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They have to need it. An they may not have been able to create the need.

That's Jaffur's trick.

Do they though? They've already managed the SSJ transformation, and it's just a matter of learning Oozaru and then knowing that they can do both at once - I thought the main block in this quest was that no one realised you can do both at once, because Super Saiyans generally don't bother with the Oozaru form?

The main block I can think of is that they might need to have a Super Saiyan watching them whilst they try to master the Oozaru form (since it's going to be so much more powerful than a regular Saiyan's Oozaru, even without going gold.) We had Dad watching us learning it, but we haven't been a part of anyone else learning it, so they'd have had to arrange it amongst themselves.
 
Do they though? They've already managed the SSJ transformation, and it's just a matter of learning Oozaru and then knowing that they can do both at once - I thought the main block in this quest was that no one realised you can do both at once, because Super Saiyans generally don't bother with the Oozaru form?

The main block I can think of is that they might need to have a Super Saiyan watching them whilst they try to master the Oozaru form (since it's going to be so much more powerful than a regular Saiyan's Oozaru, even without going gold.) We had Dad watching us learning it, but we haven't been a part of anyone else learning it, so they'd have had to arrange it amongst themselves.
Many people have attempted it before. That was said when we first managed it.
 
Do they though? They've already managed the SSJ transformation, and it's just a matter of learning Oozaru and then knowing that they can do both at once - I thought the main block in this quest was that no one realised you can do both at once, because Super Saiyans generally don't bother with the Oozaru form?

The main block I can think of is that they might need to have a Super Saiyan watching them whilst they try to master the Oozaru form (since it's going to be so much more powerful than a regular Saiyan's Oozaru, even without going gold.) We had Dad watching us learning it, but we haven't been a part of anyone else learning it, so they'd have had to arrange it amongst themselves.
We apparently needed to need Super Saiyan while already Oozaru.
 
Went back and read the early stuff, and there's still a bunch of unanswered questions I'd forgotten about. Like - why did it look like Berra was dead for a bit? What was Dandeer's "deception" of Berra? Why did Jaffur apparently hate being called Jaffur? (That's a weird one - he apparently objected to being reminded he was Vegeta's son, or something? The only thing I could think of that fit was that he wanted to be a girl, which seems unlikely.)

By the way, it's been over a year now - have any of the other Super Saiyans cracked the Golden Oozaru yet?

He got knocked out. Kakara forgot to check if he was dead or not when he hit the ground and stopped moving.

Kakara doesn't know about that deception in particular, which is a lovely excuse for me to leave it as a mystery for now. ;) Same for why Jaffur feels that way about his name; you just never had occasion to learn. You all could make a point of asking, next time the Senzus are available. Kakara deems it likely that Betarel at least would know.

Dad recently cracked it. I'll update his sheet when I do Kakara's later tonight.
 
About IRL, with some differences. First of all, no space infrastructure of any kind; no Garenhulder human has ever broken atmosphere. Rocketry is not a well-studied art in general, with the most powerful rockets being able only to hit the extreme upper atmosphere. Additionally, while their ground-based infrastructure technologies are more advanced than IRL Earth's they're very underutilized; Garenhulders really tend to bunch up, meaning that vast swathes of the planet are uninhabited. The city centers have surprisingly low overcrowding, on the other hand, and communications between them and their outlying farmers suffer from very little congestion.

Damn. Garenhuld is such a perfect masquerade planet... no wonder we're forced to yell "mine!" at the weaker half of the galaxy.

Seriously though, what is it in-universe that's made Garenhulders so congenitally un-explorative? You'd think it would only take one group deciding it had a Manifest Destiny to tile the planet with homesteads rather than forest. So either there hasn't been such a group, or internal tensions (natural drive to cluster/ settle down?) are strong enough to prevent snowballing. But where do these constraints come from?
 
Damn. Garenhuld is such a perfect masquerade planet... no wonder we're forced to yell "mine!" at the weaker half of the galaxy.

Seriously though, what is it in-universe that's made Garenhulders so congenitally un-explorative? You'd think it would only take one group deciding it had a Manifest Destiny to tile the planet with homesteads rather than forest. So either there hasn't been such a group, or internal tensions (natural drive to cluster/ settle down?) are strong enough to prevent snowballing. But where do these constraints come from?
@PoptartProdegy

Can I tell them? Pleeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaaaaseeeeeeeeeeeeeeeeeeeee?
 
Damn. Garenhuld is such a perfect masquerade planet... no wonder we're forced to yell "mine!" at the weaker half of the galaxy.

Seriously though, what is it in-universe that's made Garenhulders so congenitally un-explorative? You'd think it would only take one group deciding it had a Manifest Destiny to tile the planet with homesteads rather than forest. So either there hasn't been such a group, or internal tensions (natural drive to cluster/ settle down?) are strong enough to prevent snowballing. But where do these constraints come from?

I'm pretty sure there's going to be a secret group of magic-users with their own masquerade, and when the two masquerades finally notice each other it'll be a goddamn clusterfuck, avoiding alerting the wider population of Garenhuld by the thinnest of margins.

Of course, that doesn't explain the lack of life in surrounding solar systems...
 
Damn. Garenhuld is such a perfect masquerade planet... no wonder we're forced to yell "mine!" at the weaker half of the galaxy.

Seriously though, what is it in-universe that's made Garenhulders so congenitally un-explorative? You'd think it would only take one group deciding it had a Manifest Destiny to tile the planet with homesteads rather than forest. So either there hasn't been such a group, or internal tensions (natural drive to cluster/ settle down?) are strong enough to prevent snowballing. But where do these constraints come from?

'tis a secret. :D

@PoptartProdegy

Can I tell them? Pleeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaaaaseeeeeeeeeeeeeeeeeeeee?

No. :lol

Gonna need to push the update back until tomorrow, folks. I would up getting interrupted with perfect reliability about fifteen minutes into my writing. I have not been able to start and hold a solid session of writing all damn day. :( See ya all tomorrow!
 
So, what won?
I'm pretty sure there's going to be a secret group of magic-users with their own masquerade, and when the two masquerades finally notice each other it'll be a goddamn clusterfuck, avoiding alerting the wider population of Garenhuld by the thinnest of margins.
It turns out this was an oMage cross all along...

The enemy was the Antediluvian.
 
Plus side: despite the update being delayed, I've gotten down my version of the Hopeful trait! Here's the final text:

Hopeful: Above all things, Kakara believes in making tomorrow better than today. All of her struggles are not just about righting past wrongs, but about making things in the future better. Kakara believes this is possible. She holds onto that hope, using it as the core of her drive to change herself and others. Not to control them, but to give them the tools they need to rise in the hope that anyone can be better. Grandpa Gohan didn't have much hope for Jaffur, but he admitted he was wrong. Maybe what the Exiles need now is some hope, a vision to strive for. Effects: +20 Willpower, +2 Yearly Actions.

Mostly just various rephrasing tweaks to fit in with my personal style guide and make it not stick out on the character sheet.


Here's our winning action plan:

[X] "Hopeful" : Above all things, Kakara hopes and believes in making tomorrow better than today. All of the political effort, all the training, everything, it's not just about righting past wrongs, but about making things in the future better. Kakara believes this is possible. She holds onto that hope, uses it as the core of her drive to change herself and others. Not to mold them or force them or beat them down, but to lift them up, to perceive and strive for the hope that anyone can be better. Grandpa Gohan didn't have much hope for Jaffur, but he admitted he was wrong. Maybe what the Exiles need now is some Hope, a vision to be stirred toward.

[X] Yes. You can trust him with this. ("Recruit Sensei Carrick" option occurs next year; even if you don't take it, somebody will approach him to bring him in)
 
We took the chance, and it paid off! And that +10 willpower is certainly nothing to sneeze at either!
EDIT: @PoptartProdigy , the Willpower tab on the character sheet still calls the trait "Driven", and the bonus for working against the sealing isn't there.
Hm? I see what you mean about Driven, I fixed that, but "A Cause" is present and accounted for. +43 base, +53 vs. the Seal or Dandeer.
 
@PoptartProdegy

Can I tell them? Pleeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaaaaseeeeeeeeeeeeeeeeeeeee?

Is this a secret rolz thing, or have you been beta-ing for @PoptartProdigy or something?

Anyway, if you're interested in giving vague hints, I'll put out some guesses and you can respond with "maybe ;)" or "hmmmm" or "no, that's obviously dumb". :p

The backstory indicates Garenhuld's humans were already uninquisitive when the Exiles arrived, but that could be misdirection or unreliable narration (though the backstory is otherwise written in the omniscient, so idk). It also implies they were part of some ancient human diaspora. So, made that way as a cover for some other group seems reasonable. Maybe even something like engineered soldiers or guards for a group of aristocrats? Hell, they could be lab rats or servants that ended up being the sole survivors of some disaster...

If they were explorers or colonists, on the other hand, something clearly happened to them.

If we assume the Garenhulders weren't always this way (to this extent), maybe...
  • The Exiles genetically engineered or culled the Garenhulders to make them much less exploratory
  • The Exiles (or another magical group) maintain a glamour that reduces Garenhulder curiosity (or reduces group cohesion in unfamiliar circumstances or something, making expansion less viable)
  • Same as above, but with something mundane like drugs or cults or just cultural influence
  • Natural selection did it instead- those bears in the woods did a real number on proto-Garenhulder psychology
    • V unlikely imo - contrasts with proto-Garenhulders' recent technological revolution (they were medieval a few centuries ago, now largely modern)
    • Also, backstory implies Garenhulders were part of an ancient human diaspora, though clearly something took them down several tech levels if so. Maybe they've been around long enough to get inquisitiveness selected against by scary bears or whatever. But that doesn't sound right.

@PoptartProdigy, about how many humans are there (order of magnitude)? How many nation-states, if they're organized into those--or nation-like entities, if not?

Did they invent any of their "modern" (to us) technology, or was it mostly from the Exiles?

Do the Exiles know much about how/when the humans have expanded further into the wilderness, and to what extent it's been? (Seems relevant in terms of keeping their hideouts safe.)

All in terms of what Kakara knows, of course.
 
If we assume the Garenhulders weren't always this way (to this extent), maybe...
  • The Exiles genetically engineered or culled the Garenhulders to make them much less exploratory
  • The Exiles (or another magical group) maintain a glamour that reduces Garenhulder curiosity (or reduces group cohesion in unfamiliar circumstances or something, making expansion less viable)
  • Same as above, but with something mundane like drugs or cults or just cultural influence
  • Natural selection did it instead- those bears in the woods did a real number on proto-Garenhulder psychology
    • V unlikely imo - contrasts with proto-Garenhulders' recent technological revolution (they were medieval a few centuries ago, now largely modern)
    • Also, backstory implies Garenhulders were part of an ancient human diaspora, though clearly something took them down several tech levels if so. Maybe they've been around long enough to get inquisitiveness selected against by scary bears or whatever. But that doesn't sound right.
All of these are wrong~
 
Is this a secret rolz thing, or have you been beta-ing for @PoptartProdigy or something?

He is GMing for a game that is set in the same universe and will eventually have a small cameo mention in this quest when events in the game crossover with here.

But like, he hasn't updated the game in a while, and I'm not sure if it's dead of if it's just on a Zelda hiatus.

@the Fourth Mondado

Care to clarify?
 
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