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"Former" means the first of two referenced things, and "latter" means the second, so yes, that is what I said. Training Maya, given that it would be in human form, necessarily involves training Masque Affinity.
I was subtlety asking if our Masque Affinity might be greater then we thought it was from training with Maya last year.
 
Ki Sense is already Exceptional, I'm not sure we even can level it. Besides, Flight is the one we need to level to level Ki Talents.
We are already going to level ki control from the training. Also our ki sense can still get better. Also the range on instance transmission is limited by our ki sense. If we can upgrade our ki sense we should be able to make off planet trips. We could go out and get some cool tech.
 
I was subtlety asking if our Masque Affinity might be greater then we thought it was from training with Maya last year.

Aha. Not this time, no. Because reasons. And stuff. :p

God damn it. That's less developed than Teen Gohan was and he was eleven at the time he fought Cell!

Toriyama is an...interesting...artist. I tend to close my eyes, take a deep breath, count to ten, and then go write something coherent.
 
Well that happened. I would say something on the slacking issue, but I figure Aranfan has been fighting that fight a lot longer than I have, and thus should have the honor of...

Actually, no wait, Deathbybunnies is going on about the "infallible mathematics of 1+3" again, so maybe I do have something to say.

@Deathbybunnies, we have hit a totally different paradigm here. Your plan, barely feasible though it originally was, is now completely thrown out of the park. Why? Read the update: your parents are pissed that you dropped in grades.

Do you really think that you can ever get away with doing the same thing again?

This is what I was talking about earlier when I mentioned the apparent game/story split in our approaches to the quest.

In your game-driven philosophy, (or at least that's how it looks to me) it's mathematically a good plan to slack as much as possible, and only bother with grades to raise them when we fall. The yo-yo-ing back and forth between "optimal state" and "slightly less than optimal but still easily recoverable state" seems ideal, right? Especially if we get extra actions out of it, right? And if this were just a numbers-based RPG, I might agree with you.

But this is a story just as much as it is a game, and you're also dealing with characters and unintended consequences... one of which we've just run into: our grades influence our relationships with our parents. Yep, apparently parents care about their kids' grades in school... who knew?

We fell in grades, and our parents are pissed. But we were lucky... we're young, more important things are happening, and we had (incorrect) in story reasons for doing so. Thus, we got the "you didn't know better, here is the reason why" speech. The downside? Now we do know better. That excuse is gone.

So yeah, even if we do raise our grade, slacking now carries other penalties. I mean, our parents just laid down the law... we get good grades or else. From now on, even if we do raise our grades back up, losing grades again is basically saying that we don't care what our parents said, we do it our way. Which in turn, I'm pretty sure, will lower our relationships with them. And assuming that we have to spend time (and actions) with someone to raise the relationship...

Well, to put it mathematically for you, you're now betting on a paradigm of 2+2 to maintain our station vs 1+5 (three to raise grades, one to repair relations with dad, and one to repair relations with mom) to maintain. So in other words you'd need to get lucky three years in a row, as the rolls get progressively harder each year to reflect more advanced classes, to break even. And considering that mathematic proof is the final say... welcome to Team Never Slack, friend.

((Though before I go any further, I just want to say that the above was mostly tongue-in-cheek sarcasm over the arguments we've had over this before. I'm sorry if it came across as serious or mean-spirited; I truly mean no offense to Deathbybunnies. That being said, I stand by my reasoning.))

Also, is it me or are there two of the following in the choices in the break seal conspiracy section:
[ ] Set the Record Straight (1 action): The official story is that you helped Seal Jaffur. It'll mean publicly opposing your Dad and making a definite enemy out of Lady Vegeta, but you could come forward and make your stance on the matter clear. Effect: Share the truth of the Sealing with your people. Increases societal unrest and earns you enemies, but may reveal potential supporters for the conspiracy.
 
Toriyama comes from a time when changing someone's appearance was unthinkable. Him actually having Goku grow up was a drastic step, very shocking. You shall never know if I'm being serious or not.[/colour]
See how Goku still has his original granny Japanese children's voice
 
Anyway, I'm currently thinking about voting for these:

Raise Grades (3)
Loose Lips Lead to Ultimate Power (1)
The Power of Learning (1)
Train Maya (1)
Feeling Weird (1)

Train Flight (1)
Study Jaffur's Form (1)
-With Mato
Socialize Fetarel (1)
A Scion's Observations (1)
Recruit Sensei Carrick (1)
The Examined Life: Knowledgeable Gokun Foreigner (1)
 
We are already going to level ki control from the training. Also our ki sense can still get better. Also the range on instance transmission is limited by our ki sense. If we can upgrade our ki sense we should be able to make off planet trips. We could go out and get some cool tech.
Okay, there's several things wrong with this:
  1. You are confusing Ki Manipulation with Ki Talents
  2. Ki Sense is at Exceptional, and we can't raise it to Elite outside of special circumstances
  3. Going on trips to planet is different Solar systems - which is what I assume you mean - would risk detection by the outside galaxy, which is Very Bad.
Well that happened. I would say something on the slacking issue, but I figure Aranfan has been fighting that fight a lot longer than I have, and thus should have the honor of...

Actually, no wait, Deathbybunnies is going on about the "infallible mathematics of 1+3" again, so maybe I do have something to say.

@Deathbybunnies, we have hit a totally different paradigm here. Your plan, barely feasible though it originally was, is now completely thrown out of the park. Why? Read the update: your parents are pissed that you dropped in grades.

Do you really think that you can ever get away with doing the same thing again?

This is what I was talking about earlier when I mentioned the apparent game/story split in our approaches to the quest.

In your game-driven philosophy, (or at least that's how it looks to me) it's mathematically a good plan to slack as much as possible, and only bother with grades to raise them when we fall. The yo-yo-ing back and forth between "optimal state" and "slightly less than optimal but still easily recoverable state" seems ideal, right? Especially if we get extra actions out of it, right? And if this were just a numbers-based RPG, I might agree with you.

But this is a story just as much as it is a game, and you're also dealing with characters and unintended consequences... one of which we've just run into: our grades influence our relationships with our parents. Yep, apparently parents care about their kids' grades in school... who knew?

We fell in grades, and our parents are pissed. But we were lucky... we're young, more important things are happening, and we had (incorrect) in story reasons for doing so. Thus, we got the "you didn't know better, here is the reason why" speech. The downside? Now we do know better. That excuse is gone.

So yeah, even if we do raise our grade, slacking now carries other penalties. I mean, our parents just laid down the law... we get good grades or else. From now on, even if we do raise our grades back up, losing grades again is basically saying that we don't care what our parents said, we do it our way. Which in turn, I'm pretty sure, will lower our relationships with them. And assuming that we have to spend time (and actions) with someone to raise the relationship...

Well, to put it mathematically for you, you're now betting on a paradigm of 2+2 to maintain our station vs 1+5 (three to raise grades, one to repair relations with dad, and one to repair relations with mom) to maintain. So in other words you'd need to get lucky three years in a row, as the rolls get progressively harder each year to reflect more advanced classes, to break even. And considering that mathematic proof is the final say... welcome to Team Never Slack, friend.

((Though before I go any further, I just want to say that the above was mostly tongue-in-cheek sarcasm over the arguments we've had over this before. I'm sorry if it came across as serious or mean-spirited; I truly mean no offense to Deathbybunnies. That being said, I stand by my reasoning.))

Also, is it me or are there two of the following in the choices in the break seal conspiracy section:
Easily fixed - we raise our grades twice, and then 1+3. We never drop below an A, and action economy is preserved.

This seems like a weird argument to make when I'm planning on voting for Raise Grades - if losing grades due to slacking is always terrible no matter what, then I'd probably just vote for Maintain Grades forever?
 
Would we have if someone had caught it earlier?

Probably.

Also, is it me or are there two of the following in the choices in the break seal conspiracy section:

Quite possibly! All that text blurs together after a while when you're writing it.

Toriyama comes from a time when changing someone's appearance was unthinkable. Him actually having Goku grow up was a drastic step, very shocking. You shall never know if I'm being serious or not.

Be it serious or not, I'm going to go in a corner and fume about societal stupidity now. *grumble grumble*
 
I wish I could find an action to drop. I want to tell sensei it should help with our other actions. Why does a single conversation have to take an entire action?:cry:. We are meeting with him regularly anyway.
 
Anyway, I'm currently thinking about voting for these:

Raise Grades (3)
Loose Lips Lead to Ultimate Power (1)
The Power of Learning (1)
Train Maya (1)
Feeling Weird (1)

Train Flight (1)
Study Jaffur's Form (1)
-With Mato
Socialize Fetarel (1)
A Scion's Observations (1)
Recruit Sensei Carrick (1)
The Examined Life: Knowledgeable Gokun Foreigner (1)
I disagree with most of this, but I'm pretty sure we're both aware enough of each other's stances on the matter that there's no point in arguing.

I do have to ask - why The Examined Life: Knowledgeable Gokun Foreigner? What are you hoping this will lead into?
 
I disagree with most of this, but I'm pretty sure we're both aware enough of each other's stances on the matter that there's no point in arguing.
I have literally forgotten most of your stances. :V
I do have to ask - why The Examined Life: Knowledgeable Gokun Foreigner? What are you hoping this will lead into?
Oh. Two reasons:
1) It hopes it'll help decrease the negative penalty we receive with Vegetans, while simultaneously increasing their opinion of us.
2) Making us more aware and considerate of cultural differences, when we start interacting with off-world civilisations.
 
I have literally forgotten most of your stances. :V

Oh. Two reasons:
1) It hopes it'll help decrease the negative penalty we receive with Vegetans, while simultaneously increasing their opinion of us.
2) Making us more aware and considerate of cultural differences, when we start interacting with off-world civilisations.

Tl;DR - You have a bazillion social actions, I think we have more important things to worry about with the invasion etc., you point out a healthy social life is important, I point out we explicitly have that off-screen, you say you'd like even stronger social links, I say I think it's fine for now, we pretty much agree to disagree. Did I misremember any of your stances? (Apologies if I did.)

I went and looked at the trait - I actually thought we'd completely removed the social penalty with Vegetans, but apparently it's still there. Huh. I'm pretty sure we already got the awareness and consideration of cultural differences with the realisation of how much awful manners they'd been putting up with before, though. Overall I think I'd prefer dedicated communications/deceit training to developing this trait, but I suspect it's a matter of opinion, not fact.

EDIT: Actually, I should point out that you at least need some combat training in your plan, or our skills will literally degrade. Ki Manipulation is a guaranteed success this turn, so I'd take that.
 
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I'll point out that nobody has mentioned the lack of any options directly addressing the scouts.

That's write-in territory, if you care to be proactive and can find a way to do so. The lack of options is a deliberate representation of the coherent planning coming out of Exile society at the moment.
 
@PoptartProdigy : Why does telling Sensi take an entire action? Every other available action is something we will be working on over the course of the entire year. Telling Sensi is a single conversation with a person we are already meeting regularly.
 
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