Well once again your actively ignoring the question I asked of you. Why quote and respond if what your responding to is irrelevant to your actual response?
-Geogaphical starts with immediate corruption because initial implementation is naive, generating major advantage for certain factions, which gets worse over time.
This is what inspires the checks and balances reactionary response. The first step to dealing with a problem is knowing its there in the first place. Technically this governmental change is disposable via letting the True city status laps and the populous disperse. Technically.
The root problem is not fixable even in the modern age.
--Fixes require:
---Independent oversight - Not possible for more than a few turns before they get entangled too
---Travel restrictions - Possible
---Census - Not yet possible.
---Regular reassessment - Possible, but can backfire without Census and Independent Oversight. Can cause Stability hits.
In addition to realizing that these issues exist... the idea of a census is a major result of this... though it doesn't work without a library to store data in so it can be tabulated.
-Occupational starts with lower corruption because initial implementation is naive, favoring the lower classes, which gets worse over time as advantages compound.
I'm confused by this response. Lower classes... like What? The shamans? The farmers that exist outside the city, so aren't involved? The military? What lower classes are you talking about? Skilled labor is what guilds are for in the first place, that would be the middle class.
The closest thing I can think of that qualifies is your suggesting the half-exiles are what is getting guilds. That or the unassimilated new migrants. Your modeling is divorced from the economy your applying things to.
The root problem is not fixable even in the modern age.
--Fixes require:
---District segmentation of guilds to ensure representation - Possible.
---Top down motivation to declare new trades - Possible, any guild growing too large will motivate other guilds to vote to split it up to reduce their monopoly.
---Arbitration court for dispute - Not yet possible
---Anti-trust/monopoly laws - Possible, but not likely until the Oligraches feel threatened and push these laws
So your arguing that the best idea is to create monopolies in a communal economy? Your arguing to set things up to utterly shatter the current economy
Your arguing this system will splinter into countless factions by design.
The thing with Guilds is they are forces which developed over time, and are distinct from Unions in that they are the employers. Early guilds were engines for innovation because they had motivation to improve output and techniques, while once a guild gains enough control to be independent of other agents, they start to fossilize and become conservative.
So your agreeing that guilds are a tumor that metastasizes?
Permanent Unions are in fact employers... of the mediators and the ever growing support staff. The workers they claim to support are the income stream and their customers. Funny thing is the employees of the PU end up with salaries with one to two extra digits tacked on. Even long after they run out of real problems to solve they stick around by making things up and tieing up all resources till the company/industry they get involved in collapses.
Guilds encourage local forces to push against each other to achieve personal influence. It makes the local optimum action to divide power further. Whoever gains a lot of power will see others moving to split up the power further.
...and making a new political class that exists to create more of itself is good why?
Districts encourage local forces to aggregate and compound power. Whoever gains a lot of power will be motivated to gain more power.
That is also true of a Guild. The real difference is that
Basically, Occupational means a rising new noble class of elite artisans and potentially entertainers?
Entertainers were pretty much the single lowest class of people. Until the modern age they were an occupational failure state. People thought Nero was insane for wanting to be a stage performer. That is ignoring the enforced audience thing.
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Basically, you seem to be arguing that guilds are better because the lower classes (which aren't defined) get involved in politics. District governments are worse because they can't subdivide and splinter.