's try and keep the "I told you so's" to a minimum, alrighty, everyone? I've seen too many things like this destroy a thread's playerbase.

Hah. Saying that ahead of time won't stop it from happening.

Hopefully things won't go bad enough that we have a major character death here because plain feel the grass won, but if there is Poptart will probably need to have a mod on standby to deal with thread meltdowns
 
Hopefully a tie means Kakara uses the extended plan, since the thread represents her thoughts and we have been constantly making arguments about why it is a good choice.

Edit: Fictionfan, you usually participate. Any insight on why not the extended plan? We heard aranfan's reasoning already
They previously mentioned they do not trust Dandeer to not use us asking for help to shank us in the kidneys from behind.
 
There is absolutely no indication that Multiform will interact with Spirit Bomb in a negative fashion. We originally got our Spirit Bomb lesson with Gohan as a Multiform clone! This is not a spirit walk, which frankly has that limitation because Poptart completely reasonably didn't want us to be able to go on three separate spirit walks at the same time, because that would be a nightmare to write! We have spent a very long time working on Multiform, and being able to have our cake and eat it too is only possible because we earned it.
I don't want to give Dandeer a better chance at back stabbing us.
I think it's impossible for her to do worse than somehow sabotage the concealment, in which case we're no worse off than before. In fact, that's still a net positive, because she'd be doing it as part of a big group effort where all the other sorcerers can see her do it - if she tried, we'd finally have a legitimate (in the legal sense) reason to nail her to the wall! Can you imagine a better way to turn Berra against Dandeer than him discovering that she sabotaged an important tactic during a fight to save the world, in order to try and get his daughter killed?
 
Last edited:
I don't want to give Dandeer a better chance at back stabbing us.

I mean, for all she hates us, she kinda keeps her son on the planet. Unless she knows she can beat the dragon after she won't backstab us until it is assured the dragon will die.

There's also the factor that killing only one multiform clone doesn't kill us, so honestly the GO clone actually keeps us safer from the consequences of her backstabbing us.
 
Inserted tally
Adhoc vote count started by WadeSwiftly on Feb 25, 2018 at 1:33 PM, finished with 23111 posts and 47 votes.
 
Even with how much she hates us, I am reasonably sure she would rather see the dragon dead than us, if only because of the threat it poses to Jaron.

EDIT: :ninja:
 
[X] Feel the grass.
-[X] Have a Multiform in Golden Oozaru form distract the Dragon.
-[X] Ask the sorcerers if they can make it so the dragon can't sense us charging our attack.

I really hate Dandeer but you've convinced me.
 
Inserted tally
Adhoc vote count started by Deathbybunnies on Feb 25, 2018 at 1:38 PM, finished with 23118 posts and 47 votes.
 
How about a tally, just to make it official?

Edit: Murasaki'ed.
 
I just realised something. We're taking the single largest, flashiest attack (that I know of) in DBZ... and then we're going to turn it into a sneak attack.

Oddball: What everybody can agree on is that your mind works in strange ways. You tend to take people off-balance. Gain a slight bonus to any check involving you acting in unconventional ways, and a moderate bonus to take others off-guard in doing so.
Oddball bonuses ahoy!
 
Time for willpower check for spirit bomb.

One of only two explicit stats in the game, this measures your drive and determination, and modifies rolls of a d100.

You are incredibly determined and disciplined. You can carry on against almost any opposition. In a contest of wills, you would smash the average (as in the mathematical mean) adult human (+10) with ease. Saiyan averages are higher due to more of them being dedicated warriors (+20), but even they are nothing compared to you.

+43 (+8 base, +20 from "Hopeful," +10 from "A Cause," +5 from "Ambitious,"), +53 when acting against Jaffur's Seal or Dandeer Vegeta.

Traits that might apply:
Convictions: A fearful whisper, let loose by Dandeer Vegeta, made you fear for your integrity and possible likeness to Lord Vegeta. Upon confronting this, you found...nothing. You aren't like him, and your behavior was not out of line. You were in the right, and the knowledge of this has strengthened your faith in yourself. Gain a small bonus to all actions taken in what you believe to be in the service of right.
Saving the planet is in service of good, right?
Compelling Presence: When you speak, people listen. Something about your words draws and fascinates those around you. You have an almost indefinable charisma about you that draws people's attention whenever you have something to say. Minor bonus to all Communication checks and moderate boosts to take charge of a situation.
Moderate boost to take charge of the situation with the sorcerers.
Decisive: While level-headed, you recognize that when a crisis beckons the time for waiting has passed and the time for action has come. In a time-critical situation, gain a small bonus to all actions that resolve or defuse the situation swiftly.
Bonus to solving the situation swiftly
Oddball: What everybody can agree on is that your mind works in strange ways. You tend to take people off-balance. Gain a slight bonus to any check involving you acting in unconventional ways, and a moderate bonus to take others off-guard in doing so.
Moderate bonus to take the dragon off guard with the strategy
Protector [Foundational Trait]: Meerak forced you to confront the question of what kind of person you really are. It was a painful year, figuring out the answer, but now you have it. You have your powers so that you can keep people safe. Everybody. Even those who don't want to be. People who are working to hurt others need to be stopped, but that doesn't mean you need to sink to their level. At the end of the day, the wicked need to be stopped, but you aren't them -- and you won't become them. That might mean that you need to talk them down, or it might mean that you need to fight. So be it. But no matter what, you know one thing about yourself: Thou shalt not kill. You gain heavy vote weighting against the use of lethal force on sapient beings, and will never default to it of your own will, even against Hated Enemies. The use of lethal force will never be presented as a default option; the players must write such options in if they want them. However, Kakara now gains a moderate bonus on all checks made in service of actions taken to protect the lives or safety of others. You no longer encounter barriers or penalties to combat skill training. This trait may, still, be developed further...
Moderate bonus to saving everyone we know.
Socializer: You don't have many friends, but you like people, and it's hurt you deeply to be able to talk to so few of them. But when you get the chance, you tend to seek out others. Gain a small bonus to all Communication checks.
Communication check bonus for the sorcerers
Communication [Exceptional]: You watched your father ride herd on the rising panic and strife of a nation in hiding for over a year, and then watched him convince them all that it was all for their own good. You have learned at the feet of a true master.
Communication for convincing them.
Intrigue [Talented]: The past few years have seen you watch your father consolidate his power and influence as Lord Goku, finally clawing back the power lost when Oni launched his rebellion. Only a few realize what he's done -- and none have contested it. You are still not his equal, but you know now how to set up circumstances to your liking, to a level far beyond your years.
Since we are not lying to the dragon's face, we use our talented intrigue instead of our competent deceit.
Command Training [Talented]: You have trained your understanding of the art of command to the very pinnacle of the knowledge of your people. Under your father, you have learned to be a leader with no superiors; only peers. In terms of the wider galaxy, you are good, but not amazing. Your people haven't actually fought a war in quite some time, after all. But with effort and through practical lessons imposed by your father, you have become a talented leader of warriors.
Talented at command.
Overall Skill: Exceptional. Here is where you shine. You are possessed of an incredible understanding of the way ki flows through the body for your age, as well as how to harness it. It would not be inaccurate to say that your entire body, through your ki, is under your firm control. You move exactly how and when you desire to, and with an easy and eerie grace. You increase ki talents below "Exceptional" more quickly.

Ki Sense [Exceptional]: You possess something close to omniscience in the art of sensing ki. Even at the age of eight, you are never unaware of the movements of those around you. You can feel an insect a mile away or a normal human well over the horizon. And after your feat in detecting a ballistic missile with a ping, you now know that far more is open to you than anybody has ever before dared to imagine. May freely train to, "Elite," with "Machine Sense," and, "All Is One," as possible Elite Talents. Slight progress already made.
Great to sense ki.

Natural Soldier: While it's as much a matter of clever presentation and unorthodox training as actual fact, your performance at the target shooting event at your father's tournament has given you a reputation as a natural-born soldier, in contrast to the Exile's more warrior-oriented mindset. Of course, you know that this isn't a matter of natural aptitude. You overcame your problems with violence late, and thus was far more comfortable with the lessons of command and organization. Nonetheless, the attention and acclaim has buoyed your confidence, and now that you think about it, you have acquired a mindset worth exploiting, even if it's a product of circumstance rather than a gift. Others will look to you for leadership in combat.
People look up to us for leadership in combat.

Not to mention the rewards and spirit bomb research bonus.
 
Poptart. That's like 4 hours for people to have enough time to recast their votes. That's kinda bullshit. Leave it open longer.

[X] Feel the grass.
-[X] Have a Multiform in Golden Oozaru form distract the Dragon.
-[X] Ask the sorcerers if they can make it so the dragon can't sense us charging our attack.


Also, you might want to give a WOG drop to clear the air for the people arguing repeatedly with the same false information we already know is false.
No. It's a runoff round. I'm well within my right to decide arbitrarily if I decide I want to, at this point, and we got 47/51 revotes even with the time constraint. It stands.
@PoptartProdigy I don't know if it was here or in the RP, but I know I asked you if the exiles were at all aware of psychics. You said they didn't even remember that Chaotzu was one.

You lied to me and I am miffed.
Nah, just mistaken.

Mind the accusations.
dragonx99 brought it up, and it's a valid point.

The whole thing comes down to, in my mind, the risk of multiform ensuring that attempting the Spirit Bomb fails, versus the risk of not multiforming and getting the sorcerers involved. Remembering the interaction between multiform and shades pushed the balance of risk towards "multiform causes problems" enough that I didn't want to risk it.

Also true, but we don't know the fundamental mechanisms. We know multiforms are connected somehow, and it's possible that the multiform being GO counts as impure for the purposes of the Spirit Bomb. Of course, I suppose we can then just dispel the multiform...

*sighs* @PoptartProdigy, does Kakara have any idea of how multiform would interact with the Spirit Bomb?

[X] Feel the grass.
-[X] Have a Multiform in Golden Oozaru form distract the Dragon.
-[X] Ask the sorcerers if they can make it so the dragon can't sense us charging our attack.
No.
 
Voting is open
Back
Top