I am not annoyed by DL....however, I am pissed as all fuck by trait evolution.
Arete traitline is a cancer on society; there is healthy individualism, it would have been merging Arete line into Symphony or PiA and making a healthy combo of "Strength in Diversity" or something.
As is, it is explicitly a trait of social stratification and Great Manning bullshit.
If we had an option to take Civil War with outcome of "Arete traitline is purged and will never taint us with its presence", I would gladly take it. There is healthy individualism aka "Society of individuals". Arete line is not it, it is antisocial "Individual above society" cancer.
Looking at our traits, this is the most probable outcome of a civil war:
-Personal Stewards of Nature - Lost or degraded if we lost ANYTHING during the war.
-Greater Justice - Depends on who wins and how they self justify fighting other Ymaryn it may be safe or not.
-Pride in Acceptance - High chance of loss or degradation due to instability making refugee taking selfdestructive.
-Division of Power - High chance of loss. If a powerful faction comes out on top of the civil war rather than a coalition it may be infeasible to maintain Division. Regardless, failing an unsuppressible quest is a hit against it.
-Joyous Symphony - Civil war is inherently disharmonious. High chance of degradation or slide evolution to something like In Service to Order.
-Honorable Death - High chance of evolution.
-Philosopher Kings - Risk of loss/degradation due to potentially lost supporting facilities. In either case, instead of answering difficult questions a civil war inherently quashes dissent by force.
-Purity - High chance of evolution/reinforcement. The losers, whoever they are would be a natural self justification for being corrupt and tainted.
-Swords and Ploughshares - Safe/reinforced.
-Divinely Glorious Elites - Likely to be reinforced because elites tend to win civil wars, as the logistics strongly favor powerful individual units taking charge.
-Lord's Loyalty - Damaged both ways. The superior disregarded the concerns of the subordinate. The subordinate rose up martially.
So unsurprisingly, the outcome of civil war is to be more warlike, less intellectual, more elitist, less accepting.
Anyway, objective now that there's no good option is to at least fail gracefully into the "administrative prefectures" of China style(incidentally, did you know that even in the lands of Chinese dukes, and counts, the justice system is still operated by imperial magistrates?) rather than the "dissolve into foam" strategy that hit Rome.
To achieve that:
-We need everyone happy with the crown during the transition so the Distribute Land change is less about "protect the poor elites from the terrible King" and more about land use efficiency.
--To this end, we require Arts Patronage, Proclaim Glory, Build Theaters to spin doctor. Maximum Legitimacy is important here. As per Alyx's PoV last turn, this is how you set the narrative as "the king is well meaning but the people around him are selfish".
---Bonus, we have a Culture Hero. These actions are currently super effective.
-We need to devise laws to determine what is appropriate distribution and what is not. This is important, since the Patricians can take the action on their own, we need to write the laws such that they are not incentivized or allowed to give themselves the land.
--To this end, any major uses of Distribute Land must be paired with Enforce Justice and Hunt Troublemakers where possible. Noting that next turn we should be able to Kick a megaproject so that we can continue to Enforce Justice if we're still maxed out.
---Bonus, we have an Excellent Administrator. The laws written are expected to be effective at what they do.
-We need to balance the powers of the factions. This maintains Division of Power against the stratification of Divinely Glorious Elites.
--Not much to do here, just keep all the factions happy, not just the elites. Current plan SHOULD satisfy them all at once.