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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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Runed adamant cube that animates the nearby stone and, over time, compresses it into the shape of a Gronti of proper dwarven craftsmanship.

Thoughts?
Not an expert, but anything this radical would only be possible way in the future. The Secrets of Light, Diction Direction, and The Mind of Things paths are what would lead to such a thing. I don't know if this specific idea would really be a thing, but for something of that nature those paths are what would lead there.
 
anyone has a list of things that dwarves thinks only ancestors can do or is impossible?

shall we aim to try to add 4 runes to an item next?
 
anyone has a list of things that dwarves thinks only ancestors can do or is impossible?

shall we aim to try to add 4 runes to an item next?
We have suspicions that the necklace we got was an example of a 5 runed item.

Another thing "exclusively" reserved though not quite that famed as gromril chain that only an Ancestor is thought to do is Shout with enough force that it caused a landslide. When we got that small Inspiration from Dwalin Thunderlung, I speculated that the training they were doing was the way (or a way at least) to do that No/minimized Breathing (while forging gromril chain for example) or that Fus ro dah shout.
 
I think we should do alchemy before T5 metal just because I expect alchemy will help the process considerably, given what gave us the idea to begin with was the creation of adamant.

It also might make it possible to create more T5 ingredients, and given what our armor is like from one of them...
 
I think we should do alchemy before T5 metal just because I expect alchemy will help the process considerably, given what gave us the idea to begin with was the creation of adamant.

It also might make it possible to create more T5 ingredients, and given what our armor is like from one of them...
As I mentioned in my first post in the earlier alchemy versus rune metal research debate the two research projects aren't incompatible as the most action efficient way to research alchemy is three actions per turn leaving us with two actions per turn left over for every turn we study it and the rune metal research line procs Soul of the Earth and Productivity like No Other on two actions so it's efficient to research both at the same time.

So, if people don't have anything else they want to do well studying alchemy we can just study rune metal as well. The same actually goes for wardstones as well rune metal slots in there perfectly for an accompanying research action.
 
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Rune metal part five won't get us T5 metal it's the start of the chain to unlock it just like the very first part of the chain was the very start of unlocking adamant so we won't actually be getting our hands on T5 adamant for a very, very long time considering the estimated action costs for the rest of the chain.
Do you have a source of WoG where soulcake has commented on how long we can expect it to be or is this your personal analysis?
W-what are you doing, half-sibling?
Just help me get out of the dryer.
 
Maybe don't make assumptions about how long Rune metal part 5 is until we've at least done the current one which requires three actions? Claiming it will take 70 years when we've just done gromril chain which people were thinking was going to be a much longer process but turned out to be shorter than expected to get serviceable results feels like a blatant attempt to bias people against pursuing the process, when a simple 3 actions in one turn will tell us a lot more about how long it will take to get serviceable results.
 
My personal priority post Comissions is to grab Skrundaz and the Az comissions, and spend the in-between time poking Gromril Chain. Making it available to Smiths might get us enough insight into Gromril to be worthy of a Trait. Or at a minimum, being impressive.

As for why I want the pick and Az?

Pick is because picks are cool. Az, because I want influence in a MAJOR Hold. Right now we're still kinda small time, though Kraka Drakk is growing fast. A Big Hold? That'll be worth GOOD SHIT from Standing.
 
Pick is because picks are cool. Az, because I want influence in a MAJOR Hold. Right now we're still kinda small time, though Kraka Drakk is growing fast. A Big Hold? That'll be worth GOOD SHIT from Standing.
You're underestimating the effects from having done the impossible, then gone and exceeded that. The person that broke the secret of gromril chain over their knees is not going to go unnoticed. If there even is a such thing as an unnoticed near 1000 year old runelord.
 
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You're underestimating the effects from having done the impossible, then gone and exceeded that. The person that broke the secret of gromril chain over their knees is not going to go unnoticed. If there even is a such thing as an unnoticed near 1000 year old runelord.
I'm not expecting all the Standing meters to be unlocked by doing Gromril Chain, just because it would be a huge pain in the arse for poor Soulcake. I know, I know, I know. Meta-argument. That's bad. I know. But as a fellow QM, if offsite, I know how mass updates suck. So to be clearer: "I would like to unlock the specific meter for Karak Kadrin because Karak Kadrin is a very important place."
 
You'd owe them and suffer a bit of shame for missing the deadline, which grows the longer it goes on. Monetarily you go through the contract payment I spoke about way at the beginning of the quest.
Can we ask for a longer deadline in advance? Something like saying we would love to take the commission, but we are so busy that it would take 1/2 turns longer. Then the the customer could decide if it is worth to wait for Snorri or commission another (less skilled) runelord/runesmith instead.
 
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Can we ask for a longer deadline in advance? Something like saying we would love to take the commission, but we are so busy that it would take 1/2 turns longer. Then the the customer could decide if it is worth to wait for Snorri or commission another (less skilled) runelord/runesmith instead.
Well, it depends on the commission, the Kadrin Axe, for example is offered to Snorri not because he is the best Runelord available for it, but because the King needs to smooth some ruffled feathers with Clan Winterhearth.
 
if thats the why then F the new king.
Look, it's better to make some attempts of reconciliation with the dwarfs whom you've unintentionally offended than to find yourself the wrong end of a Grudge.
Nothing compared to her Master's but few were as well prepared as he was when it came to such matters.
Sweetie, you have no idea.
He'll be one of the first Stoneplates to learn from the Hammerspite since their Clan left for Kraka Drakk all those centuries ago. A great honour, and a great responsibility to bear.
Speaking of which, do you think that's how Snorri manages to learn some of the other Runes in his repertoire during his Journeyman days? Completing trials set by various other well-established Master Runesmiths and Runelords?
 
if thats the why then F the new king.
I don't get this reasoning at all.

The King of a Southern hold goes out of his way (by several thousand miles...) to right some wrongs against our Clan, offering an extremely prestigious commission we wouldn't otherwise get.
Sure, he gets a Legendary weapon out of it too. But we get our name tied to the deeds performed by with the Axe (and a bunch of Gold too, but that's not important).

It's a prestige economy, and it's difficult to get a higher payment than making the primary weapon of a new royal line.
 
Speaking of which, do you think that's how Snorri manages to learn some of the other Runes in his repertoire during his Journeyman days? Completing trials set by various other well-established Master Runesmiths and Runelords?
Unlikely. I assume journeyman trials would only enable you to learn from a really limited number of other master runesmiths (probably just 1, but maybe there are socialite dwarven runesmiths? weirder things have happened), and being taught by said master runesmith is another thing entirely. Being taught a master rune like what happened to Fjolla? Probably another couple levels of difficuly higher.

What we do know is that Snorri travelled a heck of a lot in his journeyman trials. I think "frantically searching for inspiration" was used.
 
I don't get this reasoning at all.

The King of a Southern hold goes out of his way (by several thousand miles...) to right some wrongs against our Clan, offering an extremely prestigious commission we wouldn't otherwise get.
Sure, he gets a Legendary weapon out of it too. But we get our name tied to the deeds performed by with the Axe (and a bunch of Gold too, but that's not important).

It's a prestige economy, and it's difficult to get a higher payment than making the primary weapon of a new royal line.
Also importantly, for as long as the royal line lasts(and a bit after), Winterhearth would be right there every day of his kingship.
The more Plus Ultra we make the weapon the more it weighs on him.
 
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