Thinking about it I do feel like Portentive flows better on an introduction as the Portentive Organ... but, frankly, people so inclined will do that anyways. It's pretty implicit.
I could also see an expanded, ready-to-collapse-into-a-pun version of the name as "The Portentious Portative Organ, OR, the Portentive."
...I
am tempted to prank the entire Empire and name it the three word version and see
just how many times it gets shortened down to the pun. "Officially named the Portentous Portative Organ by four wizards who knew
exactly what they were unleashing on the Empire's punsters..."
[] Portentious Portative Organ
As far as spells, I agree with the forming consensus that Sounds is a shoe in on multiple levels. Not only is it the final petty magic, but as others mention also because the new Portative is basically exposure to those themes.
In fact, it strikes me that the instrument might be seen as a very limited Sounds enchantment. It doesn't even form sound itself, but it does alter sounds played.
Beyond that, I feel like I'm drawn towards Magic Alarm, Magic Lock, and Blessed Weapon. All three lesser magics have strong ties to Eike's focus on interactions between the magic and the material.
I'm also drawn to Skywalk and Magic Mapping for similar reasons. Where the others are about magic's influence on the materials, those two are are treating magic
as a material. Of them. Magic Alarm and Magic mapping stand out for how they play into Mathilde's understanding of magic through Warrior of Fog as well as general utility.
So in a very mutable order...
[]Sounds
[]Magic Alarm
[]Magic Mapping
[]Magic Lock
[]Skywalk
[]Blessed Weapon
I haven't read through the preceeding 6 pages of discussion but if some variant of portativ hasn't been altered to Portentive I will be very cross.
Good news! It's the leading contender.
- I think what the Portativ is doing is shifting music from major key into minor in the presence of Dhar, but I don't know enough about music to be sure if that makes any sense.
This one struck me while reading and after a bit I think it makes sense. It's...been a while, but IIRC the Minor Key vs the Major Key is basically down to the formation of the chords and other times when notes are played together. Moreover both keys are very mathematical in how they're formed since it's basically about the spacing of the notes to be played. The Minor key just has a few notes lower placed than the Major. (I'm sure it's more complicated and there's more variation, but that's the student's version.)
Dhar playing in the minor key would basically mean that whenever three notes of a chord are played, or the key comes up in other ways, the interaction of the winds alters one of the notes. Which seems on point for both the spooky ominous music,
and the way
Dhar works in corrupting the interactions of the winds.
(It'd be funny if this meant that this also, accidentally, made the Portentive sensitive to
Qhyash. With the Harmony of the winds rendering everything in a Major key instead. Alas, it would be just sheer chance, as no means to test and guarantee was available.)