Voted best in category in the Users' Choice awards.
If we manage to hit him with our sword his dragon buff should disappear, but that really isn't in keeping with the spirt of a wizards duel.
You mean like we won our Magister duel by quickdrawing our gun? :)

I think the sword would be a no go. its not just beating the other guy, but in a way that shows your top wizerd.

if mathy won using the sword, and the sword was a big part of why she won...
did Mathy win, or Kragg?

If Dragomas won thanks to his Dragon Form, did he won or did Cathay?
 
Last edited:
The Karaz-Ankors Waystones work differently from the normal, Ulthuan-centric network. According to Boney, only the Waystones in the Karaks actually collect magic, the Waystones between the Karaks do not have this feature, they only direct the flow of power between Karaks. This makes them much harder to find for potential bad actors, increasing the security of this vital part of Dwarven infrastructure. Since there are no other Karaks north of Vlag, all the power that is used to keep Vlag trapped in the Warp has to have been collected in Karak Dum. Which makes sense, the Dum Waystone is situated in an environment that is operating under constant Storm of Magic conditions, so there is lots of magic to siphon.

Even if it can't power the Rune of Valaya of the Hold due to being cut off from KaK (and i wouldn't bet on that, Dum Runepriests were presumably pretty hardcore and they had a lot of time to prepare for being overtaken by the Chaos Wastes), at least it should take away so much magic that Chaos can't freely spawn Daemon armies inside of the Hold, or do any other reality warping bullshit common to the Chaos Wastes, like massive time dilation or spontaneously turning walls into quivering piles of bleeding flesh. That's a big boost to defensibility.
I think you misunderstood me. What I was trying to say is that even if Dum has fallen or been subverted to Chaos, they could still have left the Waystone in tact because it doesn't grant them any additional power and the current occupants therefore might be amenable to play along with the Vlag scheme.
 
This discussion has sort of brought up a thing that's simmered in the back of my mind for a while that the colleges of magic heavily promote and want their adherents to gain arcane marks, and many of those marks have mutagenic effects on body and soul. I do wonder how many of the colleges wizards eventually begin to feel severe body dysphoria especially for the more extreme marks. Are all the people that gain arcane marks okay with them having them? Does any experience anguish over that fact or is the fact the soul is being manipulated in tandem suppress this in some way and so it just feels okay/normal to the person effected?
It seems to me that this topic skirts closer to the topic we were asked not to discuss than the topic of whether quests with a trans main character transitioning through magic in an otherwise regressive world is feasible.

You are after all directly discussing the interaction between mind alteration and body alteration in relation to dysphoria.
If Dragomas won thanks to his Dragon Form, did he won or did Cathay?
If Kragg had taught us Runecraft and we then made the sword ourselves under his instructions, winning with it would definitely count as proof of our personal magical prowess.
 
I think you misunderstood me. What I was trying to say is that even if Dum has fallen or been subverted to Chaos, they could still have left the Waystone in tact because it doesn't grant them any additional power and the current occupants therefore might be amenable to play along with the Vlag scheme.

I disagree. Keeping the Waystone active most likely draws enough magic away from Dum that any chaotic inhabitant of the Karak could not make use of such features as easy manifestation of Daemons from their favored patron and shaping the terrain to their own liking. It's a serious disadvantage, making holding Dum less attractive than just grabbing any old piece of Chaos Waste. Certainly there are some Warlords who might do it anyways for reasons from wanting a somewhat stable base to Tzeentchian Just As Planned, but it seems relatively unlikely to me.

I mean, if you are the sort of lunatic who wishes to make a base in the Chaos Wastes, you probably want a base that is as easily accessible to your gods as possible.
 
Last edited:
Eh, elite equipment can go either way, though I'm not sure why its even relevant - the challenge just seems a complicated way of getting a lot of paperwork and politicking put on your table instead of research and pretty much closes off exploration.
 
Few things of note in last chapters:
The extremely faint hint of something alien yet familiar that emanates from Dwarves.
Now, this is fascinating. When Mathilde focuses strongly she can perceive influence that repels magic from dawi. Not as result of that, but influence itself. It's both interesting and important.

Working to see more of it would be very good was to sharpen magesight and extend its scope past typical winds. Whatever is what repels winds, is not a wind itself. It is either soul-related, divine-related or rune-related. Whatever it really is, learning to perceive it fully would be of great help.

I think it's viable self-improvement action once we return to K8P.

[Mathilde countercharge: 93+23+10(Master Swordswoman)=126 vs 67+30=97.]
Ah, how Mathilde grew over time... on the beginning of quest the rolls like that were used keep her alive against single zombie or skeleton. Not this roll decides result of her charge against of host of demons.

It's nice to look back and see the long road to greatness Mathilde went through. :)
 
Last edited:
Few things of note in last chapters:
Now, this is fascinating. When Mathilde focuses strongly she can perceive influence that repels magic from dawi. Not as result of that, but influence itself. It's both interesting and important.

Working to see more of it would be very good was to sharpen magesight and extend its scope past typical winds. Whatever is what repels winds, is not a wind itself. It is either soul-related, divine-related or rune-related. Whatever it really is, learning to perceive it fully would be of great help.

I think it's viable self-improvement action once we return to K8P.

Considering too that thanks to our magesight we just managed to see past a magical insulator... an upgrade to magesight might be on the tables once we finish this.

I only regret that we hadn't the actual time to see past Pall of Darkness.
 
Last edited:
I think it's viable self-improvement action once we return to K8P.
Theoretically, sure, but in practice that would basically be staring at dwarves really hard to learn how their divine protections work. Not sure it would be allowed, and might look very creepy if we don't ask permission or explain what we're doing. Also it would be best to practice on Runesmiths and they're usually pretty busy.
 
Theoretically, sure, but in practice that would basically be staring at dwarves really hard to learn how their divine protections work. Not sure it would be allowed, and might look very creepy if we don't ask permission or explain what we're doing. Also it would be best to practice on Runesmiths and they're usually pretty busy.
Not to mention, probably unusually averse to being stared at during work. Extra sacred secrets and all.
 
Huh, is that why dwarven population growth is so fucked? Everytime one dies and heads to the Underearth there is one less max dwarf soul that can exist on the earth?
Presumably not, since the Dwarven population didn't start shrinking until the Time of Woes.
wait ...
Does that sally port of Gazul have something to do with this?
I can't see how though. It'd be practically the opposite of the first guy's idea.

Maybe something in relation to there being a need to cycle dead dwarf souls through the realm of Gazul in order to make new dwarf souls? and right now most of the dwarf souls are stuck in the warp, failing to carry back whatever is needed for Gazul to manufacture new dwarf souls?
 
wait ...
Does that sally port of Gazul have something to do with this?
I can't see how though. It'd be practically the opposite of the first guy's idea.

Maybe something in relation to there being a need to cycle dead dwarf souls through the realm of Gazul in order to make new dwarf souls? and right now most of the dwarf souls are stuck in the warp, failing to carry back whatever is needed for Gazul to manufacture new dwarf souls?
I really don't see why there has to be some kind of metaphysical reason.
 
We've actually seen - the College heads are too busy to leave the city for long. Its not a job to be envied.

They did assault the Skaven city close to Altdorf though and Algard took time to come to K8P to install our own Tower of Doom. The Gold Magister Patriarch Feldman is currently leading the forces in Sylvania; the former head of the Amethysts also died fighting in Sylvania. That's just the stuff we know but it isn't like the College heads would only do their outings where Mathilde can see them.

Overall they College heads don't seem much more tied by their position in Altdorf than Mathilde is being as Karak Eight Peak's loremaster - she spends most of her time at her primary job related place/wizard tower but she also travels extensively, sometimes for long periods of time.
 
Sure, but just making the attempt automatically makes you a knight. You become a Knight Errant for trying, whether you succeed or not. If you succeed an errand, you become a Knight of the Realm. 5e Bretonnia has really easy social mobility. You just need to accept that you've signed up to a nobility that sees its primary duty as killing everything that threatens the nation.
The fact that the Bretonnian process for moving up from the social rank of peasant is literally "become a Knight or die trying" in no way indicates that large numbers of peasants succeed in becoming Knights. I'm pretty sure that 'Knight Errant' is just one of those Bretonnian polite fictions springing from stories of peasants going out to do great deeds and getting Knighted for their achievements - in a less euphemeistic society they'd be called 'peasants with death wishes' or 'mercenaries' or the like, which would more accurately describe them as just another form of peasant (if one that's taken up violence as their profession rather than farming or baking or whatnot).

Similar to how in our world men-at-arms were often just as skilled/capable as actual knights but were called something differently because despite their fighting skills they didn't have the social rank or economic backing of actual knights.
 
Back
Top