They have been keeping our population fed with our current policy where we store every grain. Currently, if a granary is full, we probably just build another one, meaning there is no reason to be sneaky.

If we change stuff so filling up our emergency reserves is a chore preventing people from enriching their families they will suddenly have a lot of reason to minimise the amount of "useless" grain they need store, meaning as soon as our production falls a bit the famine is going to commence way more quickly than we are used to.

I am really not confident in our kings ability to keep our reserves sufficient if our laws invite the forces of greed to fuck that stuff up.
Once again, making a system to check if the granaries are sufficient to feed the populace isn't rocket science.
 
On a side note, we seem to be locked into a Heroic Mysticism leader. Place to the Stars might be workable under him even without a Study Stars leadup, but The Games also consumes Mysticism nicely and we somehow have enough culture to support it (weren't we going to 3 Culture from the Proclaim Glory? +1 from the Support Artisans, but that's not enough. I'll have to check later/see a stat analysis)

I'm thinking do The Games+Study Stars+???(likely Aqueduct), then the turn after that The Games will be done and we can do the PttS.
 
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Unfortunate.
At least the Law is Mys/Tech and so are the Games?

I would think martial and admin have some role. Making rules so the combatants are not killing each other, or trying to kill each other.

Maybe they will setup obstacle course and racing? In addition to usual fanfare.
 
Unfortunate.
At least the Law is Mys/Tech and so are the Games?
I am against the Games because it promotes elitism. Elitism is bad at the moment but that's no reason to make it worse. We should focus on more important projects like the Great Dam, the Study actions, building roads, Integrate, and Influence.

Furthermore, getting a priest involved with the Games will mean that that project not only worsens the problems that elitism brings, but also introduces a religious component into it, tying the elites to religion and vice-versa, disrupting the neutrality that makes our priests so damn good.
 
[X] [Law] Balance of interests
[X] [Tax] Food or coin
[X] [Food] Food should not be traded outside the kingdom, except perhaps in times of crisis
[X] [Heir] Let the wise lead us (Poor Martial, Mediocre Admin and Diplo, Heroic Mystic)
[X] [Bonus] Upgrade government to Classical Elective Monarchy

Aftet all the moaning about corruption, I don't understand why most people choose the Food option that incentifes corruption. Because people will lie about how full the granaries are if they can get away with it, especially if they can get riches for it. Keep the food supply and prodiction centalized and under watch, that has been the Ymaryn way since the beginning.
 
[X] [Law] Community health
[X] [Tax] Labour or coin
[X] [Food] When granaries are full, those with excess should be able to distribute the fruits of their labour as they see fit
[X] [Heir] Let the wise lead us (Poor Martial, Mediocre Admin and Diplo, Heroic Mystic)
[X] [Bonus] Upgrade government to Classical Elective Monarchy
 
@veekie, for your next bandwagon vote, I would like to propose using Influence Subordinate on both the Stallion Tribes and PTSD-chan. With a Heroic Mysticism king, the religious differences that have sprung up between the core and the Stallion Tribes will be greatly smoothed out. Using it on the Txolla should help greatly in reducing their dickishness and increase their Loyalty to us.
 
[X] [Law] Community health
[X] [Tax] Labour or coin
[X] [Food] When granaries are full, those with excess should be able to distribute the fruits of their labour as they see fit
[X] [Heir] Let the wise lead us (Poor Martial, Mediocre Admin and Diplo, Heroic Mystic)
[X] [Bonus] Upgrade government to Classical Elective Monarchy
 
@veekie, for your next bandwagon vote, I would like to propose using Influence Subordinate on both the Stallion Tribes and PTSD-chan. With a Heroic Mysticism king, the religious differences that have sprung up between the core and the Stallion Tribes will be greatly smoothed out. Using it on the Txolla should help greatly in reducing their dickishness and increase their Loyalty to us.
Hrm, so something like a [Main]Dam, [Secondary]x2 SS? I can dig it
 
[X] [Law] Community health
[X] [Tax] Labour or coin
[X] [Food] When granaries are full, those with excess should be able to distribute the fruits of their labour as they see fit
[X] [Heir] Let the wise lead us (Poor Martial, Mediocre Admin and Diplo, Heroic Mystic)
[X] [Bonus] Upgrade government to Classical Elective Monarchy
 
[X] [Law] Community health
[X] [Tax] Labour or coin
[X] [Food] When granaries are full, those with excess should be able to distribute the fruits of their labour as they see fit
[X] [Heir] Let the wise lead us (Poor Martial, Mediocre Admin and Diplo, Heroic Mystic)
[X] [Bonus] Upgrade government to Classical Elective Monarchy
[X] [Bonus] Randomly upgrade a value
 
Oh...this is awkward. I was also going to propose switching to Study policy so that we can maximise the benefits of a Heroic Mysticism king and tech up.
Well, if we don't do another MP we HAVE to switch off of MP support, and with things not blowing up right now it's the perfect time to clear out our backlog of MP, especially the older ones like PTTS and the Dam.
 
Well, if we don't do another MP we HAVE to switch off of MP support, and with things not blowing up right now it's the perfect time to clear out our backlog of MP, especially the older ones like PTTS and the Dam.
Currently I'm thinking this:
Main Influence Subordinate - Txolla
Secondary Influence Subordinate - Stallion Tribes
Secondary Change Policy - Study

Switching policy to Study because under a Heroic Mystic king we will greatly increase our technology in a very short period of time.
Choosing the Txolla as the target of the main for a few reasons. Their Loyalty is lower than the ST, they are much more culturally and religiously divergent than the ST, there is more ground to cover, and they need it more than the ST.
 
Currently I'm thinking this:
Main Influence Subordinate - Txolla
Secondary Influence Subordinate - Stallion Tribes
Secondary Change Policy - Study

Switching policy to Study because under a Heroic Mystic king we will greatly increase our technology in a very short period of time.
Choosing the Txolla as the target of the main for a few reasons. Their Loyalty is lower than the ST, they are much more culturally and religiously divergent than the ST, there is more ground to cover, and they need it more than the ST.
I do get your reasoning for switching to study policy, and can agree with it, but I think we can take advantage just of a Mystic Hero just as well if we do PTTS. It's been sitting in the queue FOREVER, and I'd like to get it done before things start blowing up again. If he's still around then I think we can do Study.
 
I do get your reasoning for switching to study policy, and can agree with it, but I think we can take advantage just of a Mystic Hero just as well if we do PTTS. It's been sitting in the queue FOREVER, and I'd like to get it done before things start blowing up again. If he's still around then I think we can do Study.
PTTS is best done after 5 consecutive Study Stars actions in a row. We haven't even done one. It's not just that we haven't reached the optimal conditions to start it, but that we are as far as it's possible to be from the optimal conditions. At least under the Study policy our people will begin the chain.
 
PTTS is best done after 5 consecutive Study Stars actions in a row. We haven't even done one. It's not just that we haven't reached the optimal conditions to start it, but that we are as far as it's possible to be from the optimal conditions. At least under the Study policy our people will begin the chain.
Better to do PttS with no chain, then never do it because we're always waiting for the best time to do the chain.
 
Silver lining for losing true city and population explosion is that growth absorbed by sub-states may count as influence subordinates.

What's our biggest economy draining item except army?
 
if there's a famine going on and Farmers can't pay in food then the answer is to not taxed them that year and use the food in the grain silos instead.

And I think everyone is forgetting that the update keeps mentioning labour as the big problem with the tax system
 
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[X] [Law] Honour the gods
[X] [Law] Maintain stability
[X] [Law] Community health
[X] [Tax] Labour or coin
[X] [Food] Food should not be traded outside the kingdom, except perhaps in times of crisis
[X] [Heir] Let the wise lead us (Poor Martial, Mediocre Admin and Diplo, Heroic Mystic)
[X] [Bonus] Upgrade government to Classical Elective Monarchy
[X] [Bonus] Randomly upgrade a value
 
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