[ ] Fortify the road to Kislev to keep the Daemons isolated from population centers.
[ ] Harass the Daemons with cavalry to slow them down enough that they cannot reach population centers in time.
What do the steam wagons do in either of these cases? And the expedition's non-mounted troops in the latter?
Horstman is the one with three journeymen of his order present and the one with the most prestigious master. He would naturally have the ear of whoever we leave in charge regardless.
I don't want to make it Kislev's problem either.
Johann is the one who personally knows three other Magisters and one Journeyman. He also has our trust. And that of the Dwarves. On the other hand we've never seen him lead anyone or anything other than wolf-rat pups.
@BoneyM Since we live in a Dwarf society and also know our Wizard colleagues for many years, do we know how much Dwarven Reputation Johann, Max and Hubert have?
You cannot just "move on" and also have the cavalry harrass them. That would just mean leaving the cavalry to fight the fight alone and with no fallback point, backup, and fortifications.
Maybe without the "move on" part? I'd approve it.
Okay we can compromise.
[Q] Send a warning west. Fortify the entrance with half the wagons and fortify a different point in the road with the other half. Move on. Clog the waystone and then harrass the deamons.
This seems like taking the worst features of all options and mashing them together into a single horrible blunder. We risk 3 wagons a lot, we split our army for little gain and risk being defeated in detail, we misuse our cavalry either by trying to "harass" the daemons on the battlefield between the Karak and the first wagons or by excluding them from the fighting until literally all wagons are lost (I don't know which of the two you want) and we do all this while Mathilde herself, who proposed this plan, is booking it to Kislev.
Luckily no one on the Council would go for it, so all we lose is the rest of the leadership taking us seriously again during battle planning.
Mathilde addressed that, without the stream of magic to point to where the waystone is it'd be damn hard to find, impossible in the time limits the daemons would be operating under.
Isn't there a good chance that whoever set this up and/or maintains it has already located the closest Waystone and written down the information? They had 185 years to prepare after all and it's not some kind of impossible task or steep investment when it comes to securing your project just a little better.
... Also. Interesting. Why did Joerg know how long would it take, but not Mathilde? What kind of level of experience gets you that knowledge? Is it just the experience of fighting against Daemons, which Mathilde lacks?
Who says she doesn't know? She just didn't feel like monologuing or talking over Joerg when he had something to add.
Have to agree with Alratan about this, the daemons don't need to use the roads, they can easily go past our flanks, we surrender the advantage of killing them through a chokepoint limiting their forces and we have no way to react to anything that happens at the Karak if surviving dwarves that are there make a run for it or sally out thinking they are being relieved.
Don't just read the vote option. Read the part where Joerg suggests it. The whole point is fortifying a choke point?
Also, what do people voting to fortify the road expect stops the daemons making a detour a couple of miles off road and just bypassing us?
Mostly I trust that Snorri and the two knights aren't complete morons. After all they are the ones that have already scouted the area and would be choosing which choke point is best for the job.
I'm going to guess that anything likely to wreck the wagons is also likely to inflict significant casualties on our force without the wagons. If we lose 1 wagon to poor luck, we can tell a few of the Dwarf Engineers and Rangers to head back home since they don't fit in. If we lose more than 1, that's probably because we fought something massive that would have killed half the Expedition if they didn't lay into the wagon.
Every single wagon broadside has vulnerable wheels. They will all need lengthy repairs if the daemon army is merely strong enough to reach our fortifications partially intact despite the cannons and crossbows.
I have to ask again, what stops a daemon army making a detour off the road by a mile and just passing behind an adjacent mountain while ignoring us? They can do so at night where fighting them would be madness.
It would slow them down where time is of the essence. Also by the same vein, what prevents them from using one of Vlag's longer secret tunnels or Underway equivalent to bypass the front door siege and either attack us from behind or ignore us?
Preliminary vote before I get my info, in case I don't find the time later.
[x] Fortify the Karak entrance, but keep the steam-wagons disengaged.
[x] Fortify the road to Kislev to keep the Daemons isolated from population centers.
[x] Harass the Daemons with cavalry to slow them down enough that they cannot reach population centers in time.