Eh, seems kinda the opposite to me. Comedize is all about moving without vehicles through the power of comedy. So like, it feels like the equivalent of researching both flubber and fusion. Granted, they have some unique effects, as comedize is better logistic, but exotic vehicles can do more than move stuff, but still a lot of unneeded duplication.
I'm not seeing where Comedize Supply Lines says that it's specifically without vehicles. It's mass supply, it should be in vehicles, it doesn't just appear.
 
Beyond fears of going in blind, what's a reason not to do One Man's Trash? It almost certainly doesn't require an Occult hero for much, leaving Janna free to do our occult action (likely a study auction stuff, or somesuch) and Kitsune to Goblin Fox it up. It could help us get some AI techs, just info on what's going on, and possibly salvage as well.
 
[X] Talk to one of Janna's 'Contacts'

Also @Made in Heaven this turn we had Kitsune build magical defenses. Since they're intended to harm intruders are they ouch-y enough to placate Kitsune and allow her to work on a non-confrontive action next turn, or do the traps not count since they're passive and not aimed at anyone in particular?
 
Since they're intended to harm intruders are they ouch-y enough to placate Kitsune and allow her to work on a non-confrontive action next turn, or do the traps not count since they're passive and not aimed at anyone in particular?
Probably wait for the interlude for that, no? It'll probably explain what exactly it did, and how Goblin Foxy it turned out to be.
 
Ahh, Xanatos already knew (most) everything. How unexpected.
AND BY THAT I MEAN COMPLETELY EXPECTED.

There is a reason Xanatos memes exist.

He personally has a 72 Intrigue and Owen (if I'm calculating right) is either providing a 61 (a repeated number on these Xanny intrigue checks) or a 45...or he's acquired a trait to the tune of +45 (maybe called "US Government Intelligence Briefing"). So DC 100 intrigue, the thing that the average person on the street would have a very low chance of knowing about? Xanatos knows about well enough he could give a collegiate lecture on, and it would be given with his usual charming and urbane flair. Seriously, underestimate David "All Actions Have Three Outcomes: Success, Success with Consequences, Failure with Benefits" Xanatos at your peril.

Magica De Spell operating on the East Coast, Flintheart Glomgold operating on the West Coast. Looks like the decline of McDuck has caused them to split up. How unexpected.
AND BY THAT I MEAN...mostly expected? Villains not united against a hero tend to have friction with each other on a pretty regular basis.

I have no real preference for any of the three options. Each has benefits, each has opportunity costs and drawbacks. We could always send Janna back here to pick up potions for us to coffee-brew...unless this place stops being available. We could check for Janna's contacts, but then we'd make no progress with Potion Machine. We could ask Xanatos, but he'll steer us towards things he doesn't necessarily want himself.
 
Don't risk Hego while Shego is still around.
Hey. Stop that. Hego's thing is being strong as hell and incredibly difficult to harm Why are you trying to baby the brick of all characters?

Ya'll need to stop being so alarmist about Hego and let him do something. Anything. The dino wrangling and mounties were fun. Put him on One Man's Trash with an enviromental suit and he should be good to go.
 
[X] Ask Xanatos What's Good

He personally has a 72 Intrigue and Owen (if I'm calculating right) is either providing a 61 (a repeated number on these Xanny intrigue checks) or a 45...or he's acquired a trait to the tune of +45 (maybe called "US Government Intelligence Briefing"). So DC 100 intrigue, the thing that the average person on the street would have a very low chance of knowing about? Xanatos knows about well enough he could give a collegiate lecture on, and it would be given with his usual charming and urbane flair. Seriously, underestimate David "All Actions Have Three Outcomes: Success, Success with Consequences, Failure with Benefits" Xanatos at your peril.

Anyone else concerned that Xanatos Intrigue is the same number as the number of demons listed in the Ars Goetia?
 
Last edited:
I'll bite the bullet and ask. Why? He's been doing that and "good deeds" for a long while already.
Nah, he's been all about the Good Deeds, with zero action on his civilian identity.

We've never let him be a manager at Bueno Nacho ever since we hired him. That one typo where MiH thought otherwise, we saw that a low/mediocre roll reduced the DC of Bueno Nacho by 5 if I remember right.
 
Nah, he's been all about the Good Deeds, with zero action on his civilian identity.

We've never let him be a manager at Bueno Nacho ever since we hired him. That one typo where MiH thought otherwise, we saw that a low/mediocre roll reduced the DC of Bueno Nacho by 5 if I remember right.
Fair enough, but you know now that all it does is reduce the DC on a prestiege action that only makes Bueno Nacho edible. A feat, yes, but it lacks practical benefit in the same way other actions do.
 
[X] Find a Potion Seller

Now, you may be thinking, "Matt, you never vote. What's so important now that you would have to?"

And the answer is "nothing, I'm just an old meme lord and I want to see Doof do the whole POTION SELLER I AM GOING INTO AN AUCTION AND I NEED ONLY YOUR STRONGEST POTIONS" bit.

The dimension where the protagonists from Teamo Supremo are in charge? /s

The only thing I know about Teamo Supremo is that one of the villains is one of the only therapists on the planet and is extremely good at his job and another one broke into a highly secure facility, stole its contents, sold said contents for shitloads of cash, and rode off into the sunset having made actual goddamn money selling inventions, the ultimate prize of supervillains.

So any world where they are around must be fucking terrifying because they can hold guys like this back.
So here's a thought largely unrelated to currently ongoing events:

Doesn't Fireball take place tens of thousands of years into the future? Considering everyone is so sure that Drossel is actually going to be around I'll just assume that's something confirmed either by the GM or background setting information that I didn't read, but like, Drossels appearance was drastically different from her current one a mere 450 years before the original Fireball, is she going to even be recognizable at this point in time?

Drossel is definitely around, and I hope in her S1 form because it was the coolest, but who knows.
First of all, staph votin'!

Second of all, I'm pretty sure that the Tempest Domain was snatched from sometime during the Fireball season. Not Charming or Humorous, which are prequels to the original Fireball. Not because we know anything in game, but because that would be simplest for the QM.

Also funniest by far.
You look up to see pitch black tresses hanging down over the face of a- duck?

"Magica De Spell."

...ah.

Hmm.

Well, as long as this isn't some scheme, she's at least not liable to end our existence.

Ya'll need to stop being so alarmist about Hego and let him do something. Anything. The dino wrangling and mounties were fun. Put him on One Man's Trash with an enviromental suit and he should be good to go.

Of course, how could I have missed it - we'll beat Auto with DINOSAURS.
 
Fair enough, but you know now that all it does is reduce the DC on a prestiege action that only makes Bueno Nacho edible. A feat, yes, but it lacks practical benefit in the same way other actions do.
And doing Good Deeds does what exactly? I would have agreed with this if we did the Do Good Deeds occasionally, but Every free action Hego has is thrown to Do Good Deeds. I think there was a time where we had him Do Good Deeds either 3 times in a row, or in a relatively short span of (turn) time.
 
So, a first draft of a potential One Man's Trash expedition, with some basic justifications

Leader: Ludivine Von Drake
-She really seemed in her element in Xanadu. While her low Intrigue is a curse and Stewardship as well, I don't think Stewardship comes up a lot on quests like these, and that 40 learning will be vital in understanding all the fancy tech there.

Members:
Hego:
-As mentioned. He's got a good martial stat and a pretty good stewardship as well, and it's a good place to put him, I'd think. He can do some ADVENTURE! and such. I'm vaguely worried that the mission will go very well and we'll encounter AUTO who is almost certainly a "Particularly ruthless or pragmatic foe" but still.

Tobe:
+10 occult, in case we need it, though it seems unlikely, and a good Intrigue stat. If we need him on an actual intrigue action, of course, don't put him here. At least partially dependant on the outcome of Speed Dating.

Possible Members:
Queen Lizzy:
-A good learning score to boost rolls there even higher, though her martial is kind of worse than Hego's unless Glory Daze triggers. Given the situation, however, martial is probably more important than Diplomacy here, and thus Only My Enemies might trigger. Worried about putting her and Hego on the same mission, because she kind of is a villain I think.

Janus Lee:
-Stewardship and Diplomacy to make up for Ludivine's lack, along with a Learning bonus himself. Also, his Vehicle Design specialty could come in handy if we get in the Axiom.

Wile E Coyote:
-Once again, stewardship intrigue and learning. He'll probably be free, because Critting Stewardship likely means one or two new stewardship heroes.
 
I'm vaguely worried that the mission will go very well and we'll encounter AUTO who is almost certainly a "Particularly ruthless or pragmatic foe" but still.

Assuming this is correct having a backup Martial hero would be a good idea. Wile E could do that, and he has long experience with wastes and technology.

That said I think machines may yet be an exception. A lot of old muscleheads establish themselves by beating up robots, just look at Commander for another example in this universe. (Mr. Incredible is a bad example, he's a combat savant)
 
Last edited:
[X] Ask Xanatos What's Good

Beyond fears of going in blind, what's a reason not to do One Man's Trash? It almost certainly doesn't require an Occult hero for much, leaving Janna free to do our occult action (likely a study auction stuff, or somesuch) and Kitsune to Goblin Fox it up. It could help us get some AI techs, just info on what's going on, and possibly salvage as well.
A reason not to do it next turn specifically is to wait until the Jan/Feb of next year, ie the turn after next. That way, we can throw people on it and still have them take personal actions because of company retreat, assuming it's a once-per-year thing.
 
Wouldn't it be funnier if it did though?

Depends on the gag, I think. Flying cars leads into some gags easily, like the standard "package lands on your head, rubberhose" type, or the standard "package is too big to fit in the truck, how did it get here" ones, but it's possible that just showing up out of the blue while you weren't looking is a pretty good gag as well.

Assuming this is correct having a backup Martial hero would be a good idea. Wile E could do that, and he has long experience with wastes and technology.

Fair point, but so would Lizzy. Just thoughts.

I think Continue the Feldrake World Tour is more important. Unless you want to take two quests in one turn?
I want Janna available for that, and I want her next turn on occult actions of some sort because Kitsune needs to Goblin Fox.
 
The only thing I know about Teamo Supremo is that one of the villains is one of the only therapists on the planet and is extremely good at his job and another one broke into a highly secure facility, stole its contents, sold said contents for shitloads of cash, and rode off into the sunset having made actual goddamn money selling inventions, the ultimate prize of supervillains.

So any world where they are around must be fucking terrifying because they can hold guys like this back.
Actually, all of the villains were terrible in their source material. We spiffed them up for DoofQuest.

That said, I could make Teamo Supremo very scary...

And doing Good Deeds does what exactly? I would have agreed with this if we did the Do Good Deeds occasionally, but Every free action Hego has is thrown to Do Good Deeds. I think there was a time where we had him Do Good Deeds either 3 times in a row, or in a relatively short span of (turn) time.
You have misunderstood what I'm trying to convey. Let me rephrase that.

I'm not encouraging you to do Bueno Nacho OR Good Deeds. They have both been dead ends unless you roll high. Please put him on quests or national actions instead so he can develop more.
 
Actually, all of the villains were terrible in their source material. We spiffed them up for DoofQuest.

That said, I could make Teamo Supremo very scary...


You have misunderstood what I'm trying to convey. Let me rephrase that.

I'm not encouraging you to do Bueno Nacho OR Good Deeds. They have both been dead ends unless you roll high. Please put him on quests or national actions instead so he can develop more.

I feel like this conversation was dicussed before.
 
Back
Top