What? If there aren't incoming daemons, why do you want to evacuate them?
Why would the daemons head to the village we just evacuated?
Well, at least if they know about that. If they can't sense that there are no souls there to sacrifice that would be understandable.
The road fortification place is said to be a good enough substitute to forting up in a karak entrance with unknown side entrances. Also the distance from the karak is a feature, since travel time would degrade demon effectiveness and have a side benefit of possibly facing a split force instead.
I'm just as surprised that people are voting to put the steam wagons at risk. We made an entirely new spell just to keep the things from breaking down over rough ground and here we are putting them in the path of a daemonic incursion? We kinda need those, you know?
That's just the wrong way around. Fortifying the entrance likely forces the daemons to trickle out to attack us as they need to pass through choke points. If we set up far away they can bringing their entire force out and then form up into fighting order.
If we fortify the Karak entrance we will almost certainly be fortifying the full 360 degrees.
Also, what do people voting to fortify the road expect stops the daemons making a detour a couple of miles off road and just bypassing us?
Not only do they not have Soul Radar, we would also have the advantage of knowing where these demons will be coming from. If any bypass an already specifically mentioned Chokepoint (even with hypermobile scouting force + Fliers), then that means incompetence or luck is in play and no amount of planning makes any difference.They don't have any sort of long-range soul-radar, they'd be heading to population centers based on their own knowledge or from following things like roads and fields. If they do so and find one empty they're definitely going to raze it to the ground out of frustration and spite.
Unknown number of hidden entrances.That's just the wrong way around. Fortifying the entrance likely forces the daemons to trickle out to attack us as they need to pass through choke points. If we set up far away they can bringing their entire force out and then form up into fighting order.
If we want to split their forces we want to fortify at the entrance, as that's the only way we can prevent them just reforming.
If we fortify the road we are giving Chaos ample time to turn their full forces to wipe out any dwarfs still inside. Wouldn't that be cruel irony, brought back to the material realm only to have the spiteful chaos forces wipe you out since they don't have anything to lose anymore since Daemonic Instability would get them anyway?
If they could do that before, then a few days (time it takes for them to dissipate) wpuld not matter.If we fortify the road we are giving Chaos ample time to turn their full forces to wipe out any dwarfs still inside. Wouldn't that be cruel irony, brought back to the material realm only to have the spiteful chaos forces wipe you out since they don't have anything to lose anymore since Daemonic Instability would get them anyway?
And since these are Slanneshi Daemons, probably because burning buildings are artistically pleasing.They don't have any sort of long-range soul-radar, they'd be heading to population centers based on their own knowledge or from following things like roads and fields. If they do so and find one empty they're definitely going to raze it to the ground out of frustration and spite.
What? That sounds weird to me? The "if we want to split their forces, fortify at the entrance" bit especially, I mean.That's just the wrong way around. Fortifying the entrance likely forces the daemons to trickle out to attack us as they need to pass through choke points. If we set up far away they can bringing their entire force out and then form up into fighting order.
If we want to split their forces we want to fortify at the entrance, as that's the only way we can prevent them just reforming.
How good a fortification spot is it, really? Is it a good enough spot to make up for the distance the Daemons will have to travel if they have to face us on the road?
If that's what they want to spend their limited time in reality doing, there's not really a way to stop them. Trying to storm the Karak would be giving up a lot of the Expedition's advantages - Asarnil, cavalry, cannons - and would probably be suicide.
Good enough that Snorri and Mathilde could hold it for a bit on their own.How good a fortification spot is it, really? Is it a good enough spot to make up for the distance the Daemons will have to travel if they have to face us on the road?
Not what I meant. That's not fortification, that's just the front doors.Good enough that Snorri and Mathilde could hold it for a bit on their own.
If we fortify at the entrance... Well, let me ask you something. If there's a Greater Daemon in Vlag, or a Chaos Dragon or Chaos Giant or something... How long would it take it to attack us? Very very quickly, if we're in front of the gates.
You know what's an even better answer to a Greater Daemon? Not having to fight a Greater Daemon. Those cannons are just as easily employed on the fortified road, is my point. EDIT: Sorry, a bit confusing... I'm saying, the road option might delay the Greater Daemon attack. And, we'd still have the cannons if/when it attacks. Which means that this is not an argument in favor or fortifying at the gates, basically. Unless the fortification potential at the gates are so much better than at the road that it's obscene.You know what the best anti-Greater Demon weapon is in warhammer? Cannons. You know what we have? A bunch of cannons.