It's quite likely one of our two intrigue actions is locked in to a nearly unreachable DC action, and Monogram who would be our third is either out of commission or also locked into a probably massively-boosted DC action. It's a bad turn for intrigue, we won't be able to use her high stat for nearly as much as we'd like. And her crap learning hurts way more than an Intrigue buff helps, we're learning heroes and even our locked-in Occult hero operates off our learning.
Yeah, but the upside is, we have a lot of good Learning units to pick up the slack. Doof is brilliant, but we have plenty of heroes just as smart, or smarter, and a huge backlog of low DC learning actions to throw them at.

That's because Doof is the one assigning things, instructing what people do and how they do things. Doof is in control of DEI, despite him not really being the best person to actually run the business itself.

Mirage is.
To be fair, he is probably the best person to run Doofania. To be fairer, Doofania isn't a real thing.
 
Last edited:
Alternatively, Mirage can do diplomacy better than Doof.

And we have just massively pissed off the Federal government.
Having Mirage in charge may also significantly alter the DC of actions that Doof wouldn't sit still for...

Consider that the DC of the "reunite with the federal government" action is basically the DC of convincing Doof to do that.

Of course, the problem is that when Doof thaws out, he'd be crushed and infuriated if such a thing had been done in his absence.
 
Last edited:
Let's see, MirageQuest pros and cons list go!

Pros:
  1. Get to see how things are from the perspective of another character for a bit.
  2. Better Intrigue and Diplomacy than Doof to our National rolls.
  3. Possibly unique national rolls? (Need confirmation)
  4. Lowered DC for certain actions due to more knowledgeable/stable protag at the helm of DEI? (Need confirmation)
Cons:
  1. No new Inators for a while (which if there bad might be a good thing?)
  2. Martial and Learning are extremely lacking compared to Doof. Will have to assign very specific Hero Units to pick up the slack.
  3. Certain Doof specific national rolls will be locked off.
 
That's because Doof is the one assigning things, instructing what people do and how they do things. Doof is in control of DEI, despite him not really being the best person to actually run the business itself.

Mirage is.
No. We tell people what to do, not how to do it. Doof doesn't tell Phineas and Ferb how to do their over-the-top stuff, he was unaware that the company retreat was even in Drusselstein, he is routinely surprised by his employee's gimmicks. This has never been a thing, and I'd like some sources before you say this.

It might well be that some DCs will shift because of Mirage's personality, but claiming that the actual difficulty of a task will change because Mirage is in charge is... At the very least, it's baseless. We have hears nothing to regard so far.
 
Last edited:
Oof, I hadn't even thought of this, but it's a really good point. If we use the Haste Potion, it's possible for Doof to fit that in alongside Personal Attention and Tinker, but if Doof's frozen...

Yeah, I think with just this alone I'd rather take the multi-Inator hit than miss Vanessa going off to college.
I just said that isn't a thing. Somebody just made it up. Don't use that as reason to vote one option or another.

For obvious reasons we're still having Doof say goodbye to Vanessa before he's frozen. Or during.
 
Having Mirage in charge may also significantly alter the DC of actions that Doof wouldn't sit still for...

Consider that the DC of the "reunite with the federal government" action is basically the DC of convincing Doof to do that.

Of course, the problem is that when Doof thaws out, he'd be crushed and infuriated if such a thing had been done in his absence.
And/or raise the ones her boardroom experience just wouldn't prepare her for, we already saw during Bonkers Bobcat and her attempt at the Toontown Railroad that she's massively underequipped to deal with a lot of the more chaotic, unpredictable stuff that DEI thrives on, even if she's supremely competent in a corporate setting.

Anyways that's it from me, I've laid out my arguments already I think. Duplicate-Inator is both the mechanically stronger and more entertaining option, I'm all but certain on both. I'd be really disappointed to see another crit turn pass us by when we could be raking in the Supervillainy cash. Between safe write-ins and existing lower-DC actions we're well set up for one of our strongest turns in ages, and get to have more deviled-egg cartoon villain schemes from our hero units to boot. Vote Duplicate!
 
Last edited:
I just said that isn't a thing. Somebody just made it up. Don't use that as reason to vote one option or another.

For obvious reasons we're still having Doof say goodbye to Vanessa before he's frozen. Or during.
Yeah, sorry about that. I had read and responded to it before I saw your response, so I missed that. Still, very nice to know that moment won't be skipped.
 
Another benefit to picking Mirage is that we unlock a bunch of new options that wouldn't otherwise be available. This is separate from the idea of rejoining America or anything like that, so we could definitely pick things that Doof either wouldn't care about, wouldn't notice, or would be glad Mirage did but wouldn't have been able to think of it himself.
 
And/or raise the ones her boardroom experience just wouldn't prepare her for, we already saw during Bonkers Bobcat and her attempt at the Toontown Railroad that she's massively underequipped to deal with a lot of the more chaotic, unpredictable stuff that DEI thrives on, even if she's supremely competent in a corporate setting.
Huh, that is a good point. Depending on what our options for the Imagination Institute thing are, that could be a problem, especially coupled with her low Learning.
 
Another benefit to picking Mirage is that we unlock a bunch of new options that wouldn't otherwise be available. This is separate from the idea of rejoining America or anything like that, so we could definitely pick things that Doof either wouldn't care about, wouldn't notice, or would be glad Mirage did but wouldn't have been able to think of it himself.
Hey man, I get you want the Mirage episode to happen and I get it but you haven't really addressed any of the arguments that were brought up about the various stats, possible increases in DC's, or backlash from rejoining the US while Doof was locked away.

If you have addressed those, apologies. It's 3am and I really should not be awake kekek.
 
[x] The On-Ice-inator! Doofenshmirtz cryogenically freezes himself for two months as a proof of concept. Next turn, Mirage is in charge of DEI! King stats and National Actions will be changed to reflect this!
 
Hey man, I get you want the Mirage episode to happen and I get it but you haven't really addressed any of the arguments that were brought up about the various stats, possible increases in DC's, or backlash from rejoining the US while Doof was locked away.

If you have addressed those, apologies. It's 3am and I really should not be awake kekek.
Well, I'm not the only person arguing for the on-ice inator, those things have been addressed by others.

I have also not decided that if the on-ice inator wins that I would want to take the action to rejoin the US while Doof is away. It's just an option that we'll have available to us if we want.
 
Wait, what about rejoining America? Who ever said that would happen?
It was brought up multiple times so I assumed there'd be some kind of push for it. Shrug Not really had the time to go through all the pages of this discussion.
Well, I'm not the only person arguing for the on-ice inator, those things have been addressed by others.

I have also not decided that if the on-ice inator wins that I would want to take the action to rejoin the US while Doof is away. It's just an option that we'll have available to us if we want.
Fair enough, just chose you as you're the main one actually around right now pushing for the option and seemingly willing to talk about the points.
 
If you think about it, Vanessa would probably start classes or move into the dorms by the end of august, so she would have already left at some point in this turn.

So picking the on-ice inator actually means that Doof, after Vanessa left, missed Vanessa so much that he froze himself so he would be able to see her two months sooner when she comes home to visit. (Pestus from the discord pointed this out)

And if he freezes himself around August 31 and it goes to October 31st, Doof could rise out of the cryogenic chamber like a vampire rising out of the coffin during the office Halloween Party which could be a cool moment, perhaps.
 
Last edited:
...just calling attention to something people seem to have forgotten.

THERE ARE NO RED TITLES!!!!!

so, nothing extremely bad. at most, a lot of paying, but no life threatening stuff.
 
[x] Potion of Haste
[x] The On-Ice-inator! Doofenshmirtz cryogenically freezes himself for two months as a proof of concept. Next turn, Mirage is in charge of DEI! King stats and National Actions will be changed to reflect this!
 
...just calling attention to something people seem to have forgotten.

THERE ARE NO RED TITLES!!!!!

so, nothing extremely bad. at most, a lot of paying, but no life threatening stuff.
We kind of stuck on our failures from previous turn though. Like maybe there is no red text now, but second crit fail on the same action can change it. Take Monogram for example, according to Experiment 102-E: Drifter he would be forced to repeat his action, and unless it is for some reason becomes unavailable we are looking at another crit fail, since first one should have significantly raised DC and Mirage +12 unlikely to save us here. Also Alan would again do Decrypt GalFed Computers without Doof +38 bonus, and Gomez would do coven without Doof +19
 
[x] The On-Ice-inator! Doofenshmirtz cryogenically freezes himself for two months as a proof of concept. Next turn, Mirage is in charge of DEI! King stats and National Actions will be changed to reflect this!
 
We kind of stuck on our failures from previous turn though. Like maybe there is no red text now, but second crit fail on the same action can change it. Take Monogram for example, according to Experiment 102-E: Drifter he would be forced to repeat his action, and unless it is for some reason becomes unavailable we are looking at another crit fail, since first one should have significantly raised DC and Mirage +12 unlikely to save us here. Also Alan would again do Decrypt GalFed Computers without Doof +38 bonus, and Gomez would do coven without Doof +19
To be fair, it would seem likely for a crit fail to render the action undoable. Say, Alan ends up deleting the files.
 
Back
Top