So, what do we need?
Centralization- Currently at 3, putting it up to at least 4 would give us the ability to work much better.
Stability-Currently at 0, LoO procs all the time, buffing stability will help greatly in getting us huge econ drops.
Econ- Currently at 2, likely to drop rather heavily. Needs buffing, a comfortable area would be to keep it around 3, ideally 7+ for extra actions.
Mysticism- Is going to drop to 0, desperately needs to be raise
Martial- while the number is 4, our tech and raw troop numbers is crap. We need to specifically main this. All this said, my vote will be.
[X] [Secondary] Trade Mission - Thunder Horses
[X] [Secondary] Establish Annual Festival
Our stability is what allows us to take large strides in econ, and LoO procs frequently. It is unknown if finishing our megaproject will give us more stability, but if it does we will get 2 stability to use towards LoO rather than 1. I also want to make sure we can afford to main expand warriors, but keeping the nomads off of us is much preferred, and I'd prefer to have our heroic diplomat back that.
So next turn could look something like
Main- Expand Warriors
Secondary- Expand Economy
Secondary- New trails
All those trying to enforce authority, please do keep in mind that has a chance of dropping our stability. We do not want to go into -1 stability at this point.