Hmm... I'd say either dropping Tien style or Training with Sensei.
Actually, yeah. Training with Sensei is not likely to give us something super useful against the invasion, and that is what we kind of need to focus on right now.
Our Seer abilities will never become particularly useful if we
don't cultivate them over a long period of time. We cannot afford to get so focused on short-term priorities that we don't put in the time and effort to obtain useful, high-level powers over years of time.
Just like we keep putting in two actions a year (on average) to do well in school and make sure Kakara gets a good general education, we have to keep putting in an action a year to develop our as-yet nascent Seer powers into something that will be
useful in the future. Otherwise, we're wasting a very large amount of potential that we were very lucky to get.
I don't think we need to spend actions on command theory the rewards are uncertain and The Scion duties actions should give us plenty of leadership experience.
It's not just about leadership, it's about
generalship.
As
@Deathbybunnies notes, spending an action on this is likely to let us break through a cap on
tactical skill. Given that we may be one of the first figures in Dragonball history to actually command an army of high-powered saiyans, that is probably a good idea.
Berra has taught us all he knows, but as far as I can determine he probably
doesn't know more about being a leader of troops than a good infantry captain would know. There's a vast amount of things he simply does not know and has had no chance to practice. Things like having large bodies of fighters moving around through the air at hypersonic speeds and keeping track of their actions. Things like having a staff to delegate keeping track of what people are doing,
separate from the individual leaders of squads or companies of warriors.
Given Kakara's ravenous study habits, it's entirely possible that committing an hour or two a day by one of her Multiform clones to reviewing the literature of military strategy on Garenhuld could bear fruit with all sorts of very useful ideas Berra may never have even heard of.
Then we should do it by battles. We are very short on actions.
The problem with learning generalship entirely on-the-job is that people
die more when you do it that way. Studying good tactics in advance saves lives among your soldiers. Planning ahead saves lives. We're not so busy that it isn't at least
reasonable for us to spend time learning how to coordinate saiyans who may well be our soldiers in decades to come.
@PoptartProdigy, quick question: the Ship Has Sunk option, does it automatically include Maya in the "teaching your friends ki" thing, or since she already knows the basics would we have to specifically write it in to make sure she's there?
The problem is that Maya's at a power level of one million or so, whereas any freshly-trained Misfits are going to have power levels in... I don't know, the hundreds? Thousands? We can't train usefully with both of them at the same time.
It's like, training that would help Goku and Gohan fight Cell during the Cell saga would be useless to help Krillin fight Frieza's goons during the Namek saga, and vice versa. Because Krillin (at a power level in, say, the tens of thousands tops, against enemies at the same level) simply cannot participate meaningfully in training that's intended to benefit beings with power levels in the hundreds of millions.
So if we're training the other Misfits and Maya just happens to be around, she's not going to learn much that's useful to her at her current level. She'd be like a high school student plunked down in a second grade elementary school class.
If you're dropping something, I would recommend either study magic, transcendence or command theory in order of what I would prefer be dropped, it's your plan however, so it's ultimately up to you.
Edit: quoted wrong post.
My gut says "Study Magic" can go, but I want to ask around. Is there anyone interested in voting for Plan Training Montage who wants "Study Magic" to stay?
How about dropping Jaffur form? I mean, if you think we will need the firepower you could drop magic or command theory but I like the rest.
It serves a social function with a younger brother who's getting old enough that he could be a useful ally, it may well help us connect to Jaffur if and when we get into regular communication with him, AND Jaffur's concentrated ki tricks may well be useful to us. He mostly uses his super-concentrated energy for deadly beams, but we might be able to adapt it into bindings, traps, or barriers of ki that can be projected like shields to protect people.