Right.
Things the Vow of Poverty does:
- Reassures the citizens of the Empire that the extremely abusable Shadow Magic is in the hands of a group that has strict rules against abusing it.
- Makes it so that if it does appear that someone is abusing it, the first reaction of influential people that hear of it would be to dob them in to the Grey Order, making them able to punish or reassure as appropriate. This makes it so that any negative rumours of Grey Wizards reach the ears of the Grey Order very quickly.
- Gives the Grey Order a way to police its members that does
not set uncomfortable precedents for the other Orders.
- Gives the Grey Order a relatively benign pretence to start rooting through any Grey Wizard's affairs, even if they're suspected of something much worse than economic malfeasance.
- Gives the Grey Order a great deal of control over who Grey Wizards end up working for, as anything even slightly amiss can be investigated as potentially running afoul of the Vow.
- Makes Grey Wizards think hard before accepting any job, forcing them at least consider it in terms of what benefit it provides to the Empire, and if there is none, they have to either turn the job down or make it provide some benefit.
- Filters out any potential Wizards who are motivated by a desire for wealth, who might otherwise find the Wind of being extremely sneaky and deceptive very attractive.
- Makes it so the Grey Order, which does not have hugely profitable cash cows like alchemy for the Golds or fortune telling for the Celestials, is able to ensure that its Wizards are properly paying the tithe.
- Puts a test of character in front of all Journeymen Grey Wizards. If they strictly abide by the Vow, then they're suitable for one set of jobs. If they're able to negotiate its loopholes without crossing any lines or raising any stinks, then they're a good fit for a different set of jobs. If they chafe at it and fall to temptation, then better they fall to the temptation of money now than the temptations of the Chaos Gods a decade down the line.
The Vow does seem deceptive, ambiguous, and inconsistent. It's meant to, because that's what Ulgu is. Grey Wizards spend
ten years learning how to think like Ulgu before they're let out into the world. Thinking their way through the byzantine snarl of the Vow of Poverty is as natural to them as casting the spells of Shadow Magic.
Things it is not:
- It is not a vow to exist only in a state of poverty.
- It is not a absolutist deontological taboo against ever taking any action that might disadvantage any citizen of the Empire.
- It is not a signed death warrant for every Grey Wizard just in case the Order needs it.
- It is not a vow against exploiting people with magic, only against doing so
for the wrong reasons.
TL;DR:
If Mathilde isn't worried, you shouldn't be worried.
no worries, I will say that I think i missed explained what I ment.
I didn't mean 'good must be suffering!' but more that... long-term consequences, good or bad, sometimes feel like that loss energy? if you get what I'm saying.
maybe it's just that the consequences are lining up to smack us, (the war with Meranaberg, long-term benefits/consequences of K8Ps, the vampire war, giving the skaven tech to the golds etc etc. ) and this is the just quite before the storm... but it's been a long quite.
like, for example, during the SP fight, if the Gold Patriarch came out to fight no matter the roll with a bunch of Magi-tech he made from studying the Skaven stuff to offset not being a good dualer, win or lose, that would have been a good consequence of a choice we have let to roust without checking upon. that we unintendedly help in an attempted change in leadership.
but... it feels like 'if we ignore something, it will just say in status' (the vampire war feeling like the big one.) so if we are not sure about the choice's outcome, as long as we keep it at arms-length it will be fine until we are ready for it.
The thread has become very adapt at risk assessment and management over the years. When war with Marienburg loomed, the thread was very careful with how Mathilde trod. The monitor being mined in the Skull River could have ended with a declaration of war if Mathilde had spun the evidence she found differently. The Vampire War did involve a fellow called Abelhelm carking it which seems pretty consequencey to me, but aside from that, Mathilde intervened a number of times to defang what could have been ugly situations - removing Alkharad, taking out the Black College, depowering the Lhamians, providing evidence to dismantle the smugglers that were bankrolling them. Every step of it done at the cost of everything else Mathilde could have been doing. It would have been supremely cheap to pull something like 'okay, well done, but dramatic tension requires something goes bad so Mannfred just woke up, lol'.
There's also the time scale at work - a lot of things that feel like they've been dangling for a while have been doing so because the thread decided to go adventuring in the Chaos Wastes. This Karag Dum might have escaped the IC time distortion effect of the canonical one, but it did experience the OOC time distortion of having week-long turns instead of six month turns. Wheels
are turning. Wissenland tried to recruit Mathilde because they took a swing at the Skaven and whiffed it, which is a big yikes. Barak Varr are making a play for Mad Dog Pass because it is now the only pass through the World's Edge Mountains not under Dwarven control. Belegar is aligning the royalty of the Karaz Ankor with him - he has Kazrik and Edda on his council, he fought alongside Ulthar, he's providing massive economic benefits to Barak Varr, he contributed heavily to Zhufbar and Karak Kadrin's Expedition - and he wanted Mathilde to stay on so he could make that even more the case.
On a third hand (metaphorically speaking, Witch Hunters don't @ me) I'm just one guy and I'm already not writing as much as I'd like to be. So I take measures to ensure that what I do deliver is what the thread most wants to see. That means that if the thread doesn't particularly care about updates about salamanders, then they'll fade into the background. torroar is able to keep the wheels turning on everything happening in every corner of the Empire simultaneously but I'm no torroar.
On a fourth hand, my writing/worldbuilding style is character-driven, not event-driven. When dominoes fall in this quest, they're not chains of events, they're the results of what characters want and what resources they have available to pursue those goals. Feldmann showing up to challenge Dragomas as a magitech Iron Man would have been a kicking rad story beat, but that's not what Feldmann wanted to do. The Vampire War turning cold is because Roswita wants a low-cost victory more than she wants a fast one. War with Marienburg didn't happen because very few people actually
want that war, and so far everyone's managed to keep from stumbling into it anyway.