You need to format it as "-[X] [React] Kick Megaproject" or it won't show up on the tally. a bunch of people are making this error due to copy/paste issues.
@Academia Nut, could you fix the original?
Thanks for the catch! I edited but I'm going to consolidate my vote below so it lookes neater.
That is only true when they are king though.
Remember that our next King is stated to be the second place heir from our last choice
[] [Heir] A strong general is needed in these times (Mediocre Admin and Diplo, Excellent Martial)
So just like we got a malus now in war, despite having an Excellent and Genius Martial Hero, we would have a malus next turn despite having a Genius Admin.
Better to have a Heroic Heir instead. That still gives us a good chance at Heroic admin without any maluses.
I'm not quite sure I'm following. Are you saying, that by choosing Heroic Heir, it might upgrade our current Excellent Martial Heir to Heroic Admin?
Either way, I find it difficult to believe that a Genius Admin would not become our heir, eventually. I'm perfectly fine with waiting for that.
Updated my vote and switched Proclaim Glory to Upgrade. While the extra stability would be nice, it's not essential at the moment. We can manage a kick. I was tempted to change the integrate target as well, but something always comes along to push integrating the Stallion Tribes further down the list of priorities.
[X] [Mystic] Search the entire kingdom for someone who might understand her and put her at ease (-1 Mystic, -1 Econ, -1 Wealth, -1 Culture)
[X] [Hero] Organizing all of this was hell, but one clerk refused to buckle (Heroic to Genius level administrator)
[X] [Prov] Integrate Stallions (-6 Diplo, +5 Econ, +5 Econ Expansion, +8 Mysticism, +4 Culture, +2 Tech, +10 Martial, new core province)
[X] [React] Megaproject - The Games
-[X] [React] Kick Megaproject
[X] [Policy] Infrastructure (+1 Free Progress to an infrastructure project (Aqueduct, governor's palace, saltern, etc.)/turn) x1
[X] [Policy] Special: Forestry (+1 Sustainable Forest and -1 Econ Expansion/2 turns)
[X] [Bonus] Upgrade a random value