Brockton's Celestial Forge (Worm/Jumpchain)

Actually Joe does not as much as he used to.

But yeah, Lisa is stupid but she is a cape. Her Trigger Incident was trying to figure out why her brother committed suicide with her parents not caring about that at all. And after she Triggered, she was used for her powers to make them rich while knowing that they didn't give a damn about her at all.

Combine that with living on the streets for a while and Coil's job offer being to either work for him or take a bullet to the head from the convenient gun held against it.

She pretty much cannot see people doing kind things because of what happened, what she experienced, and triggering. And remember this, Capes are insane by default. The sanest that we have seen is Aisha, who is a highschool student working with the Celestial Forge.

Who got sanity beaten into her by necessity of working with them!
The solution is obvious, call upon his authority from Hades after he gets the Capstone PJO Perk and bring everybody relevant back to life.

Professor Hebert, fixed!
Lisa's Brother, fixed!
Hero, fixed!
Eden fixed!
All S9 casualties!
Restore Kyushu and Newfoundland
Fix Fortuna's family.
Fix Cauldron's sanity.
Cure Echidna.

Imagine Joe speedrunning all S-class threats after the S9 enter New Hampshire, giving him an Casus Belli and Carte Blanche to retire.

A hour is far too long, how about the Miracle Minute or the Stupendous Second.

Outclassing all known Heroes and Villains, and being more coherent than Zion.
 
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The solution is obvious, call upon his authority from Hades after he gets the Capstone PJO Perk and bring everybody relevant back to life.

Professor Hebert, fixed!
Lisa's Brother, fixed!
Hero, fixed!
Eden fixed!
All S9 casualties!
Restore Kyushu and Newfoundland
Fix Fortuna's family.
Fix Cauldron's sanity.
Cure Echidna.
Majority of that is something Joe can already do actually.

There are limits so no easy reviving Professor Hebert, Lisa's Brother, or Hero. Bringing back Eden is a terrible idea. And you can't fix Cauldron's sanity.

Everything else is about a day's work. And the only reason I say that is if Joe personally does it all so travel time and being thanked by so many people.

But the thing with the whole reviving people bit is that it would lead to more issues for Joe to handle then he wants. Imagine if news got out that Apeiron could revive your wife who died of a hit and run. You would be going after him to get her brought back wouldn't you. And considering how many accidental deaths happen from infants to older people, he would never have a moments rest to do what he needs to do.

So the chances of him reviving people is not probably going to happen at all.
Imagine Joe speedrunning all S-class threats after the S9 enter New Hampshire, giving him an Casus Belli and Carte Blanche to retire.
That is probably going to happen after he takes out the S9 and proves that he is unplottable by any Thinkers. After all, might as well make them shit themselves even harder then they already were.
 
The solution is obvious, call upon his authority from Hades after he gets the Capstone PJO Perk and bring everybody relevant back to life.

Within worm, characters that are not parahuman have their souls move to an inaccessible afterlife after their death (according to WOG). Parahuman souls get trapped in their passengers (see the butcher for an example). So no resurrecting people unless they are parahumans, and even for parahumans you are going to need some serious shenanigan to wrestle the soul away from the shard.

The exception are humans that prays Apeiron, as Apeiron's workshop act as an afterlife for those, but that's a recent development.

Or Apeiron could try the time travel route. But he would need a 800 CP perk for that, Damaged microship.

But the thing with the whole reviving people bit is that it would lead to more issues for Joe to handle then he wants. Imagine if news got out that Apeiron could revive your wife who died of a hit and run. You would be going after him to get her brought back wouldn't you. And considering how many accidental deaths happen from infants to older people, he would never have a moments rest to do what he needs to do.

That's not really a problem. Apeiron could hide behind the magic word: "contract".
 
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Imagine Joe speedrunning all S-class threats after the S9 enter New Hampshire, giving him an Casus Belli and Carte Blanche to retire.

A hour is far too long, how about the Miracle Minute or the Stupendous Second.

Outclassing all known Heroes and Villains, and being more coherent than Zion.

He really couldn't retire after all of that even if he was able to actually do it all which he'd need damaged microchip for and Contessa's family would still be very hard though I'd note fixing Eden is a horrible idea because there would still be the case 53s to heal, the endbringers and scion to kill.
 
Tetra doesn't "exist" at multiple points, but she can choose where she is at any given time (physics be damned), and even if she isn't somewhere, she can still act as if she was there.

I might seems like it's pretty much the same thing as existing simultaneously at multiple point, but the one critical difference is that she doesn't have "more Tetra" elsewhere that she could drain or regenerate from. She's still one individual, unlike, say, the Matrix.
It took me a while to chase down the reference, but here's where I remembered the "more Tetra" from. It's not quite as I described it, but more than your response indicated, and the difference is probably academic from the point of view of anyone she's fighting.
"Dynamics of life fibers." Joe explained from next to her. "Mass expansion and growth allows for some crazy stuff." He looked over to Tetra. "She could probably manage full fledged copies of herself."
 
So Question/Theorycraft. What would happen to the world of Worm if Joe, after mapping the Shard dimension, chasing the location of each Earth where the shards reside he simply shuts down dimensional travel between those dimensions and the rest of the dimensional cluster. Effectively isolating the Shards from the rest of the multiverse.
This would make the Endbringers and Sion inert/disappear, and all powers to be disabled.
Joe should be able to maintain his connection to the Forge, but... How would the world react with the sudden disappearance of all powers.
Just a thought bug I had...
 
So Question/Theorycraft. What would happen to the world of Worm if Joe, after mapping the Shard dimension, chasing the location of each Earth where the shards reside he simply shuts down dimensional travel between those dimensions and the rest of the dimensional cluster. Effectively isolating the Shards from the rest of the multiverse.
This would make the Endbringers and Sion inert/disappear, and all powers to be disabled.
Joe should be able to maintain his connection to the Forge, but... How would the world react with the sudden disappearance of all powers.
Just a thought bug I had...

It wouldn't be that simple and there's 3 cases there so let's look at them individually.

1 Endbringers: Endbringers have a core and body that uses a space/time effect to layer flesh across multiple dimensions and a reserve it can pull on to fake regeneration. Shutting down just travel is going to shut down the fake regeneration if nothing else but it wouldn't stop them even full blockage of signals wouldn't though beating them would be a lot easier without their regeneration especially if the folding gets shut down too so other than their core their durability would plummet but we don't know enough about them to firmly say.

2 Scion: The warrior would be fine regardless but the Scion avatar is a lot harder because it itself is the portal and connection to the warrior's earth. Again shutting travel down would stop it pulling in flesh to fake regeneration which would actually be more effectively because Scion is base human in defence but fakes ultra high speed regeneration through it. The effect of once more going the step further to shut down all signals can't be predicted because the avatar may just exist but be unable to move or it may destroy or eliminate the connection entirely possibly even because the warrior shuts it down.

3 Shards: Blocking just travel based on how far it goes is going to shut down a lot of powers since several involve shifting matter or energy between dimension. Most fire ones involve shifting heat across dimensions in some way either directly or for the user protection Sundancer's for example shifts heat around so the area immediately around her is always a specific temperature. The Corona's though serve as basically routers for the shard to do all this and are still part of them so would probably be able to still send signals to and from them unless that was specifically shut down which would stop all cape powers but also risk killing those who depend on their powers to live like case 53s or any changers or breakers who had theirs active.

The world would react with a ton of panic to the full shut down of cape powers and several places would just collapse. South America has villains allied with the government and used to crush rebellions, the CUI is basically the same along with using master powers to ensure control, Africa is a mess of cape warlords who rule by force, Cauldron gets shut down and probably trapped in their base and the prt becomes largely useless since no-one would trust them with the diplomacy of dealing with the forge.

Tinker tech would also be a possible issue because it isn't entirely clear how exactly it works beyond it being clear the shards are doing something to the devices to make them work which degrades over time. The main issue with it is Ward established that Bet became a mess due to a ton of in progress tinker tech project suddenly being abandoned and left to run along with other devices breaking containment or catastrophically failing from going without maintenance.
 
It wouldn't be that simple and there's 3 cases there so let's look at them individually.

1 Endbringers: Endbringers have a core and body that uses a space/time effect to layer flesh across multiple dimensions and a reserve it can pull on to fake regeneration. Shutting down just travel is going to shut down the fake regeneration if nothing else but it wouldn't stop them even full blockage of signals wouldn't though beating them would be a lot easier without their regeneration especially if the folding gets shut down too so other than their core their durability would plummet but we don't know enough about them to firmly say.

2 Scion: The warrior would be fine regardless but the Scion avatar is a lot harder because it itself is the portal and connection to the warrior's earth. Again shutting travel down would stop it pulling in flesh to fake regeneration which would actually be more effectively because Scion is base human in defence but fakes ultra high speed regeneration through it. The effect of once more going the step further to shut down all signals can't be predicted because the avatar may just exist but be unable to move or it may destroy or eliminate the connection entirely possibly even because the warrior shuts it down.

3 Shards: Blocking just travel based on how far it goes is going to shut down a lot of powers since several involve shifting matter or energy between dimension. Most fire ones involve shifting heat across dimensions in some way either directly or for the user protection Sundancer's for example shifts heat around so the area immediately around her is always a specific temperature. The Corona's though serve as basically routers for the shard to do all this and are still part of them so would probably be able to still send signals to and from them unless that was specifically shut down which would stop all cape powers but also risk killing those who depend on their powers to live like case 53s or any changers or breakers who had theirs active.

The world would react with a ton of panic to the full shut down of cape powers and several places would just collapse. South America has villains allied with the government and used to crush rebellions, the CUI is basically the same along with using master powers to ensure control, Africa is a mess of cape warlords who rule by force, Cauldron gets shut down and probably trapped in their base and the prt becomes largely useless since no-one would trust them with the diplomacy of dealing with the forge.

Tinker tech would also be a possible issue because it isn't entirely clear how exactly it works beyond it being clear the shards are doing something to the devices to make them work which degrades over time. The main issue with it is Ward established that Bet became a mess due to a ton of in progress tinker tech project suddenly being abandoned and left to run along with other devices breaking containment or catastrophically failing from going without maintenance.

First of all, thank you very much for taking my brain bug and running with it, and writing this analysis. I realize that in my haste I didn't write out my thought correctly. I meant for all kind of travel, up to and including messaging, and information. In any case the situation you analized is more nuanced and interesting.

In all these analysis the question remains if "travel" stops the sending or receiving of energy and mass, which I take you assume so.

Endbringers: I believe that in the scenario as you analyzed it, Endbringers would become Kaijus without powers. Behemonth kill aura and all those energies, Leviatan's hydrokinesis, heck, Simurgh's flight would all be disabled. If the Shard cluster that control them could still do so, they would only be, moderately strong large creatures that could be damaged.

Scion: I thought Scion was merely a projection, that it didn't have a real body, I take your word for it though. Again, in this scenario he becomes a golden human body, the Warrior would probably abandon it almost immediatly although if it landed "safely", it would try to direct it somewhere populated to learn what happened.

Shards/Powers: The only powers that might function somewhat would be some Thinker powers like Tattles's and Number Man. As for the rest, thank you again for your analysis, I agree it would kill most case 53s. I also think most public Parahumans would get killed by mobs of some kind or another
 
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Right so just wondering but what chapter was the alcohol review on?

It's been bothering me for awhile now when I re-read Gregor's interlude.
 
First of all, thank you very much for taking my brain bug and running with it, and writing this analysis. I realize that in my haste I didn't write out my thought correctly. I meant for all kind of travel, up to and including messaging, and information. In any case the situation you analized is more nuanced and interesting.

In all these analysis the question remains if "travel" stops the sending or receiving of energy and mass, which I take you assume so.

Endbringers: I believe that in the scenario as you analyzed it, Endbringers would become Kaijus without powers. Behemonth kill aura and all those energies, Leviatan's hydrokinesis, heck, Simurgh's flight would all be disabled. If the Shard cluster that control them could still do so, they would only be, moderately strong large creatures that could be damaged.

Scion: I thought Scion was merely a projection, that it didn't have a real body, I take your word for it though. Again, in this scenario he becomes a golden human body, the Warrior would probably abandon it almost immediatly although if it landed "safely", it would try to direct it somewhere populated to learn what happened.

Shards/Powers: The only powers that might function somewhat would be some Thinker powers like Tattles's and Number Man. As for the rest, thank you again for your analysis, I agree it would kill most case 53s. I also think most public Parahumans would get killed by mobs of some kind or another

For all of them I was initially just considering the travel between dimensions just blocks matter so things like the regeneration abilities such as the endbringers that work by pulling in and using biomatter stored in another earth don't work in which case the endbringers probably come off the best since their cores and main bodies are on bet so they'd at most lose their regeneration and their durability boost of their main bodies but would otherwise be probably unchanged. Then I considered if it went further and blocked everything including signals across dimensions.

The key thing with Scion is while it is simply a projection mad by the warrior it's body also serves as the only existing connection to the warrior's earth which is why hitting it with sting make it turn into a portal to that earth. Though be warned ptv is set to auto dodge sting which can vary from Scion suddenly vanishes mid atk and is visibly thrown off by the shift to ptv being fired as part of a large barrage and Scion counters every single atk including destroying the projectile sting was used on and launches a counter atk on Fletchette.
 
Better a day than a week.
He really couldn't retire after all of that even if he was able to actually do it all which he'd need damaged microchip for and Contessa's family would still be very hard though I'd note fixing Eden is a horrible idea because there would still be the case 53s to heal, the endbringers and scion to kill.
On the topic, since Contessa's family was just exposed to Eden Poisoning and are in a C53 like state, it should be considerably easier and they will probably get some free powers as well. The problem with Contessa is that Doctor Mother is a piss poor excuse for a mother and never taught her basic ethics and morality. For non mortal matters however, he can probably do an ironic restoration after each victory.
Restoring Kyushu and Newfoundland, freeing the Endbringers and leaving them in an empty corner of the Workshop could also work.

Actually the problem with Zion is faulty emotional emulation, maybe if he tunes them properly through the Shardspace( Firmament) , he can have a reasoned discussion or at least remove Broadcaster's Moderator privileges.
 
I don't personally mind that a chapter is delayed because the content is top tier but the chapter is often delayed by 24 hours. Wouldn't it be easier on you to change the release date for chapters a day later instead of rushing to finish it by the current schedule?
 
I gotta admit, until the page actually loaded, I had lived in a world where I fully and unhesistantly thought "56K Chapter? Cool!", and not once in those seconds did I question Fifty-Six Thousand Words in a single week. I hope this comes across as the immense compliment it's intended as.
 
95.4 Interlude Colin
Thanks. For the info.

My apologies for the short notice, but I need to announce a 24 hour delay for the next chapter. Things have been hectic recently and I need the additional time to get the chapter finished. I'm sorry for the recent frequency of these short delays, but I prefer them to pushing the chapter a full week.
It's fine and thanks for the hard work bud.
 
It wouldn't be that simple and there's 3 cases there so let's look at them individually.

1 Endbringers: Endbringers have a core and body that uses a space/time effect to layer flesh across multiple dimensions and a reserve it can pull on to fake regeneration. Shutting down just travel is going to shut down the fake regeneration if nothing else but it wouldn't stop them even full blockage of signals wouldn't though beating them would be a lot easier without their regeneration especially if the folding gets shut down too so other than their core their durability would plummet but we don't know enough about them to firmly say.

2 Scion: The warrior would be fine regardless but the Scion avatar is a lot harder because it itself is the portal and connection to the warrior's earth. Again shutting travel down would stop it pulling in flesh to fake regeneration which would actually be more effectively because Scion is base human in defence but fakes ultra high speed regeneration through it. The effect of once more going the step further to shut down all signals can't be predicted because the avatar may just exist but be unable to move or it may destroy or eliminate the connection entirely possibly even because the warrior shuts it down.
good post! i just had the slight issue while reading it that. i don't think that "pulling in flesh to fake regeneration" is meaningfully different from "regeneration"? i guess there's Some semantic differences and implications, but a person who could regenerate their body by, say, absorbing the missing pieces from other bodies wouldn't be called a "fake regenerator," it would just be regeneration by way of absorption. the only difference here is that the extra flesh reserves aren't being directly taken from another being.
 
I gotta admit, until the page actually loaded, I had lived in a world where I fully and unhesistantly thought "56K Chapter? Cool!", and not once in those seconds did I question Fifty-Six Thousand Words in a single week. I hope this comes across as the immense compliment it's intended as.
It'd still be only the second largest Worm fic update I'd seen this week; Forgotten, Forsaken came out of a year-plus hiatus on Friday with a chapter of over 100k words. With what amounted to a second, complete fic in the middle.
 
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