- Location
- Huezil
Remember scourge warding? I remember scourge warding and that insane econ bur...
We lost the ability to double main + secondary. We can still boost a main with a secondary of the same type and take a different secondary.We lost this option when we changed government types, as awesome as it was.
Think the first is more a 1.5x boost but not sure can you shoot a quote my way?Well the mechanic we know are this.
We can choose a main action and double down it with a secondary action doubling it's effects, and leaving a secondary action free, so it like this
[Main]
[Secondary] Main action x2
[Secondary]
Or choosing a [Main] action and choosing a [Secondary], them doubling it down to turn it into a main...so
[Main]
[Secondary] Secondary Action
[Secondary] Secondary Action x2
We'd probably get wrecked in the open field. Iirc the DP and HK and others have been fighting each other for generations. The DP have been drifting towards formation fighting and thus shock infantry/heavy infantry ala early Romans. The HK are likely following suit.So, how good is our military now? Are we able to contend with people in the lowland? How difficult it would be for the Thunder Horse or the Highlander to contend with us in our home?
Please remember that stats are relative. Tech development influences the value of individual points.
Better military tech would make a martial score of 4 better than a civ with significantly inferior tech (but has a martial of 6ish).
That's why an econ score of 1 is fine for us, but on the brink of starvation for other civs.
Minor typo that I am going to say is a linguistic quirk in that some people say 'shore' and others say 'coast'
Uhhhh... go full Sparta.
Warning: never go full Sparta.
Think the first is more a 1.5x boost but not sure can you shoot a quote my way?
Currently actively constructing the Great Canal megaproject, occupying the [Main] action slot, leaving two [Secondary] actions. Advances in administrative skill now allow for more effective focus, and Main actions can be doubled up on while leaving room for a single Secondary action. Adding a x2 modifier to a Main action (such as [][Main] Great Canal x2) will have it applied at Main strength twice while still allowing a single Secondary action to take place.
Gonna be awhile before we can do megaprojects... still.Then what the hell our Econ 10 is?
Also, with Econ 10, if we build up more Stability (2 or 3), we can one-turn build a megaproject by burning stability and investing all actions into it.
Please don't jinx it. Every single time we said that about the Dead Priests being doomed they came back stronger than ever.
That's not really how that works. I'd guess that there is some enzyme in the berries that activates in more basic conditions, or that the poison itself denatures under basic conditions. A poison being an acid has very little to do with that process.And the thing with the different rocks...I think the poison might be acidic, so carbonate rocks might be denaturing some of it?
It's likely that some of the Provinces simply ran out of actions to do, for example they might have reached the limit of their Expand Economy, and last time we had Diplo 6 which was not enough to trigger an automatic trade mission from one of them.Side note: it seems like 50% of our provinces get an action each turn, but it's not each province gets an action every other turn. Do we have any way of knowing if Valleyhome will be on the list for Study Stars? If they aren't, we'll want to take it to continue the chain.