How do people feel about the list btw?
  • Balefire Bomb: Eh. It's a rune with a local esoteric effect, whose esoteric nature makes it difficult to scale up/project far from the rune given the current roadblock on the wormholes. Usefully deploying it requires solving the problem of luring Akatsuki members towards a humming glowing chakra-dense obvious trap – and if we think we can somehow do that, we can instead just research a Very Big Explosion rune.
    • Esoteric attack vectors, IMO, are only worth researching if they're either:
      • Global, such as "erase person X from existence" or "sic a hunter-killer eldritch abomination on person X".
      • Portable: i. e., if they're in a seal-not-rune format (though a rune can be used to manufacture the seal, e. g. Hot Pockets).
        • ... Because leaning into the esotericness primarily makes sense if you're planning to fight the Akatsuki, rather than assassinate them in a way they can't react to. And that's a valid approach: develop some ridiculous esoteric weapons, give them to our essies, attack the Akatsuki head-on.
    • But if the weapon isn't portable, and isn't suitable for an impossible-to-react-to alpha strike, and is local in effect? Then its esoteric nature does nothing to help it: the Akatsuki just won't approach it.
  • Telescope Rune: Seems easy and might help with lasers, cool.
  • Spatial Twister: Another local esoteric-effect rune. See the Balefire Bomb complaints.
  • Hotbang: Seems good to me, lasers are still the most promising approach yet.
    • Do we need to make the rune component explicitly interface with the seal component? Suggestion: make the seal store light over a long period of time. If that's doable, we can just build the Archimedes' Death Ray runes, and "manually" fill the seal up.
    • Also, note that an individual light-storing seal doesn't actually need to contain enough light for a megawatt laser. We can fill up e. g. a hundred such seals, then just blow them all up simultaneously in front of the Telescope Seal. The effects add up linearly, so...
  • Chakra Attenuation Rune: A local esoteric-effect rune. See above.
  • TR50: A local esoteric-effect rune. See above.
    • I'm feeling a fair bit better about this specific local esoteric-effect rune, because (1) I'm reasonably sure it's doable given the TR>100's successes, and (2) it'd almost definitely work to kill the Akatsuki.
    • ... If we can solve the near-impossible problem of luring the Akatsuki to it, again. Which it still doesn't address.
  • MS9/MS10: Eh, throw it in, I guess. Who knows, maybe Minatosealing will turn out to be Just That Powerful.
  • Runic Drag Rune: A local esoteric-effect rune. Basically a worse and more uncertain version of TR50.
  • Draconic Decay Explosive: A local esoteric-effect rune. See above.
  • Icarus Rune + Atmospheric Collapse: The Akatsuki members that are the actual problem (Itachi, Kisame, Konan) most likely would be able to counter @Inferno Vulpix's suggested tactic using some bullshit jutsu, since it lets them react to the attack and it's not something utterly esoteric.
    • @MMKII painted a tactics-heavy large-scale fight against the Akatsuki in which stacking these sorts of effects might be helpful, and I sort of see it too... But no, I don't think it works. We don't actually have the firepower to face them head-on, and there's not going to be another BotG anyway: the Akatsuki aren't stuck defending a static target that we're threatening to destroy, if they face heavy prepared-ground resistance they'd focus on escaping then slowly whittling the defences down over days/weeks.
    • I don't see this sort of prolonged combat as winnable.
Overall, I'd drop Balefire Bomb, Spatial Twister, Chakra Attenuation, Runic Drag, and Draconic Decay, and Icarus + Atmospheric Collapse. TR50 is the only rune in the "local esoteric-effect" family that is worth researching.

Telescope Rune + Hotbang variants are part of what I currently view as the only currently promising tech tree, so I'm in favour of those.

I'm not optimistic towards MS9/MS10, but it seems worth it to throw in.
 
  • Balefire Bomb: Eh. It's a rune with a local esoteric effect, whose esoteric nature makes it difficult to scale up/project far from the rune given the current roadblock on the wormholes. Usefully deploying it requires solving the problem of luring Akatsuki members towards a humming glowing chakra-dense obvious trap – and if we think we can somehow do that, we can instead just research a Very Big Explosion rune.
    • Esoteric attack vectors, IMO, are only worth researching if they're either:
      • Global, such as "erase person X from existence" or "sic a hunter-killer eldritch abomination on person X".
      • Portable: i. e., if they're in a seal-not-rune format (though a rune can be used to manufacture the seal, e. g. Hot Pockets).
        • ... Because leaning into the esotericness primarily makes sense if you're planning to fight the Akatsuki, rather than assassinate them in a way they can't react to. And that's a valid approach: develop some ridiculous esoteric weapons, give them to our essies, attack the Akatsuki head-on.
    • But if the weapon isn't portable, and isn't suitable for an impossible-to-react-to alpha strike, and is local in effect? Then its esoteric nature does nothing to help it: the Akatsuki just won't approach it.
  • Telescope Rune: Seems easy and might help with lasers, cool.
  • Spatial Twister: Another local esoteric-effect rune. See the Balefire Bomb complaints.
  • Hotbang: Seems good to me, lasers are still the most promising approach yet.
    • Do we need to make the rune component explicitly interface with the seal component? Suggestion: make the seal store light over a long period of time. If that's doable, we can just build the Archimedes' Death Ray runes, and "manually" fill the seal up.
    • Also, note that an individual light-storing seal doesn't actually need to contain enough light for a megawatt laser. We can fill up e. g. a hundred such seals, then just blow them all up simultaneously in front of the Telescope Seal. The effects add up linearly, so...
  • Chakra Attenuation Rune: A local esoteric-effect rune. See above.
  • TR50: A local esoteric-effect rune. See above.
    • I'm feeling a fair bit better about this specific local esoteric-effect rune, because (1) I'm reasonably sure it's doable given the TR>100's successes, and (2) it'd almost definitely work to kill the Akatsuki.
    • ... If we can solve the near-impossible problem of luring the Akatsuki to it, again. Which it still doesn't address.
  • MS9/MS10: Eh, throw it in, I guess. Who knows, maybe Minatosealing will turn out to be Just That Powerful.
  • Runic Drag Rune: A local esoteric-effect rune. Basically a worse and more uncertain version of TR50.
  • Draconic Decay Explosive: A local esoteric-effect rune. See above.
  • Icarus Rune + Atmospheric Collapse: The Akatsuki members that are the actual problem (Itachi, Kisame, Konan) most likely would be able to counter @Inferno Vulpix's suggested tactic using some bullshit jutsu, since it lets them react to the attack and it's not something utterly esoteric.
    • @MMKII painted a tactics-heavy large-scale fight against the Akatsuki in which stacking these sorts of effects might be helpful, and I sort of see it too... But no, I don't think it works. We don't actually have the firepower to face them head-on, and there's not going to be another BotG anyway: the Akatsuki aren't stuck defending a static target that we're threatening to destroy, if they face heavy prepared-ground resistance they'd focus on escaping then slowly whittling the defences down over days/weeks.
    • I don't see this sort of prolonged combat as winnable.
Overall, I'd drop Balefire Bomb, Spatial Twister, Chakra Attenuation, Runic Drag, and Draconic Decay, and Icarus + Atmospheric Collapse. TR50 is the only rune in the "local esoteric-effect" family that is worth researching.

Telescope Rune + Hotbang variants are part of what I currently view as the only currently promising tech tree, so I'm in favour of those.

I'm not optimistic towards MS9/MS10, but it seems worth it to throw in.
While I largely agree regarding esoteric attack vectors. Some of Akatsuki flat out cannot be killed by big booms. Hidan, Konan, Sasori(?) are all some flavor of this and need esoteric attack vectors. Currently our attack vectors are kind of shit.

So I think it's worth pursuing a scattershot approach of vectors until we get 3 or 4 doozies and then we can think about applying them in a combat situation.

Still, I do plan on cutting a couple of these in favor of a chakra drain rune and a large AoE Reverse Summon denial rune.
 
While I largely agree regarding esoteric attack vectors. Some of Akatsuki flat out cannot be killed by big booms. Hidan, Konan, Sasori(?) are all some flavor of this and need esoteric attack vectors. Currently our attack vectors are kind of shit.
Any of our essies can surely handle Hidan "manually" if he's the only problem. Cut him into slices and scatter them around. Oro already beat him once.

Sasori – he can't be killed by a big boom? Why so?

Konan: Yes, but dealing with her requires some sort of very-large-scale weapon, not an esoteric weapon specifically. The difficulty isn't that she's unkillable, it's that there's too much of her scattered over a too-large area to track down and kill. And none of Balefire/Spatial Twister/Chakra Attenuation/Runic Drag/Draconic Decay/TR50 address that. (Chakra-based stuff could arguably lead us there, but Chakra Attenuation seems pretty misaimed. I'd focus on chain effects that latch onto a specific chakra signature instead and gradually burn all of her out, say, or just affect all things with a specific signature in a vast range.)
 
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I think that doing Balefire Bomb is a waste of time. Draconic Decay Explosive seems more likely to work. Remove Balefire Bomb and you'll have my vote.

I also think that we should be focusing on ways to deliver attacks. If we get a good space-warping trick working we can just use Explosive Runes and kill half of Akatsuki, for example.
 
I also think that we should be focusing on ways to deliver attacks. If we get a good space-warping trick working we can just use Explosive Runes and kill half of Akatsuki, for example.
Agreed. @Sir Stompy, I'd dump ~all of the current queue and instead do prep days on any ideas we have regarding payload delivery or effect projection. (Telescope Seal and Hotbang implicitly being part of that.)
 
Inform Naruto of the Bladehorror Rift in Iron and its location. Orochimaru might be able to use it to give his designs a final test run.
Note that you've already told Orochimaru the location of the rift in Iron:
I'd like to trade this additional preparatory work, along with the otherwise-secret location of a rift in Iron suitable for basic experiments, in exchange for more substrate for runecrafting. Perhaps however much substrate you can produce from five of Noburi's barrels?
Orochimaru took the stack of notes and blanks and folded it over, making Hazō wince slightly, before tucking it away in a pocket. "I am right, and I have neither interest nor time to expend hundreds of genin's-worth of chakra making rocks for you. I have taught you the requisite technique. If you need substrate in a shorter term, you may give me some storage seals and I shall have Kabuto fill them with the scraps I have lying around."
 
I'm unsure why it's now spatial and not temporal, but either way seems esoteric enough to be worth a shot and evidence so far suggests that runes can handle space-time shenanigans much more easily than expected. The first time rune being ridiculously low TN, Velorien's post about spatial stuff being easy for runes, us discovering that making the time effect shorter actually made the rune harder to do. I honestly think that some refrain of "fuck up the space/time/both in this area" should be relatively easy, and if anything the only hard part would be appending "but only for a short time" onto the effect. Runic drag seems to apply to non-instantaneous effects, too.

Building on this:

Perhaps we can assume that the Sage & Co used the proper tool for the proper situation. We have an example already of a weaponized rune - the Great Seal. A spatial (and temporal?) imprisonment rune that locked its targets, beings beyond the remit even of chakra, into an inescapable (so long as the Seal held) prison. Perhaps a Spacetime Imprisonment Rune would be the most efficient correlation of "exotic effect power" to "Runic TN" that we can get!

I think it's worth a prep day, especially given Hazou's existing veterancies from downloading the Great Seal and creating the TR125+ series. As well as all the spatial manifold stuff from storage seals in general...

Akatsuki: Just Seal Them.
 
Building on this:

Perhaps we can assume that the Sage & Co used the proper tool for the proper situation. We have an example already of a weaponized rune - the Great Seal. A spatial (and temporal?) imprisonment rune that locked its targets, beings beyond the remit even of chakra, into an inescapable (so long as the Seal held) prison. Perhaps a Spacetime Imprisonment Rune would be the most efficient correlation of "exotic effect power" to "Runic TN" that we can get!

I think it's worth a prep day, especially given Hazou's existing veterancies from downloading the Great Seal and creating the TR125+ series. As well as all the spatial manifold stuff from storage seals in general...

Akatsuki: Just Seal Them.
It's definitely a good idea. I'll probably do a prep day on it.

I am not going to dump the entire queue though, lol.
 
[X] Action Plan: Yet More Runes, Yay

We last inspected the Great Seal in chapter 650. Our PS was not up to par and Hazou could not pry out its secrets. It's been some time since and Hazou has gotten better PS.

Great Seal:
Now that he has his wits about him, Hazō will again do a prep day to try to figure out what's going on with the Great Seal:
Hazō (Primordial Sealing): 11 + 25 (cross-disciplinary bonus from Sealing) - 6 = 30

He still can't quite wrap his head around it. The Great Seal is just too complex for him to understand.

If we do want research a Akatsuki variant, we'll want to take another crack at the Great Seal beforehand. Don't know if we still have a dog there though.
 
@Sir Stompy Supporting this, plus/minus efforts to do Naruto's alternative runework (defensive runes, tracking runes).
FWIW, I actually don't think we should pivot to defensive applications. I think Naruto should task Oro with that, if he's indeed just about finished with the rift runes. (The moment he finishes those isn't the moment they have to attack, after all!)

Oro potentially has higher PS, which should be more suitable for the more brute-force-y projects like "a very big and very sturdy Air Dome". In addition, it's something that's relatively safe to busy him with, as opposed to WMDs. On top of that, it's something he himself might be inclined to do, given his defense/immortality focus.

We, on the other hand, should continue trying to develop offensive tools. (I know we've already committed to researching Air Domes, but, well, maybe hand over the notes for them to Oro then.)
 
It's definitely a good idea. I'll probably do a prep day on it.

I am not going to dump the entire queue though, lol.

Sure. It's probably worth creating a veterancy series similar to the Time Runes, as "inescapably lock away any target regardless of underlying metaphysics" is complete overkill for Akatsuki themselves.

Lesser Runic Prison
*The idea is to design a proof-of-concept Rune, similar to T103, for the eventual end goal of "Imprison a target [or target volume] in an inescapable pocket dimension, [ideally, said dimension has no access to chakra, and/or time does not pass]"
*As we don't know how exactly sealing technobabble works, leave the exact specifics to Hazou. It may or may not be easier to imprison a smaller volume, to imprison things escapably, to imprison things within reach of chakra, to imprison things temporarily, etc - Hazou can use his in-setting expertise to determine an "easy version" that still serves as functional proof of concept. The inferential gap here between player and character is large and it's probably not worth GM time to fill in the blanks when Hazou himself has a better grasp than us of what's feasible.

Runic Prison
*A functional workhorse version of the Lesser Runic Prison, which can reliably imprison a target (or target volume) in an inescapable pocket dimension or otherwise spatially-segregated area.
*If practical, it would be good for the pocket dimension to be beyond the reach of chakra and for time not to pass within the dimension, but neither are necessary for a minimum functioning Runic Prison. Hazou should only then shoot for those effects (or moderate versions of them, like the pocket prison dimension being a T050 zone) if he has TN to spare.

It's not clear to me why you interpreted my post as a request to dump the entire queue. However, I do think this deserves a spot of reasonably high priority, perhaps just after T75/T50 - it is a proven weaponized rune that people as smart as the Sage thought worth deploying as their answer to a threat as exotic as the Dragons.
 
If we are on the subject of locking things within alternate dimensions, isn't the obvious starting place for this research (aside from the Great Seal itself) a storage rune and/or vanishing rune?

I could've sworn I saw storage runes in queue for the prep days, did we ever get a difficulty reading on those?
 
[X] Action Plan: Noumero's Runic Plan
Word count: 275
  • Desired Update Duration: 10 days (subjective)
  • Sanity-check everything with Kei.
  • Respond to Naruto:
    • We've learned TH.
    • Inventing viable Akatsuki-killers is difficult. We have many ideas, and we've been narrowing the possibilities down, but the novelty of runecrafting limits us.
      • We also have viable defensive-rune ideas, and can work on those instead.
    • Query: What attack scenarios on the Akatsuki are strategically viable? How are our weapons expected to be deployed?
      • How well can we track them?
        • How much can Leaf improve its surveillance? How risky'd it be?
      • Any circumstances where we can pin down/constrain where they would be hours/days in advance?
        • Perhaps using some clever one-off scheme? Tricking/manipulating them into being predictable?
      • Can we locate-and-destroy two Akatsuki pairs in quick succession, such that killing one pair doesn't instantly alert others?
        • Do they have any fast large-scale communication technology?
  • Write a heartfelt congratulations letter to Sasha for graduating. Empathize that we believe in her, and know she'll do amazing things.
    • Mari: Pull strings to ensure a solid jonin-sensei.
    • Order party/celebration in her honor.
  • Research (full prep on everything):
    • SSA track #1: TR75. (If it's not "... well within...", switch to Force Blades. )
    • SSA track #2: Air Dome Rune.
    • Non-SSA track: Runic HOWS. If finished, switch to Storage Runes.
      • If either isn't "... well within...", don't proceed.
    • 4th/5th track, prep days on:
  • Miscellaneous:
    • Submit Furrowed Brow of the Earth Mother to the Leaf Library.
      • Offer rewards to people for learning it.
    • Cannai: Are there currently any places in Dog with active combat?
      • If no, ask Kei about quickly finding some dangerous chakra beasts nearby (to hone combat skills).
 
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[X] Action Plan: Noumero's Runic Plan
[X] Action Plan: Yet More Runes, Yay

(following through on my precommittments)

I believe that Cannai is personally capable of helping us unstagnate combat

How, you may ask? He is capable of keeping us on the seventh path until we do as he reqeusts. We ask him to do so, and we cannot do research until we have [done stuff worthy of unstagnation], which provides, in itself, the impetus for us to try that we need to achieve it. So he simply works us like a Dog until he's confident we've been pushed to and beyond our limits. I think this will, arguably, be faster than asking him to find some combat for us.
 
Draconic Decay Explosive, Air Leadening Rune, Telescope Rune, Hotbangs, TR 50, MS9, MS10, Icarus Rune, Atmospheric Collapse, Anti-Reverse Summoning Rune, Chakra Drain Rune, Lesser Runic Prison
Update to my list, swapped out Spatial Twister, Runic Drag, Chakra Attenuation, and Balefire Bomb for Anti-Reverse Summoning, Chakra Drain Rune, Air Leadening, and Lesser Runic Prison.
 
Air Leadening Rune

Rune

Makes the air in the AoE very dense, similar to Jiraiya's Air Stilling Seal in concept, except turned up to 11.

Intent: Area denial/location defense/trap synergy etc.

Anti-Reverse Summoning Rune

Rune

Prevents Reverse Summoning in the AoE, regular Summoning is unaffected.

TR 50

Rune


Another entry in the TR chain, default duration and AoE, causes a 50% slowdown in the AoE

Chakra Drain Rune

Rune

Suggested by @eaglejarl on Discord.

A rune that sucks in all chakra stored within a living chakra system anywhere within the AoE. The pull is strong enough to pull chakra right out of a living being, but not strong enough to get the final life-sustaining dregs. In mechanical terms, it drains every living thing within the AoE down to 1 CP.
 
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If we are on the subject of locking things within alternate dimensions, isn't the obvious starting place for this research (aside from the Great Seal itself) a storage rune and/or vanishing rune?

I could've sworn I saw storage runes in queue for the prep days, did we ever get a difficulty reading on those?
Nope, I figure they're bound to be easy enough that it's not worth doing a prep day on them. Assuming we'll get a ...well within...

My plan works on them if we finish Runic HOWS
 
I saw atmospheric collapse, and my first thought was setting up an air dome then removing the atmosphere inside to create a rather large vacuum, which would remain until the air dome deactivates. Depending on the relative strength and size of the runes involved, the combo could be considerably more potent than the atmospheric collapse rune alone. Also, there may be options to restore atmosphere less suddenly if the vacuum itself proves sufficient for our purposes.

Actually, the air dome paired with pretty much any method of harming anybody trapped inside of it would be good. Following the rune up with mass-produced and easy to activate seals might be more reliable. If it's a city-sized dome, it doesn't seem too unlikely for a sacrificial shadow clone to trap Akatsuki inside it's effect. Though I'd be worried about the possibility of digging under the dome, I'm not sure if the earth variety might be more suitable for preventing that avenue of escpae?. Plus side it would create total darkness, useful for limiting enemy options and creating panic. downside it'd be immediate obvious as a trap whereas I'm hoping the air version might be subtle enough they won't even realize they need to escape. iunno. Air version definitely better as a defensive rune though, due to the darkness thing and possibly material concerns? Forget the earth rune, just throwing out ideas, the vacuum is the important part.

TLDR Vacuum might be sustainable and weaponizable, with implosion as optional second effect.
 
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