Brockton's Celestial Forge (Worm/Jumpchain)

Joe might not of brought the Gods with him, but with Joe's custom built super-shrines he could definitely bring them into existence.
I think that's just a perk option where building shrines increases the blessing. Creating a God is definitely beyond Joe. He could definitely make somebody equivalent or greater in power to a middling demigod, but full-on capital-G Gods are not something so easily brought into existence.
 
I think that's just a perk option where building shrines increases the blessing. Creating a God is definitely beyond Joe. He could definitely make somebody equivalent or greater in power to a middling demigod, but full-on capital-G Gods are not something so easily brought into existence.
The shrines aren't a perk option. Joe made them as self-improving focuses of Arcane forces, collecting, focusing, condensing, and refining the mystical and ideological forces of the associated blessing/God.
So less making them himself, and more creating the perfect environment for their formation.
 
Joe might not of brought the Gods with him, but with Joe's custom built super-shrines he could definitely bring them into existence.
I… guess that isn't totally implausible given the belief-based nature of PJO cosmology. If anyone could single handedly replicate the god creating effects of hundreds upon hundreds of years of cultural practice, it would probably be a spiral user like Joe.

Add it to the list of things that might happen when Joe unintentionally summons the anti-spiral, I guess.
 
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It would be so funny if someone asked Apeiron, The Enigmatic Artificer who his Father is he could just say Hephaestus and never lie.

I just had a funny idea about a cross over with anita blake now I'm just imagining stripers in fashionable barbarian sheik
 
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I was going to write an omake with one of Joe's Dupes learning Overlord and Skyrim spells (due to Unnatural Skills) since he can get those and he has already started looking at HP and Web of Magic spells. But then I was too tired. Maybe someone else could write this one? Either way I may write about it later... eventually... someday.
 
Joe's dad was physically present, and he seems to be an enabler, just avoiding conflict but letting it occur. Also LordR has said that Joe didn't bring the PJO gods with him, so ima say no, his dad ain't Heph.
I must object on this point: Hephaestus is Literally his Dad, as a matter of fiat.
Lord has posted a number of comments over on AO3 today, one of which was on the recurring perk
Minor Blessings/Unnatural Skill. Basically he is going to let this run for the remaining major Greek Gods and then put it away.

The remaining gods are Hermes, Ares, Dionysus, Apollo, Hades, Poseidon, Zeus, and Demeter

Each of those already has an associated minor blessing so we don't need to figure that out.

HERMES: Blessing of Inventiveness (God of invention, makes designing new technology easier)
ARES: Blessing of Telumkinesis (Weapon Omniscience version, know and understand properties of weapons, helps with use and design)
DIONYSUS: Blessing of Brewing (Helps with actual alcohol production, but also related chemistry and alchemy matters)
APOLLO: Blessing of Medicine (God of healing, so improved medical skills and understanding)
HADES: Blessing of Ferrokinesis (Sense and have minor influence on metals)
POSEIDON: Blessing of Hydrokinesis (Mostly focused on hydraulic principles and sensing of flow of liquids)
ZEUS: Blessing of Electrokinesis (Sensing and minor control of electricity)
DEMETER: Hardest to nail down something applicable to the forge, probably something involving biology or life.

The problem is, Lord is out of obvious Unnatural skills. We need to come up with suggestions for eight more of them. Remember, these are Monster skills so for instance "Cooking" would be about cooking monster victims aka people.
My suggestions are:
Singing
Weaving
Seduction
Traps
Building (a home if needed to be more specific)
Stealth
Healing
Teaching

but what do you suggest?
Keeping in tune with the Celestial Forge's theme of Crafting, here are all of my suggestions:
Trap-making (comes with baiting traps, knowing the most effective spots to place them, spotting and disabling them)
Painting (includes crafting paints, brushes, color theory stuff, etc.)
Weaving
Sculpting (includes pottery, statues, etc.)
Woodworking?
Architecture
Cooking (including but not limited to the unsettling knowledge of how to prepare and cook humans)
Music (crafting songs, crafting and playing instruments, etc. naturally includes voice/singing as an instrument)
Medicine

Also, for Demeter's blessing: Blessing of Botany?
Sculpting
curses
Blessings
Architecture
Illusion
 
I must object on this point: Hephaestus is Literally his Dad, as a matter of fiat.
In terms of genetics Joe is said to be 100% human and 50% God, not to mention that Heph's genetics didn't override his father's, so again, I'ma say no his father didn't retroactively become Hephaestus. It's not like post-jump every father of an origin becomes Hephaestus. Divine Child makes him the son of Heph, yes, but that doesn't mean his sperm-donor is Heph.
 
Is there something wrong with Apeiron, The Enigmatic Artificer having 2 father's and 1 mother his a Greek demi-god just reading Greek myths that's not even weird, Theseus has 2 fathers in some legends.
 
In terms of genetics Joe is said to be 100% human and 50% God, not to mention that Heph's genetics didn't override his father's, so again, I'ma say no his father didn't retroactively become Hephaestus. It's not like post-jump every father of an origin becomes Hephaestus. Divine Child makes him the son of Heph, yes, but that doesn't mean his sperm-donor is Heph.
I think it's more of a case of the Forge going "Yeah, I'm saying he's his child. What, he already has a father? Well now he is anyways. [the inaudible sound of excessive fiat handwaving]".
 
I think it's more of a case of the Forge going "Yeah, I'm saying he's his child. What, he already has a father? Well now he is anyways. [the inaudible sound of excessive fiat handwaving]".
Kinda yeah "Hephaestus is his father. Oh, Mr. Duris exists? Okay, but Hephaestus is still his father. So what if he has two fathers?"
 
It's a pretty good defense against psychological torture, now that I think about it. For as long as the Simurgh is still capable of predicting Joe, there always exists the risk that rather than try to blast Joe to bits she'll try to attack his psychological vulnerabilities. However, with the knowledge that any extended to torture session would gradually increase one of Joe's abilities towards the eventual point of matching a god, she may be less inclined to engage in such methods.
Well you've got to remember that she made Mannequin here.
Post-jump? Yes. But during the jump, in the PJ world? That does make him a literal son of Hephaestus, afaik.
Well, maybe unless you chose "drop-in", and in that case I'd say the gods, if they'll find out you were born in legal marriage, more likely to freak the fuck out from your existence than anything else.
There's always the possibility of brood parasitism to take into account. Especially if gods can possess people.
I… guess that isn't totally implausible given the belief-based nature of PJO cosmology. If anyone could single handedly replicate the god creating effects of hundreds upon hundreds of years of cultural practice, it would probably be a spiral user like Joe.

Add it to the list of things that might happen when Joe unintentionally summons the anti-spiral, I guess.
According to Nasuverse rules I think that that would make them more akin to Daemons then Gods.
 
Especially if gods can possess people.
gods and goddesses do and can possess people if we add other works of Rick Riordan they could possess multiple people if they wanted to.

According to Nasuverse rules I think that that would make them more akin to Daemons then Gods.
They could be both a God and a Daemon remember Apeiron, The Enigmatic Artificer is not just using Nasuverse rules he's using multiple universes
 
Oh, I see. You have fallen in the same pitfall many others had fell.
It's not Magic vs Science. It's Magic vs Technology. What's the difference?
Science is at its core a set of principles for structured research and analysis. Magic is also a subject of science. They are not in opposition ^_^

Magic itself can be classified as a technique for achieving results without direct application of material tools and\or mediums. Thus most natural phenomena is magic (just like our ancestors classified it).
But technology is a technique for achieving results with direct physical application of material tools and\or mediums. Thus, various material replicators and force field projectors would be magic but then it's why there is an adage about how "sufficiently advanced technology is indistinguishable from magic" - because it is magic.

FMA Alchemy is magic by this definition. Even if it's based on hard science, in application it is magic.

Funny thing about Runecraft: it's technology during an inscribing process, but runes themselves are magic because they generate their effects by themselves.
Thus, a thing about magnets - they are magic by themselves.
I once heard it's
Technology-Magic
Science- Mysticism
So it could be that in some post apo world there are humans/shamans that have technology and know how to make more but not why it works that way and no way to innovate as the culture of mysticism abhors it.
 
@LordRoustabout

So a weird thought just occurred to me, if/when Joe gets the M/A shard based power do the people the bud off of him have to be people he is emotionally connected to or would his passenger also count since technically passenger would sub in for the shard (maybe??) and his passenger feels strongly about some people, like Theo.

So would Theo be able to bud off of Joe's M/A shard just with the passenger liking him and feeling a strong connection, or would the emotional connection have to be with Joe?
 
Quick question if it ever reaches 11/11/11 will Skyrim release on Aleph and will Joe wonder how the forge got something from a game from the future?
If it's already able to cross universes to find places where fiction is reality for the purpose of giving him powers, then the timeline not lining up properly isn't much more of an amazement. Especially since that would only be about seven months, and a series that would already exist.
 
Well you've got to remember that she made Mannequin here.
Rather importantly, Mannequin will never have the power to destroy anything the Simurgh cares about (basically just the cycle) no matter how unstable he is. I'd say it's a bad idea to destabilize Joe's mental state period, but if doing so also correlates to his increased power with reality warping magic you're probably asking for the planet to get cracked in under five minutes.
 
According to Nasuverse rules I think that that would make them more akin to Daemons then Gods.

PJO cosmology aside, that's still not true even by Nasuverse rules. DIvine Spirits are integrated into the natural order of the World that humans experience, and human faith in them is what elevates them above Elementals.

Daemons, on the other hand, have no need to correspond to the natural order of the World, and they're born out of desire rather than out of belief and faith. (I.e. they're embodied wishes or curses instead of embodied natural phenomena.)
 
Yes, because the perk says he was taught by fairies. Therefore, by fiat, he was kidnapped by fairies at some point in the past despite there being no extra time for such an event to have occurred. What the perks insists is true is true, and nothing else.

The master builder perk, on the other hand, is just memories. The perk grants knowledge of the transformer's techbase and is intended to be taken by a transformer-ized jumper, therefore Joe receives it in that context despite being human and it works because fiat.
How quick you to change your opinion. You just said "Perks don't do anything more than they need to do to ensure Joe's powers work" a couple of comments ago. You surely helping me with proving that your previous statement was uncorrect. So what if "because the perk says he was taught by fairies"? That's not necessary to ensure power work.
"and is intended to be taken by a transformer-ized jumper"? Sorry, but you misremember things. Jumper may remain human body during the jump, so, that doesn't implied even indirectly.
And if we'd take that as excuse, then - all the perks implied to be taken by jumper who will live through Jump in particular world. That way all the perks would've make Joe live those Jumps.

What the perks insists is true is true, and nothing else.
And the perk in question, "Divine Child", says that he is a son of Hephaestus. Not that he have powers of a son of Hephaestus or anything like that.

One of them being Warhammer 40k so godcrafting is a really bad idea.
Nah, Aeldari used to do it for tens of million of years, ahd everything was fine. That's not about ability to make gods, but how to use it.
Though, Greek gods were not the nicest people to be around of. So as most of other pantheons, on that matter. But that doesn't have anything with Warhammer.
 
How quick you to change your opinion. You just said "Perks don't do anything more than they need to do to ensure Joe's powers work" a couple of comments ago. You surely helping me with proving that your previous statement was uncorrect. So what if "because the perk says he was taught by fairies"? That's not necessary to ensure power work.
"and is intended to be taken by a transformer-ized jumper"? Sorry, but you misremember things. Jumper may remain human body during the jump, so, that doesn't implied even indirectly.
And if we'd take that as excuse, then - all the perks implied to be taken by jumper who will live through Jump in particular world. That way all the perks would've make Joe live those Jumps.
Oh no. Alas. I am slain. How could I have been so blind. Forsooth. Gosh. Darn. Heck.

Don't play semantics. Not everything perks make happen are powers, and acting like my use of the word "powers" is some purposeful exclusion of this other phenomena is bunk. The text of a perk is absolute, and while the intent behind them is to give their user some advantage Lord has been extremely consistent in enforcing every part of a perks text. A typo is canon because of this consistency for gosh sakes. I went and checked the text of the fairy perk when I made my original statement and it says Joe was taught by fairies, therefore he was taught by them. No other assumption outside what we have been presented is needed to justify this. I just went to check the transformers perk, just to really be sure of myself, and what do you know, it says, "you've been programmed with a knowledge of cybertronian science." Joe thus received the transformers techbase in the form of more robotic thought patterns. And this all exists only in the form of inserted technical knowledge and the barest edges of cultural context that can be gleaned from such because it doesn't specify who programs him, just that he is. Thus he is spontaneously programmed as a human by fiat, and no supernatural visitation is required to uphold the absolute word of the perk text.
And the perk in question, "Divine Child", says that he is a son of Hephaestus. Not that he have powers of a son of Hephaestus or anything like that.
This is not a "gotcha!" moment. Literally no perk contains the full context of what it potentially allows Joe to do. Lord has said that, while the explicit text of the perk takes precedent, he makes sure to be familiar with any setting he uses so he has the full scope of the powers (or other such phenomena) in question. He also looks to other parts of the jump document to determine what sort of limits he wants to set on a perk based on what kind of things are offered as items or at similar CP values. And, I say again, the explicit text of the perk is still held above all that. None of this is proof that actual Jumping is happening; this is just how the Celestial Forge system (not in an in-universe sense, but as a writing device) functions as defined by Lord.

I apologize if this came out a bit heated.
 
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