I am a bit confused. Why do some people say the expedition is nearing its end? Was the purpose not reclaiming the entirety of the Eight Peaks? We only have two, Karag Nar and Karag Lhune
To clarify a bit on the wargoals:
-The Mercenaries, Stirlanders and Adventurers(Human) are contracted for the purpose of establishing a base camp for the retaking of Eight Peaks. This is a pretty flexible definition, but the clincher here is that
part of the contract is paid in loot shares, which means the mercenaries want as many peaks taken as they could survive, while the Stirlanders are going to want just one to buy a farm to retire onto, but religious duty might press them to do more.
So you have the following:
--Minimal: Take the Gate or any one peak, or the citadel. Fulfills the letter of the contract, but pays minimally. This is probably what you'd see happen if theres a bloody carnage on Lhune or the Gate.
--Moderate: Take a peak and secure a supply line. For us, this happened when we took the Gates, Lhune and Nar, but we could also secure the Underway. Around here is where the sensible mercenary probably would consider it done.
--Stretch Goal: Secure a sustainable dwarfhold. This requires taking one of the production sources on top of a supply line. For this theres two: the mines of Karagril or the farms of East Valley(which requires two peaks and the Citadel taken(for the whole valley) or leveled(for the east of East Valley). We could push for this because the expedition went astoundingly well, the loot was plentiful, the casualties were extremely low(at least in part due to assaulting places which had just lost their warboss, so it was a room to room clearing raid rather than a war), and everyone is high off the celebration, and also some of the adventurers lost half their shares and so want one more site to 'make good' on the loss.
-The Halflings on the other hand are here for farmland. They'd stay around until one of the agricultural areas is claimed, at which point they're permanent residents, or it becomes obvious that they AREN'T going to be able to claim any farmland at all, at which point some would probably desert.
-The Knights and the Wizards are here for the reputation gains, and the adventure. And also running away from their other problems in the Empire doing what every god of the Empire assures is the right thing to do.
-The Dwarfs are here for grudges and glory. They're getting both, so more dwarfs will come.
Yeah, I assume her sword is pretty nice. The question is would it be easier to enchant her sword to do the magic thing, or learn a new weapon. I believe it would be the former, but the latter isn't completely without merit. Although, if we pick up a second weapon my preference would probably be for something like a shortsword, or maybe a dagger. An actual secondary weapon, not another one to replace the use of our greatsword completely.
Personally I'm inclined to make a smaller staff equivalent(like a cane), and make the greatsword GREAT at what its doing, which is kill shit.
Question didn't Boney say that enchanting a greatsword or similar metal weapon with +1 magic to be really hard for Ulgu as opposed to making a staff from wood more inclined to the wind?
Mostly because we need to do original research to find out what metals like Ulgu best.
Wood shouldn't be any different from metal in that respect, since it's touched by Ghyran like metal is touched by Chamon, but people have been using wood for a very very long time.
And also experimenting with metals is expensive, and aside from the Gold College, the typical Magister isn't exactly supposed to be wealthy or working with skilled metallurgists.
Which, I suppose is something we could spend money on here.