Spirit Chief: Do not let the weight of kingship weigh too heavily. We must do as the gods command... although we may have misinterpreted some things.
War Chief: The situation needs to turn around soon or we will have to withdraw the companies to recuperate, and advances have thus far been painfully slow, but headway is being made.
SC: Keep fighting!! Slavery is wrong!!
WC: People are dying. I don't want to lose more of my subordinates.. *glances at priest* but we're definitely winning.
 
[X] [King] Embrace Numbness

[X] [War] Keep fighting (2 Econ temp damage, +2 Econ next turn)
I was against starting this war but now that we are in this situation, we really need to finish off the trelli, and gain access to the strait to prevent them from strangling out trade. I future lets avoid any more ideologically driven wars, they're silly and wasteful.
 
[X] [War] Offer reparations for damages and universal manumission of Trelli slaves (-15 Wealth, -1 Stability, chance of further loss, -7-8 Econ Expansion, 7 temp Econ damage, +7-8 Econ next turn, current trader quest fails, ???)
[X] [War] Withdraw (-5 Wealth, -5 Prestige, -1 Religious Authority, 4 Econ temp damage, chance of stability loss, +4-5 Econ next turn, current trader quest fails, ???)

Yeah, no, zog this shit. Universal manumission for the price of our ~3 turn income is hilariously worth it.
 
Okay, everyone who voted for war for, as they claimed, idealistic reasons of freeing slaves, care to explain whether you do vote for manumission or not and why?
 
[X] [War] Offer reparations for damages and universal manumission of Trelli slaves (-15 Wealth, -1 Stability, chance of further loss, -7-8 Econ Expansion, 7 temp Econ damage, +7-8 Econ next turn, current trader quest fails, ???)

Yeah, no, zog this shit. Universal manumission for the price of our ~3 turn income is hilariously worth it.
This is the worst idea. We'd lose 1-2 Stability from the choice and 1 Stability from hitting Wealth 0 due to our economic system. We may also lose more Stability because we'd fail the trader quest. We would certainly lose our golden age. War and Withdraw are the only real options.
 
Mixing Sorrow and Keep fighting is a horrible idea that will most likely break our king with the horrors of war... Again..
Also, picking numbness is just a douche move considering he hates the numbness.
"Despite the fear within him over these fell moods, there was also something pleasant about feeling instead of the cold detachment that so easily draped itself over his shoulders the rest of the time."

The emotions are form of mental defense mechanism, and i view numbness/detachment as a slightly better choice in terms of least impactful to a king's efficiency. Maybe outright madness is kinder to Yshyun as the counsel and priest will transfer responsibility to someone else.
 
Okay, everyone who voted for war for, as they claimed, idealistic reasons of freeing slaves, care to explain whether you do vote for manumission or not and why?
I want the straits
I don't want to lose GA
I don't want to strengthen our enemy w/ a net gain of 8
I want the opportunity to pretend it was a pure land grab
 
The emotions are form of mental defense mechanism, and i view numbness/detachment as a slightly better choice in terms of least impactful to a king's efficiency. Maybe outright madness is kinder to Yshyun as the counsel and priest will transfer responsibility to someone else.
I'm hopeful it should be more than obvious that a king who is useless and isn't doing anything is vastly preferable to a king that is actively bigly detrimental for whatever reason you care to name.
 
[X] [King] Embrace the Absurd
[X] [War] Keep fighting (2 Econ temp damage, +2 Econ next turn)

Stay the Course, remember that we are bigger than the trelli and can afford to have multiturn wars
 
[X] [War] Offer reparations for damages and universal manumission of Trelli slaves (-15 Wealth, -1 Stability, chance of further loss, -7-8 Econ Expansion, 7 temp Econ damage, +7-8 Econ next turn, current trader quest fails, ???)
[X] [War] Withdraw (-5 Wealth, -5 Prestige, -1 Religious Authority, 4 Econ temp damage, chance of stability loss, +4-5 Econ next turn, current trader quest fails, ???)

Yeah, no, zog this shit. Universal manumission for the price of our ~3 turn income is hilariously worth it.


The Trelli will have new slaves within a turn, probably enslaving whats left of the Saffron Isles and we are back to square one.

If you want to free the slaves and make it stick, finish the Trelli off for good.
 
This is the worst idea. We'd lose 1-2 Stability from the choice and 1 Stability from hitting Wealth 0 due to our economic system. We may also lose more Stability because we'd fail the trader quest. We would certainly lose our golden age. War and Withdraw are the only real options.

1. Trader quest does not list "- Stability" in downsides, so this one is a load of crap.
2. -1 Stability from Wealth 0 is a guarantee instead of merely a chance now? Did AN say it somewhere? Could you please cite the 'guaranteed -1 Stability at Wealth 0' thing?
The only thing I see is this:
Special: Low Wealth can generate Stability loss

"Certainly lose GA" is thus far from a guarantee. There is a chance due to low Wealth and Manumission independent rolls, but we may as well go to 0 Stability instead.

I want the straits
I don't want to lose GA
I don't want to strengthen our enemy w/ a net gain of 8
I want the opportunity to pretend it was a pure land grab

Losing GA is not a guarantee.
Trelli do not have to be our enemies; us admitting our fuckup and paying instead of warring for our goals is actually going to be somewhat positive for our image - we are still going to be weirdos, but less of dangerous ones and more of those that have enough brains to admit their fuckups and be adults and talk it out. So diplomacy-wise universal manumission thingie kinda works out okay.
For the other Games-participants it is likely going to be better than continuing war, or at least comparable to.
Straits part is fair, at least.

The Trelli will have new slaves within a turn, probably enslaving whats left of the Saffron Isles and we are back to square one.

If you want to free the slaves and make it stick, finish the Trelli off for good.

@Academia Nut , does 'universal manumission' cover new slaves?
 
1. Trader quest does not list "- Stability" in downsides, so this one is a load of crap.
I said "may". I'm not entirely sure. Rule of Gold makes failure worse. Already our traders are turning to piracy.

2. -1 Stability from Wealth 0 is a guarantee instead of merely a chance now? Did AN say it somewhere? Could you please cite the 'guaranteed -1 Stability at Wealth 0' thing?
Entering the midturn under 2 Wealth costs 1 Stability, but over 10 Wealth gives 1 Stability


Losing GA is not a guarantee.
Yes it is. We're on Stability 1. If we lose any amount of Stability, we'll go to Stability 0 which will end the golden age.
 
Universal manumission in this context means we buy and free all their slaves. They use the Wealth to aquire new slaves. They don't abolish slavery.

Manumission - Wikipedia
Manumission, from manumit /ˌmænjəˈmɪt/, is the act of a slave owner freeing his or her slaves. Different approaches developed, each specific to the time and place of a society's slave system.

In any settlement the People seized, any person held in bondage would be released to take whatever vengeance they wished upon the conquered population, and thus it behooved the Trelli and their colonists to simply free those enslaved, both to end the war and to avoid any terrible fate befalling them.


Please cite your sources; as far as I can see, 'universal manumission' means what I think it means, and update explicitly mentions Trelli freeing their own slaves, although not in context of us paying for them.
I mean, Temp Econ damage may mean that you are right, but I would prefer to wait for AN's word on it.

Golden Age ends if Stability hits 0.
Yes it is. We're on Stability 1. If we lose any amount of Stability, we'll go to Stability 0 which will end the golden age.

Huh. I thought it ends when we go negative.
Yes, if any stat is maxed and Stability is > 0 the Golden Age will continue.

Yeah, okay, fair enough, Stability 0 ends GA.

There is still another problem you are missing: you assume that we somehow will not take any more stability hits in an offensive war which so far gave us one of those each turn (or was it each half-turn?) of it. Which is not going to get better because our forces are getting farther from their home base into hostile lands with no possibility of sea resupply because Trelli control coastal waters there.
This is too optimistic and goes wildly against what was happening so far.

Bonus points for damaging our king - who gets physically ill from mentionings of violence - even further than he is already.
 
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[X] [King] Embrace Anger
[X] [War] Withdraw (-5 Wealth, -5 Prestige, -1 Religious Authority, 4 Econ temp damage, chance of stability loss, +4-5 Econ next turn, current trader quest fails, ???)
 
People, this whole war was a mistake.
One we acknowledged in thread.

Let's not double down on it.


[X] [War] Offer reparations for damages and universal manumission of Trelli slaves (-15 Wealth, -1 Stability, chance of further loss, -7-8 Econ Expansion, 7 temp Econ damage, +7-8 Econ next turn, current trader quest fails, ???)
[X] [War] Withdraw (-5 Wealth, -5 Prestige, -1 Religious Authority, 4 Econ temp damage, chance of stability loss, +4-5 Econ next turn, current trader quest fails, ???)
 
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