I assume that this needs modifying given that the road is now finished, by the way.Major Trade Route: The Schadenweg, from Middenheim to Tor Lithanel via the Schadensumpf (estimated completion: late 2493)
Nonsense-balderdash, a sufficient amount of warpstone will make any tool work-function, regardless of its provenance. And then explode. But that's a feature, yes-yes...Because shoddily built tools when doing rituals is not a good time for anyone.
Shadowsteed in particular has been so useful in large part because of our Mastery, which a College tutor teaching Eike won't pass on. It's probably the spell with the strongest argument for Mathilde teaching it herself, except perhaps Aethyric Armour, which Mathilde has already taught her.[ ] [SPELL] Shadowsteed
[ ] [SPELL] Magic Mapping
It'd also be neat if Eike learned some of our signature spells. Shadowsteed is generally quite useful for anyone who might potentially find themselves needing to travel in a hurry, even if she'll only have the basic version instead of our specialized mastery. Similarly, the updated and simplified Mathilde's Multidimensional Aethyric Polysevirric Projection is a generally good way to present useful info, and it's in a spell format that won't be too difficult for Eike to use.
If bored nobles cared about that there would be a lot less cults about.
Shadowsteed in particular has been so useful inarge part because of our Mastery, which a College tutor teaching Eike won't pass on. It's probably the spell with the strongest argument for Mathilde teaching it herself, except perhaps Aethyric Armour, which Mathilde has already taught her.
That is a lot of ifs involved. We haven't even codified Knightbringer yet.As I said above, if we think we'll ever try to codify our Shadowsteed Mastery, we should have Eike taught the basic version she can potentially develop her own Mastery for as well as later learn the new spell based on our codified Shadowsteed.
As I said above, if we think we'll ever try to codify our Shadowsteed Mastery, we should have Eike taught the basic version she can potentially develop her own Mastery for as well as later learn the new spell based on our codified Shadowsteed.
Not worth it in my mind. Especially since we have no time to actually codify anything really and even if we did we have bunch of others to do first. Eike might be Magister by the time we get around to that.As I said above, if we think we'll ever try to codify our Shadowsteed Mastery, we should have Eike taught the basic version she can potentially develop her own Mastery for as well as later learn the new spell based on our codified Shadowsteed.
That is a lot of ifs involved. We haven't even codified Knightbringer yet.
Of all our masteries we are the least likely to codify Shadowsteed. It has nothing to do with any of our skills or traits. Also that is a multi-AP action that might fail. I don't think anyone's going into the metaphorical vote trenches to argue for it on the grounds that Eike could have two types of sahdowy horse spells.
Not worth it in my mind. Especially since we have no time to actually codify anything really and even if we did we have bunch of others to do first. Eike might be Magister by the time we get around to that.
Just pass it on what we have. Perfection is the enemy. -literally even-
I'd be delighted to codify shadowsteed, I think it'd be incredibly impactful to the everyday logistics of the Grey College. But learning one new spell and one mastery variant is always going to take more time/effort than just learning the mastery as a new spell. It's not more difficult than the spell being mastered.As I said above, if we think we'll ever try to codify our Shadowsteed Mastery, we should have Eike taught the basic version she can potentially develop her own Mastery for as well as later learn the new spell based on our codified Shadowsteed.
Also I think this isn't right- current she's Magic 2, and Magic 3 is listed as required for reliable casting of Shadowsteed and other Relatively Simple spells.We also have years until Eike can safely and reliably cast Shadowsteed.
See above about codification. I also don't think we know it's a multiple AP action. I don't think the precedent of Rite of Way tells us that it is.
I mean we don't know it's a single AP action either, so I think it is fair to work on the assumption that it's multiple. If you are wrong in one direction great free AP, if you are wrong in the other now you are locked into spending more by sunk cost.
I'd be delighted to codify shadowsteed, I think it'd be incredibly impactful to the everyday logistics of the Grey College. But learning one new spell and one mastery variant is always going to take more time/effort than just learning the mastery as a new spell. It's not more difficult than the spell being mastered.
We laboriously created Rite of Way from scratch and referred to our extensive notes in codifying it.
We got Shadowsteed (and Shadowknife) mastery by surprise from a critical roll. We don't understand why or how it works- I could see that being a factor in the difficulty of codification. From some other posts, IIRC we don't really grok how the base Shadowsteed spell works either as it's so alien to our paradigm of Ulgu.
Codifying the Battle Magic grade Rite of Way was a single AP action, so I wouldn't expect the logically much simpler Shadowsteed Mastery to take longer.
On the other hand, it might be simpler to create/codify a spell that has a great deal of magic behind it.That's true, but on the other hand Rite of Way is also battle magic rather than relativity simple.
We also have access to elven texts about Ulgu that we didn't have before, and have much more exposure to elven magically paradigms than we did back when I think the discussion of Shadowsteed's impenetrability were discussed.
It's not battle grade for us. Also if magic were linear by complexity the college spell list would look much different. One of the factors is how much power you put in, but as rite of way itself shows the other faction is general affinity with the magic the which Mathilde has zero when it comes to horse magic. I'm not even sure when the last time she was around a flesh and blood horse for any length of time even is. The other thing that spells is made of is woho!Dawn/Dusk!Esoteric Nonsense and we have no affinity with that either alas.
On the other hand, it might be simpler to create/codify a spell that has a great deal of magic behind it.
I don't expect us to codify our non-Shadow-Knives masteries because we've not previously been given the option to do so in turn vote options.
Eike was able to learn our Aethyric Armor mastery because she's our apprentice and learned our paradigm of magic from us; otherwise I'd expect it to be near-impossible to learn by others.
[ ] Attempt to create a spell (see Approved Spells threadmark)
Masteries:
Mastery occurs when a Wizard makes a spell truly theirs, sometimes when they reach a deeper understanding of it, sometimes when it is adapted to their psyche, sometimes when it interacts with an Arcane Mark of theirs. Masteries are deeply personal, and as such can only be passed on to other Wizards if that Wizard has a near-identical relationship with the Wind of Magic in question, which usually only happens with unusually close Master-Apprentice relationships or long-term partnerships. They can sometimes be codified into new and separate spells, but this is unreliable and difficult, and it's impossible to know whether it's you can codify a specific Mastery until you make the attempt. Trying to include the effects of a Mastery in an enchantment is significantly more difficult than just the base spell effects would be.
Can an Apprentice codify spells alone?
I`m toying with the idea of an Eike action to either codify the Aethyric Armour mastery and/or enchant their own robes as "homework" if we go away across the sea
Can an Apprentice codify spells alone?
I`m toying with the idea of an Eike action to either codify the Aethyric Armour mastery and/or enchant their own robes as "homework" if we go away across the sea