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So, no idea if anyone pointed it out yet, but having both Matilda and Johann put the screws into Mors might not be the best idea, because yeah Fuck Skaven, but right now their holding back atleast Skyre and Moulder, along with a possible third Clan, and if we start headcaping Grey Seers, Warlords, and causing general mayhem, then the other Skaven might be able to over take them and establish themselves, and they might be abit more active on The Dwarf Issue then Clan Mors was given their essentially besieged status.
We are incredably unlikely to wipe out, or through our actions allow them to be wiped out, Clan Mors in a single turn of actions.
 
So, no idea if anyone pointed it out yet, but having both Matilda and Johann put the screws into Mors might not be the best idea, because yeah Fuck Skaven, but right now their holding back atleast Skyre and Moulder, along with a possible third Clan, and if we start headcaping Grey Seers, Warlords, and causing general mayhem, then the other Skaven might be able to over take them and establish themselves, and they might be abit more active on The Dwarf Issue then Clan Mors was given their essentially besieged status.
This turn won't be putting the nail in the coffin, and we can consistently bleed all three evenly over time.
 
The response to the spiders hunting from the potential new nest is going to be to bring the warp fire throwers and guns over to shoot them. Stealing a warp fire thrower or two and sabotaging more on the way out reduces the threat to the spiders hunting over the next six months that this turn represents.
I disagree. If the Skaven consider the Spiders a signicant enough threat that they attack with some serious firepower, then the Spiders are toast. A bit of sabotage won't be enough that point. Well, or the Spiders retreat into the protection of the Dwarves, in which case the sabotage is unnecessary.

The best hope for the Spiders is that the Skaven don't even care much about the loss of a few lowly clan members.
 
I've been looking through the plans, and I'm confused as to why no-one is going for folding in the Undumgi. It would effectively be an extra action a turn from now on, albeit one taken through an organisation akin to the mage actions.

Are folks holding out for a better second organisation?
 
I've been looking through the plans, and I'm confused as to why no-one is going for folding in the Undumgi. It would effectively be an extra action a turn from now on, albeit one taken through an organisation akin to the mage actions.

Are folks holding out for a better second organisation?

The dedicated EIC action is different to the normal running an organisation option, as I understand it (she's isn't in charge of it, after all, so can't direct, only influence), so it would take an extra one of Mathilde's actions to take over a new organisation.
 
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I've been looking through the plans, and I'm confused as to why no-one is going for folding in the Undumgi. It would effectively be an extra action a turn from now on, albeit one taken through an organisation akin to the mage actions.

Are folks holding out for a better second organisation?

iirc we'd end having another permanently locked action like the EIC it doesn't fold in with the EIC either.
 
I've been looking through the plans, and I'm confused as to why no-one is going for folding in the Undumgi. It would effectively be an extra action a turn from now on, albeit one taken through an organisation akin to the mage actions.

Are folks holding out for a better second organisation?

It would give us extra economic actions in exchange for stuff like research and spell-learning which was why we took the court wizard position to begin with.
 
I've been looking through the plans, and I'm confused as to why no-one is going for folding in the Undumgi. It would effectively be an extra action a turn from now on, albeit one taken through an organisation akin to the mage actions.

Are folks holding out for a better second organisation?

It's not our job, and we already have a massive action crunch.
 
I've been looking through the plans, and I'm confused as to why no-one is going for folding in the Undumgi. It would effectively be an extra action a turn from now on, albeit one taken through an organisation akin to the mage actions.

Are folks holding out for a better second organisation?
Folding in the Undumgi would cost us 1/2 of an action, because 2 costs 1 action. Unless we expect to soon take such hold over another organization (for these purposes the EIC does not count) we wouldn't actually be gaining anything, also it's not really part of our logical remit so there's little synergy for what we currently have to do which would make it another action sink taking away from things we want to do.
 
Isn't disrupting Clan Mors pretty dangerous?Not being dummies, they may guess that the Dwarves were responsible, and we don't want to kick off a war with the Skaven before the Dwarves are ready
The dwarves are already at war with the Skaven. Like, already engaged with dwarf adventurers and raiding parties. The lower defenses of the Citadel were occupied by Skaven, and they're now in dwarf hands.

It is rather unlikely that a stealth mission would aggro them any more than that, especially when Gold Magic sabotage is hilariously subtle AND we've had hints that this isn't Johan's first rodeo. He's snuck off a bunch of times as it is.
"Your weapon critically fails when you use it later" is basically Skaven weaponry 101.

And we have Word of GM confirmation that such an effort would prioritize:
1) Stealth/Survival.
2) Acquisition of Skaven warptech samples
3) Opportunistic theft and sabotage given the prior priorities.

There is a nonzero chance of things going wrong ,but thats why we put the Gambler bonus on it to cover for failures, OR to find opportunities worth the risk.
Yes, theft and sabotage are not high priorities, but we've seen how Mathilde engages in Scouting missions.
They're going to happen as long as she's confident she can get away with it
 
So, no idea if anyone pointed it out yet, but having both Matilda and Johann put the screws into Mors might not be the best idea, because yeah Fuck Skaven, but right now their holding back atleast Skyre and Moulder, along with a possible third Clan, and if we start headcaping Grey Seers, Warlords, and causing general mayhem, then the other Skaven might be able to over take them and establish themselves, and they might be abit more active on The Dwarf Issue then Clan Mors was given their essentially besieged status.
The intent is investigation, not sabotage. Math will only do damage if she needs to while grabbing some valuable tech.
 
It would give us extra economic actions in exchange for stuff like research and spell-learning which was why we took the court wizard position to begin with.

When we're already committed to an economic action indefinitely already, which means we're already likely to spend as much on economic actions as we do on Mathilde's own research.
 
@Quest here's the intent behind the "poke Mors" from the author of plan, something you were arguing is just a scouting action.
'Help Johann' leads me to interpret 'poke' through the lens of Johann's objective, which is explicitly investigation and by his general goal getting warptech. They might go smash and grab for a particularly juicy target but they're not going to get anywhere near the bloodshed that Mors are receiving on three separate fronts.
 
Probably a bit late in the vote cycle for this but haven't managed to find time to comment before this.

@BoneyM Does our extensive library on Morr extend to practices for mass funerals that we will be sharing with Gunnar?

I'm slightly concerned that the Liber Mortis contains secrets no priest/disciple of Morr should ever put to paper means what we'd be sharing would be easily identified by a morrite priest (when the inevitably arrive) as something Mathilde definitely shouldn't have been told by anyone.

It feels safe but I wanted to be sure.
 
Yeah, so basically, I, personally, do not buy the very same action being at the same time "cause havoc within Skaven" and "steal their shit with Johann", @veekie . And only the former can actually help Spiderfriends, unless we luck out and steal something rare/irreplaceable, like Doomwheel or whatnot.
(how would we even lug it around? Doubt Substance can cover the entire thing)

edit: and former may or may not provoke Mors into striking back, and I'd rather not do that while Dwarfs are not fully established just yet. We'll go make some hell once dwarfs tell us they are ready to stab all Skaven that may come rushing in response.
 
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Folding in the Undumgi would cost us 1/2 of an action, because 2 costs 1 action. Unless we expect to soon take such hold over another organization (for these purposes the EIC does not count) we wouldn't actually be gaining anything, also it's not really part of our logical remit so there's little synergy for what we currently have to do which would make it another action sink taking away from things we want to do.
I think we could substitute the second organization for a bonus journeymanling. But, regardless of my love for all things undumgi, even I have to concede that they just don't contribute to our current duties and interests that much and should be left for other councilors to use.
 
I disagree. If the Skaven consider the Spiders a signicant enough threat that they attack with some serious firepower, then the Spiders are toast. A bit of sabotage won't be enough that point. Well, or the Spiders retreat into the protection of the Dwarves, in which case the sabotage is unnecessary.

The best hope for the Spiders is that the Skaven don't even care much about the loss of a few lowly clan members.
Eh, Spiders did mention that the main problem are ratling guns and warpfire throwers. Ranged attacks and flame attacks they have trouble with.
 
That's fair. There are no actions from Mathilde available to do dictating, though, so we can't do that. We're not in desperate need of publication and I don't think anyone voting for my plan is voting it in significant part because of that particular action, so I'd be willing to change it. I'm thinking that spider autopsies are probably the most useful of his other available actions; there's an argument to be made for written Reikspiel but it seems to me that any project to teach writing to a species which still needs magical assistance to comprehend even the spoken version of the language is going to be a high-difficulty uphill fight. So spider autopsies seem much more likely to produce useful positive results.

Anyone else who is voting for Magical Mathilde have an opinion on this one? I'd like at least a handful of people to chime in before changing it.
Go for it. I figure clearing all the basic spider research options is how we get thorough.
 
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