Voted best in category in the Users' Choice awards.
I leave this vote to Ranald's wisdom.

1: Cheat 2: Raise

[X] Raise
-[X] Write-in: Quickly double-check that Johann isn't secretly a vampire in disguise

Ranald has spoken.
And that extra bit to be sure.
AltF4152 threw 1 2-faced dice. Reason: Raise or Cheat Total: 2
2 2
 
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It is funny - we can add it to the pile of "haha Mathilde isn't like the other Grey Wizards" jokes.

More seriously though, boldness of action is a critical facet of covert endeavours in general too - there's a lot of patient information gathering and setup, but when opportunity knocks you don't often get a second chance if you miss the call. And given that Grey Wizards are inevitably kept on call to fight, too... I don't think Mathilde's approach is actually that out-of-context for her wind. Act quickly and maximize confusion, after all.
 
I was doing some rereading and got to the part with them testing the weird Skaven ooze. Did anything ever come of that and I'm just forgetting about it?

Panoramia said back in 2481 that they'd be doing full autopsies of the cows, sheep and goats they'd been adding ooze to the diets of in five years, and that's a couple years back now.
 
I was doing some rereading and got to the part with them testing the weird Skaven ooze. Did anything ever come of that and I'm just forgetting about it?

Panoramia said back in 2481 that they'd be doing full autopsies of the cows, sheep and goats they'd been adding ooze to the diets of in five years, and that's a couple years back now.
Panoramia mentioned it in 2486. She was wondering about the diet of Karak Vlag and Dwarves in general.
"What if it's a diet thing? You remember the slime I was studying? From the Skaven?" You nod. "The animals that eat it seem to be in perfect health physically, but they become jittery and more prone to fighting, especially over food. What if the Dwarves have a similar problem with their diet?"
 
Funnily enough, we're up against one force of 'undead' that I don't think the Second Secret would do anything against.

Ghouls aren't undead, Crypt Horrors are basically Vampires, Varghulfs are literally Vampires, etc.

True, we are up against the less necromantic troops a vampire can field, but those are the forces we already know about or suspect, and as such prepare for. If they have any surprises in store that do rely upon necromancy, then we can counter that and remove their ace in the hole.
 
Does anyone here know which minature (that is still in production) is best for conversion into Mathilde? I was thinking Doralia Von Denst (her robes and Witch Hunter hat fits really well), but the crossbow sort of gets in the way.
 
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I have a question. My process of building Kurnoth minatures isn't really related to the thread (aside from the tangential "Boney inspired me"), but do people still enjoy them regardless? This is really the only place I can really share it that isn't dead and which I have any presence. I'm also really proud that I fully assemblled two models today and layed out the groundwork for three more for tomorrow. I think I'm slowly getting the hang of it.
 
I have a White Scar Primer spray for basing and Corax White Base paint for cleaning up mistakes. I'm using Contrast Paint and have Contrast Medium to thin the paints if I have to, and I asked for a "seasonal array" of colors so I could mix up the coloring based on the seasons. I have all sorts of colors from Karandras Green to Briar Queen Chill to Doomfire Magenta, and of course, Wyldwood and Darkoath Flesh. These are just some of the ones I pulled up. I'm probably just gonna go for what feels right and try to mix it up. It probably won't look pretty or cohesive, but I want to have fun and experiment.
Just don't forget: thin your paints!
 
Speaking of which, has @Codex's sibling read any more chapters? I think the last one I saw was part 2, but the thread moves pretty fast after an update so if more was posted I probably missed it.
 
The Crone and the Dancer
Omake: The Crone and the Dancer

"Hey, old hag, open up!" Sounded a cheerful shout, and to the protesting cawing of many a raven, the door burst in and a rather unwelcome visitor waltzed inside. Literally.

"What brings you here this time, Loec?" Asked the Crone with an exhasperated sigh.

"I have questions for ya!" The smiling god replied. He extended his hand, and from it a fistful of souls poured on the table.

"So, I was prowling the Bitch's realm, ya know how it is, when I saw these guys imprisoned in one of the pits. Conveniently in one place, had me wondering if it's a trap for a moment, but no. Easiest picking I had in a while!.."

"Get on with it."

"Yeah, so I just took my luck," his smile grew wider, "grabbed them and made scarce. But only when I got back did I take a careful look at these guys, and imagine my surprise," she couldn't, not really, "they are not some of ours! Dwarven souls so rarely end up in her clutches. Seems like the Bitch had some plans for them, but the stubborn buggers were not feeling cooperative. They told me they come from some place called... Valag, or something?" - He tilted his head to the side.

Did he really not know the name of one of the oldest major Dwarfholds, or just play at not caring? Is there a difference when it comes to him?

Moari-heg paid half attention to his story, as she was looking through the souls arrayed on her table. The ravens did seem rather taken with it, however.

"So, as these are not of ours I can't exactly turn them to you as I usually do, and the old grump isn't answering my calls to him."

"Unsurprising." None of them whom the Dwarves call Ancestors took a joke at their expense well, but the wielder of Zharrvengryn perhaps least so.

"Yeah, I know." The Trickster nodded with false sheepishness. "So what do I do with them?"

The Crone pondered for but a moment. "Are you not know to humans as Ranald?"

"I can neither confirm nor deny that." Loec answered with a neutral expression, which for him meant a very smug grin plastered across his face.

Morai-heg ignored the response.

"Well, just incarnate them as humans then."

"Not Elves?"

The Keeper of Souls shook her head. "Won't work. Elven bodies are not malleable enough to survive what you'll have to do to incarnate a Dwarven soul into."

"I see."

"Yes, and... oh? Oh?" As she reached to inspect the last of the souls Loec brought in, for the first time since the Dancer's rude intrusion her expression morphed from scowl to a genuine smile.

"W-what is it?" The sight was rather terrifying even to he who laughed in the face of any danger.

"Did you tell me they were harvested from Karak Vlag?"

"Yeah?"

"Be a dear and do incarnate them as humans. I, Morai-heg," her voice grew intense and seemed to come from every direction at once, as every raven and crow in her home joined in, "guarantee that it will be worth your time."

______

Mid-night trips to a fridge are know to grant moments of inspiring brilliance sometimes, but this one was so amusing to me and brought everything together so well I just had to turn it into an omake. Please do tell me if I got something too wrong of the relevant lore, or of grammatical mistakes.
 
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Speaking of which, has @Codex's sibling read any more chapters? I think the last one I saw was part 2, but the thread moves pretty fast after an update so if more was posted I probably missed it.
If they have, they haven't told me. We're separated right now unfortunately. They're back home and I'm still in the UK for medical reasons.

Also, since I have @Boney's approval, this is my first three completed Kurnoth Hunters, wielding their Greatbows:

Some of the posing is awkward, but that's because I had to improvise. The basing with Kurnoth models is particularly hard because only one of the miniatures gets two solid bases. The remaining two are posed as "in motion", so only one of their feet is connected to the ground properly. This means you have to figure things out. The instructions are not as clear as they should be.

I'm in the process of building three more and I got their Torsos and legs assembled. All that's left is their arms and weapons (Greatswords), their heads and crests, their Spite companions and their basing.

Plastic glue takes a really long time to set, and I got glue hands from how much I used it. Still prefer it to super glue. I'm way to clumsy and got the glue on my hands and had to spend half an hour scraping it off. Lesson learned: Always use gloves when handling super glue. I'm learning a lot of things from this process.
 
Plastic glue takes a really long time to set, and I got glue hands from how much I used it. Still prefer it to super glue. I'm way to clumsy and got the glue on my hands and had to spend half an hour scraping it off. Lesson learned: Always use gloves when handling super glue. I'm learning a lot of things from this process.

Also when you start painting, make sure you are wearing clothes you don't like, especially if you are as clumsy as I am.

I ruined a lot of good trousers by spilling both paint and super glue over them.
 
Also when you start painting, make sure you are wearing clothes you don't like, especially if you are as clumsy as I am.

I ruined a lot of good trousers by spilling both paint and super glue over them.
I'll keep that in mind. I'm assembling everything before I start painting so I have...

3 partially completed Kurnoths, 6 more Kurnoths I haven't started on, 3 Spiterider Lancers and/or Revenant Seekers, 5 Gossamid Archers, 10 Tree Revenants, an Arch Revenant and maybe Alarielle before I start painting.

On the topic of assembly, I can't stop laughing at a stupid mistake I made yesterday. Apparently I assembled one of the Kurnoth's legs the other way around, so one of my partially completed Kurnoths has front facing legs. I thought about fixing it, but I think if I can managed basing it then I'll stick with it. I think it's a hilarious distinguishing feature for one of my models to have weird legs. The benefit of doing Sylvaneth is that my SoD doesn't break if I end up doing something anatomically incorrect.

EDIT: Scratch that. Forward facing Kurnoth has some of the best balance out of all my models. What is this sorcery.
 
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On the topic of assembly, I can't stop laughing at a stupid mistake I made yesterday. Apparently I assembled one of the Kurnoth's legs the other way around, so one of my partially completed Kurnoths has front facing legs. I thought about fixing it, but I think if I can managed basing it then I'll stick with it. I think it's a hilarious distinguishing feature for one of my models to have weird legs. The benefit of doing Sylvaneth is that my SoD doesn't break if I end up doing something anatomically incorrect.

EDIT: Scratch that. Forward facing Kurnoth has some of the best balance out of all my models. What is this sorcery.

In the Dwarf Warrior box during 6th Edition, a lot of the models were holding long poles so you could choose whether you wanted them to be holding hammers or axes. This also made it really difficult to tell which one was supposed to be the standard bearer, and I ended up guessing incorrectly. The standard ended up on the pole of a Dwarf that was very clearly mid-swing, so it looked like he was about to bash someone on the head with it.

The actual standard bearer pole I ended up mistakenly putting an axe head on the end of, which made it look like a halberd. But I ended up liking the effect because the standard pole was held in the left hand, letting me give him a crossbow as well - back then there weren't separate models for Quarrellers (they weren't even called that then, just 'Crossbowmen'), the Warrior box just came with a sprue of crossbows. I ended up using that model as a Thane, and his halberd is why a vault full of polearms was a possibility when Karag Lhune was recaptured, and now the Undumgi are armed with them.
 
In the Dwarf Warrior box during 6th Edition, a lot of the models were holding long poles so you could choose whether you wanted them to be holding hammers or axes. This also made it really difficult to tell which one was supposed to be the standard bearer, and I ended up guessing incorrectly. The standard ended up on the pole of a Dwarf that was very clearly mid-swing, so it looked like he was about to bash someone on the head with it.

The actual standard bearer pole I ended up mistakenly putting an axe head on the end of, which made it look like a halberd. But I ended up liking the effect because the standard pole was held in the left hand, letting me give him a crossbow as well - back then there weren't separate models for Quarrellers (they weren't even called that then, just 'Crossbowmen'), the Warrior box just came with a sprue of crossbows. I ended up using that model as a Thane, and his halberd is why a vault full of polearms was a possibility when Karag Lhune was recaptured, and now the Undumgi are armed with them.
"If you're not going to make your standard tough enough to beat an orks head in, then you need to return to your apprenticeship Beardling."
- Whoever makes Boney's Standards probably.
 
The standard ended up on the pole of a Dwarf that was very clearly mid-swing, so it looked like he was about to bash someone on the head with it.
When you are fighting Dwarves, you don't break their morale- their morale [boosting equipment] breaks you!

:p

Sounds like a really fun model tbh.
 
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