People should note that our department chiefs will prop up the below average states of our candidates.

Also, war in a middle of climate event doesn't sound good. Neither does screwing all other branch associations to add power to Valleyhome.
 
Except, if you read the update, they explicitly do.

Outsider who knows some of the system. He is also the North's candidate so helping him will make the north happy. Also his outsiderness makes him a kind of blank slate. There is not a lot of people to conquer and he ain't gonna be around for long.
You guys need to read closer
He would simultaneously be enough of an outsider that he couldn't adroitly manipulate the system while being strong enough that he wouldn't bow to the interests of the south, likely relying on the closer ties to the north to rely on the chiefs from those provinces for advise... and letting them wedge open the door for further moves against the southern influence networks that had become increasingly entrenched against them.
He makes the Northern Provinces happy...by helping them ignore Southern Influences.

Phygrif is planning to break us in half.


[X] [King] Rulwyna (Main Expand Econ)
[X] [Hat] Yes, become a Colony
[X] [Refugee] Take in as many as possible (-2 Stability, chance of further loss, +6-8 Econ, different benefits if Hatvalley a colony)

Going with Rulwyna. When the other choices are corruption, I am going to go with the child.
 
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[X] [King] Rulwyna (Main Expand Econ)
[X] [Hat] Yes, become a Colony

[X] [Refugee] Take in as many as possible (-2 Stability, chance of further loss, +6-8 Econ, different benefits if Hatvalley a colony)

Hopefully he doesnt live too long and doesnt entremch cronyism too much.
 
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I can't believe you guys are supporting a martial buildup and a king with conquering as an agenda! Phygrif isn't what we need right now, atleast go with Dythuwyn if not the child King because he's got more relevant things for the people in mind..
Dyth solidifies the north/south divide, child king set's a precedent that you can put puppets on the throne, golden idiot is golden idiot.

All of them have problems, I just personally believe that we can best manage the ones Phy brings.
 
Hmmm, just went looking through the project options and found this:

[] War Mission
-Target Options: Northern Nomads, Xohyssiri (Baby Eaters)

So Nomad King could go conquer the lowlands, which would make sense but we have no casus beli for, or the Xoh, who are known to us as baby eaters and would likely have a lot of popular support.

It depends on what he means by conquer I suppose.

Would he focus more on "conquering" the lowlands by expanding into it, or on "conquering" the Xoh in what would likely be a war of humiliation?

Not sure, but don't have any major problems with either one.
 
Its because the zealous and outright dogmatic fellows against heredity either don't care as much now, have not arrived yet or are secure enough to not blow up.
Child rulers are the worst thing to happen to Kingdoms and Empires.
the kid's a bad choice, but so is literally everyone else. on top of that they are all bad in different ways, so there is unlikely to be much consensus on who is the worst.
The child is by far the worst choice we can pick. Our nobles are kept in check by the King, our lower class know they have a voice when they are being exploited and we spent the last few turns going on a purge of corruption. Removing all these limitations for our oligarchs and establishment to run wild for the next 2 to 4 turns will destroy us. These advisors will make it so that these new powers they gain will become permanent. However they are all garbage.
 
Chariots are useful, they're fast and perfect for mobile warfare. Also they're the bloody greatest sign of wealth, sophistication and prestige before the invention of ornate barding.
Something we rightfully never cared about. Our strength is exactly that we, as a player base, don't think in the attitudes of the time. And we don't need more bloody chariots!
 
@Academia Nut what is our trade dominance in gold now that we have a gold mine site?
I can't believe you guys are supporting a martial buildup and a king with conquering as an agenda! Phygrif isn't what we need right now, atleast go with Dythuwyn if not the child King because he's got more relevant things for the people in mind..
Dywhuwyn is even WORSE to quote the post he likes VALLEYHOME, stability and his own power notice how it is valleyhome and not the people as a whole putting him in charge will most likely cause civil war
 
*Looks at update.*

Well, that's not bad.

*Sees what people are voting for and remembers the general stances the thread has claimed.*

...

I mean, I see where AN got the idea that this would be a super contentious vote, now, but a lot of people here are taking some interesting viewpoints here to support their claims. As such.
[X] [King] Rulwyna (Main Expand Econ)
[X] [Hat] Yes, become a Colony
[X] [Refugee] Encourage resettlement (-1 Stability, chance of further loss, +4-5 Econ)

No discussion or analysis from me. It's tiring for people to not actually listen to you, or to listen to you and then change their mind a couple hours later, managing to forget your actual stance on anything.
 
I can't believe you guys are supporting a martial buildup and a king with conquering as an agenda! Phygrif isn't what we need right now, atleast go with Dythuwyn if not the child King because he's got more relevant things for the people in mind..
Sure, raising Martial isn't the best thing we could be doing with our time, but we are only at 4 martial right now; some focus turned that way is still helpful, even though it is admittedly less helpful than the same amount of energy spent elsewhere. And in return, we get a nearly-free March, and gain 1 Wealth/turn in wealth-drip that we don't have to pay any more.

As far as the conquest policy goes; well, he'll be around for all of one turn. We are going to be using up our Mains on the megaproject and the Chariots, so he isn't even going to get to send out main war missions or anything. I just don't see the focus meaningfully coming into play here.
 
People should note that our department chiefs will prop up the below average states of our candidates.

Also, war in a middle of climate event doesn't sound good. Neither does screwing all other branch associations to add power to Valleyhome.
Atleast someone understands this.... At this point, we have two options that don't immediately cause problems and have a good chance of screwing us over hardcore: Rulwyna and Dythuwyn. One is a blank slate that can likely learn the skills needed, and the other is a guy who is likely to keep us together for at least another turn...
 
I hope you guys realize that Py w/e the fuck is going to break our pacifist streak, hes going to actively Wage War, if its not against the nomads it goes against our values of only defense and offense in that defense
 
Diff Checker (Regular Civ Sheet)

General
Diplomacy 5 [+2]
Economy 5 [-2]
Econ Expansion 8 [+2]
Martial 4 {6}
Wealth 9 [+1-2]
Diplo 2 -> 5:
2 + 1 (King of the Hill) + 1 (Mature Trading Post) + 1 (Build Docks)
Econ 11 -> 5
11 - 4 (Megaproject) - 1 (Docks) + 2 (Expand Econ) - 2 (True City) = 6 - 1 (??) = 5.
?? Is likely the econ penalty that came with the -2 martial due to We Have Reserves :/
Econ Expansion 6 -> 8:
6 + 4 (Megaproject) + 1 (Docks) + 1 (Loss to war) + 2 (True City) - 2 (Expand Econ) = 10 ... Hmm, or maybe we took climate damage early without it showing, and lost 1 econ and 1 econ slot, but lost no econ to war? @Academia Nut ?
Martial 6 -> 4:
Ouch, two martial lost from a secondary war mission, almost certainly a crit fail :/
Wealth 9 -> 9
9 - 2 (Mercs) +1 (Salterns) - 1 (Art patronage) - 1 (Study Stars) = 6 + 3 (???) = 9
Presumably +3 from random crit in finding gold?
Stability
Stability 2 (hopeful)
Legitimacy 3 (max)
Stab 3 -> 2:
Most likely from succession crisis, unless hidden climate damage was -1 econ, -1 slots, -1 stab?
Organizational
Centralization 5
Hierarchy 7
Religious Authority 2
Religious authority 3 -> 2 as expected. No longer italic
Cultural
Art 7
Mysticism 13 (+2_ [+1]
Prestige 26
Mysticism 14 -> 13
14 - 4 (megaproject) + 2( Study Stars) +1 (Temple) = 13

Sobtuthyn was Heroic Diplo.

Ynarthyn was Heroic Martial.

Rulwyna was Heroic A
Err, you kind of got cut off there; i assume Admin, but what were her other skills, since that could easily be "Heroic Admin, heroic mysticism" or "Heroic Admin, Excellent mysticism" that got cut off, instead of just "heroic admin"?


Looks like they are, based on Agenda.
Thats why I went for the short lived establishment candidate, he can't really favor Valleyhome much more than it already is, since we've filled out everything but a Valleyhome Library already.
AN has spoken:
Also, @Academia Nut can you confirm whether Phygrif's intention is to strengthen northern strength as part of the People (and thus increase ties to the south), or strengthen the north so it can be separate from the south?
 
Something we rightfully never cared about. Our strength is exactly that we, as a player base, don't think in the attitudes of the time. And we don't need more bloody chariots!
I'm pretty sure that we critfailed our war mission and lost a few martial points.

While I'd prefer just about any other recruitment action, chariots does help rebuild our forces.
 
[x] [King] Rulwyna (Main Expand Econ)
Going by how old all these conspirators are... I do not think we will have a problem.
[x] [Hat] Yes, become a Colony
We must.
[x] [Refugee] Take in as many as possible (-2 Stability, chance of further loss, +6-8 Econ, different benefits if Hatvalley a colony)
We must.
 
I hope you guys realize that Py w/e the fuck is going to break our pacifist streak, hes going to actively Wage War, if its not against the nomads it goes against our values of only defense and offense in that defense
Better that than breaking our meritocracy(golden boy), or causing a civil war due to preferential treatment of a single province among all others(Dythuwyn) or cementing hereditary rule(rulwynna)
 
Dyth solidifies the north/south divide, child king set's a precedent that you can put puppets on the throne, golden idiot is golden idiot.

All of them have problems, I just personally believe that we can best manage the ones Phy brings.
Phygrif is the one that solidifies the north/south divide even more so.
Why would a king break his own country in half? If he's elected, he'll just make sure the northern provinces get a stronger voice than they have, not declare the north its own kingdom.
It says it right there
He would simultaneously be enough of an outsider that he couldn't adroitly manipulate the system while being strong enough that he wouldn't bow to the interests of the south, likely relying on the closer ties to the north to rely on the chiefs from those provinces for advise... and letting them wedge open the door for further moves against the southern influence networks that had become increasingly entrenched against them.
He would be moving to increase the divide between or northern and southern provinces. He does not say that he would try to promote working together, he is saying that he would make it so the northern provinces no longer need to heed the southern provinces.
 
He makes the Northern Provinces happy...by helping them ignore Southern Influences.

Phygrif is planning to break us in half.
No... He's planning on leveraging his kingship to get the North more political relevance and influence against the Oligarchal families that utterly dominate the South and are entrenched against the North.

Giving the North more stake and influence in how the People are actually governed is pretty much the best way to keep them around right now. I know it's sort of hard to consider, but breaking the political dominance of the South is a good thing.

Like this is utterly non-fucking-sensical. 'The South has a disproportionate amount of political power, the lawfully elected Northern King using his influence and authority to give the North a bigger voice in governance and break some of the power bases for the ancient Oligarchal families /=/ civil fucking war.
 
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