This hurts us if we want to turn back on our cities. (Or even if we just get unlucky) I really want those cities back, they're kinda important and very useful. Plus getting the free social slot.
This hurts us if we want to turn back on our cities. (Or even if we just get unlucky) I really want those cities back, they're kinda important and very useful. Plus getting the free social slot.
And you don't see the problem with this?!?!Ymaryn are tired of total war. Don't think we did not notice turning off levy while we are turning off levy.
We are doing enough war missions to at the very least stalemate HK, probably remove them from Lowlands. All the cav and 3 merc companies are quite a lot.
Levy, if it eats even 1 Econ, will start literally starving us if we fail admin roll. Do you think it is worthwhile risk?
Problem is though, we cannot take Expand Econ on Offensive:
You are relying on the odds being in favor to justify not sending the full brunt of the army that we could without levy. In a situation that is mostly unknown. When we could switch to megaproject policy next turn if we succeed hard enough this turn.How so? If we get the Dam done while doing another 3 actions at the war next turn, I consider that worthwhile. It'd probably need the genius to nearly crit-fail or the HK to crit-success, but that's still a heck of a lot better than being in this same position next turn of almost-dead.
[X] [Main] Dam
[X] [Secondary] Switch Policy - Restoration
[X] [Secondary] Palace Annex - Grand Hall
[X] [Secondary] War Mission - Highlanders
[X] [Secondary] War Mission - Highlanders x2
[X] [Secondary] War Mission - Highlanders x3
[X] [Secondary] Expand Economy
[X] [Guild] Build Mills
[X] [Guild] Build Mills x2
[X] [Guild Secondary] Survey Lands
They are pretty different, though; and the current MP option is different yet. Not sure how we can manage voting without it getting potentially screwy...[X] [Main] Restore Order
[X] [Secondary] Switch Policy - Offensive
[X] [Secondary] Palace Annex - Grand Hall
[X] [Secondary] Dam
[X] [Secondary] Dam x2
[X] [Secondary] Hunt Troublemakers
[X] [Secondary] Enforce Justice
[X] [Guild] Build Mills
[X] [Guild] Build Mills x2
[X] [Guild Secondary] Survey Lands
I think part of the reasoning to get rid of mass levy and go to like offensive(which I can't recall if sivantic is doing) is that it eats econ in the main turn to mid turn transition which will starve us. And looking at the numbers it will almost outright kill us since it does 3 Econ to Martial normally.
Maybe it's time for plan voting.So currently, I would prefer one of these plans:
They are pretty different, though; and the current MP option is different yet. Not sure how we can manage voting without it getting potentially screwy...
Not allowed by AN in this quest.
I think its more accurate to say "If you guys can stick to plan voting, okay then" but its been a long long long ass time since I remember the last time it came up.
Huh, really? I don't see anything wrong with it, as long as playerbase themselves decide to go for it. I mean, how is it different from proxy voting?
Not really. The HK are doing a very unsustainable advance, and we'll be backed by the Harmurri and Txolla at the very least. 3 war missions is still quite a bit. Sure it isn't the 7 that Offensive is capable of, but it's still a lot.
The plans that turn off the Mass Levy to Megaproject Support all overflow econ via province actions. They go down to 0 econ, but turning off Mass Levy removes the Econ damage it does.OK looking at the current plans we risk starving and breaking either way.
Em, no they don't? Really, none of the plans spend more than 4 econ, it's just levy risks random loses. Though, maybe we will lose econ to SY due to stab loss, that'll trip us up. But I don't remember how timing works on that one.We are risking starvation either way. All plans spend more than 4 econ.
All the plans I've seen spend exactly 4 econ. Mass Levy comes with extra econ damage and econ->martial transformations though, whereas the other policies do not.We are risking starvation either way. All plans spend more than 4 econ.
I think its more accurate to say "If you guys can stick to plan voting, okay then" but its been a long long long ass time since I remember the last time it came up.
Huh, really? I don't see anything wrong with it, as long as playerbase themselves decide to go for it. I mean, how is it different from proxy voting?
It's not gonna happen.I think part of the reasoning to get rid of mass levy and go to like offensive(which I can't recall if sivantic is doing) is that it eats econ in the main turn to mid turn transition which will starve us. And looking at the numbers it will almost outright kill us since it does 3 Econ to Martial normally.
Or is that not gonna happen, because I am not sure?
So, like before the summer? I am not sure if it's really applicable now.The ruling was before my time; I just remember the first time I tried making a plan in this quest multiple people told me that plan voting wasn't allowed.
You're thinking of the hiatus attempts. Plan voting is how the votes are counted, and AN has gone on the record saying that he counts individual votes. If that means a broken plan goes through, we face the consequences.I think its more accurate to say "If you guys can stick to plan voting, okay then" but its been a long long long ass time since I remember the last time it came up.
We lost almost 20 econ last turn. I want to be able to get my warships, cement, dam, and urban poor quest next turn. Expand Econ lets us max our stats and actually take the GA advancements rather than needing to hoard them all to prevent starvation.
Ummm... order of operations are still a thing? And "but we want expand economy" is not what I am going for or even care about in this question. All I care about is when does Mass Levy's expenses come in? Or are you voting for something that goes to offensive(I haven't quite kept track)?It's not gonna happen.
The attempt at justification is 'but we want expand economy'. When we're taking two main Build Mills action and have a +11 Econ income.
Expand Economy isn't needed this turn. Period.
Especially when you consider we have to do war missions and can thus not commit those actions to raising stability, which is far, far more crucial than Econ at the moment.
So no, this is a horrible plan no matter how I approach it.
Especially since the winning vote only has two war missions, but I accept that most are not arguing for that. It's still a thing that is happening last I checked.
I disagree with you, but do not think your vote will kill us so I'd be willing to to do it. It locks in our [PSN] and likely even our [React] to Expand Economy, and we'll need to switch off of Offensive next turn in all likelihood, but yeah, that plan isn't going to kill us so it's better than the Mass Levy ones at least.
That plan has us sitting at 16 Econ after we lose econ to SY vampirism, so only 11 away from Econ cap; we should be able to make it back to max with just the PSN.I disagree with you, but do not think your vote will kill us so I'd be willing to to do it. It locks in our [PSN] and likely even our [React] to Expand Economy, and we'll need to switch off of Offensive next turn in all likelihood, but yeah, that plan isn't going to kill us so it's better than the Mass Levy ones at least.
Then switch to offensive policy. Yes, war is freaking expensive to wage, but we have to wage it right now because we have an extremist neighbor that we keep on refusing to put down.We lost almost 20 econ last turn. I want to be able to get my warships, cement, dam, and urban poor quest next turn. Expand Econ lets us max our state and actually take the GA advancements rather than needing to hoard them all to prevent starvation.
Order of Operations, at most, only matters with Levy.Ummm... order of operations are still a thing? And "but we want expand economy" is not what I am going for or even care about in this question. All I care about is when does Mass Levy's expenses come in? Or are you voting for something that goes to offensive(I haven't quite kept track)?
As far as I understand the Mass Levy, being an "expense" comes first. Thus it will be -2 Econ from Annex, -2 Econ from Dam, -3 Econ from Mass Levy, before all our incomes, unless we pass the admin roll(and as heir Alyx can't apply his full admin to it, plus distraction by war).