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Like a vengeful ghost, but actually the complete opposite of a vengeful ghost, you orbit the memorized halls of the Keep, ensuring anyone that sees enough to go from alarmed to raising the alarm then swiftly passes into the next life. The cries of alarm end before long, and you find yourself once more shrouded in silence, and you're actually taken aback. Thick stone floors, you realize. Nobody above this level is alive to hear anything, and nobody below it can hear anything. You frown to yourself as you reluctantly wipe clean and resheath Branulhune, and swap your spells of battle for ones of concealment once more as you resume your grim descent.

Stealth!Sword: Kill everyone who noticed you before they can raise the alarm.
[Alkharad's readiness to receive guests: 38]
[Mathilde vs Alkharad: Martial, 88+23=101 vs 87+28=105]

Right here is where an Assasination trait would have been very, very useful. Even just a +10 would've given us the edge in the ensuing fight, let alone the massive +60 we could have gotten.

[X] Proof of the 'College of Necromancy'.
[X] Detailed trade ledgers.
 
Well it's gonna be close, but I think Gold and jewels might win it. Too early to tell just yet. That College thing though... It's looking like kinda a long shot.
 
You know, I just went to the front page, and it is fucking hilarious to see that the first part of Character Gen had 25 voters. And here we are going over 200 voters an update pretty regularly. It really is nuts how big this quest has gotten.
 
I don't think the chaos gods can do it either. Not so much as a matter of lacking the power, but rather it not being in their bailiwick; they'd be like angry sharks wanting to eat a guy who's gotten out of the ocean.
Sacrificing vampire souls to Nagash would probably work, for a given definition of 'work' where you turn a 15 foot tall edgy (literally) skeleton-man into a god of undeath.
 
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Dhar occurs whenever any of the Winds mix together forming a chaotic, unpredictable and typically destructive metaphysical vortex of sorts
True Dhar is when all 8 Winds merge and coagulate under the force of reality forming into stagnant pool that exists separate from the Winds
Dark Elves are able to apparently grab the winds and force the resulting Dhar to condense into True Dhar
So:


Winds of Magic
uncurdled, individual winds
gaseous phase​
intermediate step in Powerstone production
e.g. Adela Burgstaller's wand

uncurdled, individual winds
fluid phase (gaseous or liquid? possibly depending on physical properties: temperature, pressure, boiling point of the specific wind in question)
Powerstones
uncurdled, individual winds
solid phase​
High Magic
uncurdled, all eight winds
gaseous phase​
Snekjuice
uncurdled, all eight winds
fluid phase​
Hypothetical Artifact Bullshit Supermaterial?
uncurdled, all eight winds
solid phase​
Dhar
curdled, corrupted multiple winds
gaseous phase​
True Dhar
curdled, corrupted multiple winds
fluid phase​
Warpstone
curdled, corrupted multiple winds
solid phase​
...maybe?
 
Before people get too deep in the weeds about True Dhar, keep in mind these comments from a month and a half ago:
Just keep in mind that it's quite likely that at some point in the not-so-distant future I'm going to sit down, read five different rulebooks written by five different people and printed over twenty years, and each is going to have a different take on Dhar vs True Dhar. And it's not all that unlikely that the resultant compromise is going to clash with any conclusions that have been drawn based on these metadiscussions. My initial concept for True Dhar is that it's a refinement of Dhar, either through natural and prolonged rotting of 'regular' Dhar under specific environmental conditions, or the deliberate efforts of truly evil individuals. But this is based on some light skimming only, and it's quite likely to change if it becomes part of Mathilde's adventure and I do a proper deep delve into the lore.

The upside is that if Mathilde does encounter True Dhar, you'll only know for sure what Mathilde knows for sure, which seems quite elegant to me.

So by all means, discuss and theorise, but don't get too attached to any conclusions drawn, and remember to reassess if Mathilde's experiences don't agree with the assumptions those conclusions are based upon.
The Tome of Corruption theorizes that True Dhar is the metaphysical pollution caused by the use of 'normal' Dhar. This might not be a contradiction, it could be one way that True Dhar arises or it may just be part of the 'unreliable narrator' of paragraphs starting with some believe. If I can, I'll weld it into thread canon without contradicting any of the sources. But until I sit down and do that research and consider how it will fit into the existing thread canon, the possibility exists that something will have to be cut out, not just with True Dhar, but with any given topic that has yet to come up in the story. I'd like people to be aware of that possibility, if only to keep them from being caught unawares if it does prove necessary.
I have been speaking of True Dhar as the current example of as-yet unincorporated lore in general. I will not be making the decision of whether to incorporate it, and if so, how, until and unless it becomes directly relevant to what is happening in the quest.

tl;dr: True Dhar's existence and nature are not yet thread canon, and if it ever becomes thread canon, the version of it presented therein may not agree with the takes quest participants have.
 
Or at least steal the enchanted bling off the Lahmian Mihnea in Mikalsdorf. Just to add insult to insult.

As I understand, when they recharge enough to reconstitute, they're likely to mist-form and ooze out of it, then recombine. Vampires are worse than cockroaches.

The problem with this is likely that, if a body part becomes too un-magical, it's 'discarded', and the vampire's essence will pick some other body part to reform around. Hence my thought of a runic sensor, to detect when it's starting to regrow, tied to a recharging runic Dispel. Basically, automating the usual process. (And then, because Dwarves, and Grudges, probably have some beardling keeping an eye on them as well, just as a backup.)

Disclaimer: All the above is based upon minimal knowledge of actual Warhammer lore.
Welll BoneyM said that the witch hunter tries everything.

Then either we give the head and body to the Purple, we give it to the nearest Morr order or we take that as a challange.

After all i bet none of the witchhunters ever tries magical means to get rid of them.
 
So:


Winds of Magic
uncurdled, individual winds
gaseous phase​
intermediate step in Powerstone production
e.g. Adela Burgstaller's wand

uncurdled, individual winds
fluid phase (gaseous or liquid? possibly depending on physical properties: temperature, pressure, boiling point of the specific wind in question)
Powerstones
uncurdled, individual winds
solid phase​
High Magic
uncurdled, all eight winds
gaseous phase​
Snekjuice
uncurdled, all eight winds
fluid phase​
Hypothetical Artifact Bullshit Supermaterial?
uncurdled, all eight winds
solid phase​
Dhar
curdled, corrupted multiple winds
gaseous phase​
True Dhar
curdled, corrupted multiple winds
fluid phase​
Warpstone
curdled, corrupted multiple winds
solid phase​
...maybe?
Possibly, though I'd use something other than temperature, pressure and boiling point in the top middle thing because the Winds aren't real enough to have those sorts of properties. The Vitae has something like pressure, specifically the force of uncompromised Reality preserving its metastable state but much like the winds that it can turn into it likely doesn't care about actual temperature or pressure.
 
Maybe put the snake juice off to the left of the chart, rather than in the middle; it could become those things, I think, but it turns into something entirely different when it's transforming into any given wind.

Think of High Magic like a beautiful painting, wind magic like a sketch, and dhar like a horrible mess (with True Dhar being impressionist art, of course). Snake Juice just seems to be some sort of water, or chemicals that can be worked with to create a bunch of colors, or something.
 
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The fact a 3-rd tier vampire had 34 Learning as his specialty says bad things about the stats of actual vampire lords and the worse things in the quest.

Nagash is probably sitting at 60-80 learning and 40 martial or something stupid like that.
 
On a different subject, what do we expect Averland's reaction to the new canal's construction to be? I mean it will cut into quite a bit of the trade through the blackfire pass. only other way to the south will be through the underground river in Wissenland and going around by sea. can't see Averland being too happy about it. Moot might not be too happy either. a Stirland with a sudden surplus of cash and a severally weakened or destroyed sylvania won't sit too well with them either.
 
Moot might not be too happy either. a Stirland with a sudden surplus of cash and a severally weakened or destroyed sylvania won't sit too well with them either.
I don't know about the others, but I'm not quite seeing where you're coming from on this. What does the prosperity of Sylvania have to do with the Halflings?
 
I don't know about the others, but I'm not quite seeing where you're coming from on this. What does the prosperity of Sylvania have to do with the Halflings?
Sylvania before it was blasted by warpstone was a fertile section of land and so bringing it back and cleansing it challenges the Moot's primacy in the food market.
 
On a different subject, what do we expect Averland's reaction to the new canal's construction to be? I mean it will cut into quite a bit of the trade through the blackfire pass. only other way to the south will be through the underground river in Wissenland and going around by sea. can't see Averland being too happy about it. Moot might not be too happy either. a Stirland with a sudden surplus of cash and a severally weakened or destroyed sylvania won't sit too well with them either.
The trade will be coming on the Aver. They won't get as large of a portion, but they will be getting a portion of a much larger amount of trade. I think they still come out ahead.
 
On a different subject, what do we expect Averland's reaction to the new canal's construction to be? I mean it will cut into quite a bit of the trade through the blackfire pass. only other way to the south will be through the underground river in Wissenland and going around by sea. can't see Averland being too happy about it. Moot might not be too happy either. a Stirland with a sudden surplus of cash and a severally weakened or destroyed sylvania won't sit too well with them either.
Averland profits just as much from trade going down the Aver, so it should be good.
There's two losers from this. One is technically Averland, but after things settle down they'll profit just as much from trade on the Aver and the Reik as they do from Black Fire Pass. The big loser is Marienburg who loses their status of sole gateway from the oceans to the Empire's rivers, but they're no longer in the Empire so pretty much everyone from the Emperor down is going to absolutely relish how much they'll lose out and if they were stupid enough to try to throw down with Barak Varr, they'd just love to assist their Dwarven allies and have another crack at militarily bringing Marienburg back into the fold.
 
Stirland has been distracted from reclaiming the Moot by having to deal with Sylvania. once Sylvania is delt with, Stirland is going to start eyeing the Moot again.
 
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