Though @Duesal (?) has brought up the point that his success afterward would make it clear that he earned the position fairly. Which is somewhat convincing, imo.
Yeah, I see no reason his competency wouldn't be apparent to the entire kingdom after he gets going. Heroic admins have excellent perception on the current issues and how best to deal with them.
 
Oh I thought that it was some magic specific to this site. Kk.

I mean, the quote seems to indicate that people WOULD see why, but now AN's most recent response seems to point otherwise:


Though it also points out that this can and will be considered nepotism among the commoners:


Though @Duesal (?) has brought up the point that his success afterward would make it clear that he earned the position fairly. Which is somewhat convincing, imo.


????? I was aiming for caring, so no.
Internet carries no tone, so it does read as a bit snide and dismissive instead of the intent you had.
 
Yeah, I see no reason his competency wouldn't be apparent to the entire kingdom after he gets going. Heroic admins have excellent perception on the current issues and how best to deal with them.
Plus if it falls out right he can still rule during a Golden Age. Maybe not next turn but the turn after for sure if he plays his cards right. *raises hand humorously* He probably will.
 
Obviously, you failed
Crit Failed
wow, sick burn

Yeah, I see no reason his competency wouldn't be apparent to the entire kingdom after he gets going. Heroic admins have excellent perception on the current issues and how best to deal with them.
I agree that the most recent Heroic Admin + Heroic Diplo King definitely fits that. Did Heroic Admin and *only* Heroic Admin Kings fit that?

Internet carries no tone, so it does read as a bit snide and dismissive instead of the intent you had.
I'll edit it. Btw, why is it that in some chats I can edit things only prior to 5 minutes and in others I can edit them much later?
 
wow, sick burn


I agree that the most recent Heroic Admin + Heroic Diplo King definitely fits that. Did Heroic Admin and *only* Heroic Admin Kings fit that?


I'll edit it. Btw, why is it that in some chats I can edit things only prior to 5 minutes and in others I can edit them much later?
Difference between PM and not PM. PM's are time limited at least on this forum.
 
[x] Send an envoy to request the Thunder Speakers rein in youths (-2 Diplomacy, chance of TS king actually complying, small chance of triggering war)
[x] Support son (-1 Legitimacy, heir becomes Yehlmyn [Mediocre Martial, Good Diplomacy, Heroic Admin])
 
I agree that the most recent Heroic Admin + Heroic Diplo King definitely fits that. Did Heroic Admin and *only* Heroic Admin Kings fit that?
I might be wrong, but off the top of my head I'd say yes. For example, our shaman hero was incredibly good with mysticism stuff, but when it came to figuring out what was wrong in our kingdom and trying to fix it he was completely lost. The subsequent diplomacy hero was better at keeping things under wraps and keeping people satisfied, but not at actually solving the problems themselves.

Admin heroes seem to be the best suited for rooting out our internal societal problems.
 
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wow, sick burn


I agree that the most recent Heroic Admin + Heroic Diplo King definitely fits that. Did Heroic Admin and *only* Heroic Admin Kings fit that?


I'll edit it. Btw, why is it that in some chats I can edit things only prior to 5 minutes and in others I can edit them much later?
o_O that's weird, i've never had an issue with editing....

Edit: Thanks @BungieONI for solving that.
 
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I might be wrong, but off the top of my head I'd say yes. For example, our shaman hero was incredibly good with mysticism stuff, but when it came to figuring out what was wrong in our kingdom and trying to fix it he was completely lost. The subsequent diplomacy hero was better at keeping things under wraps and keeping people satisfied, but not at actually solving the problems themselves.

Admin heroes seem to be the best suited for rooting out our internal societal problems.
It's probably because as Admin Heroes they are closest to the Ideal of Ymaryn, if you take that as being Logistics and Administration and Caring. We have pushed really hard in those areas and when they get in office they have a lot of tools to work with to solve problems. Just my thoughts on it.

o_O that's weird, i've never had an issue with editing....
Umi's talking about PM's. They time limit you.
 
Yeah, I see no reason his competency wouldn't be apparent to the entire kingdom after he gets going. Heroic admins have excellent perception on the current issues and how best to deal with them.
Which would then dissipate any ill will towards any perceived favoritism amongst the populace, which is a trifling matter when the people who actually matter, the Chiefs and High Chiefs, know the choice was perfectly fair.

You don't rightly care the current president is the nephew of the previous one, if the whole country has been, and continues to, live the American Dream.
 
It's probably because as Admin Heroes they are closest to the Ideal of Ymaryn, if you take that as being Logistics and Administration and Caring. We have pushed really hard in those areas and when they get in office they have a lot of tools to work with to solve problems. Just my thoughts on it.
Hmmm
@Academia Nut if we were a raiding war orientated society instead of an economic administrative power house, would our Heroic Generals given kingship take over the turns?
Just curious :p
 
Diplomacy heroes for external/internal relations, Administration heroes for internal issues that aren't mysticism-related.

Internal issues would be corruption, infrastructure, etc.
 
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Those Thunder Horse city states are way too quick in their conquest, we should act now to stop the snowball from getting any bigger. Also, the i can't agree with the flirty hero.

[X] Attack Thunder Speakers to stop border raids (Declares war with goal of stopping attacks, Highlanders will join, likely brings in Thunder Horse and Xohyssiri)
[X] Remain quiet (Next king is probably standard)
 
Internet carries no tone, so it does read as a bit snide and dismissive instead of the intent you had.
Actually the internet can carry tone just not subtle ones(actually it can but it's hard and almost impossible in short pieces of text or to pick up on).(although that doesn't change the ability to misuse tones or in other terms insert the wrong ones) For if a book and story can carry a tone than so too can any text. But subtle ones can really only be seen in longer text. So for short hand it's better to pile on the overpowered tones as much as possible for the finicky bits to make sure you get the right message across. Hence the below.

Oh yes there is tone~Fu-fu-fu

Wait what were we talking about again? Anyway I wonder what we'll get next turn? Maybe we'll get something like national census or creation of polls for public opinion.
 
I was aiming for snide. Your response was snappy and thus balances out its failings to some degree because of an expected lessened amount of thought, and succeeded in its reference to die rolls both in the immediate surroundings (e.g. the dice roll for the son to succeed; the crit that resulted in the index) and in the wider context of this quest's mechanics. It was, however, less than relevant to the immediate issue at hand and was received in a way that leaned more toward offensive than humorously poking fun. Overall, 4/10.

I might be wrong, but off the top of my head I'd say yes. For example, our shaman hero was incredibly good with mysticism stuff, but when it came to figuring out what was wrong in our kingdom and trying to fix it he was completely lost. The subsequent diplomacy hero was better at keeping things under wraps and keeping people satisfied, but not at actually solving the problems themselves.

Admin heroes seem to be the best suited for rooting out our internal societal problems.
Hmm.

Arguing definitionally, I would say that admin heroes seem to be the best suited for rooting out our society's underlying problems, but not necessarily for dealing with our societal problems - which imo involves a diplo/admin combo, because it requires that the Hero understand people in order to do the admin stuff so that the desired effect on people is achieved. I.e., in such a case the admin is a tool for the diplo. The hero that did the negotiation thing w/ the TH/nomads didn't seem that great at people, he just seemed good at matching tools to problems. The current King seems great at matching tools to problems to solve multiple issues. So Admin is great at dealing with administrative/resource based problems but not using them to shape people. Which is good enough, really, though it might mean that any attempt to make him seem better through PG and/or Festivals might not succeed. If there's even a roll on how PG works, that is.

But this isn't even so much off the top of my head as like... vague memories of memories attempting to match my definition/mechanics-based preconception.
 
I was aiming for snide. Your response was snappy and thus balances out its failings to some degree because of an expected lessened amount of thought, and succeeded in its reference to die rolls both in the immediate surroundings (e.g. the dice roll for the son to succeed; the crit that resulted in the index) and in the wider context of this quest's mechanics. It was, however, less than relevant to the immediate issue at hand and was received in a way that leaned more toward offensive than humorously poking fun. Overall, 4/10.
I mean... it was a lame joke made in literally the second after you posted... It didn't need a peer review o_O
 
[X] Send an envoy to request the Thunder Speakers rein in youths (-2 Diplomacy, chance of TS king actually complying, small chance of triggering war)
[X] Support son (Chance of -1 Legitimacy, heir becomes Yehlmyn [Mediocre Martial, Good Diplomacy, Heroic Admin])
 
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Hmm.

Arguing definitionally, I would say that admin heroes seem to be the best suited for rooting out our society's underlying problems, but not necessarily for dealing with our societal problems - which imo involves a diplo/admin combo, because it requires that the Hero understand people in order to do the admin stuff so that the desired effect on people is achieved. I.e., in such a case the admin is a tool for the diplo. The hero that did the negotiation thing w/ the TH/nomads didn't seem that great at people, he just seemed good at matching tools to problems. The current King seems great at matching tools to problems to solve multiple issues. So Admin is great at dealing with administrative/resource based problems but not using them to shape people. Which is good enough, really, though it might mean that any attempt to make him seem better through PG and/or Festivals might not succeed. If there's even a roll on how PG works, that is.

But this isn't even so much off the top of my head as like... vague memories of memories attempting to match my definition/mechanics-based preconception.
That's probably a good point about diplomacy being necessary to understand people while admin is limited to resource management. It's a good thing the King's son has good diplomacy. That should give him the societal understanding he needs to properly utilize that heroic administration. :D
 
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