Unrelated question, what's the difference between Dhar and True Dhar?
Others have approached it from other directions but my understanding of it is basically:
-Dhar is like, raw uranium ore. It can do some weird shit, its dangerous as hell to be around and whatever you get it on is going to be permanently nasty. You'd probably get cancer pretty quick if you mishandled it.
-True Dhar is enriched plutonium. It can do everything Dhar does, except more powerful. You're probably dead if you mishandled it.
Wait, hold up, this is pretty much exactly what I would think Ranald-based Shadow magic would have in place of battle magic or something.
It's got gambling, because it's a card game. It's got deceiving, because it's a card game. It's got theft, because it's a card game (with booster packs
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). It's got protecting, because it's a duel (using a card game). And it's got banishing people to the shadow realm (because it's Ulgu-based battle magic).
Or, more seriously, the deadly parts come from the shadow magic, but being able to couch everything in a magical card game sounds right up his alley.
Also you can't make a Duel Disk without illusory holograms!
On a different subject, what do we expect Averland's reaction to the new canal's construction to be? I mean it will cut into quite a bit of the trade through the blackfire pass. only other way to the south will be through the underground river in Wissenland and going around by sea. can't see Averland being too happy about it. Moot might not be too happy either. a Stirland with a sudden surplus of cash and a severally weakened or destroyed sylvania won't sit too well with them either.
Averland:
Depends, the Elector Count or the merchants?
The individual merchants are going to be epically pissy at their trade monopoly being YOINK'ed.
The state itself is apt to be more neutral, what they lose in the monopoly on the irregularly and frequently wiped out by orc trade through Blackfire pass they gain in the Stirland side trade which still passes through a river they control and tax.
They go from getting a large cut from an unreliable and small trickle to a small cut from a stable, large flow. See the baronies Anton roped into the EIC. Same deal.
Moot:
A Stirland with a surplus of cash means they're going to be buying a lot of stuff, like premium halfling produce for the upper class who'd rather not be eating warpstone laced native grains.
Stirland just plain isn't going to be competing with the Moot for food sales, and Stirland would be too busy stabbing undead for the next couple centuries in the forests, crypts and moors to present a military threat barring the Empire falling apart.
Furthermore, they have reason to expect Roswita to continue her father's legacy of positive dealings with the Halflings, knowing the Moot sent manpower when the Church of Sigmar did not is...sobering.
I freely admit, the vampire books might offer a great deal of things we might not find elsewhere. The thing is, bacially every time we have a vote on forbidden lore or vampirism there is a strong undercurrent of people trying to use it as a foot in the door for necromancy and dark magic. Hard pass-that isn't what I'm interested in for this story, and the more 'amazing' they have the potential of being the bigger the headache will be from people insisting we should use the damned knowlege for things beyond approved paths.
Strong undercurrent being 4-5 people talking about it to each other in a thread of over three hundred posters
From a purely reward factor, this analysis is accurate and the ledgers are lacking, but thematically the ledgers are S-tier. This is an option that not only strangles the vampires and enriches Stirland, but does so in a way that mirrors one of the first major services we ever did for Abelhelm. Getting the ledgers is profoundly narratively satisfying in a way that rare magic books aren't.
Besides. We're more than a little dwarf in mindset, now. The people in that book facilitated the literal predation of their fellow human. Let's cross that Grudge out.
That is true. I will reiterate I'm not
against the Ledgers, I just want to be sure people are voting for it for the right reasons.
Right reasons:
-Narrative bookends.
-Most benefit for Stirland.
-Oppress traitors to humanity harder.
Wrong reasons:
-The books are useless.
-Stirland needs the ledgers to dismantle the trade network.
-Stirland needs the ledgers to beat the vampires.
To elaborate on the last point.
So, lets analyze the remaining vampire factions and what specifically they get from trade:
-Lahmians
--They're the intrigue specialists, and
as we well know, intrigue must be funneled through natural movements of people. Dedicated messengers are too expensive to be running messages needed for the routine flow of messages unless your state is incredibly wealthy(as modern states are). You pass things along via merchants who are already making the routes and well they're as damned as you are if you get caught.
--They might know enough magic that ritual reagents are useful. Might.
-Blood Dragons
--Blood Dragons are eternal. Their equipment are not, and given vampiric strength, they're going to need a lot of replacement gear regularly for those without enchanted gear. Its possible that one of the Blood Dragons had a smithing hobby to supply their own people, but Sylvania is not known for rich mines that I can recall, if they want to keep being well armed they're going to need to quell their ardor or start looting. That said, it'd take decades(or a good defeat in the field) to actually get to the point where they can't get by with looting, reforging and recycling metal.
--Not a proper caster, relies on magic items. Presumably they buy these things on the black market.
-Strigoi
--Lives in the woods. Literally untouched.
None of them actually need black market trade networks to:
-Escape, vampires are pretty good at running away if they can overcome their massive ego.
-Feed their populations, too much volume needed to be smuggled realistically.
Essentially? The loss would be kind of a fuck you to the Lahmians, but only annoying to the Blood Dragons and the Strigoi won't even notice it. Don't overhype it.
Don't dismiss it!
*decides fuck it lets Math I'm bored*
*Sensible people should absolutely disregard this because its about MAGIC and thus Boeny can decide it does whatever he wants and even aside from that it likely has whims which means it can decide to change on a dime and leave you holding the burning chicken*
So in our investigations of the Vitae we have identified that it is experiencing something that keeps it stable in its fluid state. Introduction of reality weakening effects means it evaporates or transforms into something else. Normally Aethyric energy is outside of normal reality, but flows through the warp rifts at the Polar Gates and is split by their distorted forms into the Winds. These Winds flow south towards the Great Vortex.
There's a relatively easy way to describe the thinning of the Winds as one heads south via a function D, for the Decay of the Winds. But D should vary over time as the winds change and blow in new ways as they do at their own whims. Furthermore D should vary significantly for each Wind at any point along the continent and over time D should in proper consideration likely be denoted as DAqshy, DShyish etc for the decay rate of each individual Wind since they blow at different strengths in the same place and at different times. This function D also has a lot of inner variables which are not worth it to attempt to describe.
Anyway that digression aside, back to the Vitae.
The Vitae does not pass through the Gates, and never undergoes the transformation to become the Winds before it passes through the remains of the Snake into the material world. Mathilde has theorized it might contain pre-Wind structures because of how it acted before transformation and bits of it started to move in different directions but this has not been confirmed.
Because it enters the world the way it does, the Aethyric energy seemingly becomes compressed into this liquid state and is left to dribble out of our Schrodinger's Captive. This state is held in place by some action or force upon the energy, something similar to the act of actively compressing something i.e a pressure like force. Let's call this force R for the presence of Reality and real things.
We can surmise that Vitae has some kind of internal action which responds to this R because it doesn't dis-corporate into nothing under the force of Reality and instead hangs out in this metastable state. We can call this force A. So, A resists R and forces the state of the Vitae to remain where it is. There does not seem to be a critical mass of Vitae at and below 14 gallons, so at and below 14 gallons we can surmise that it doesn't react with itself to increase the value of A and evaporate into something. This seems to describe that at and below 14 gallons the Vitae has a stable constant effect on the strength of Reality, so we can surmise that at and below 14 gallons A is a constant that doesn't increase with more Vitae present. (This might change at higher quantities of Vitae) Thus the first equation is:
(1) R - A = X
Where X is the remaining strength of Reality's realness.
However the presence of things which weaken R can let A become larger than it and the Vitae violently expands into the Winds or Dhar. Interestingly these are both evaporative-like processes. These things include Dhar heavy environments, the light of Morrslieb and the presence of the Winds and Warpstone. We can bundle these forces into two variables. W for the concentration of the winds, the strength at which they blow in a space. M for the effects of Morrslieb and Warpstone and Dhar. Thus with these we can modify equation (1).
(2) (R - M - W) - A = X
M is usually 0 or so close to it that it can be ignored outside the presence of Morrslieb, walking around Sylvania or Warpstone. W is more interesting. In a room where there were no Winds but what Mathilde brought with her it didn't evaporate into the Winds until she concentrated it outside her body. The Vitae also did not evaporate while travelling and existing in relatively normal Wind density.
Let's make equation (3):
(3) (R - W) = Y
Where Y is the realness of Reality after being affected by the presence of the Winds.
We can perhaps surmise that the difference between Y and A is larger than the nominal Wind density in any place of the Southern Empire but we need more info in that regard. (We already have an option that basically looks at A)
There's also our indication that lower amounts of really concentrated Winds in close proximity can have transformative effects. This is also not rigorously confirmed. This implies equation (2) is incomplete which makes sense. We don't know all the qualities and forces acting on the Vitae after all.
*falls over*
E: *Gets back up*
Oh! This does mean we can simplify equation 2 into equation 4.
(4) Y - A = X
And equation 4 is more general than the preceding ones.
It actually sounds a bit like degenerate matter to me.
You know, given how the different proto-winds react to high Wind concentrations, we might be able to develop a distillery to separate out the different proto-winds. If that doesn't cause the decomposition process, it would make the juice far more useful as a battle magic buff, since instead of releasing large amounts of all the winds you'd just have your own.
If we had windstones of the eight winds, we probably could, but that really sounds like a process we could achieve without any snakejuice involvement.
I firmly believe that your evaluation of the ledgers is completely off.
First, the rarity. The only individuals that would have ledgers that name every merchant willing to trade with the vampires are the vampires themselves. So that's what, four copies maximum? Of those four copies, the best prospect is the one we have with us. Alkharad had the mindset of a scholar and a complete disregard for keeping other people's secrets. If there is any set that tells the whole story it is his. These ledgers can hardly be described as merely 'uncommon'. The only other means of acquiring a similar set would be Mathilde sneaking around and looking for them. This would require our personal involvement and take up time that can be better spent on just about anything else. There is no way for the EIC to get their hands on these.
Rarity takes into account what they're actually good for. If its dismantling the trade network, thats what the EIC
routinely does anyway.
We do not need the ledgers to dismantle the trade network. The ledgers makes it happen quickly and efficiently, which is a desirable, useful but not necessary result.
By contrast the actually rare items are those literally not attainable by alternative means at all.
Second, the timing. As you said, not even vampires can shrug off having their economy hit at this scale at the same time. The key is that this will be happening before they are attacked, weakening all of the targets without forcing Roswita to face one at full strength. It also ensures that the guilty parties do not have a chance to run. The first they hear of the attack on Alkharad will be the greatswords kicking down their door. Little chance to shift the blame or run with their wealth. This also leads to another benefit that I don't see mentioned:
Already elaborated above. It mainly fucks the Lahmians, the rest are annoyed and inconvenienced but destroying the vampire trade network mainly hurt Necrarch and Lahmian forces, of which the Necrarch has been soundly fucked.
That said, purging dubious businessmen is its own good.
I just don't think its very urgent when we have other actors already going to do so in their own time.
Third, the legend of The Dämmerlichtreiter. We are known to the population of Stirland and I don't think it is a stretch to say that merchants are among those who will have actually seen us 'in action'. This is a chance to turn us from a local legend and figure of note to a full-blown campfire story. A figure and threat that will live in the minds of merchants even if we are thousands of miles away. First, we destroyed the Stirland league in a night, the night of their annual shareholder's meeting. Second, we convinced a room full of people to put the good of the empire above their own profit and did it so well it is now a core truth they believe in. Finally, we will put those who thought that they could be clever and get away with violating that core truth to the pyre. Once is happenstance. Twice is a coincidence. The third time is enemy action. If you're a merchant operating in Stirland it's going to feel like Mathilde is always keeping a close eye on things and you won't even know it until it's time to pay for your sins. I can hardly think of a better 'stick' to keep them honest. This is basic and important tool of the Grey College, they can't be everywhere but they can make the average joe think they are.
This is a good point.
Not that I think being a boogeyman to illicit business concerns is important, but some might feel it is.
Fourth, it helps Roswita with another domestic focus. Recall the following:
More than just a general shot in the arm for Stirland's economy, these ledgers will specifically help her in an area she was focused in, hell, it might be that this is what she was trying to achieve and we have a chance to deliver it to her on a silver platter. I will also note for anyone still convinced that 'oh, someone else can take care of it easily', they have been trying to and they haven't succeeded so far. Hell, even the Grey College missed the noble we exposed during our exam. It is a lot easier said than done. Unless you have a set of detailed trade ledgers at hand.
Fifth, it helps the EIC. This has already been talked about.
It will be helpful, but I don't think its critically helpful enough to overrule the other options.
I don't buy this for a minute. See Johan the poor fool who moved the tax records, who actually did assist out of both duress and ignorance. We didn't lash him to the stake even if he tried to run.
We aren't the guy dealing with the mopup. That'd be the Witchhunter Spymaster.
Remember the vampire spies we caught who worked for the vampires because they were born to vampire rule and their families quite literally hostages to cooperation.
I dare say many of the merchants involved are going to be under some form of duress, plain greed or deception, rather than being fundamentally corrupt or evil, but under such circumstances examples WILL be made of them, all of them will be proclaiming innocence, but what ultimately kills them is that Roswita just plain has more important things to do than judge them individually.
That said I don't think this is significant either, maybe they don't have a choice, but it IS a war, and they're on the wrong team.
Really the vote was over when BoneyM wrote, "Here's a list of options. Also, here are really good things two of those options would do, no comment on the others."
I'm sure it wasn't deliberate, but it's really easy for a GM to fix a vote, even accidentally, just by how the options are presented.
Oh definitely, I was intending to do the review post first, but once I saw the options I knew the options review HAS to come first, since theres two with clear and explicit benefits while the rest have speculation.
And anyone reading it has to land on it in one page out of thirty of just monovote.
I mean, proof about the College isn't really good for the Empire in any direct way. It's very directly good for Mathilde.
Alkharad had to get his students somewhere, and the proof likely contains some information on how he gathered them. You don't get 60+ apprentice necromancers learning under you by sitting in a town being a badass necromancer. You actually need to go looking.
That said the proof is also very good for Belegar. He said to show the flag and make some waves...and make waves we did.