Voted best in category in the Users' Choice awards.
Voting is open
It may be hard to find a spear master here at K8P (although the adventurers may have some) but any large human city will have all manner of weapon instructors.
 
The expedition's purpose is to establish a foothold in K8P. It is merely a part of a greater effort to recolonize and reconquest K8P.
The expedition was never meant to reconquer the whole place.
It was meant to establish a foothold or try to for a set amount of time.
The expectation is that the reconquest will take years or generations, with lots of back and forth.

*edit*
The expedition has actually been wildly successful. Certainly far past any hopes.
People are saying the Expedition will near it's end because the Expedition will be officially complete after capturing the Citadel, which we'll soon do. Prospalz answered the rest of it above.
The goal of the expedition was to set up a secure foothold into Karak Eight Peaks from which the dwarves could fortify and slowly use to conquer the rest. We just happened to succeed really, really well and managed to grab two peaks and several side goals in the first push.
Thank you for the prompt and extensive responses! bows
 
Enchanting our gun to be silent is a good idea. We should do that, and have the dwarfs give us a rune greatsword.
 
I mean if you want to be an official priest you'd need to be ordained in most cults but it's a good thing thing Ranaldians don't have a central hierarchy and that the gods are just a touch more willing to intervene in this setting than they are in the real world. As to having an enchanted weapon I'm not so sure we should bother with enchanting the gun. Enchanted great sword is what i'd prefer to do but that's after working out how to use the Snake juice to make something exceptional.
 
Voting closed, writing will begin shortly.

Something just occurred to me @BoneyM are the journeymen acquiring dwarf favor or is their reputation with the dwarfs not high enough for that yet?

They would be, yes.

Hey @BoneyM does charity count as "protecting" people?

No, but charity in a god's name is always appreciated even if it doesn't exactly fit their usual spheres.

@BoneyM Can we can get our spoils in the form of a bill of exchange or something?

Karak Azul might be able to sort something out, though it will come with a fee.

@BoneyM maybe I'm mis-remembering but don't the dwarves have air support? And didn't we take the location that gives them the best place to land and take off?

Would it be possible to unleash death from above on the greenskins?

Also, what does Mathilde think of the concept of causing a ruckus on the wrong side of camp for the orks and drawing their attention away from the causeway we want to block them off from?

Dwarves in general, yes. This Expedition specifically, not currently.

Causing a ruckus is viable, but it does raise the problem of whoever's causing that ruckus ends up a long distance from friendly forces and the focus of attention for incredibly large numbers of greenskins.

@BoneyM, a little while ago someone said that using Ranald's coin to perform a devotional act towards him would reduce the devotion offered to him. Is that correct or is Ranald not the type to care?

Acts performed solo will go over better than those he had to intervene in, but not to the extent of making it pointless to do things with his help.
 
Would it be possible to make a sword more conducive to a particular wind by mining/forging it in conditions appropriate for that wind? Possibly using tools of that wind, assuming the enchanting tools spell we have could be made into a package or hammer and the like? So like for Ulgu, keep it in constant shadow from mining to original sharpening. Would that have any effect?
 
That sort of thing is useful for animal or plant materials but metal is just too slow to react for the timescale of mining to smelting to have a strong impact on it. The least bad time to influence it is during the smelting and forging, but you have to fight uphill against the Aqshy and Chamon that would naturally dominate those processes. That's why most staffs are made of wood instead - while most trees would be naturally rich in Ghyran, a tree is much more receptive to its surroundings than ores, so if you know what to look for you can find a good source of wood for any given wind. And if you use stone tools you don't have to introduce any other winds at all, or you can use bone for Shyish, horn for Ghur, and so on.

The normal way to enchant metal is to start from a mundane and magically inert metal item, but to make something properly conductive to a given wind instead of just imbued with it is a step beyond that.
 
Last edited:
That sort of thing is useful for animal or plant materials but metal is just too slow to react for the timescale of mining to smelting to have a strong impact on it. The least bad time to influence it is during the smelting and forging, but you have to fight uphill against the Aqshy and Chamon that would naturally dominate those processes. That's why most staffs are made of wood instead - while most trees would be naturally rich in Ghyran, a tree is much more receptive to its surroundings than ores, so if you know what to look for you can find a good source of wood for any given wind.

The normal way to enchant metal is to start from a mundane and magically inert metal item, but to make something properly conductive to a given wind instead of just imbued with it is a step beyond that.

Would it be possible to pull on an association that already exists then? For instance alchemists IRL used to thing Platinum was gold and silver intermingled, and so associated it with the sun and the moon together. Would a similar association affect how conducive the metal is to Ulgu?

Before anyone asks, no I'm not saying make a sword of Platinum. That would be ridiculous.
 
I'm really pretty sad that Mathilde is presenting boring plan #1 and boring and insanely Rube Goldberg plan #2. Any pan that involves turning a dwarf into a balloon should be dismissed as crack because it's too dumb to exist. Even if it somehow works it diminishes the quest and eveyone invokes in it because it's embarrassingly stupid. It's one of those things that destroys immersion and just makes the entire thread a failed attempt at a joke.

We had a crowning moment of awesome just sitting there, and instead people voted for literally doing nothing or Leroy Jenkins.
 
Last edited:
I'm really pretty sad that Mathilde is presenting boring plan #1 and boring and insanely risky plan #2.

We had a crowning moment of awesome sitting there, and instead people voted for nothing and Leroy Jenkins.
Or maybe not everyone saw it like that. I didn't vote because although I enjoy the discussion in quests I don't really care to try and untangle vote choices most of the time. Even so, I didn't see using burning shadows as particularly awesome. It's a spell. There'll be other chances.
 
So we are looking for a unique or at least rare metal associated with Ulgu. My first thought in isolation would be to ask the High Elves since they are the masters of colored magic, but they would not give us the time of day, however another notion occurs to me. The dwarfs probably captured a lot of high elf stuff as trophies during the War of the Beard and even if the dwarfs would not have any earthly use for it they would keep it for the prestige. I wonder how much favor it would cost to have them look through their armories/treasuries for any weapons armor or other metal goods made of weird shadowy metals.
 
We had a crowning moment of awesome just sitting there, and instead people voted for literally doing nothing or Leroy Jenkins.

I think there's merit to rationing your "crowning moments of awesome" lest you risk cheapening them. Also, the "awesomness" of our successes often depends heavily on good die rolls in addition to any plans or daring wagers we make.
 
I am a bit confused. Why do some people say the expedition is nearing its end? Was the purpose not reclaiming the entirety of the Eight Peaks? We only have two, Karag Nar and Karag Lhune
To clarify a bit on the wargoals:
-The Mercenaries, Stirlanders and Adventurers(Human) are contracted for the purpose of establishing a base camp for the retaking of Eight Peaks. This is a pretty flexible definition, but the clincher here is that part of the contract is paid in loot shares, which means the mercenaries want as many peaks taken as they could survive, while the Stirlanders are going to want just one to buy a farm to retire onto, but religious duty might press them to do more.
So you have the following:
--Minimal: Take the Gate or any one peak, or the citadel. Fulfills the letter of the contract, but pays minimally. This is probably what you'd see happen if theres a bloody carnage on Lhune or the Gate.
--Moderate: Take a peak and secure a supply line. For us, this happened when we took the Gates, Lhune and Nar, but we could also secure the Underway. Around here is where the sensible mercenary probably would consider it done.
--Stretch Goal: Secure a sustainable dwarfhold. This requires taking one of the production sources on top of a supply line. For this theres two: the mines of Karagril or the farms of East Valley(which requires two peaks and the Citadel taken(for the whole valley) or leveled(for the east of East Valley). We could push for this because the expedition went astoundingly well, the loot was plentiful, the casualties were extremely low(at least in part due to assaulting places which had just lost their warboss, so it was a room to room clearing raid rather than a war), and everyone is high off the celebration, and also some of the adventurers lost half their shares and so want one more site to 'make good' on the loss.

-The Halflings on the other hand are here for farmland. They'd stay around until one of the agricultural areas is claimed, at which point they're permanent residents, or it becomes obvious that they AREN'T going to be able to claim any farmland at all, at which point some would probably desert.

-The Knights and the Wizards are here for the reputation gains, and the adventure. And also running away from their other problems in the Empire doing what every god of the Empire assures is the right thing to do.

-The Dwarfs are here for grudges and glory. They're getting both, so more dwarfs will come.
Yeah, I assume her sword is pretty nice. The question is would it be easier to enchant her sword to do the magic thing, or learn a new weapon. I believe it would be the former, but the latter isn't completely without merit. Although, if we pick up a second weapon my preference would probably be for something like a shortsword, or maybe a dagger. An actual secondary weapon, not another one to replace the use of our greatsword completely.
Personally I'm inclined to make a smaller staff equivalent(like a cane), and make the greatsword GREAT at what its doing, which is kill shit.
Question didn't Boney say that enchanting a greatsword or similar metal weapon with +1 magic to be really hard for Ulgu as opposed to making a staff from wood more inclined to the wind?
Mostly because we need to do original research to find out what metals like Ulgu best.
Wood shouldn't be any different from metal in that respect, since it's touched by Ghyran like metal is touched by Chamon, but people have been using wood for a very very long time.

And also experimenting with metals is expensive, and aside from the Gold College, the typical Magister isn't exactly supposed to be wealthy or working with skilled metallurgists.
Which, I suppose is something we could spend money on here.
 
Rule 3/4 - This is unnecessary sniping
Or maybe not everyone saw it like that. I didn't vote because although I enjoy the discussion in quests I don't really care to try and untangle vote choices most of the time. Even so, I didn't see using burning shadows as particularly awesome. It's a spell. There'll be other chances.

This was very likely the best and only opportunity to use it on this scale. The Citadel is probably the largest structure in the world except for Zhar-Naggarond.

And yes, clearly other voters preferred the dull or dull and high risk/low reward options. That means, basically, that they were tragically misguided.

We had the opportunity to be great, but even mediocrity turned out to be too much.
 
Last edited:
I'm really pretty sad that Mathilde is presenting boring plan #1 and boring and insanely Rube Goldberg plan #2. Any pan that involves turning a dwarf into a balloon should be dismissed as crack because it's too dumb to exist. Even if it somehow works it diminishes the quest and eveyone invokes in it because it's embarrassingly stupid. It's one of those things that destroys immersion and just makes the entire thread a failed attempt at a joke.

We had a crowning moment of awesome just sitting there, and instead people voted for literally doing nothing or Leroy Jenkins.

That's just, like, your opinion, man.
Fractally so.
 
Personally I'm inclined to make a smaller staff equivalent(like a cane), and make the greatsword GREAT at what its doing, which is kill shit.
I believe the staff or staff equivalent has to be a certain size to work. It's why we could do it on a greatsword, but not a wand.


This was very likely the best and only opportunity to use it on this scale. The Citadel is probably the largest structure in the world except for Zhar-Naggarod.
Bit nitpicky, but the canonical tallest structure in the world is the White Tower of Hoeth. And I doubt the citadel is actually that large. Like, it's definitely a big fortification, but I imagine that a city like Middenheim would be larger.
 
Would it be possible to pull on an association that already exists then? For instance alchemists IRL used to thing Platinum was gold and silver intermingled, and so associated it with the sun and the moon together. Would a similar association affect how conducive the metal is to Ulgu?

Before anyone asks, no I'm not saying make a sword of Platinum. That would be ridiculous.

Yeah, there are metals that have similar associations, but then you run into the hard facts of metallurgy. If you want a sword to be good as a sword, you need a certain amount of durability and an ability to hold an edge, and unless you're very lucky the handful of metals that would have associations with your wind would be working against that. Maybe mercury would have the right properties for a given task, but I shudder to think what it would take to make an entire amalgam sword. The internet tells me you could make something maybe suitable with tin and silver and copper, but Mathilde wouldn't be able to hit up PubMed via Google.
 
Voting is open
Back
Top