yay!
edits:
'in' I suspect.
Childish what? Childish play? Pretty sure you're missing a word here.
'pocket'
personal preference here, but I would use 'with' instead of 'in.'
capital 'e' 'Empire'
'sites' I think
Thank you, corrected.
Thank you for the chapter, it is interesting to see the volume of work that some of the gifted writers here can produce in a week. More than I could do in a months. Thanks again, and good health to you.
******
Think you meant 'particle' and typed partial in the following sentence.
Thank you, corrected.
markably
find your actions
the 'Already I motion' bit is clearly not quite right but I'm not sure if that 'I' was supposed to be 'I am in' or just 'in'
childishness?
confident than they
used on expendable.... built at hundreds
alloy?
than I had
I couldn't hope to do that?
March ... data point?
sites?
Dragon
Except that I don't find OPM entertaining so the statement should be that some people find OP characters entertaining ... that said I do find some OP characters entertaining just not OPM
But I am very much enjoying this story as is
Thank you, corrected.
Over on Discord, I promised an omake where Joe leaves all his California Legal love interests panting for more. Here we go. Assumes a bit of a timeskip, no more than a week or so, but obviously that's all going to be invalidated by the next several chapters.
Miss Militia tugged her bandolier, the unfamiliar weight a bit of an annoyance.
Thanks for the omake.
Thanks for the omake.
Omake:
Piggot blinked. "You have got to be kidding."
Thanks for the omake.
Another Stupid Sexy Apeiron omake
Thanks for the omake.
Uber: "Look, being attracted to Apeiron doesn't make you homosexual. If anything it's more like single-target sexuality. And now I have a presentation put together hereby proving it."
Thanks for the omake.
I get all these omake ideas and this is what I end up writing. I still need to figure out an omake where Taylor presents Joe with a wet, lumpy sack. I was thinking about Authoritarian Communist Elves and secret fantasy police. One thing led to another.
Omake:
Thanks for the omake.
Thanks for the omake.
"This broadcast is for mature audiences only."
Thanks for the omake.
Somer's Rock. Quaint. Or at least, that's what I thought at the time when the direct message had wound its way into my PHO inbox. Managing my mail was something Survey usually burned the wick at both ends with all the oil far past midnight. With how fast the world seemed to be moving, even my AI had problems keeping up with the news and various groups approaching me.
Thanks for the omake.
Thanks for the omake. Additionally, a ruling I've made regarding how the duplication potions stack through Mixing Mixtures: each additional potion adds a different factor to the potion effect, in a cycle. First potion (normal) allows two duplicates (4 total). Second doubles the amount of damage they can take before disappearing, third doubles duration, forth adds two more duplicates. Fifth increases the durability to triple the base level. Sixth increases the duration to triple the base amount. Seventh increased the number of duplicates to six, and so on.
If 12 potions are combined you get 8 duplicates lasting for 5 hours, able to handle 5 times as much damage without disappearing. It is a slight nerf from the most powerful interpretation, but still powerful, and personally I can handle writing 8 duplicates a lot more easily than 24.
@LordRoustabout Something I'm interested in is how Joe's divinity is going to affect defensive parahuman powers, like Alexandria and Gavel,when he becomes a servant with the Item Construction A+++ perk , because divinity the skill "also has an effect which reduces special defensive values called "
purge defense" in proportion to the Divinity's Rank".
Fate Servant Skills have their own unique characteristics, and as such unless he has a way to get the skill itself he won't count as having it, even if his background or other powers suggest he should. His Percy Jackson demigod status will have it's own impact on any Fate abilities, but it won't be exactly the same as what the Divinity skill would grant.
so there is one branch of magic he hasnt explored that could give him some really powerful allies.
i speek of course of magical tattoos, easy, cheap and ridiculously effective when used on allies since it gives him a permanent version of othalla
the system D&D has a tattoo I think is very good
Joe doesn't have robust enough magical abilities to manage most of those effects. Some things he can handle are:
FMA alchemical tattoos are completely possible with Joe's knowledge, including Scar's arm (will require practice and research)
Tattooed elemental runes to grant magical effects abilities to unarmed attacks
Arcane Craft to allow warding or direct amplification of supernatural abilities (will require practice and research)
Castlevania Alchemy for inscribed charms and wards (will require practice and research)
Elven Enchantment, base level to enhance the effect of any other tattoo
Elven Enchantment, Naming or Singing to the Unseen to create specific effects
Master Craftsman improving everything to divine levels as long as Joe inscribes it by hand
I've got to know, is Avid Glove another sapient glove? Or at least sentient? Does it actually give Watchful +5?
The perk says a miracle of surgery and tailoring. Does that mean it boosts surgery and tailoring? WHAT DOES IT DO!?!?!?!? plz
PS: It is the last of the clothing constellation and has an 8.33% chance of being rolled currently. As a 100 point perk if it gets rolled he will get it, and LORD said that if he gets the last of a constellation then he will get the capstone boosters unlocked.
For the Avid Glove I'm leaning towards a sense link with the glove's eye(s?) as well as it counting as one of Joe's hands, even when he's not wearing it, for the purposes of perks or magical effects. It is at least sentient (sapient might be pushing things), and the more I plan things out the closer it seems to get to Thing from the Addams Family.
On the subject of the clothing constellation, I've decided to add Sea Snail Shells from Splatoon as probably the last perk to be included in that constellation. The rest are connected with massive properties that I'm not likely to get into enough to feel comfortable including. The one exception might be the two perks from The World Ends With You, as I've been meaning to get to that game for a while and have a copy sitting on my shelf.
On the subject of Bakuda's munitions.
The previous confrontation with Bakuda was on Saturday - it has been 5 days since then.
If we assume Bakuda can make 1 bomb a minute, then working 50 minutes an hour and 20 hours a day, she could have made 5k bombs total. I think that serves as a reasonable upper bound - even if she works longer hours she won't get much more than that, and 1 bomb per minute seems pretty generous already.
If we assume bombs take 5 minutes to make each, that takes her total arsenal down to 1k.
Bakuda hasn't been handcrafting her explosives like a swiss watchmaker. Her power already facilities rapid production and she had been riding her Sechen range very closely. March's timing has helped, and the ABB as able to bring in a lot of materials and equipment for her, even before Saturday night. Think batches in the dozens rather than making one after another.
There's also the fact that not everything is top shelf. The early implanted bombs were her showing off. Now she has a mission meaning most of the implanted ones just explode, or maybe set people on fire, while her 'good' stuff is saved for the attacks.
Man... The response time of the Heroes really suck in this case. Earth-Bet Government forces are screwed, and the non-government forces are disorganized
The Protectorate is gutted due to injuries, Wards are not able to be deployed for obvious reasons that sending child capes in this situation would result in backlash if they get damaged.
The PRT is useless by design and Coil subversion.
The National Guard are probably way over their heads if they actually get in considering how underfunded conventional military forces are.
The Police are non-existent in this scale of conflict.
New-wave is disorganized and scattershot.
Dragon would take almost an hour just to arrive.
It's time for Apeirion to make them look useless as he saves more slave conscripts and single handedly saves the city from the ABB
.
The timeline of the fight is important to keep in mind. Joe has been blitzing from the moment the call ended. He has rushing around literally putting out fires while the Protectorate are still trying to figure out what's happening. None of Joe's fights even lasted thirty seconds. The duplicates only last for an hour and aren't even half way through their duration yet. A response to something this severe would be hard to organize even if access routes weren't being sabotaged or made impassable. The only one who could make it in unimpeded is Dauntless, and there's no way the Protectorate would risk him like that.
So...
I was just thinking.
About life fibers, what's so special about bare skin that allows for better heat dissipation.
wouldn't it be better to integrate Tetra into some sort of high-tech outfit that removed heat from the body more effectively than bare skin on air?
I mean, at a certain point, you're producing heat fast enough to cook yourself, but I'm assuming that his demigod perks deal with that...
actually, won't his demigod perks deal with his issues with heat anyways? or the Fashion perk along with a highly thermally resistant Armour piece?
I'm not sure why his theoretical Kamui needs to be skimpy. He's far more capable of handling the stresses Tetra might cause, and even if the Kamui is skimpy, there are way better ways to wick away heat from the body than just letting it radiate from skin.
Lord has their reasons, it's mainly not about the heat but the physical and mental stress and they believe it wouldn't be worth it. But you can ask Lord about this on Ao3. However, people have asked about this before and Lord seems pretty set on this.
The mechanics of Kill la Kill were built specifically to justify the lack of coverage from Kamuis. Heat is important, as is physical and mental stress. Integrating Tetra into another outfit would effectively lobotomize her down to the level of a goku uniform. At this point it's like looking at the Gundam tech and saying 'Giant robots don't make sense. You should take this technology and put it into a tank or jet' while ignoring everything from the setting that was used to justify mobile suits. If the setting has crazy rules that necessitate insane costumes in order to get the best superpowers then those carry over. The whole 'learn to accept and take pride in yourself in order to unlock massive power' is also a factor, and seems to becoming something of an unintentional theme in this story.
Well, March is basically trying to... yeah, honestly, not totally clear what her actual overarching goal in invading the Shard Space is, since it's unclear if causing the apocalypse is just a systemic consequence of her doing so, or if that in of itself is part of her motivation. Clearly she wouldn't care if it did, but I never really understood all that jazz. You know I don't highly regard Ward.
March, above titans, shardspace, or knowledge of the passenger, wants Flechette. The kiss/kill is off the charts with her, and her ultimate goal involves draining Flechette's connection to the cluster to amplify her own power, and then leverage that to further insight and mastery over powers and shards. The third clustermate, Homer, died before March had her near death vision and learned how to manipulate cluster connections, meaning she can't get any power from him. Her vision of his shard's record of his mind has cause her religious fanaticism regarding the shard afterlife and ide of the three of them being together for eternity.