Yes indeed my floaty friend! I'll start coaching the grain for the best whisky in years.

At this rate, we should be celebrating in 7 or 8 turns!
Wheeee!

*makes airplane noises and spins as they head to the Enormous Jungle Garden*

*giant plant tries to eat their head*

Ahhh! No! Bad Audrey Jr! Bad!

Anyway to find those seeds...

*gleefully runs deep into the foliage*


Oh also.

[X] [Alchemy] Full support (Main Study Alchemy, Stallions very pleased)
[X] [WC] Send many experts to work at the problem (-3 Art, -2 Centralization, +2 Wealth, +2 Wealth next turn)
[X] [React] Main New Trails
 
[x] [Alchemy] Full support (Main Study Alchemy, Stallions very pleased)
[x] [WC] Send many experts to work at the problem (-3 Art, -2 Centralization, +2 Wealth, +2 Wealth next turn)
[x] [React] Main New Trails

I'm fine with spending a bit of a turn at Cent 2 so long as we don't stay there. If we weren't building new trails right after, I'd be for only triggering Wildcat for 1 cent, but we've got the trails option, so.

Econ and art might get a bit tetchy, but the entire reason I wanted the Palace with a minimal annex number was for the flexibility in actions rather than having to try to full bore the project no matter what, so.

Hopefully our wars end soon.
 
The Heaven's Hawks are not a vassal.

I copied and pasted another's vote but I see it's illegitimate. Our only vassal is the Minors and there's no need to integrate them yet.

[X] [Alchemy] Full support (Main Study Alchemy, Stallions very pleased)
[X] [WC] Send many experts to work at the problem (-3 Art, -2 Centralization, +2 Wealth, +2 Wealth next turn)
[X] [React] Main New Trails
 
Another concern of mine that I don't know if it was brought up was to see if we could complete both the census and the palace before starting the iron age tax code, as completing all possible useful prerequisites is likely to really help open up options for optimizing that tax code, and we have so many trade dominance's and ways of generating wealth that the Tax reform needed status won't destroy us.
 
[X] [Alchemy] Full support (Main Study Alchemy, Stallions very pleased)
[X] [WC] Send many experts to work at the problem (-3 Art, -2 Centralization, +2 Wealth, +2 Wealth next turn)
[X] [React] Main New Trails

You know, I've had this idea bouncing in my head for a while now...I wonder what the Negaverse reaction to seeing our gods in their full glory would be?
 
Another concern of mine that I don't know if it was brought up was to see if we could complete both the census and the palace before starting the iron age tax code, as completing all possible useful prerequisites is likely to really help open up options for optimizing that tax code, and we have so many trade dominance's and ways of generating wealth that the Tax reform needed status won't destroy us.
Those are actually mandatory to make the Iron Age Law a workable megaproject.
 
@BungieONI my shiny sense is tingling, might get my last shiny... concrete.
And with concrete we will have the last ingredient to build roman level roads... and with roman level roads we can do our megaproject

[]All Roads lead to Valleyhome

With this we can HALP everyone because you only need to follow the golden bricks road to Ymar Paradise!
 
[X] [Alchemy] Full support (Main Study Alchemy, Stallions very pleased)
[X] [WC] Send many experts to work at the problem (-3 Art, -2 Centralization, +2 Wealth, +2 Wealth next turn)
[X] [React] Main New Trails

You know, I've had this idea bouncing in my head for a while now...I wonder what the Negaverse reaction to seeing our gods in their full glory would be?
You ever watched Scanners by David Cronenberg?

That famous headsplosion scene is a good reference.
 
Trelli is probably thinking of us as BEST TRADING PARTNER EVAR!
Unless they need to dominate goods to make wealth. I wouldn't be surprised if they have an evolution where that's not the case, but dunno.

As it is, we're dominant in 5 things right now. Centre of trade would be absurd for us right now.
 
Well, if veekie is right about mortar, I wonder what will happen if we build the roads at the same time as discovering it...
 
@BungieONI my shiny sense is tingling, might get my last shiny... concrete.
And with concrete we will have the last ingredient to build roman level roads... and with roman level roads we can do our megaproject

[]All Roads lead to Valleyhome

With this we can HALP everyone because you only need to follow the golden bricks road to Ymar Paradise!
I KNOW!

IT'S GLORIOUS!

CASTLES! CONCRETE! CONCRETE CASTLES!

EEEEEEEEE!!!


Well, if veekie is right about mortar, I wonder what will happen if we build the roads at the same time as discovering it...
Two words.

Paved. Roads.

:evil:

As to stability I'm thinking a EJ perhaps or something else. Not sure though.
 
Unless they need to dominate goods to make wealth. I wouldn't be surprised if they have an evolution where that's not the case, but dunno.

As it is, we're dominant in 5 things right now. Centre of trade would be absurd for us right now.
They require people to trade with them as a sort of 'tax', I believe.

From what I understand, we usually don't trade with the Khemetri directly, we instead sell our stuff to the Trelli, who then sell it to whoever wants to buy it at a higher price. Then we buy what we want from the Trelli marketplace, at a markup from what the Trelli bought it.

Straits be OP, yo.
 
Triple [Main] Build Trails in a single turn.

Our people are now gravel road EXPERTS
 
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